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Timeline



09/10/06:

23:52 Changeset [4320] by philip
    Automated build.
    22:38 Changeset [4319] by matei
    • ps/trunk/source/graphics/Camera.cpp
    • ps/trunk/source/graphics/Camera.h
    • ps/trunk/source/graphics/GameView.cpp
    Modified world intersection so that you can also intersect with the …
    16:17 Ticket #146 (Assertion in wsdl screen_to_client) updated by Jan Wassenberg
    Status changed
    Confirmed. Happens when mouse is over NC area (e.g. title bar) and …
    15:49 Ticket #146 (Assertion in wsdl screen_to_client) created by Nicolai Hähnle
    During startup of the game, I got the following error (unfortunately, …
    07:31 Changeset [4318] by matei
    • ps/trunk/source/renderer/Renderer.cpp
    • ps/trunk/source/renderer/Renderer.h
    • ps/trunk/source/renderer/TerrainRenderer.cpp
    # Updates to water rendering (more effects).
    07:30 Changeset [4317] by matei
    • ps/trunk/binaries/data/mods/official/shaders/water_high.fs
    Updated water shader to support more settings (specular strength and …

    09/09/06:

    18:31 Ticket #145 (Auto detect gfx card "speed") created by Jan Wassenberg
    * divide GPUs into several classes (i.e. crap, latest+greatest, shader …
    17:51 Changeset [4316] by Jan Wassenberg
    • ps/trunk/libraries/cxxtest/lib
    # mac compat add to placate ld on Mac; should exist anyway because our …
    03:06 Changeset [4315] by philip
      Automated build.
      02:00 Changeset [4314] by matei
      • ps/trunk/source/simulation/Entity.cpp
      • ps/trunk/source/simulation/Entity.h
      • ps/trunk/source/simulation/EntityManager.cpp
      #Unit AI: Aggressive, defensive and stand ground stances. Also split …
      01:58 Changeset [4313] by matei
      • ps/trunk/binaries/data/mods/official/entities/template_entity.xml
      • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
      XML and JavaScript changes for unit stances.

      09/08/06:

      23:33 Changeset [4312] by philip
        Automated build.
        22:16 Ticket #136 ([NEEDS INFO] Dualview problems) updated by Jan Wassenberg
        Duplicated on friend's multimonitor rig. Have hopefully fixed it; …
        22:09 Changeset [4311] by Jan Wassenberg
        • ps/trunk/source/lib/sysdep/win/wsdl.cpp
        # multimonitor mouse fix (2) hopefully found last confusion between …
        20:41 Changeset [4310] by Jan Wassenberg
        • ps/trunk/source/ps/scripting/JSInterface_VFS.cpp
        • ps/trunk/source/ps/scripting/JSInterface_VFS.h
        • ps/trunk/source/scripting/ScriptGlue.cpp
        buildFileList -> buildDirEntList to emphasize that dirs can be …
        20:38 Changeset [4309] by Jan Wassenberg
        • ps/trunk/binaries/data/mods/official/gui/test/2_mainmenu.xml
        • ps/trunk/binaries/data/mods/official/gui/test/functions_page_pregame_load.js
        • ps/trunk/binaries/data/mods/official/gui/test/functions_page_session.js
        buildFileList -> buildDirEntList to emphasize that dirs can be …
        18:03 Changeset [4308] by matei
        • ps/trunk/source/simulation/TerritoryManager.cpp
        • ps/trunk/source/simulation/TerritoryManager.h
        Sped up territory border rendering by caching each edge segment's …
        00:16 Changeset [4307] by Nicolai Hähnle
        • ps/trunk/source/renderer/Renderer.cpp
        • ps/trunk/source/renderer/Renderer.h
        # Add JS variable renderer.fancyWater to enable/disable fancy water …

        09/07/06:

        16:45 Ticket #103 (GL_ARB_texture_env_crossbar requirement is unnecessary) updated by Nicolai Hähnle
        Keywords, Status changed
        15:14 Ticket #6 (Random Map Scripting) updated by Matei
        Description changed
        15:09 Ticket #127 (Make XMB Maintain Case) closed by Matei
        fixed
        15:09 Ticket #15 (Resources) updated by Matei
        Description changed
        15:07 Ticket #129 (Opportunities for optimization (startup)) updated by Matei
        Description changed
        15:05 Ticket #2 (Gameplay - Unit AI) updated by Matei
        Description changed
        15:05 Ticket #57 ([PATCH] Minimap) updated by Matei
        Description changed
        15:04 Ticket #57 ([PATCH] Minimap) updated by Matei
        Description changed
        15:03 Ticket #1 (Player Properties) updated by Matei
        Description changed
        15:01 Ticket #24 (Bug - Entity Order Lockup) closed by Matei
        fixed: This was most likely due to pathfinding; it's gone after the …
        14:59 Ticket #132 (Territories - Render Boundaries) closed by Matei
        fixed
        14:58 Ticket #41 (Provinces/Territories) updated by Matei
        Description changed
        14:56 Ticket #36 (Entity Event - Transform) updated by Matei
        Description changed
        14:56 Ticket #22 (Entity Event - Construction - Sites) updated by Matei
        Description changed
        14:56 Ticket #22 (Entity Event - Construction - Sites) updated by Matei
        Description changed
        14:53 Ticket #7 (Diplomacy) updated by Matei
        Added player diplomacy variables, though there is no way to change …
        13:44 Ticket #125 (Error on Win64 while getting sound driver version) updated by Jan Wassenberg
        Howdy Desmond! Have you tried 0ad out on Vista yet? (gotten your hands …
        13:30 Ticket #49 (Audio) closed by Jan Wassenberg
        duplicate: (#138 is a (more detailed) dupe of this, so merging them there and …
        13:30 Ticket #138 (Audio Task List) updated by Jan Wassenberg
        Description changed
        While cleaning up tickets, noted that #49 has much the same tasks. …
        13:18 Ticket #103 (GL_ARB_texture_env_crossbar requirement is unnecessary) updated by Jan Wassenberg
        Cc, Owner, Status changed
        13:17 Ticket #50 (Virtual File System) closed by Jan Wassenberg
        fixed: Oh dear, I didn't "accept" this ticket and so didn't see or receive …
        13:07 Ticket #142 (Rendering incorrectly culls for render-to-texture based effects) updated by Nicolai Hähnle
        Status changed
        12:27 Ticket #144 (Visualize player controlled units that are hidden behind other objects) created by Nicolai Hähnle
        We need a way to render player controled/obstructed (by trees, walls, …
        12:23 Ticket #143 ([PATCH] Shadowing: Selectively disable/enable for actors through properties) created by Nicolai Hähnle
        Basically the default for actors would be that they would cast a …
        12:21 Ticket #71 (Graphics - Light & Shadow) closed by Nicolai Hähnle
        worksforme: This seems to be imported straight from the old task list in the Wiki. …
        00:26 Changeset [4306] by matei
        • ps/trunk/source/ps/GameSetup/GameSetup.cpp
        • ps/trunk/source/renderer/Renderer.cpp
        • ps/trunk/source/simulation/TerritoryManager.cpp
        Territory boundaries are now rendered before transparent objects, so …

        09/06/06:

        21:52 Ticket #142 (Rendering incorrectly culls for render-to-texture based effects) created by Nicolai Hähnle
        Models are culled strictly by the main camera that the player …
        15:28 Changeset [4305] by philip
        • ps/trunk/binaries/system/AtlasUI.dll
        Recompiled Atlas with Xerces 2.7

        09/04/06:

        23:35 Changeset [4304] by philip
        • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/cavalry_javelinist_a.xml
        • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/cavalry_javelinist_a_r.xml
        • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/cavalry_javelinist_b.xml
        Fixed references to animation files containing extraneous spaces. …
        22:59 Changeset [4303] by philip
        • ps/trunk/source/lib/sysdep/sysdep.h
        • ps/trunk/source/ps/XML/XML.h
        • ps/trunk/source/tools/atlas/AtlasObject/AtlasObjectXML.cpp
        Fixed warnings/errors/leaks related to Xerces update
        22:57 Changeset [4302] by philip
          Automated build.
          21:52 Changeset [4301] by Jan Wassenberg
          • ps/trunk/libraries/xerces/include/xercesc/util/Platforms/Linux
          • ps/trunk/libraries/xerces/include/xercesc/util/Platforms/Linux/LinuxDefs.hpp
          • ps/trunk/libraries/xerces/include/xercesc/util/Platforms/Linux/LinuxPlatformUtils.cpp
          # upgrade xerces to 2.7 (needed for mac compat) .. added platform dir …
          21:50 Changeset [4300] by Jan Wassenberg
          • ps/trunk/binaries/system/xerces-c_2_5_0.dll
          • ps/trunk/binaries/system/xerces-c_2_5_0D.dll
          • ps/trunk/binaries/system/xerces-c_2_7.pdb
          delete old Xerces DLLs and add PDB
          21:45 Changeset [4299] by Jan Wassenberg
          • ps/trunk/binaries/system/SDL.dll
          • ps/trunk/binaries/system/xerces-c_2_7.dll
          • ps/trunk/binaries/system/xerces-c_2_7D.dll
          add xerces DLLs (and an SDL.dll lying around here, while at it)
          21:13 Changeset [4298] by christoph
          • ps/trunk/binaries/data/mods/official/art/animation/biped/backflip.psa
          • ps/trunk/binaries/data/mods/official/art/animation/biped/chop.psa
          • ps/trunk/binaries/data/mods/official/art/animation/biped/dudeattack.psa
          Reordering animation folder
          21:02 Changeset [4297] by christoph
          • ps/trunk/binaries/data/mods/official/art/animation/cavalry
          • ps/trunk/binaries/data/mods/official/art/animation/cavalry/arch
          • ps/trunk/binaries/data/mods/official/art/animation/cavalry/arch/attack
          Reordering animation folder
          20:53 Changeset [4296] by christoph
          • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/cavalry_javelinist_a_r.xml
          • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/cavalry_javelinist_b_r.xml
          • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/cavalry_javelinist_e_r.xml
          Reordering animation folder
          18:44 Changeset [4295] by davidprotasowski
          • ps/trunk/libraries/xerces/include
          • ps/trunk/libraries/xerces/include/xercesc
          • ps/trunk/libraries/xerces/include/xercesc/dom
          New xerces headers
          18:42 Changeset [4294] by davidprotasowski
          • ps/trunk/libraries/xerces/include
          • ps/trunk/libraries/xerces/lib/libxerces-c.27.0.dylib
          • ps/trunk/libraries/xerces/lib/libxerces-depdom.27.0.dylib
          Updating library.. second commit will add new headers
          18:33 Changeset [4293] by davidprotasowski
          • ps/trunk/build/premake/premake.lua
          • ps/trunk/build/premake/src/Src/gnu_cpp.c
          Premake need to be changed to create makefiles which work on OSX …

          09/03/06:

          05:18 Changeset [4292] by philip
            Automated build.
            04:17 Changeset [4291] by davidprotasowski
            • ps/trunk/source/lib/sysdep/sysdep.h
            Moved the include of cmath out of the #ifdef This avoids stuff like …
            00:08 Changeset [4290] by philip
              Automated build.
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