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Timeline



11/02/06:

03:13 Changeset [4609] by michael
  • ps/trunk/binaries/data/mods/official/art/actors/units/romans/infantry_spearman_e.xml
  • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/rome_isp_e_2.dds
02:51 Changeset [4608] by michael
  • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/philip.xml
#Brand new Philip of Macedon texture.
02:48 Changeset [4607] by michael
  • ps/trunk/binaries/data/mods/official/art/actors/flora/trees/carob_top.xml
  • ps/trunk/binaries/data/mods/official/art/actors/flora/trees/orchard_top.xml
  • ps/trunk/binaries/data/mods/official/art/actors/flora/trees/orchard_tree.xml

11/01/06:

00:56 Changeset [4606] by michael
  • ps/trunk/binaries/data/mods/official/entities/template_unit_support_female_citizen.xml

10/31/06:

16:09 Changeset [4605] by michael
  • ps/trunk/binaries/data/mods/official/maps/scenarios/Latium 256x256.xml
screenshot for Nov 1

10/30/06:

18:03 Ticket #159 (TestPathUtil tests fail on Linux) updated by Philip Taylor
Type changed
18:02 Ticket #158 (CLogger unit test failure on Linux) updated by Philip Taylor
Type changed
14:58 Ticket #160 (lockfree tests fail on Linux) created by Philip Taylor
[…]
14:57 Ticket #159 (TestPathUtil tests fail on Linux) created by Philip Taylor
[…]
14:55 Ticket #158 (CLogger unit test failure on Linux) created by Philip Taylor
The tests fail, probably because of differences between vsnprintf2 …

10/29/06:

18:22 Changeset [4604] by matei
  • ps/trunk/binaries/data/mods/official/entities/units/skeleton.xml
  • ps/trunk/binaries/data/mods/official/gui/test/functions_page_session_status_pane.js
- Removed some debug spam. - Fixed skeleton entity.
16:51 Changeset [4603] by christoph
  • ps/trunk/binaries/data/mods/official/entities/units/skeleton.xml
16:49 Changeset [4602] by christoph
  • ps/trunk/binaries/data/mods/official/maps/scenarios/halloween.xml
16:48 Changeset [4601] by christoph
  • ps/trunk/binaries/data/mods/official/art/actors/units/skeleton_dead.xml
  • ps/trunk/binaries/data/mods/official/art/actors/units/skeleton_live.xml
skeleton added
16:39 Changeset [4600] by christoph
  • ps/trunk/binaries/data/mods/official/maps/scenarios/halloween.pmp
a secret thing ;)
16:38 Changeset [4599] by christoph
  • ps/trunk/binaries/data/mods/official/art/actors/units/skeleton_dead.xml
  • ps/trunk/binaries/data/mods/official/art/actors/units/skeleton_live.xml
  • ps/trunk/binaries/data/mods/official/art/meshes/skeletal/skeleton.pmd
16:35 Changeset [4598] by christoph
  • ps/trunk/binaries/data/mods/official/art/actors/structures/gravestone.xml
  • ps/trunk/binaries/data/mods/official/art/meshes/structural/gravestone.pmd
  • ps/trunk/binaries/data/mods/official/art/textures/skins/structural/gravestone.dds
gravestone added

10/27/06:

01:02 Changeset [4597] by philip
    Automated build.
    00:01 Changeset [4596] by matei
    • ps/trunk/source/simulation/Technology.cpp
    • ps/trunk/source/simulation/Technology.h
    Renamed ore to metal in C++.
    00:00 Changeset [4595] by matei
    • ps/trunk/binaries/data/mods/official/technologies/example.xml
    • ps/trunk/binaries/data/mods/official/technologies/hellenes/hele_helots.xml
    • ps/trunk/binaries/data/mods/official/technologies/hellenes/hele_slaves.xml
    Renamed ore to metal in techs.

    10/26/06:

    23:35 Changeset [4594] by matei
    • ps/trunk/binaries/data/mods/official/art/textures/cursors/action-gather-metal.dds
    • ps/trunk/binaries/data/mods/official/art/textures/cursors/action-gather-metal.txt
    • ps/trunk/binaries/data/mods/official/art/textures/ui/session/icons/sheets/resource.txt
    #Several gameplay changes: #- Modified female citizen gather rates and …
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