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Timeline



01/09/07:

18:38 Changeset [4757] by michael
  • ps/trunk/binaries/data/mods/official/maps/scenarios/cinematic.pmp
  • ps/trunk/binaries/data/mods/official/maps/scenarios/cinematic.xml
#Committed rough draft of a map for cinematic testing.

01/08/07:

02:56 Changeset [4756] by philip
  • ps/trunk/source/graphics/GameView.cpp
  • ps/trunk/source/graphics/GameView.h
  • ps/trunk/source/graphics/MapReader.cpp
# Tidied up some code. - Made some classes not be singletons, since …

01/07/07:

20:11 Changeset [4755] by philip
    Automated build.
    19:09 Changeset [4754] by philip
    • ps/trunk/source/lib/sysdep/sysdep.h
    • ps/trunk/source/lib/sysdep/win/win_internal.h
    Avoided "unknown pragma" warning in VS2003. restrict: Changed …
    18:35 Changeset [4753] by Jan Wassenberg
    • ps/trunk/source/lib/debug.cpp
    • ps/trunk/source/lib/debug.h
    • ps/trunk/source/lib/res/file/file_stats.cpp
    small convenience requested by philip: file_stats_dump is now disabled …
    17:50 Changeset [4752] by Jan Wassenberg
    • ps/trunk/source/lib/res/file/compression.cpp
    • ps/trunk/source/lib/res/file/file.cpp
    • ps/trunk/source/lib/res/file/file_stats.cpp
    # fixes for overzealous vc8 optimization and housekeeping these are …
    15:54 Ticket #174 (premake.lua incorrectly defines __STDC_VERSION__ on GCC) created by Philip Taylor
    premake.lua says: […] sysdep.h says: for some reason, g++-3.3 …
    08:04 Changeset [4751] by Damian Kastbauer
    • ps/trunk/binaries/data/mods/official/audio/ambient/building/amb_farm.xml
    • ps/trunk/binaries/data/mods/official/audio/ambient/building/amb_port.xml
    • ps/trunk/binaries/data/mods/official/audio/ambient/building/amb_trade.xml
    added mining sounds from kit challis/ browncoat and mining.xml, …
    07:45 Changeset [4750] by Damian Kastbauer
    • ps/trunk/binaries/data/mods/official/audio/actor
    • ps/trunk/binaries/data/mods/official/audio/ambient/building
    • ps/trunk/binaries/data/mods/official/audio/ambient/building/amb_farm.xml
    added audio file folders, building ambiance ogg's and xml's
    00:14 Changeset [4749] by michael
    • ps/trunk/binaries/data/mods/official/art/textures/skins/gaia/water_lillies.dds

    01/06/07:

    23:55 Ticket #173 (Odd rendering errors with renderpath=vertexshader) created by Philip Taylor
    On a GF4, I get distorted models (e.g. some vertexes move to the wrong …
    23:15 Changeset [4748] by michael
    • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/rome_hero_maximus.dds
    23:11 Changeset [4747] by michael
    • ps/trunk/binaries/data/mods/official/art/textures/skins/gaia/grass_field_medit_flowering.dds
    23:04 Changeset [4746] by michael
    • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/rome_hero_maximus.dds
    22:52 Changeset [4745] by michael
    • ps/trunk/binaries/data/mods/official/art/actors/units/romans/hero_maximus.xml
    • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/rome_hero_maximus.dds
    • ps/trunk/binaries/data/mods/official/entities/units/rome_hero_maximus.xml
    Quintus Fabius Maximus texture, actor, and entity committed to the …
    19:01 Ticket #172 (Fast shutdown) created by Philip Taylor
    (See 2007-01-06 meeting notes.) The game usually takes a while to …
    18:46 GobbyGuide edited by Matei
    (diff)
    18:41 GobbyGuide edited by Matei
    (diff)
    18:34 GobbyGuide created by Matei
    18:30 WikiStart edited by Matei
    (diff)
    18:11 Changeset [4744] by philip
    • ps/trunk/binaries/system/AtlasUI.dll
    New Atlas DLL, because the interface was changed incompatibly
    06:10 Changeset [4743] by matei
    • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
    Fixed an upgrade bug.
    04:50 Changeset [4742] by philip
      Automated build.
      03:48 Changeset [4741] by philip
      • ps/trunk/source/lib/sysdep/sysdep.h
      (Whoops, wrong version number)
      02:33 Changeset [4740] by philip
      • ps/trunk/source/lib/res/graphics/ogl_tex.cpp
      • ps/trunk/source/lib/res/graphics/tex.cpp
      • ps/trunk/source/lib/res/graphics/tex.h
      Added 'restrict' support for non-GCC compilers (partly to benefit from …

      01/05/07:

      22:40 Changeset [4739] by matei
      • ps/trunk/binaries/data/mods/official/entities/template_unit_mechanical_ship.xml
      • ps/trunk/binaries/data/mods/official/entities/template_unit_mechanical_siege_ram.xml
      Fixed a bug in the XML (charge action should be in actions.attack.charge).
      20:16 Changeset [4738] by matei
      • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
      Updated entity script to work with traits.promotion.entity.
      06:36 Changeset [4737] by luciano
      • ps/trunk/binaries/data/mods/official/entities/units/cart_cavalry_javelinist_a.xml
      • ps/trunk/binaries/data/mods/official/entities/units/cart_cavalry_javelinist_b.xml
      • ps/trunk/binaries/data/mods/official/entities/units/cart_cavalry_spearman_a.xml
      Added traits.promotion.entity to unit entities that gain ranks, so …

      01/04/07:

      15:42 Ticket #171 (GL extension loading slightly incorrect on Linux) created by Philip Taylor
      ogl.cpp does: […] But …
      04:22 Changeset [4736] by philip
      • ps/trunk/build/premake/premake.lua
      • ps/trunk/build/premake/src/Src/gnu_cpp.c
      • ps/trunk/build/premake/src/Src/premake.c
      Added ICC-Linux PCH support in Premake. (It's much more like the MSVC …

      01/03/07:

      16:45 Changeset [4735] by philip
      • ps/trunk/build/premake/premake.lua
      • ps/trunk/source/tools/atlas/AtlasUI/CustomControls/SnapSplitterWindow/SnapSplitterWindow.cpp
      • ps/trunk/source/tools/atlas/AtlasUI/CustomControls/SnapSplitterWindow/SnapSplitterWindow.h
      # Made the Atlas scenario editor partly work on Linux. - Made the …

      01/02/07:

      19:55 Changeset [4734] by philip
      • ps/trunk/source/scripting/ScriptCustomTypes.h
      Oops, bug. Fixed.
      19:11 Changeset [4733] by philip
      • ps/trunk/build/premake/premake.lua
      • ps/trunk/source/lib/debug.h
      • ps/trunk/source/lib/path_util.cpp
      # Linux/ICC fixes - added "--icc" Premake flag, to disable PCH and …
      15:59 Ticket #170 (Failures handled inelegantly on Linux) created by Philip Taylor
      When failing to load Atlas, sometimes the game flashes something onto …
      01:01 Changeset [4732] by philip
        Automated build.
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