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Timeline



12/01/07:

19:32 Changeset [5499] by Jan Wassenberg
  • ps/trunk/source/lib/file/archive/archive.h
  • ps/trunk/source/lib/file/archive/archive_builder.cpp
  • ps/trunk/source/lib/file/archive/archive_zip.cpp
WIP file code, getting pretty close to functional archive: …
19:23 Changeset [5498] by Jan Wassenberg
  • ps/trunk/source/lib/allocators/bucket.h
  • ps/trunk/source/lib/path_util.cpp
  • ps/trunk/source/lib/path_util.h
bucket: remove size optimization that causes warnings path_util: add …
19:07 Changeset [5497] by matei
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Manual build.
19:05 Changeset [5496] by matei
  • ps/trunk/source/ps/GameSetup/Config.cpp
  • ps/trunk/source/ps/GameSetup/Config.h
  • ps/trunk/source/renderer/TerrainOverlay.cpp
Enable overlays other than the pathfinding one when the pathfinding …
18:25 Changeset [5495] by michael
  • ps/trunk/binaries/data/mods/official/maps/scenarios/The Vale of Tempe.pmp
  • ps/trunk/binaries/data/mods/official/maps/scenarios/The Vale of Tempe.xml
08:34 Changeset [5494] by matei
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Manual build.

11/28/07:

20:42 Changeset [5493] by bobby
  • ps/trunk/binaries/data/mods/official/art/meshes/test/elephaunt propped.pmd
06:39 Changeset [5492] by bob
    Deleted my WiP folder and I'm gonna try to recommit.
    05:38 Changeset [5491] by michael
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/shields/celt_buckler_a.xml
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/shields/celt_buckler_a_back.xml
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/shields/celt_buckler_b.xml

    11/27/07:

    16:43 Changeset [5490] by michael
    • ps/trunk/binaries/data/mods/official/art/actors/units/celts/super_unit_1.xml
    • ps/trunk/binaries/data/mods/official/art/actors/units/celts/super_unit_3.xml
    • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/celt_su3_soldurii_1.dds

    11/26/07:

    08:52 Changeset [5489] by michael
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/shields/kart_csw_round_a.xml
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/shields/kart_csw_round_b.xml
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/shields/kart_csw_round_b_back.xml
    08:36 Changeset [5488] by michael
    • ps/trunk/binaries/data/mods/official/art/textures/skins/props/shield/iber_oval_b.dds
    • ps/trunk/binaries/data/mods/official/art/textures/skins/props/shield/iber_oval_g.dds
    • ps/trunk/binaries/data/mods/official/art/textures/skins/props/shield/iber_oval_h.dds
    07:57 Changeset [5487] by michael
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/head_indian_a.xml
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/head_pers_a.xml
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/samnite_test.xml

    11/24/07:

    09:26 Changeset [5486] by bob
      Bob K. WiP folder added (includes hi-res texture pieces, Sacred Band …
      09:23 Changeset [5485] by bob
        Added my MSN.
        08:16 Changeset [5484] by bob
          Carth Iberian Levy Javelinist and Cavalry Swordsman PSDs
          07:59 Changeset [5483] by bob
            UV Map Reference
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