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Timeline



06/02/08:

21:55 Changeset [6015] by michael
    20:36 Changeset [6014] by domingo
      00:47 Changeset [6013] by michael

        06/01/08:

        22:17 Changeset [6012] by michael
          22:01 Changeset [6011] by michael
            21:57 Changeset [6010] by ewu_swarrington
              21:19 Changeset [6009] by michael
                20:41 Changeset [6008] by ewu_swarrington
                  20:40 Changeset [6007] by ewu_swarrington
                    20:39 Changeset [6006] by ewu_swarrington
                      12:19 Changeset [6005] by Jan Wassenberg
                      • ps/trunk/source/lib/sysdep/win/wsdl.cpp
                      preemptive fix: prevent CRT error messages generated after …
                      10:25 Changeset [6004] by Jan Wassenberg
                      • ps/trunk/source/lib/allocators/aligned_allocator.cpp
                      • ps/trunk/source/lib/allocators/aligned_allocator.h
                      • ps/trunk/source/lib/bits.h
                      fixes+improvements from work: - add AlignedAllocator - an STL …
                      04:21 Changeset [6003] by michael
                      • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/infantry_archer_a.xml
                      • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/infantry_archer_b.xml
                      • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/infantry_archer_e.xml
                      00:30 Changeset [6002] by michael
                      • ps/trunk/binaries/data/mods/official/maps/scenarios/Battle for the Oasis.xml
                      • ps/trunk/binaries/data/mods/official/maps/scenarios/Heal_Testing.pmp
                      • ps/trunk/binaries/data/mods/official/maps/scenarios/Heal_Testing.xml
                      00:29 Changeset [6001] by michael
                      • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/cavalry_swordsman_a_r.xml
                      • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/hele_csw_a_1.dds

                      05/31/08:

                      23:39 Changeset [6000] by michael
                        23:32 Changeset [5999] by michael
                        • ps/trunk/binaries/data/mods/official/entities/template_structure_military_barracks.xml
                        22:39 Changeset [5998] by michael
                          22:00 Changeset [5997] by Jan Wassenberg
                          • ps/trunk/build/premake/extern_libs.lua
                          • ps/trunk/build/premake/premake.lua
                          add enet to external library definitions and add it as a dependency of …
                          21:43 Ticket #199 (Hook up the SoundGroup system) updated by Jan Wassenberg
                          Description changed
                          21:38 Changeset [5996] by Jan Wassenberg
                          • ps/trunk/binaries/data
                          • ps/trunk/binaries/data/cache
                          add cache dir but ignore its contents. (game code mounts data/cache …
                          21:09 Changeset [5995] by michael
                          • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/head_hele_healer.xml
                          • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/hele_cav_e.xml
                          • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/hele_su1.xml
                          20:50 Changeset [5994] by Jan Wassenberg
                          • ps/trunk/source/lib/file/vfs/vfs_tree.cpp
                          • ps/trunk/source/lib/file/vfs/vfs_tree.h
                          fixed logic error in VFS choose-loose-or-archive-file decision (was …

                          05/28/08:

                          05:19 Changeset [5993] by michael
                          • ps/trunk/binaries/data/mods/official/art/actors/props/units/cape_celt_boudicca.xml
                          • ps/trunk/binaries/data/mods/official/art/actors/units/celts/boudicca.xml
                          • ps/trunk/binaries/data/mods/official/art/actors/units/iberians/hero_variato.xml
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