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Timeline



06/23/08:

22:41 Changeset [6100] by michael
  • ps/trunk/binaries/data/mods/official/entities/template_unit_support_female_citizen.xml
04:45 Changeset [6099] by michael
  • ps/trunk/binaries/data/mods/official/entities/units/hele_mechanical_siege_ballista.xml
  • ps/trunk/binaries/data/mods/official/entities/units/hele_mechanical_siege_onager.xml
  • ps/trunk/binaries/data/mods/official/maps/scenarios/Playtest - Desert Oasis.xml
04:39 Changeset [6098] by ewu_swarrington

    06/22/08:

    13:23 Changeset [6097] by Jan Wassenberg
    • ps/trunk/binaries/system/pyrogenesis.exe
    build incorporating mouse/cursor fixes
    13:11 Changeset [6096] by Jan Wassenberg
    • ps/trunk/source/lib/res/graphics/cursor.cpp
    • ps/trunk/source/lib/res/graphics/cursor.h
    • ps/trunk/source/lib/sysdep/cursor.h
    fixes wsdl: check handles before using, prevent bogus error message …
    06:53 Changeset [6095] by Matt Sherman
    • ps/trunk/binaries/data/mods/official/audio/resource/farming/farm.xml
    • ps/trunk/binaries/data/mods/official/audio/resource/lumbering/lumbering.xml

    06/21/08:

    22:12 Changeset [6094] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/units/hele_mechanical_siege_ballista.xml
    • ps/trunk/binaries/data/mods/official/entities/units/hele_mechanical_siege_onager.xml
    • ps/trunk/binaries/data/mods/official/entities/units/hele_mechanical_siege_ram.xml
    some more hele units.
    22:07 Changeset [6093] by Jan Wassenberg
    • ps/trunk/binaries/system/pyrogenesis.exe
    manual build with positional and omnipresent sound support
    22:06 Changeset [6092] by Jan Wassenberg
    • ps/trunk/source/lib/res/sound/snd_mgr.cpp
    • ps/trunk/source/lib/res/sound/snd_mgr.h
    • ps/trunk/source/main.cpp
    add support for positional sound and "omnipresent" interface sounds …
    20:29 Changeset [6091] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/units/hele_cavalry_swordsman_b.xml
    • ps/trunk/binaries/data/mods/official/entities/units/hele_hero_alexander.xml
    • ps/trunk/binaries/data/mods/official/entities/units/hele_hero_demetrius.xml
    Update of the Hele units... buildings are next
    20:24 Changeset [6090] by Jan Wassenberg
    • ps/trunk/source/lib/sysdep/win/wsdl.cpp
    wsdl bugfixes: - robustify gamma ramp calculation, hopefully avoid …
    12:47 Changeset [6089] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry_melee_spearman.xml
    • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry_melee_swordsman.xml
    • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry_ranged_archer.xml
    I have the template units all at a pretty good speed ratio now.
    12:03 Changeset [6088] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry.xml
    • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry_melee_spearman.xml
    • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry_melee_swordsman.xml
    I am going to start over on individual units. I removed the natural …
    11:50 Changeset [6087] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/units/hele_infantry_spearman_e.xml
    11:49 Changeset [6086] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/units/hele_infantry_spearman_a.xml
    11:48 Changeset [6085] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/units/hele_infantry_spearman_b.xml
    11:46 Changeset [6084] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/units/hele_infantry_spearman_a.xml
    • ps/trunk/binaries/data/mods/official/entities/units/hele_infantry_spearman_b.xml
    • ps/trunk/binaries/data/mods/official/entities/units/hele_infantry_spearman_e.xml
    11:44 Changeset [6083] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/units/iber_cavalry_spearman_a.xml
    • ps/trunk/binaries/data/mods/official/entities/units/iber_cavalry_spearman_b.xml
    • ps/trunk/binaries/data/mods/official/entities/units/iber_cavalry_spearman_e.xml
    I am going to start over on individual units. I removed the remaining …
    08:57 Changeset [6082] by michael
    • ps/trunk/binaries/data/mods/official/entities/Template values - resources.xls
    • ps/trunk/binaries/data/mods/official/entities/gaia/fauna_gazelle.xml
    05:42 Changeset [6081] by michael
    • ps/trunk/binaries/data/mods/official/maps/scenarios/Playtest - Desert Oasis.pmp
    • ps/trunk/binaries/data/mods/official/maps/scenarios/Playtest - Desert Oasis.xml
    • ps/trunk/binaries/data/mods/official/maps/scenarios/archer-testing.pmp
    05:39 Changeset [6080] by michael
    • ps/trunk/binaries/data/mods/official/entities/gaia/fauna_bear.xml
    • ps/trunk/binaries/data/mods/official/entities/gaia/fauna_deer.xml
    • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry_melee_spearman.xml
    01:28 Changeset [6079] by michael
    • ps/trunk/binaries/data/mods/official/art/actors/fauna/gazelle.xml
    • ps/trunk/binaries/data/mods/official/art/actors/temp/mace_su1_hypaspist.xml
    • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/alexander_r.xml

    06/20/08:

    23:47 Changeset [6078] by michael
    • ps/trunk/binaries/data/mods/official/entities/gaia/fauna_deer.xml
    18:32 Ticket #203 (Combat Crash) updated by Michael D. Hafer
    Description changed
    17:26 Changeset [6077] by Allen Van Wert
    • ps/trunk/binaries/data/mods/official/entities/Average speed of humans and animals.txt
    • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry_melee_spearman.xml
    • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry_melee_swordsman.xml
    This is some of my work on making the movement speeds realistic. I …
    04:02 Changeset [6076] by michael
    • ps/trunk/binaries/data/mods/official/art/meshes/skeletal/deer_mesh_works.dae
    03:35 Changeset [6075] by michael
    • ps/trunk/binaries/data/mods/official/art/meshes/skeletal/deer_mesh.dae

    06/19/08:

    21:17 crashlogs-combat2.zip attached to Ticket #203 by Michael D. Hafer
    ZIP file containing all the logs of this event.
    21:17 Ticket #203 (Combat Crash) created by Michael D. Hafer
    Crash occurs in-game as well as in Atlas simulation when initiating …
    20:58 Changeset [6074] by michael
    • ps/trunk/binaries/data/mods/official/maps/scenarios/Playtest - Desert Oasis.xml
    18:03 Changeset [6073] by michael
      06:51 Changeset [6072] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/attack/weapon/arrowfly.xml
      • ps/trunk/binaries/data/mods/official/audio/resource/lumbering/lumbering.xml
      • ps/trunk/binaries/data/mods/official/audio/resource/mining/mining.xml
      06:49 Changeset [6071] by michael
      • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/hele_xenophon.xml
      • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/infantry_javelinist_e.xml
      • ps/trunk/binaries/data/mods/official/art/actors/units/iberians/hero_variato.xml
      05:45 Changeset [6070] by michael
      • ps/trunk/binaries/data/mods/official/art/meshes/skeletal/m_pants.dae
      05:37 Changeset [6069] by michael
      • ps/trunk/binaries/data/mods/official/art/meshes/skeletal/deer_mesh.dae
      • ps/trunk/binaries/data/mods/official/art/meshes/skeletal/deer_mesh_skeleton.dae
      • ps/trunk/binaries/data/mods/official/art/meshes/skeletal/deer_mesh_works.dae

      06/18/08:

      23:04 Changeset [6068] by michael
      • ps/trunk/binaries/data/mods/official/entities/template_structure_resource.xml
      22:47 Changeset [6067] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/voice/hellenes/soldier/Pain5.ogg
      22:23 Changeset [6066] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/attack/weapon/arrowfly.xml
      22:19 Changeset [6065] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/attack/weapon/arrowfly.xml
      21:41 Changeset [6064] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/entities/template_unit_infantry.xml
      21:41 Changeset [6063] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/actor/human/movement/walk.xml
      • ps/trunk/binaries/data/mods/official/audio/resource/farming/farm.xml
      • ps/trunk/binaries/data/mods/official/audio/resource/farming/hoe_10.ogg
      21:38 Changeset [6062] by michael
      • ps/trunk/binaries/data/mods/official/art/actors/fauna/deer.xml
      • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/hele_cav_e.xml
      • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/hele_iar_e.xml
      19:33 Changeset [6061] by Jan Wassenberg
      • ps/trunk/binaries/system/pyrogenesis.exe
      • ps/trunk/binaries/system/pyrogenesis.pdb
      manual build, contains sound code
      19:25 Changeset [6060] by Jan Wassenberg
      • ps/trunk/binaries/system/dbghelp.dll
      • ps/trunk/libraries/dbghelp/include/dbghelp.h
      • ps/trunk/libraries/dbghelp/lib/dbghelp.lib
      upgrade to dbghelp 6.8.4.0
      19:18 Changeset [6059] by Jan Wassenberg
      • ps/trunk/binaries/README.txt
      • ps/trunk/binaries/conf
      • ps/trunk/binaries/dav
      revert changes from r6036 that appear to have committed files from an …
      07:59 Changeset [6058] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/attack/weapon/arrowfly.xml
      07:57 Changeset [6057] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/actor/human/death/death.xml
      07:50 Changeset [6056] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/actor/human/death/death.xml
      • ps/trunk/binaries/data/mods/official/audio/actor/human/death/death_12.ogg
      • ps/trunk/binaries/data/mods/official/audio/actor/human/death/death_18.ogg
      07:45 Changeset [6055] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/resource/lumbering/lumbering.xml
      07:40 Changeset [6054] by Matt Sherman
      • ps/trunk/binaries/data/mods/official/audio/resource/foraging/leaves_12.ogg
      • ps/trunk/binaries/data/mods/official/audio/resource/foraging/leaves_16.ogg
      • ps/trunk/binaries/data/mods/official/audio/resource/foraging/leaves_17.ogg
      07:19 Changeset [6053] by michael
        07:01 Changeset [6052] by michael
        • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/celt_helmet_caradoc.xml
        • ps/trunk/binaries/data/mods/official/art/actors/units/celts/cavalry_swordsman_b.xml
        • ps/trunk/binaries/data/mods/official/art/actors/units/celts/cavalry_swordsman_b_r.xml
        06:13 Changeset [6051] by Matt Sherman
        • ps/trunk/binaries/data/mods/official/entities/template_unit_cavalry.xml
        • ps/trunk/binaries/data/mods/official/entities/template_unit_hero.xml
        • ps/trunk/binaries/data/mods/official/entities/template_unit_infantry.xml
        06:06 Changeset [6050] by Jason
        • ps/trunk/binaries/data/mods/official/art/actors/fauna/deer.xml
        • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/celt_helmet_brito.xml
        • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/celt_helmet_caradoc.xml
        helmets and cavalry death animation
        06:04 Changeset [6049] by michael
        • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/infantry_slinger_a.xml
        • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/infantry_slinger_b.xml
        • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/infantry_slinger_e.xml
        06:02 Changeset [6048] by michael
        • ps/trunk/binaries/data/mods/official/maps/scenarios/self-shadow-testing.pmp
        • ps/trunk/binaries/data/mods/official/maps/scenarios/self-shadow-testing.xml
        • ps/trunk/binaries/data/mods/official/maps/scenarios/test.pmp
        06:01 Changeset [6047] by michael
        • ps/trunk/binaries/data/mods/official/maps/scenarios/0ad.pmp
        • ps/trunk/binaries/data/mods/official/maps/scenarios/0ad.xml
        • ps/trunk/binaries/data/mods/official/maps/scenarios/Beach-Landing.pmp
        04:00 Changeset [6046] by michael
        • ps/trunk/binaries/data/mods/official/art/meshes/skeletal/horse.dae
        03:34 Changeset [6045] by michael
        • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/kart_isp_a.xml
        • ps/trunk/binaries/data/mods/official/art/textures/skins/props/shield/iber_round_h.dds
        • ps/trunk/binaries/data/mods/official/art/textures/skins/props/shield/iber_round_k.dds
        03:33 Changeset [6044] by michael
        • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/female_citizen.xml
        03:08 Changeset [6043] by Jason
        • ps/trunk/binaries/data/mods/official/art/actors/props/fauna/deer_antlers.xml
        • ps/trunk/binaries/data/mods/official/art/actors/temp/_dae_test.xml
        • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/cavalry_javelinist_a_r.xml
        Dae Files
        02:50 Changeset [6042] by michael
          01:03 Changeset [6041] by michael

            06/17/08:

            20:27 Changeset [6040] by Jan Wassenberg
            • ps/trunk/source/lib/sysdep/x86_x64/x86_x64.cpp
            • ps/trunk/source/ps/XML/Xeromyces.cpp
            fixes: - Xeromyces filename had been changed to VfsPath but was still …
            20:20 Changeset [6039] by Matt Sherman
            • ps/trunk/binaries/data/mods/official/audio/resource/construction/con_wood.xml
            20:17 Changeset [6038] by sam
            • ps/trunk/binaries/data/mods/official/audio/attack/impact/arrowimpwood_21.ogg
            • ps/trunk/binaries/data/mods/official/audio/attack/impact/arrowimpwood_210.ogg
            • ps/trunk/binaries/data/mods/official/audio/attack/impact/arrowimpwood_211.ogg
            02:05 Changeset [6037] by michael
            • ps/trunk/binaries/data/mods/official/maps/scenarios/Playtest - Desert Oasis.pmp
            • ps/trunk/binaries/data/mods/official/maps/scenarios/Playtest - Desert Oasis.xml
            01:30 Changeset [6036] by boris
            • ps/trunk/binaries/README.txt
            • ps/trunk/binaries/conf
            • ps/trunk/binaries/conf/authz
            00:59 Changeset [6035] by Matt Sherman
            • ps/trunk/binaries/data/mods/official/audio/actor/fauna/death/death_horse.xml
            • ps/trunk/binaries/data/mods/official/audio/actor/human/death/death.xml
            • ps/trunk/binaries/data/mods/official/audio/resource/foraging/forage_leaves.xml

            06/16/08:

            22:33 Changeset [6034] by Jan Wassenberg
            • ps/trunk/source/lib/file/archive/archive_zip.cpp
            • ps/trunk/source/lib/file/archive/codec.h
            • ps/trunk/source/lib/file/archive/codec_zlib.cpp
            fix Zip archive creation code (note: just the low-level archive code; …
            21:01 Changeset [6033] by ewu_swarrington
              21:01 Changeset [6032] by ewu_swarrington
                20:41 Changeset [6031] by Jan Wassenberg
                • ps/trunk/binaries/data/mods/official/audio/groups/lumbering.xml
                • ps/trunk/binaries/data/mods/official/entities/template_unit_infantry.xml
                • ps/trunk/binaries/data/mods/official/gui/test/functions_page_session_status_commands.js
                fix soundGroup paths for "lumbering" *.js: update constants to their …
                20:36 Changeset [6030] by Jan Wassenberg
                • ps/trunk/source/lib/allocators/aligned_allocator.h
                • ps/trunk/source/lib/bits.h
                • ps/trunk/source/lib/file/archive/archive_zip.cpp
                fixes from work: - aligned_allocator.h: use _mm_malloc instead of …
                20:33 Changeset [6029] by Jan Wassenberg
                • ps/trunk/source/simulation/scripting/SimulationScriptInit.cpp
                • ps/trunk/source/sound/SoundGroup.cpp
                SimulationScriptInit.cpp: add missing headers SoundGroup.cpp: fix: …
                20:19 Changeset [6028] by Jan Wassenberg
                • ps/trunk/source/gui/MiniMap.cpp
                • ps/trunk/source/main.cpp
                • ps/trunk/source/network/NMTCreator.h
                committing the current status of dacian's new network code on matei's …
                09:08 Changeset [6027] by michael
                • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/hele_isp_e_f.dds
                • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/kart_su1_sacredband_1.dds
                • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/kart_su1_sacredband_2.dds
                07:03 Changeset [6026] by domingo
                • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/hele_pezhetairoi.dds
                • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/hele_pezhetairoi_3.dds
                04:59 Changeset [6025] by Matt Sherman
                • ps/trunk/binaries/data/mods/official/audio/attack/weapon/onager_moving_11.ogg
                04:59 Changeset [6024] by Matt Sherman
                • ps/trunk/binaries/data/mods/official/audio/attack/siege/onager_moving_11.ogg
                04:43 Changeset [6023] by Matt Sherman
                • ps/trunk/binaries/data/mods/official/audio/attack/fire/sz11.ogg
                • ps/trunk/binaries/data/mods/official/audio/attack/fire/sz12.ogg
                • ps/trunk/binaries/data/mods/official/audio/attack/fire/sz13.ogg
                04:42 Changeset [6022] by Matt Sherman
                • ps/trunk/binaries/data/mods/official/audio/attack/weapon/sz11.ogg
                • ps/trunk/binaries/data/mods/official/audio/attack/weapon/sz12.ogg
                • ps/trunk/binaries/data/mods/official/audio/attack/weapon/sz13.ogg
                Note: See TracTimeline for information about the timeline view.