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Timeline



07/18/08:

23:24 Changeset [6241] by Anton Galitch
  • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
22:13 tools_paint_terrain.png attached to Atlas_User%27s_Guide by Erik Johansson
22:13 tools_move_rotate_sel_unsel.png attached to Atlas_User%27s_Guide by Erik Johansson
22:12 tools_move_rotate.png attached to Atlas_User%27s_Guide by Erik Johansson
22:12 tools_flatten_before.png attached to Atlas_User%27s_Guide by Erik Johansson
22:11 tools_flatten_after.png attached to Atlas_User%27s_Guide by Erik Johansson
22:11 tools_flatten.png attached to Atlas_User%27s_Guide by Erik Johansson
22:10 tools_alter_terrain_raised.png attached to Atlas_User%27s_Guide by Erik Johansson
22:10 tools_alter_terrain_lowered.png attached to Atlas_User%27s_Guide by Erik Johansson
22:08 tools_alter_terrain_area_of_influence.png attached to Atlas_User%27s_Guide by Erik Johansson
22:05 tools_alter_terrain.png attached to Atlas_User%27s_Guide by Erik Johansson
21:49 tabs_terrain_terrains.png attached to Atlas_User%27s_Guide by Erik Johansson
21:49 tabs_terrain.png attached to Atlas_User%27s_Guide by Erik Johansson
21:48 tabs_object.png attached to Atlas_User%27s_Guide by Erik Johansson
21:48 tabs_cinematic_reset_camera.png attached to Atlas_User%27s_Guide by Erik Johansson
21:48 different_centers_sub.png attached to Atlas_User%27s_Guide by Erik Johansson
21:44 different_centers2.png attached to Atlas_User%27s_Guide by Erik Johansson
21:44 different_centers.png attached to Atlas_User%27s_Guide by Erik Johansson
21:43 default_tool.png attached to Atlas_User%27s_Guide by Erik Johansson
21:43 brush_submissive_dominant.png attached to Atlas_User%27s_Guide by Erik Johansson
21:43 brush_options_square.png attached to Atlas_User%27s_Guide by Erik Johansson
21:42 brush_options_circle_terrain.png attached to Atlas_User%27s_Guide by Erik Johansson
19:00 Ticket #206 (Remove NO_GUI) created by Philip Taylor
The game probably doesn't work with the NO_GUI compiler flag, and it …

07/17/08:

22:50 Ticket #205 (PMD/PSA skeleton mismatches should be reported nicely) created by Philip Taylor
http://www.wildfiregames.com/forum/index.php?s=&showtopic=11872&view=fi
19:00 Changeset [6240] by Jan Wassenberg
  • ps/trunk/source/i18n/StringBuffer.cpp
  • ps/trunk/source/lib/file/archive/archive_zip.cpp
  • ps/trunk/source/lib/file/common/file_stats.cpp
more dehydra. disabled lockfree module (not in use).
16:23 Changeset [6239] by Jan Wassenberg
  • ps/trunk/source/graphics/Model.cpp
  • ps/trunk/source/graphics/Model.h
  • ps/trunk/source/lib/cache_adt.h
dehydra fixes (mostly copy-ctor warnings)
08:19 Changeset [6238] by michael
  • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/elephant_tuskball_1.xml
  • ps/trunk/binaries/data/mods/official/art/actors/props/units/shields/kart_turret_hannibal.xml
  • ps/trunk/binaries/data/mods/official/art/actors/props/units/turret_hannibal.xml
Hannibal on his elephant

07/16/08:

06:23 Changeset [6237] by matei
  • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
Fix a crash which happened when a unit with no actions.move tried to …
04:56 Changeset [6236] by matei
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Manual build.

07/15/08:

21:29 Changeset [6235] by ewu_swarrington
    19:13 Changeset [6234] by Anton Galitch
    • ps/trunk/binaries/data/mods/official/gui/test/4_session.xml
    • ps/trunk/binaries/data/mods/official/gui/test/styles.xml
    • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
    Adding a shadow to the text, so it is visible on bright maps.
    19:01 Changeset [6233] by Anton Galitch
    • ps/trunk/binaries/data/config/system.cfg
    14:55 Changeset [6232] by Anton Galitch
    • ps/trunk/binaries/data/mods/official/gui/test/4_session.xml
    • ps/trunk/binaries/data/mods/official/gui/test/functions_page_session_status_commands.js
    • ps/trunk/binaries/data/mods/official/gui/test/styles.xml
    Adding new function to show status messages for lacking resources when …
    14:54 Changeset [6231] by Anton Galitch
    • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
    Adding new function to show status messages for lacking resources when …
    11:15 Changeset [6230] by michael
    • ps/trunk/binaries/data/mods/official/art/actors/units/carthaginians/hero_hamilcar_r.xml
    • ps/trunk/binaries/data/mods/official/art/actors/units/hellenes/super_unit_1.xml
    • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/high/256_rome_su4_imperial_legion.dds

    07/14/08:

    23:42 Changeset [6229] by Anton Galitch
    • ps/trunk/binaries/data/mods/official/gui/test/functions_utility_list.js
    23:38 Exposed_GUI_Functions edited by Anton Galitch
    (diff)
    08:40 Changeset [6228] by matei
    • ps/trunk/source/network/NetClient.cpp
    • ps/trunk/source/network/NetServer.cpp
    • ps/trunk/source/ps/Game.cpp
    Fixed 3+ player games. The problem was the FinalizeSlots method in …
    08:29 Changeset [6227] by matei
    • ps/trunk/binaries/data/mods/official/gui/test/functions_page_pregame_multiplayer.js
    Comment out error-producing code that tried to render player names in …

    07/13/08:

    23:22 Changeset [6226] by Jan Wassenberg
    • ps/trunk/source/graphics/TerrainProperties.cpp
    • ps/trunk/source/gui/CButton.cpp
    • ps/trunk/source/gui/CCheckBox.cpp
    dehydra-inspired fix: get rid of all using namespace std (potentially …
    19:37 Changeset [6225] by matei
    • ps/trunk/binaries/data/mods/official/gui/test/functions_sim_entity.js
    • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
    • ps/trunk/source/network/NetClient.cpp
    Made rally point setting net-safe.
    18:31 Changeset [6224] by matei
    • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
    • ps/trunk/source/simulation/EntityScriptInterface.cpp
    Added shouldRun parameter to order(ORDER_GENERIC) calls from scripts.
    08:24 Changeset [6223] by matei
    • ps/trunk/binaries/data/mods/official/gui/test/functions_sim_entity.js
    • ps/trunk/source/network/NetMessage.cpp
    • ps/trunk/source/network/NetMessages.h
    Added running support to GENERIC orders through a field that can be …
    08:13 Changeset [6222] by michael
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/heads/rome_coolus_b.xml
    • ps/trunk/binaries/data/mods/official/art/actors/props/units/staff.xml
    • ps/trunk/binaries/data/mods/official/art/meshes/props/helmet/rome_coolus_b.dae
    07:56 Changeset [6221] by matei
    • ps/trunk/binaries/data/mods/official/gui/test/functions_sim_entity.js
    • ps/trunk/source/simulation/Entity.cpp
    • ps/trunk/source/simulation/EntityHandles.cpp
    Fixing some multiplayer issues: a) Run commands were not being sent …
    06:57 Changeset [6220] by matei
    • ps/trunk/binaries/system/ActorViewer.bat
    • ps/trunk/binaries/system/Atlas.bat
    Hide console window when launching atlas and actor viewer.

    07/12/08:

    23:32 IsGameRunning created by Anton Galitch
    23:28 Changeset [6219] by Anton Galitch
    • ps/trunk/binaries/data/mods/official/gui/test/4_session.xml
    • ps/trunk/binaries/data/mods/official/gui/test/functions_page_session.js
    Adding ESC key confirmation.
    23:27 Changeset [6218] by Anton Galitch
    • ps/trunk/source/scripting/ScriptGlue.cpp
    Adding IsGameRunning() function
    21:21 Changeset [6217] by matei
    • ps/trunk/binaries/data/mods/official/gui/test/2_mainmenu.xml
    Removed credits roll from main logo - it was too annoying to click it …
    21:08 Changeset [6216] by matei
    • ps/trunk/source/network/NetClient.cpp
    • ps/trunk/source/network/NetMessage.cpp
    • ps/trunk/source/network/NetMessage.h
    Networking fixes - it now more or less works over ENet!
    16:28 Changeset [6215] by Jan Wassenberg
    • ps/trunk/binaries/system/Microsoft.VC90.CRT.manifest
    • ps/trunk/binaries/system/Microsoft.VC90.DebugCRT.manifest
    • ps/trunk/binaries/system/Microsoft.VC90.OpenMP.manifest
    add vc90* libs in case anyone wants to use vs2008
    12:45 Changeset [6214] by Jan Wassenberg
    • ps/trunk/source/graphics/ColladaManager.cpp
    • ps/trunk/source/graphics/MapReader.cpp
    • ps/trunk/source/graphics/MapWriter.cpp
    large batch of Dehydra static code analysis fixes (mostly passing …
    09:22 Changeset [6213] by matei
    • ps/trunk/binaries/data/mods/official/entities/template_structure_gaia_settlement.xml
    • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
    - Treat units with health.max = 0 (the default when not defined as …
    09:11 Changeset [6212] by matei
    • ps/trunk/binaries/data/mods/official/gui/test/functions_page_session_status_commands.js
    Fix an annoying error message when some properties of templates were …
    08:57 Changeset [6211] by michael
    • ps/trunk/binaries/data/mods/official/maps/scenarios/Playtest - Desert Oasis.pmp
    • ps/trunk/binaries/data/mods/official/maps/scenarios/Playtest - Desert Oasis.xml
    08:21 Changeset [6210] by michael
    • ps/trunk/binaries/data/mods/official/art/actors/flora/trees/oak_large_top.xml
    • ps/trunk/binaries/data/mods/official/art/actors/flora/trees/oak_top.xml
    • ps/trunk/binaries/data/mods/official/art/actors/flora/trees/palm_senegal_date.xml
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