Timeline
01/30/09:
- 21:00 Changeset [6649] by
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- ps/trunk/binaries/data/mods/public/art/textures/skins/props/helmet/hele_su1.dds
- 20:32 Changeset [6648] by
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- 19:33 Ticket #220 (Incorrect camera position when starting for players other than player 1) closed by
- duplicate: Duplicate for #55
- 19:32 Ticket #68 (Network - Basic) updated by
-
Description changed
- 19:20 Ticket #235 (Crash when loading a different map) created by
- Reproduction method: * Load map with data (Latium) * Go back to …
- 07:31 Changeset [6647] by
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- ps/trunk/binaries/data/mods/public/maps/scenarios/Latium.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Latium.xml
- 03:31 Changeset [6646] by
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- 00:11 Changeset [6645] by
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- 00:08 Changeset [6644] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/celt_helmet_a.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_themistocles.xml
- ps/trunk/binaries/data/mods/public/art/meshes/props/helmet/celt_coolus_plume.dae
- …
01/29/09:
- 08:10 Changeset [6643] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/flora/bush_medit_underbrush.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/celt_helmet_raven.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_hoplite_e.xml
- …
01/28/09:
01/27/09:
- 22:58 Ticket #232 (Buildings rotated 135 degrees counterclockwise when constructed in-game.) updated by
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Type changed
- 15:09 Exposed_Player_Functions edited by
- (diff)
- 08:39 Changeset [6639] by
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- 03:48 Changeset [6638] by
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01/26/09:
- 08:36 Changeset [6637] by
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- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_cliff_aegean.dds
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_cliff_italia.dds
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_sand.dds
- …
- 05:58 Ticket #233 (Hard Crash when using "Big Screenshot" while playing game.) closed by
- invalid: This is a duplicate entry. Please ignore. Please refer to ticket #234
- 05:57 Ticket #234 (Hard Crash when using "Big Screenshot" while playing game.) created by
- The game performs a hard crash when utilizing the "Big Screenshot" …
- 05:56 Ticket #233 (Hard Crash when using "Big Screenshot" while playing game.) created by
- The game performs a hard crash when utilizing the "Big Screenshot" …
- 04:22 Changeset [6636] by
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- ps/trunk/binaries/data/mods/public/art/actors/geology/stonemine_desert.xml
- ps/trunk/binaries/data/mods/public/art/actors/geology/stonemine_desert_small.xml
- ps/trunk/binaries/data/mods/public/art/meshes/gaia/geo_desert_01.dae
- …
01/25/09:
- 13:33 Changeset [6635] by
-
- ps/trunk/binaries/data/mods/public/gui/test/functions_sim_entity.js
- 13:33 Ticket #212 (Player control of enemy units) closed by
- fixed
- 00:54 Changeset [6634] by
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- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-mediterranean/medit_dirt.dds
- 00:53 Changeset [6633] by
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01/24/09:
- 23:46 Changeset [6632] by
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- 21:56 Changeset [6631] by
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- ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/prop_tree_cypess.dds
- ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_carob_a.dds
- ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_carob_b.dds
- …
- 19:25 Exposed_Player_Functions created by
- Will be continued. TODO: add properties and add description to the methods.
- 19:19 Scripter's_Reference edited by
- (diff)
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