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Timeline



02/15/09:

23:15 Ticket #241 (Construct a list of everyone who has written code for the game) created by Philip Taylor
For the purposes of relicensing as open source, it'd be good to know …
19:03 Ticket #240 (Sort out Trac access permissions) created by Philip Taylor
Work out which parts of Trac should be available to normal users, and …
19:01 Ticket #239 (Sort out OS SVN access permissions) created by Philip Taylor
Set up the access permissions so anonymous users can access the public …
18:42 Ticket #238 (wnuma compilation sometimes fails) created by Philip Taylor
Travis and Brian reported errors in wnuma.cpp like: […] That code …
18:28 Ticket #237 (svn_revision.txt is not built) created by Philip Taylor
svn_revision.cpp relies on svn_revision.txt, but that latter file is …
11:18 BuildInstructions edited by Philip Taylor
basic Linux/OSX notes (diff)
03:40 Changeset [6674] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/grass/grass1_spring.dds

02/14/09:

22:53 BuildInstructions created by Philip Taylor
initial draft
22:20 WikiStart edited by Philip Taylor
(diff)
21:11 Changeset [6673] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/cape_f_long.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/cape_f_med.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/cape_f_short.xml
20:56 Ticket #232 (Buildings rotated 135 degrees counterclockwise when constructed in-game.) updated by Michael D. Hafer
You're right. I didn't know about the build issue. Thanks for the …
20:55 Ticket #232 (Buildings rotated 135 degrees counterclockwise when constructed in-game.) closed by Michael D. Hafer
fixed
20:33 Changeset [6672] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Latium.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Latium.xml
19:35 Changeset [6671] by michael
    18:46 Changeset [6670] by philip
      Moved internal docs into docs/internal
      18:23 Changeset [6669] by matthijs
        16:54 Finding_Your_Way_Around edited by Philip Taylor
        remove comments on obsolete compilers (diff)
        12:09 XeromycesExample edited by Philip Taylor
        (diff)
        12:06 WikiStart edited by Philip Taylor
        (diff)
        12:03 XeromycesExample edited by Philip Taylor
        (diff)
        12:02 XeromycesExample created by Philip Taylor
        02:20 Changeset [6668] by autobuild
        • ps/trunk/binaries/system/pyrogenesis.exe
        • ps/trunk/binaries/system/pyrogenesis.pdb
        Automated build.

        02/13/09:

        17:23 Changeset [6667] by matthijs
          17:22 Changeset [6666] by matthijs
            17:22 Changeset [6665] by matthijs
              17:21 Changeset [6664] by matthijs
                17:18 Changeset [6663] by matthijs
                  07:42 Changeset [6662] by michael
                  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/grass
                  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/grass/grass1_spring.dds
                  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/tile/sandstone.dds
                  07:39 Changeset [6661] by michael

                    02/11/09:

                    10:21 Ticket #232 (Buildings rotated 135 degrees counterclockwise when constructed in-game.) updated by Erik Johansson
                    As far as I understand it, it's been fixed but Pyrogenesis.exe haven't …
                    09:12 Ticket #232 (Buildings rotated 135 degrees counterclockwise when constructed in-game.) reopened by Michael D. Hafer
                    This hasn't been fixed. Structures built in-game still start out …
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