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Timeline



01/06/07:

23:55 Ticket #173 (Odd rendering errors with renderpath=vertexshader) created by Philip Taylor
On a GF4, I get distorted models (e.g. some vertexes move to the wrong …
23:15 Changeset [4748] by michael
  • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/rome_hero_maximus.dds
23:11 Changeset [4747] by michael
  • ps/trunk/binaries/data/mods/official/art/textures/skins/gaia/grass_field_medit_flowering.dds
23:04 Changeset [4746] by michael
  • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/rome_hero_maximus.dds
22:52 Changeset [4745] by michael
  • ps/trunk/binaries/data/mods/official/art/actors/units/romans/hero_maximus.xml
  • ps/trunk/binaries/data/mods/official/art/textures/skins/skeletal/rome_hero_maximus.dds
  • ps/trunk/binaries/data/mods/official/entities/units/rome_hero_maximus.xml
Quintus Fabius Maximus texture, actor, and entity committed to the …
19:01 Ticket #172 (Fast shutdown) created by Philip Taylor
(See 2007-01-06 meeting notes.) The game usually takes a while to …
18:46 GobbyGuide edited by Matei
(diff)
18:41 GobbyGuide edited by Matei
(diff)
18:34 GobbyGuide created by Matei
18:30 WikiStart edited by Matei
(diff)
18:11 Changeset [4744] by philip
  • ps/trunk/binaries/system/AtlasUI.dll
New Atlas DLL, because the interface was changed incompatibly
06:10 Changeset [4743] by matei
  • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
Fixed an upgrade bug.
04:50 Changeset [4742] by philip
    Automated build.
    03:48 Changeset [4741] by philip
    • ps/trunk/source/lib/sysdep/sysdep.h
    (Whoops, wrong version number)
    02:33 Changeset [4740] by philip
    • ps/trunk/source/lib/res/graphics/ogl_tex.cpp
    • ps/trunk/source/lib/res/graphics/tex.cpp
    • ps/trunk/source/lib/res/graphics/tex.h
    Added 'restrict' support for non-GCC compilers (partly to benefit from …

    01/05/07:

    22:40 Changeset [4739] by matei
    • ps/trunk/binaries/data/mods/official/entities/template_unit_mechanical_ship.xml
    • ps/trunk/binaries/data/mods/official/entities/template_unit_mechanical_siege_ram.xml
    Fixed a bug in the XML (charge action should be in actions.attack.charge).
    20:16 Changeset [4738] by matei
    • ps/trunk/binaries/data/mods/official/scripts/entity_functions.js
    Updated entity script to work with traits.promotion.entity.
    06:36 Changeset [4737] by luciano
    • ps/trunk/binaries/data/mods/official/entities/units/cart_cavalry_javelinist_a.xml
    • ps/trunk/binaries/data/mods/official/entities/units/cart_cavalry_javelinist_b.xml
    • ps/trunk/binaries/data/mods/official/entities/units/cart_cavalry_spearman_a.xml
    Added traits.promotion.entity to unit entities that gain ranks, so …

    01/04/07:

    15:42 Ticket #171 (GL extension loading slightly incorrect on Linux) created by Philip Taylor
    ogl.cpp does: […] But …
    04:22 Changeset [4736] by philip
    • ps/trunk/build/premake/premake.lua
    • ps/trunk/build/premake/src/Src/gnu_cpp.c
    • ps/trunk/build/premake/src/Src/premake.c
    Added ICC-Linux PCH support in Premake. (It's much more like the MSVC …

    01/03/07:

    16:45 Changeset [4735] by philip
    • ps/trunk/build/premake/premake.lua
    • ps/trunk/source/tools/atlas/AtlasUI/CustomControls/SnapSplitterWindow/SnapSplitterWindow.cpp
    • ps/trunk/source/tools/atlas/AtlasUI/CustomControls/SnapSplitterWindow/SnapSplitterWindow.h
    # Made the Atlas scenario editor partly work on Linux. - Made the …

    01/02/07:

    19:55 Changeset [4734] by philip
    • ps/trunk/source/scripting/ScriptCustomTypes.h
    Oops, bug. Fixed.
    19:11 Changeset [4733] by philip
    • ps/trunk/build/premake/premake.lua
    • ps/trunk/source/lib/debug.h
    • ps/trunk/source/lib/path_util.cpp
    # Linux/ICC fixes - added "--icc" Premake flag, to disable PCH and …
    15:59 Ticket #170 (Failures handled inelegantly on Linux) created by Philip Taylor
    When failing to load Atlas, sometimes the game flashes something onto …
    01:01 Changeset [4732] by philip
      Automated build.

      01/01/07:

      23:56 Changeset [4731] by philip
      • ps/trunk/source/graphics/TextureManager.cpp
      • ps/trunk/source/lib/tests/test_allocators.h
      Extra fixes
      23:54 Changeset [4730] by Jan Wassenberg
      • ps/trunk/build/premake/premake.lua
      • ps/trunk/source/lib/sysdep/win/wposix/waio.h
      • ps/trunk/source/lib/sysdep/win/wposix/wfilesystem.h
      fixes: (after testing on other machine) - add newly added dirs to …
      22:55 Changeset [4729] by philip
      • ps/trunk/source/lib/mmgr.cpp
      • ps/trunk/source/lib/self_test.cpp
      • ps/trunk/source/network/SocketBase.cpp
      # GCC fixes
      22:25 Changeset [4728] by Jan Wassenberg
      • ps/trunk/source/graphics/Color.h
      • ps/trunk/source/graphics/HFTracer.h
      • ps/trunk/source/graphics/MapIO.h
      # new year's cleanup (reduce dependencies, clean up headers) - remove …

      12/31/06:

      07:23 Changeset [4727] by matei
      • ps/trunk/binaries/data/mods/official/entities/other/temp_hele_infantry_javelinist_b_gatherer.xml
      • ps/trunk/binaries/data/mods/official/maps/scenarios/test_autogather.pmp
      • ps/trunk/binaries/data/mods/official/maps/scenarios/test_autogather.xml
      Created a sample unit which automatically starts gathering the nearest …
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