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Timeline



12/20/08:

21:33 Ticket #230 (Remove DCDT from OS release) created by Philip Taylor
The [source:ps/trunk/source/dcdt/se/terms.html@5393 DCDT code's …
19:09 Changeset [6542] by dacian
  • ps/trunk/source/network/NetMessage.cpp
  • ps/trunk/source/network/NetMessages.h
NMT_REMOVE_MESSAGE network message added so that an entity can be …
01:38 BuildServerSetup edited by Philip Taylor
(diff)

12/19/08:

03:45 Changeset [6541] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/celt_dip.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/celt_hex.xml
  • ps/trunk/binaries/data/mods/public/art/actors/units/celts/healer.xml
#Tweak some Celt shields and suchness.
01:48 Changeset [6540] by michael
    01:40 Changeset [6539] by michael
      01:18 Changeset [6538] by michael
        01:16 Ticket #229 (GUI: "Phantom" Health Bars appear in the GUI when multiple units or ...) updated by Anton Galitch
        Owner changed
        01:14 Ticket #225 (It is possible to place multiple unbuilt building foundations ontop of ...) updated by Anton Galitch
        Confirmed. Actually it's not a double click it's 2 quick clicks as …
        01:09 BuildServerSetup edited by Philip Taylor
        (diff)
        00:05 WikiStart edited by Philip Taylor
        (diff)
        00:00 BuildServerSetup edited by Philip Taylor
        (diff)

        12/18/08:

        20:47 gui_phantom_healthbars.jpg attached to Ticket #229 by Michael D. Hafer
        Arrows point to extraneous health bars shown in the GUI.
        20:47 Ticket #229 (GUI: "Phantom" Health Bars appear in the GUI when multiple units or ...) created by Michael D. Hafer
        Start Game Load map Select one or more entities. …
        20:39 construction-bug.jpg attached to Ticket #225 by Michael D. Hafer
        Construction of two buildings right on top of each other.
        20:36 Ticket #225 (It is possible to place multiple unbuilt building foundations ontop of ...) reopened by Michael D. Hafer
        Replying to anton: > Failed to reproduce. > Could you …
        12:24 Ticket #226 (Crash: Game Crashes when deleting a structure that is being built.) closed by Anton Galitch
        worksforme: Works fine for me. I tested on Heal Testing map in both normal and …
        12:15 Ticket #225 (It is possible to place multiple unbuilt building foundations ontop of ...) closed by Anton Galitch
        worksforme: Failed to reproduce. Could you reproduce this bug in other maps? …
        06:45 Changeset [6537] by michael
        • ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/head_caradoc.xml
        • ps/trunk/binaries/data/mods/public/art/textures/skins/props/head/celt_caratacos.dds
        • ps/trunk/binaries/data/mods/public/art/textures/skins/props/head/kart_fem_a_cin.dds

        12/17/08:

        17:32 Changeset [6536] by Jan Wassenberg
        • ps/trunk/source/lib/cache_adt.h
        • ps/trunk/source/lib/code_annotation.h
        • ps/trunk/source/lib/debug.cpp
        # fix warnings more icc11 fixes - mostly type conversion and …
        12:30 Ticket #225 (It is possible to place multiple unbuilt building foundations ontop of ...) updated by Anton Galitch
        Type changed
        08:54 Changeset [6535] by michael
        • ps/trunk/binaries/data/mods/public/entities/template_structure.xml
        • ps/trunk/binaries/data/mods/public/entities/template_structure_economic_farmstead.xml
        • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis.pmp
        08:38 Ticket #60 (Actors - Foundation Texture) updated by Michael D. Hafer
        Can/must be done with Decals.
        08:36 Ticket #73 (Terrain Decals) updated by Michael D. Hafer
        aka - Decals
        08:29 Unit-Editor-Entities-wip003.jpg attached to Ticket #94 by Michael D. Hafer
        Sample of a possible entitiy editor layout…
        08:27 Ticket #85 (Object placement list) updated by Michael D. Hafer
        * Sort by Unit-Type: Infantry, Cavalry, Ranged, Siege, Ships, Heroes, …
        08:25 Ticket #85 (Object placement list) updated by Michael D. Hafer
        * Sort by Unit-Type: Infantry, Cavalry, Ranged, Siege, Ships, Heroes, …
        08:20 Ticket #45 (Enhance Terrain Blending) updated by Michael D. Hafer
        This is still a problem 3 years later. :)
        08:19 Ticket #39 (Environmental Events) updated by Michael D. Hafer
        Seasons have been taken OUT of the game (at least for Part 1) as per …
        08:18 Ticket #134 (Territories - Gather Rules) closed by Michael D. Hafer
        fixed
        08:18 Ticket #133 (Territories - Build Rules) closed by Michael D. Hafer
        fixed
        08:16 Ticket #228 (Building Construction Limits should be dictated in the Entitiy XMLs.) created by Michael D. Hafer
        Building limits "per territory" and other building limit attributes …
        08:03 Ticket #143 ([PATCH] Shadowing: Selectively disable/enable for actors through properties) updated by Michael D. Hafer
        Replying to nicolai: > Basically the default for actors …
        08:01 Ticket #185 (Allow resizing of buildings/units) updated by Michael D. Hafer
        Replying to Philip: > Some people would like to be able …
        07:59 Ticket #62 (Bug - Actor Sychronisation) updated by Michael D. Hafer
        Owner changed
        I am starting to give units some additional idle randomizations in the …
        07:57 Ticket #221 (Resource counters went negative) updated by Michael D. Hafer
        Description changed
        Replying to jan: > In an 1v1 game of Oasis, the stone …
        07:53 Ticket #188 (Entities might use inconsistent units for Range/LOS) updated by Michael D. Hafer
        Replying to Philip: > I haven't checked it properly, but …
        07:34 Ticket #227 (Female Citizens should only "convert" (infidelity) via enemy Cavalry.) created by Michael D. Hafer
        Enemy Females currently seem to be able to be converted to your side …
        07:30 Ticket #225 (It is possible to place multiple unbuilt building foundations ontop of ...) updated by Michael D. Hafer
        I am sorry, this is a DEFECT and not a TASK. Can admin please correct.
        07:28 Ticket #226 (Crash: Game Crashes when deleting a structure that is being built.) created by Michael D. Hafer
        The summary says it all. Start game. Lay a house foundation. Begin …
        07:25 Ticket #225 (It is possible to place multiple unbuilt building foundations ontop of ...) created by Michael D. Hafer
        How to duplicate bug: Start a game. Select a citizen-soldier. Cycle …
        07:05 Ticket #213 (Gameplay: charge bonus is awarded incorrectly) updated by Michael D. Hafer
        Replying to jan: > Michael reports: > I can get the …
        06:45 Changeset [6534] by michael
          03:50 Changeset [6533] by michael
          • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/metal_desert_small_a.dds
          • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/metal_desert_small_b.dds
          • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/stone_desert_small_a.dds
          #Various stuff, including Iberian head props and some road terrains.
          00:17 Changeset [6532] by michael
          • ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/philip_horse.xml
          • ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/super_unit_2.xml
          • ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/themistocles.xml
          #Tweaked animations for some Greek unit actors.

          12/16/08:

          22:13 Changeset [6531] by Jan Wassenberg
          • ps/trunk/source/lib/allocators/bucket.h
          • ps/trunk/source/lib/allocators/shared_ptr.h
          • ps/trunk/source/lib/code_annotation.h
          # code cleanup/fixes improvements from work: - no longer export …

          12/14/08:

          19:24 BuildServerSetup edited by Philip Taylor
          (diff)
          16:27 BuildServerSetup edited by Philip Taylor
          (diff)
          16:25 BuildServerSetup edited by Philip Taylor
          (diff)
          16:19 BuildServerSetup edited by Philip Taylor
          (diff)
          15:54 BuildServerSetup created by Philip Taylor
          15:27 Ticket #224 (Set up autobuilder) created by Philip Taylor
          Need to set up a new autobuilder, so that the code can be compiled and …
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