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Timeline



02/19/09:

23:25 Changeset [6697] by philip
  • ps/trunk/source/tools/autobuild2/aws.conf.example
  • ps/trunk/source/tools/autobuild2/manage.cgi
  • ps/trunk/source/tools/autobuild2/manage.conf.example
# Updated autobuilder Also added the autobuild manager scripts
15:16 Ticket #241 (Construct a list of everyone who has written code for the game) closed by Philip Taylor
fixed: Done.
03:41 Changeset [6696] by michael
    03:38 Changeset [6695] by michael
      03:38 Changeset [6694] by michael
        03:03 Changeset [6693] by autobuild
        • ps/trunk/binaries/system/pyrogenesis.exe
        • ps/trunk/binaries/system/pyrogenesis.pdb
        Automated build.
        01:26 Changeset [6692] by philip
        • ps/trunk/source/tools/autobuild2/build.pl
        Updating build script to help with testing the autobuilder
        01:19 Changeset [6691] by Travis Gorkin
        • ps/trunk/source/graphics/DefaultEmitter.cpp
        • ps/trunk/source/graphics/DefaultEmitter.h
        • ps/trunk/source/graphics/ParticleEmitter.cpp
        #Added reading of particle settings from XML. Added …
        01:14 Changeset [6690] by Travis Gorkin
        • ps/trunk/binaries/data/mods/public/particles
        • ps/trunk/binaries/data/mods/public/particles/smoke.xml
        Adding new particles directory and test particle emitter XML file.
        00:54 BuildServerSetup edited by Philip Taylor
        (diff)

        02/18/09:

        11:41 Ticket #242 (Collada prop point "root" cannot hand more than one prop at a time.) closed by Philip Taylor
        fixed: Fixed in r6689. (Not committed the .exe yet; I want to try fixing some …
        11:36 Changeset [6689] by philip
        • ps/trunk/source/graphics/Model.cpp
        • ps/trunk/source/graphics/Model.h
        • ps/trunk/source/graphics/ObjectBase.cpp
        Support multiple props on each attachpoint. Fixes #242
        08:11 Changeset [6688] by michael

          02/17/09:

          22:15 Ticket #243 ("Non boned" Collada meshes should support multiple prop/attachment points) created by Michael D. Hafer
          It is imperative to the game as designed that the game engine supports …
          22:10 Ticket #242 (Collada prop point "root" cannot hand more than one prop at a time.) created by Michael D. Hafer
          Collada prop point "root" cannot hand more than one prop at a time. It …
          11:45 Changeset [6687] by matthijs
            11:23 Changeset [6686] by michael
              11:19 Changeset [6685] by matthijs
              • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/trireme_cor_mast.xml
              • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/trireme_cor_oars.xml
              • ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/trireme_cor.xml
              11:18 Changeset [6684] by matthijs
                11:17 Changeset [6683] by matthijs
                  11:15 Changeset [6682] by michael
                    11:11 Changeset [6681] by matthijs
                      10:58 Changeset [6680] by michael
                        10:49 Changeset [6679] by matthijs
                          10:42 Changeset [6678] by michael
                            10:16 Changeset [6677] by michael
                              06:35 Changeset [6676] by michael
                              • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/hele_ship_trireme_a.dds

                              02/16/09:

                              22:14 Changeset [6675] by michael
                                #New Persian Trireme by EmjeR. :D
                                17:36 Ticket #238 (wnuma compilation sometimes fails) closed by Philip Taylor
                                fixed: Whoops, didn't notice that r6650 tried to fix those errors, so I …

                                02/15/09:

                                23:15 Ticket #241 (Construct a list of everyone who has written code for the game) created by Philip Taylor
                                For the purposes of relicensing as open source, it'd be good to know …
                                19:03 Ticket #240 (Sort out Trac access permissions) created by Philip Taylor
                                Work out which parts of Trac should be available to normal users, and …
                                19:01 Ticket #239 (Sort out OS SVN access permissions) created by Philip Taylor
                                Set up the access permissions so anonymous users can access the public …
                                18:42 Ticket #238 (wnuma compilation sometimes fails) created by Philip Taylor
                                Travis and Brian reported errors in wnuma.cpp like: […] That code …
                                18:28 Ticket #237 (svn_revision.txt is not built) created by Philip Taylor
                                svn_revision.cpp relies on svn_revision.txt, but that latter file is …
                                11:18 BuildInstructions edited by Philip Taylor
                                basic Linux/OSX notes (diff)
                                03:40 Changeset [6674] by michael
                                • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/grass/grass1_spring.dds

                                02/14/09:

                                22:53 BuildInstructions created by Philip Taylor
                                initial draft
                                22:20 WikiStart edited by Philip Taylor
                                (diff)
                                21:11 Changeset [6673] by michael
                                • ps/trunk/binaries/data/mods/public/art/actors/props/units/cape_f_long.xml
                                • ps/trunk/binaries/data/mods/public/art/actors/props/units/cape_f_med.xml
                                • ps/trunk/binaries/data/mods/public/art/actors/props/units/cape_f_short.xml
                                20:56 Ticket #232 (Buildings rotated 135 degrees counterclockwise when constructed in-game.) updated by Michael D. Hafer
                                You're right. I didn't know about the build issue. Thanks for the …
                                20:55 Ticket #232 (Buildings rotated 135 degrees counterclockwise when constructed in-game.) closed by Michael D. Hafer
                                fixed
                                20:33 Changeset [6672] by michael
                                • ps/trunk/binaries/data/mods/public/maps/scenarios/Latium.pmp
                                • ps/trunk/binaries/data/mods/public/maps/scenarios/Latium.xml
                                19:35 Changeset [6671] by michael
                                  18:46 Changeset [6670] by philip
                                    Moved internal docs into docs/internal
                                    18:23 Changeset [6669] by matthijs
                                      16:54 Finding_Your_Way_Around edited by Philip Taylor
                                      remove comments on obsolete compilers (diff)
                                      12:09 XeromycesExample edited by Philip Taylor
                                      (diff)
                                      12:06 WikiStart edited by Philip Taylor
                                      (diff)
                                      12:03 XeromycesExample edited by Philip Taylor
                                      (diff)
                                      12:02 XeromycesExample created by Philip Taylor
                                      02:20 Changeset [6668] by autobuild
                                      • ps/trunk/binaries/system/pyrogenesis.exe
                                      • ps/trunk/binaries/system/pyrogenesis.pdb
                                      Automated build.

                                      02/13/09:

                                      17:23 Changeset [6667] by matthijs
                                        17:22 Changeset [6666] by matthijs
                                          17:22 Changeset [6665] by matthijs
                                            17:21 Changeset [6664] by matthijs
                                              17:18 Changeset [6663] by matthijs
                                                07:42 Changeset [6662] by michael
                                                • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/grass
                                                • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/grass/grass1_spring.dds
                                                • ps/trunk/binaries/data/mods/public/art/textures/ui/global/tile/sandstone.dds
                                                07:39 Changeset [6661] by michael
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