Timeline
02/24/12:
- 21:04 Changeset [11139] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/promote.png
- 20:59 Changeset [11138] by
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- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.png
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
- …
- 19:38 Ticket #1001 ([PATCH] Attack Move) updated by
-
Owner changed
- 17:49 Ticket #30 ([PATCH] Trade) updated by
- Replying to comments 10 and 11 by quantumstate: …
- 11:34 Changeset [11137] by
-
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.json
- ps/trunk/binaries/data/mods/public/maps/random/anatolian_plateau.js
- …
- 06:34 Changeset [11136] by
-
- ps/trunk/binaries/system/AtlasUI.dll
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 06:27 Ticket #851 (Error 404 after donation) updated by
- I'm about to take on a task that has to deal with donations, so I'll …
- 06:20 Ticket #1154 (WP Theming - Rough Donation Widget) updated by
-
Status changed
- 06:20 Ticket #1154 (WP Theming - Rough Donation Widget) updated by
-
Owner changed
- 05:40 Changeset [11135] by
-
- ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Object/Object.cpp
- 02:51 Ticket #18 ([PATCH] Realistic ranged attack) updated by
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Priority changed
- 02:51 Ticket #1012 ([PATCH] COLLADA: Support special vertex weight index on skinned models) updated by
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Milestone changed
- 02:47 Ticket #999 ([PATCH] Healing) updated by
- Yep! What k776 posted above is a lot closer to how the XML entity …
- 02:45 Ticket #930 ([PATCH] Incremental update of pathfinder's passability grid) updated by
-
Milestone changed
- 02:44 Ticket #1001 ([PATCH] Attack Move) updated by
-
Milestone changed
- 02:37 Ticket #999 ([PATCH] Healing) updated by
-
Priority changed
After discussion with Mythos and historicbruno, it's best to reuse the … - 02:08 Changeset [11134] by
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- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.png
- ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.xml
- 02:07 Ticket #999 ([PATCH] Healing) updated by
-
Just a recap of the changes needed:
*
Don't have a separate Range … - 02:04 Changeset [11133] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
- 00:18 Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
- The problem appears to be that random variations for a unit are chosen …
02/23/12:
- 22:58 Changeset [11132] by
-
- ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
- 22:49 Changeset [11131] by
-
- ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_idle.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_run.dae
- …
- 22:45 Changeset [11130] by
-
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal-disabled.png
- 22:40 Changeset [11129] by
-
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal-no.png
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal.png
- 22:13 Ticket #999 ([PATCH] Healing) updated by
-
Milestone changed
- 22:10 Changeset [11128] by
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- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/rank-up.png
- 20:21 Ticket #999 ([PATCH] Healing) updated by
-
Keywords, Summary changed
Adds a button to the healer units. Click it and move over the target … - 09:14 Changeset [11127] by
-
- ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_palmdate_a.dds
- ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_palmdate_b.dds
- ps/trunk/binaries/data/mods/public/maps/scenarios/shipattacks.xml
- 07:07 Changeset [11126] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml
- 06:21 Changeset [11125] by
-
- ps/trunk/binaries/data/mods/public/art/actors/special/pers_ishtar_gate.xml
- 06:18 Changeset [11124] by
-
- ps/trunk/binaries/data/mods/public/art/actors/special/greek_stoa.xml
- ps/trunk/binaries/data/mods/public/art/actors/special/greek_stoa_great.xml
- ps/trunk/binaries/data/mods/public/art/actors/special/pers_ishtar_gate.xml
- …
- 05:39 Changeset [11123] by
-
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_small.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_small_gray.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_smoke_small.xml
- …
- 03:33 Ticket #1176 ([PATCH] Fix Atlas starting canvas resolution on OS X) created by
- Looks like the Atlas canvas init problem is back on OS X, the …
- 01:38 Ticket #1165 ([PATCH] remaining rootbot modifications) updated by
-
Keywords, Milestone changed
- 01:21 Changeset [11122] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/shipattacks.xml
- 01:13 Ticket #1168 ([PATCH] civ typos) updated by
-
Keywords, Milestone changed
Committed your changes, thanks for the patches :) - 01:11 Ticket #1165 ([PATCH] remaining rootbot modifications) closed by
- fixed: In 11121: […]
- 01:11 Changeset [11121] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
- 01:11 Ticket #1165 ([PATCH] remaining rootbot modifications) updated by
- Thanks for this. I have committed the changes, note that I have …
- 01:09 Ticket #1168 ([PATCH] civ typos) closed by
- fixed: In 11120: […]
- 01:09 Changeset [11120] by
-
- ps/trunk/binaries/data/mods/public/civs/cart.json
- ps/trunk/binaries/data/mods/public/civs/celt.json
- ps/trunk/binaries/data/mods/public/civs/hele.json
- …
- 01:07 Ticket #1175 (WP Theming - Rough Download Button) closed by
- fixed: Completed.
- 00:01 Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
-
Description changed
02/22/12:
- 23:57 Ticket #18 ([PATCH] Realistic ranged attack) updated by
- Attached an updated diff. Now ProjectileManager gets told when to …
- 23:43 Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by
-
Priority, Summary changed
- 23:21 Ticket #1072 (SpiderMonkey does not compile on Mac OS Lion - patch attached) updated by
- By the way, just to update this ticket: the "problem" lies with Xcode …
- 23:06 Ticket #1175 (WP Theming - Rough Download Button) created by
- http://www.wildfiregames.com/forum/index.php?showtopic=15688
- 22:56 Changeset [11119] by
-
- ps/trunk/binaries/data/mods/public/art/textures/skins/props/wood_burned.png
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml
- 22:47 Changeset [11118] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/tools/hoe.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml
- 22:19 Changeset [11117] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/iberians/fireship_wood.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/iberians/fireship.xml
- ps/trunk/binaries/data/mods/public/art/meshes/props/iber_fireship_wood.dae
- …
- 21:28 Ticket #999 ([PATCH] Healing) updated by
-
Owner, Status changed
- 20:54 Changeset [11116] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/bireme_sail.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_mainsail.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/bireme.xml
- …
- 02:24 Changeset [11115] by
-
- ps/trunk/binaries/data/mods/public/art/actors/particle/flame_large.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/flame_med.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/smoke_med.xml
- …
- 01:06 Changeset [11114] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/iberians/fireship.xml
- ps/trunk/binaries/data/mods/public/art/meshes/structural/iber_fireship.dae
- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_fire.xml
- 00:59 Changeset [11113] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml
- …
02/21/12:
- 21:27 Changeset [11112] by
-
- ps/trunk/build/premake/premake4.lua
- 20:57 Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
-
Keywords changed
This version should fix the problems. It special cases Actor Editor to … - 06:00 Changeset [11111] by
-
- ps/trunk/source/graphics/MeshManager.cpp
- ps/trunk/source/graphics/SkeletonAnimManager.cpp
- 04:54 Changeset [11110] by
-
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/boar_run.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/boar_walk.dae
- ps/trunk/binaries/data/mods/public/art/meshes/skeletal/boar.dae
- 03:04 Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by
-
Keywords changed
Hmm I was testing your latest patch, getting ready to commit it, but … - 00:58 Changeset [11109] by
-
- ps/trunk/build/premake/premake4.lua
- 00:03 Ticket #30 ([PATCH] Trade) updated by
- I have taken a look through the rest of the code. There was only one …
- 00:03 Ticket #1173 ([PATCH] Make rally points work for trade) updated by
- Assuming you mean after #30 is implemented :) (just so no one …
02/20/12:
- 22:47 Ticket #1174 (Buildings rise into place as they are constructed) updated by
- I would say this is a duplicate of #576 :) But I will leave it for you …
- 22:16 Ticket #1174 (Buildings rise into place as they are constructed) created by
- As creating multiple instances of buildings in various states of …
- 22:00 Ticket #794 ([PATCH] Camera height) updated by
-
Keywords, Milestone, Summary changed
- 19:28 Ticket #803 (Minimap broken) closed by
- fixed: Excellent. Philip made a lot of changes recently to try and support …
- 19:19 Ticket #1173 ([PATCH] Make rally points work for trade) created by
- When setting the rally point for a market on another market, any …
- 16:52 BuildInstructions edited by
- (diff)
- 10:57 Ticket #803 (Minimap broken) updated by
- This problem no longer appears in current SVN version of 0ad (but it …
- 05:57 Changeset [11108] by
-
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_large.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_large_gray.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_smoke_large.xml
- …
- 03:54 Ticket #1137 (WP Theming - Rough Sidebar) closed by
- fixed: Done! Ready to accept widgets.
- 01:50 Changeset [11107] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml
- 01:50 Ticket #1153 (WP Theming - Rough Post) updated by
-
Owner, Status changed
http://www.wildfiregames.com/forum/index.php?showtopic=15629&view=findp … - 01:13 Ticket #1172 (Rally lines take circuitous routes for non-square buildings) updated by
- In 11106: […]
- 01:13 Changeset [11106] by
-
- ps/trunk/source/simulation2/components/CCmpRallyPointRenderer.cpp
- 00:31 Ticket #1172 (Rally lines take circuitous routes for non-square buildings) updated by
-
Owner, Status changed
- 00:29 Ticket #1172 (Rally lines take circuitous routes for non-square buildings) created by
- Rally lines sometimes look goofy. "Goofy" is defined by looking at the …
02/19/12:
- 23:58 Changeset [11105] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_vesta.dae
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml
- 23:00 Changeset [11104] by
-
- ps/trunk/source/graphics/tests/test_MeshManager.h
- 19:48 BuildInstructions edited by
- Fixed a typo. Removed unnecessary (as it is the default) use of … (diff)
- 19:44 Changeset [11103] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_vesta.dae
- 19:07 Changeset [11102] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/temple_vesta.xml
- ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_vesta.dae
- 08:00 Ticket #824 ([PATCH] Prettify unit/building selection ring) updated by
-
Priority changed
- 07:58 Ticket #932 (Cast shadow onto water surface.) updated by
-
Milestone, Priority changed
- 07:19 Changeset [11101] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_market.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_corral.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_defense_tower.xml
- …
- 04:31 Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) updated by
-
Keywords changed
- 04:31 Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) closed by
- fixed: In 11100: […]
- 04:30 Changeset [11100] by
-
- ps/trunk/source/graphics/ColladaManager.cpp
- ps/trunk/source/graphics/ColladaManager.h
- ps/trunk/source/graphics/GameView.cpp
- …
- 03:44 Ticket #1171 ([PATCH] missing apostrophe) updated by
-
Keywords, Milestone changed
- 03:44 Ticket #1170 ([PATCH] Granicus river map minor typo) updated by
-
Keywords changed
- 03:38 Changeset [11099] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/fortress_gallic.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/market_newest.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/persians/market.xml
- 03:26 Changeset [11098] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/temple_a_struct.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/embassy.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/market.xml
- …
- 01:19 Ticket #1171 ([PATCH] missing apostrophe) updated by
- Merged. The correction is now in http://trac.wildfiregames.com/ticket/1168
- 01:18 Ticket #1171 ([PATCH] missing apostrophe) closed by
- invalid
- 01:17 Ticket #1168 ([PATCH] civ typos) updated by
- Carthaginian: added apostrophe Hellenes: BC -> B.C.
- 01:08 Ticket #1171 ([PATCH] missing apostrophe) created by
- Fixed a typo in the Carthaginian history file. Hannibals --> Hannibal's
- 00:46 Ticket #1168 ([PATCH] civ typos) updated by
-
I don't know if we should use BCE/CE or B.C./A.D., of course since … - 00:35 Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) updated by
-
In the patch,
CColladaManager::PrepareCacheKeyhashes … - 00:28 Changeset [11097] by
-
- ps/trunk/binaries/system/readme.txt
- 00:21 Ticket #1169 ([PATCH] BCE/BC consistency) updated by
-
Milestone changed
- 00:21 Ticket #1170 ([PATCH] Granicus river map minor typo) updated by
-
Milestone changed
- 00:05 Ticket #1170 ([PATCH] Granicus river map minor typo) closed by
- fixed
- 00:04 Ticket #1169 ([PATCH] BCE/BC consistency) closed by
- fixed
- 00:02 Ticket #1011 (Projectiles have no actual collision detection) updated by
- It was discussed in IRC …
02/18/12:
- 22:34 Ticket #1094 (Move current WP installation in with the others) closed by
- fixed
- 22:22 Ticket #30 ([PATCH] Trade) updated by
- I have been looking at the javascript code and have a few comments. I …
- 21:54 Changeset [11096] by
-
- ps/trunk/binaries/data/mods/public/art/particles/destruction_smoke_med.xml
- ps/trunk/binaries/data/mods/public/gui/text/tips/variato.txt
- ps/trunk/binaries/data/mods/public/maps/scenarios/Granicus River.xml
- …
- 21:35 Ticket #851 (Error 404 after donation) updated by
- By making sure there is such a file? :P =) Not sure when it's called …
- 21:27 Ticket #851 (Error 404 after donation) updated by
- Bump. Is there any way we can test this? Any other reports of this …
- 21:24 Ticket #1102 (Configure and eval the NextGEN plugin) closed by
- fixed
- 21:05 Ticket #1132 (WP Theming - Rough Page) closed by
- fixed
- 20:35 Changeset [11095] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/structural/roman_house_d.dae
- 20:03 Changeset [11094] by
-
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med_gray.xml
- 20:02 Ticket #1170 ([PATCH] Granicus river map minor typo) updated by
- Ignore one of the patches; they're identical in body. I just don't …
- 19:55 Ticket #1170 ([PATCH] Granicus river map minor typo) created by
- Another minor typo. Thefirst --> The first. Edited the XML file.
- 19:40 Ticket #1169 ([PATCH] BCE/BC consistency) created by
- On the pregame tips screen, the Variato had "BCE". I just changed this …
- 19:05 Ticket #1168 ([PATCH] civ typos) updated by
-
Keywords, Summary changed
- 18:56 Ticket #1168 ([PATCH] civ typos) created by
- Just fixed some typos in the civ history folder. == History section …
- 07:40 Changeset [11093] by
-
- ps/trunk/binaries/data/mods/public/art/actors/units/romans/healer.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med_gray.xml
- …
- 05:06 Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) updated by
-
By the way,
public.zipsize decreased from 699MB to 602MB by … - 04:42 Changeset [11092] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/temple_vesta.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/particles/destruction_dust_med_gray.xml
- 02:51 Changeset [11091] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/hele_round_su2.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/barracks.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/barracks_new.xml
- …
- 02:03 Ticket #1167 ([PATCH] Improve COLLADA caching and add to archive builder) created by
-
Problems solved in this patch:
* Modifying
skeletons.xmlshould … - 01:19 Changeset [11090] by
-
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_med.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_med_dark.xml
- ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_med_gray.xml
- …
- 00:22 Changeset [11089] by
-
- ps/trunk/binaries/system/readme.txt
02/17/12:
- 15:34 Changeset [11088] by
-
- ps/trunk/source/simulation2/system/CmpPtr.h
- 06:35 Changeset [11087] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Punjab II.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Punjab II.xml
- 03:36 Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
-
Description changed
- 03:30 Ticket #131 (Building Damage / Destruction / Capture visual clue) updated by
-
Priority changed
Rubble (in place after a building collapses) ticket here: #1166 - 03:25 Ticket #819 (Add dust particles for building destruction) updated by
- Will this need new code, or can it already be done with actor work?
- 03:23 Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
-
Description changed
- 03:23 Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
-
Keywords, Description changed
- 03:20 Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
-
Description changed
- 03:18 Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) updated by
-
Description changed
- 03:17 Ticket #1166 ([PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building ...) created by
- It would be nice to have a <RubbleActor> tag added for the …
- 01:37 Changeset [11086] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
- 01:14 Ticket #18 ([PATCH] Realistic ranged attack) updated by
-
Description, Keywords, Milestone, Owner, Status, Summary changed
I have attached a patch. The graphical arrow collision is not a … - 00:55 Changeset [11085] by
-
- ps/trunk/binaries/data/mods/public/art/actors/fauna/boar.xml
- ps/trunk/binaries/data/mods/public/art/actors/fauna/sheep1.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/boar_attack.dae
- …
Note:
See TracTimeline
for information about the timeline view.
