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Timeline



03/01/12:

23:40 Ticket #824 ([PATCH] Prettify unit/building selection ring) updated by vts
Component changed
So attached is my current WIP patch (in git format, I'm afraid). It …
23:36 pretty_unit_rings_WIP_01mar12_textures.zip attached to Ticket #824 by vts
23:36 pretty_unit_rings_WIP_01mar12.patch attached to Ticket #824 by vts
23:16 Coding_Conventions edited by Philip Taylor
(diff)
22:52 Coding_Conventions edited by Philip Taylor
partial XML conventions (diff)
22:37 Ticket #794 ([PATCH] Camera height) updated by Jonathan Waller
I have had a look at this. I am not very experienced with C++ so this …
22:09 Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) updated by michael
Summary changed
22:05 #1190-2012-03-01.patch attached to Ticket #1190 by leper
Stop using the stances sheet.
21:51 Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) updated by michael
I have committed new icons here: …
21:35 Ticket #1147 ([NEEDS INFO] Fix malformed TOC linker error on OS X) updated by Kieran P
Milestone, Priority changed
21:33 Ticket #1123 (Render a marker when a unit is ordered to move) updated by Kieran P
Milestone changed
Should use the same system that waypoint flags from buildings use, …
21:30 Ticket #1057 (Fauna animations) closed by Kieran P
fixed: Zaggy1024 is now part of the team and able to commit new animations as …
21:28 Changeset [11217] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/stance-aggressive-select.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/stance-defensive-select.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/stance-passive-select.png
Selected Stances icons.
21:24 Ticket #1114 (LLVM warning: Value stored to '*' is never read) updated by Kieran P
Milestone, Priority changed
21:23 Ticket #895 (Atlas crashes when it does not have rights to write to a file) updated by Kieran P
Milestone changed
21:23 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Kieran P
Milestone changed
21:23 Ticket #1191 ([PATCH] 'esc' key mapped to toggleMenu()) updated by Ilya Radchenko
Just found out that 'pause' key pauses. Also, even though the 'esc' …
21:18 Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by Kieran P
Milestone changed
21:18 Ticket #1122 ([PATCH] Add terrain eyedropper tool / show current texture) updated by Kieran P
Milestone changed
21:18 Ticket #1104 (Add CMake as a build system) updated by Kieran P
Milestone changed
21:17 Ticket #1082 ([PATCH] Add "Random" option for selecting civilizations in match setup.) updated by Kieran P
Milestone, Priority, Summary changed
21:16 Ticket #720 (Fix lighting of units in FoW, with shadows enabled) updated by Kieran P
Milestone changed
21:09 Ticket #1015 (Game physics) updated by Kieran P
Milestone changed
21:08 Ticket #919 (Fix rendering of territory boundaries at sharp corners) updated by Kieran P
Milestone changed
21:08 Ticket #410 (Component script debugger) updated by Kieran P
Milestone changed
21:07 Ticket #1110 (Archive builder support for non-base mods) updated by Kieran P
Milestone changed
21:07 Ticket #921 ([PATCH] Improve UI notification for failing attempts to build) updated by Kieran P
Milestone, Priority changed
21:07 Ticket #966 (Incorrect Transparent Water Randering on core i3 HD 3000) updated by Kieran P
Milestone changed
21:07 Ticket #1073 (Mac OS Lion : compilation script forgets to move dylib files in .app ...) updated by Kieran P
Milestone changed
21:05 Ticket #1191 ([PATCH] 'esc' key mapped to toggleMenu()) created by Ilya Radchenko
At the moment the 'esc' key is useless during the game session. Making …
21:03 Ticket #1027 ([PATCH] [ATLAS] Assertion failure in CBrush::Slice while editing map) updated by Kieran P
Component, Milestone, Priority changed
Bug still exists, but can be suppressed so the user can keep going.
20:47 Ticket #1184 ([PATCH] Changing stance on garrisoning units causes instant garrison) updated by Kieran P
Priority changed
Upgrading to release blocker, because if it doesn't cause OOS, then …
20:46 Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) updated by Kieran P
Owner changed
20:45 Ticket #933 (Animate territory changes) updated by Kieran P
Milestone, Priority changed
20:45 Ticket #961 (Music Manager) updated by Kieran P
Milestone changed
20:43 Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) updated by Kieran P
Milestone changed
20:39 Ticket #1108 (Engineer a way for WP and IPB to share login info) updated by Kieran P
Priority changed
20:39 Ticket #1108 (Engineer a way for WP and IPB to share login info) updated by Kieran P
Milestone changed
20:38 Ticket #946 ([SOUND] Music stops playing when returning to main menu) updated by Kieran P
Milestone changed
20:38 Ticket #599 ([PATCH] Hide changes to buildings in fog-of-war) updated by Kieran P
Milestone changed
20:00 0ad-stances-active.jpeg attached to Ticket #1190 by Ilya Radchenko
Modified
19:59 0ad-stances.jpeg attached to Ticket #1190 by Ilya Radchenko
Original
19:55 Ticket #1190 ([PATCH] Selected stances and formations need to be more obvious.) created by Ilya Radchenko
The stances buttons currently have a little color if selected, but …
11:54 Ticket #30 ([PATCH] Trade) updated by fcxSanya
Replying to historic_bruno: Thanks for the review :) > …
11:26 Changeset [11216] by omri
  • audio/trunk/music/Highland_Mist.wav
11:16 Changeset [11215] by omri
  • ps/trunk/binaries/data/mods/public/audio/music/Highland_Mist.ogg
10:14 Changeset [11214] by omri
  • audio/trunk/music/The_Road_Ahead.wav
10:01 Changeset [11213] by omri
  • ps/trunk/binaries/data/mods/public/audio/music/The_Road_Ahead.ogg
07:45 Changeset [11212] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis IX.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis IX.xml
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VIII.pmp
Oasis maps galore!
06:41 Ticket #1188 ("Idle warrior button" doesn't get all idle warriors) closed by ben
fixed: In 11211: […]
06:41 Changeset [11211] by ben
  • ps/trunk/binaries/data/mods/public/gui/session/session.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
Fixes idle champion units not being found. Fixes #1188. Adds trade …
05:20 Ticket #1189 (WP Theming- Rough Home Page) closed by MishFTW
fixed: Ready to be developed on…
05:13 Changeset [11210] by michael
  • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme_banner_trans.dae
  • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme_foresail.dae
  • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme_mainsail.dae
Removed a few oars from the Roman trireme. Tweaked Trireme texture.
04:55 Changeset [11209] by ben
  • ps/trunk/source/graphics/ColladaManager.h
  • ps/trunk/source/gui/scripting/ScriptFunctions.cpp
  • ps/trunk/source/lib/file/archive/archive.h
Corrects some Doxygen comments and adds a few others of interest.
01:51 Ticket #1189 (WP Theming- Rough Home Page) created by MishFTW
Lay out the foundations of this page. Discussion: …
01:32 Mod_Layout edited by historic_bruno
(diff)
01:12 Changeset [11208] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/units/romans/siege_ram.xml
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/256/hele_infantry_spearman.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_infantry_spearman.png
Siege status bars tweaked. Tweaked hoplite portrait.
01:08 Ticket #3 ([PATCH] Implement Technologies) updated by Jonathan Waller
Replying to Darth_Malloc: Hi, I have just started …
00:41 Changeset [11207] by ben
  • ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
Fixes incorrect use of jschar (broke Linux builds)

02/29/12:

23:12 Changeset [11206] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VIII.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VIII.xml
Oasis VIII
23:08 Changeset [11205] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/rome_trireme.png
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Belgian_Bog.xml
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
22:37 Changeset [11204] by michael
    21:14 Ticket #895 (Atlas crashes when it does not have rights to write to a file) updated by Darth_Malloc
    Owner changed
    21:12 Ticket #799 ([PATCH] Add "back to work" button) updated by Darth_Malloc
    Owner changed
    21:10 Ticket #3 ([PATCH] Implement Technologies) updated by Darth_Malloc
    Owner changed
    19:04 Ticket #999 ([PATCH] Healing) updated by leper
    After some discussion with Mythos we decided that <Recharge> isn't …
    18:48 #999-2012-02-29.patch attached to Ticket #999 by leper
    Ready for review
    14:51 Rmgen_Library edited by O.Davoodi
    (diff)
    14:47 Rmgen_Library edited by O.Davoodi
    (diff)
    12:00 Ticket #1188 ("Idle warrior button" doesn't get all idle warriors) created by Erik Johansson
    When I press the idle warrior button to cycle through the idle …
    09:05 Changeset [11203] by Amish Coelho
      08:29 Mod_Layout edited by historic_bruno
      (diff)
      08:25 Mod_Layout edited by historic_bruno
      (diff)
      08:16 Modding_Guide edited by historic_bruno
      (diff)
      07:58 Modding_Guide edited by historic_bruno
      (diff)
      07:33 Modding_Guide created by historic_bruno
      Initial draft
      07:01 Finding_Your_Way_Around edited by historic_bruno
      Add link to new mod layout page (diff)
      06:59 Mod_Layout created by historic_bruno
      Initial draft
      04:35 Ticket #1187 ([PATCH] Hotkey to display all health bars) created by historic_bruno
      A hotkey pressed to show health bars for all units on screen at once. …
      04:26 Ticket #1186 ([PATCH] Hotkey to toggle silhouettes) created by historic_bruno
      Silhouettes are the player-colored shape of a unit when it's …
      02:12 Changeset [11202] by ben
      • ps/trunk/source/gui/MiniMap.cpp
      Tweaks minimap water color.
      01:29 Changeset [11201] by michael
      • ps/trunk/binaries/data/mods/public/simulation/data/player_defaults.json
      Player 1 is a bit bluer.
      00:52 Changeset [11200] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_female_citizen.png
      Updated Greek female portrait.

      02/28/12:

      23:45 Ticket #931 ([PATCH] Fix OpenAL issues on OS X) updated by Kieran P
      Milestone changed
      23:12 Changeset [11199] by ben
      • ps/trunk/source/simulation2/components/CCmpSelectable.cpp
      • ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
      Fixes broken selections in saved games (CmpSelectable needed to call …
      22:49 Ticket #1185 (Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue) updated by vts
      Summary changed
      21:40 Ticket #1185 (Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue) closed by Jonathan Waller
      fixed: In 11198: […]
      21:40 Changeset [11198] by Jonathan Waller
      • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/qbot.js
      Made qBot not serialize the metadata which conatins too complicated a …
      21:33 Ticket #1185 (Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue) updated by vts
      Description changed
      21:26 crashlog.txt attached to Ticket #1185 by vts
      21:26 crashlog.dmp attached to Ticket #1185 by vts
      21:26 Ticket #1185 (Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue) created by vts
      Reproducible crash when saving a game, as reported on in this thread: …
      21:09 Ticket #1183 (Add player team information to "PlayerData" for random maps) updated by historic_bruno
      Milestone changed
      20:51 Changeset [11197] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_tree.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml
      committed a couple minimap color changes
      20:23 Changeset [11196] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/256/hele_infantry_spearman.png
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_infantry_spearman.png
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Nile River.xml
      New hoplite portrait. Fixed civ on Nile River.
      19:49 Changeset [11195] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/rome_ship_trireme.png
      • ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_ship_trireme.xml
      Roman trireme portrait.
      17:31 Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by Ilya Radchenko
      How are the icons implemented? Are they loaded in from external …
      14:40 Rmgen_Library edited by O.Davoodi
      (diff)
      14:32 Rmgen_Library edited by O.Davoodi
      (diff)
      14:28 Rmgen_Library edited by O.Davoodi
      (diff)
      14:16 Ticket #1183 (Add player team information to "PlayerData" for random maps) closed by O.Davoodi
      invalid: I am using atlas's generator which didn't work. But the data you …
      11:41 Changeset [11194] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_trireme.dae
      • ps/trunk/binaries/data/mods/public/art/meshes/structural/rome_trireme.png
      • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/rome_trireme.png
      10:07 Changeset [11193] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_shields.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/trireme.xml
      • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme_shields.dae
      06:02 Changeset [11192] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_gate.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_wall_tower.xml
      05:26 Ticket #1152 ([PATCH] Rome support, defense tower fix for Jubot) updated by historic_bruno
      Keywords changed
      05:26 Ticket #1152 ([PATCH] Rome support, defense tower fix for Jubot) closed by ben
      fixed: In 11191: […]
      05:26 Changeset [11191] by ben
      • ps/trunk/binaries/data/mods/public/simulation/ai/jubot/economy.js
      Adds defense tower and Romans support to JuBot, based on patch by …
      05:17 gallery-arrow.png attached to Ticket #1162 by michael
      05:15 Ticket #1177 (WP Themeing - Download Button Art) updated by michael
      Image attached. Please critique and advise.
      05:14 alpha-download-button.png attached to Ticket #1177 by michael
      04:41 Ticket #1180 (h_mgr crashes with "Not enough memory") updated by historic_bruno
      Thanks, that's useful info :) I tried the increasing hdata_cap, but …
      04:34 Changeset [11190] by ben
      • ps/trunk/source/gui/scripting/JSInterface_IGUIObject.cpp
      Fixes constant logical operand warning on OS X build.
      03:13 Random_Map_Generator edited by historic_bruno
      (diff)
      03:09 Random_Map_Generator_Internals edited by historic_bruno
      (diff)
      02:54 JSON edited by historic_bruno
      (diff)
      02:07 JSON created by historic_bruno
      01:49 Ticket #1180 (h_mgr crashes with "Not enough memory") updated by Jan Wassenberg
      There is a relatively tight upper bound on the number of active …
      00:28 Ticket #1184 ([PATCH] Changing stance on garrisoning units causes instant garrison) created by historic_bruno
      As reported on the …
      00:16 Changeset [11189] by ben
      • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/ObjectSettings.cpp
      • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/ObjectSettings.h
      • ps/trunk/source/tools/atlas/GameInterface/Messages.h
      Removes size_t from shareable types to prevent 32/64-bit errors. Adds …
      00:09 Changeset [11188] by Pureon
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wall.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wall_gate.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wall_turret.xml
      Roman walls

      02/27/12:

      23:51 Changeset [11187] by michael
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml
      Tweaked Roman army camp and fortress.
      23:30 Ticket #1183 (Add player team information to "PlayerData" for random maps) updated by historic_bruno
      Hmm, not sure what you mean. I've just tested and …
      23:29 Changeset [11186] by ben
      • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/MiscState.h
      • ps/trunk/source/tools/atlas/GameInterface/Handlers/ObjectHandlers.cpp
      • ps/trunk/source/tools/atlas/GameInterface/SharedTypes.h
      Changes Atlas ObjectID type to unsigned int, fixes 64-bit build errors …
      23:28 Changeset [11185] by michael
      • ps/trunk/binaries/data/mods/public/civs/iber.json
      Tweaked starting unit for Iberians.
      23:01 Ticket #999 ([PATCH] Healing) updated by michael
      Perhaps the Healer needs to recharge after every X HPs (~100) of healing.
      22:51 Changeset [11184] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_peacock.png
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/256/hele_infantry_spearman.png
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_infantry_spearman.png
      New portrait for hoplite. Tweaked peacock skin.
      22:39 Changeset [11183] by michael
      • ps/trunk/binaries/data/mods/public/civs/rome.json
      Tweaked Rome's starting units.
      22:08 Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by historic_bruno
      Replying to knownasilya: > Why not change the shape of the …
      20:10 Changeset [11182] by vts
      • ps/trunk/source/simulation2/tests/test_CmpTemplateManager.h
      Fixed test failure in test_CmpTemplateManager.h after atlas selection …
      20:08 Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by Ilya Radchenko
      Why not change the shape of the resource marker as well? So that if …
      18:23 Ticket #999 ([PATCH] Healing) updated by leper
      I have an idea how to implement <Recharge>. But before I start working …
      16:09 Changeset [11181] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/art/actors/geology/metalmine_alpine_slabs.xml
      • ps/trunk/binaries/data/mods/public/art/actors/geology/stonemine_alpine_quarry.xml
      • ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
      Adds new metal and stone mines for polar and alpine biomes.
      12:56 Changeset [11180] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/rmgen/misc.js
      Fixed a major bug.
      07:31 Ticket #1183 (Add player team information to "PlayerData" for random maps) created by O.Davoodi
      We need the team information if we want to place allied players near …
      07:15 Changeset [11179] by autobuild
      • ps/trunk/binaries/system/AtlasUI.dll
      • ps/trunk/binaries/system/pyrogenesis.exe
      • ps/trunk/binaries/system/pyrogenesis.pdb
      Automated build.
      07:08 Ticket #1145 ([PATCH] Improve game data paths in OS X and Windows) updated by historic_bruno
      Version 2 of this patch coming soon with various corrections.
      06:49 Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by historic_bruno
      Keywords changed
      06:46 Changeset [11178] by ben
      • ps/trunk/binaries/data/mods/public/gui/session/input.js
      Swaps the game's double- and triple-click selections, by popular …
      06:32 Tickets #678,​1032 batch updated by ben
      In 11177: […]
      06:32 Changeset [11177] by ben
      • ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_hele.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_wooden.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/special/territory_block.xml
      Adds multiple entity selection to Atlas (including move/delete). Fixes …
      05:58 Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by historic_bruno
      Thanks for getting around to this :) Replying to vts: > …
      01:35 Ticket #678 ([PATCH] [Atlas] Improve unit selection options) updated by vts
      Looks great as far as I can tell! Works very well, and significantly …
      01:21 Changeset [11176] by ben
      • ps/trunk/binaries/data/mods/public/civs/rome.json
      Adds Romans to random maps.
      00:22 Ticket #1153 (WP Theming - Rough Post) closed by MishFTW
      fixed: http://www.wildfiregames.com/forum/index.php?showtopic=15629&view=findp

      02/26/12:

      23:46 LatestReleaseLinux edited by historic_bruno
      Updated Fedora instructions (diff)
      23:15 Ticket #851 (Error 404 after donation) updated by Brian Stempin
      Cool-beans.
      23:13 Ticket #851 (Error 404 after donation) updated by Erik Johansson
      The Pledgie might overrule any WFG bounceback code, but as there …
      21:07 Ticket #1182 (Forum upgrade) updated by Brian Stempin
      Discussion thread: …
      21:05 Ticket #1182 (Forum upgrade) updated by Brian Stempin
      Status, Type changed
      21:05 Ticket #1182 (Forum upgrade) created by Brian Stempin
      A forum upgrade is in order and is being scheduled.
      20:09 Ticket #1153 (WP Theming - Rough Post) reopened by Brian Stempin
      19:58 #999-2012-02-26.patch attached to Ticket #999 by leper
      19:57 Ticket #999 ([PATCH] Healing) updated by leper
      Idle healers now heal wounded units that enter their line line of …
      19:19 Changeset [11175] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_peacock.png
      17:16 Ticket #871 (upgrade Trac) closed by fabio
      fixed: 0ad trac is at 0.12.3 which is the latest version.
      16:22 Ticket #1158 (WP Theming - Rough image carrousel) updated by MishFTW
      Owner, Status changed
      I'm taking over :)
      16:06 Ticket #1153 (WP Theming - Rough Post) closed by MishFTW
      fixed: Done
      16:01 Changeset [11174] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.js
      • ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.json
      • ps/trunk/binaries/data/mods/public/maps/random/rivers.js
      Adds "Arennes Forest" by mmayfield45. Fixes the river texture for …
      13:10 Ticket #1031 (Config option to render cursors with OpenGL) updated by fabio
      Milestone changed
      12:37 Ticket #1151 (GL_INVALID_OPERATION) closed by fabio
      worksforme: I am no longer experiencing this. Closing for now, I'll reopen if I …
      08:48 Ticket #1177 (WP Themeing - Download Button Art) updated by Brian Stempin
      Discussion thread: …
      08:46 Changeset [11173] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/tiger.xml
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_tiger.dds
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_tiger.png
      08:39 Ticket #1155 (WP Widget Dev - Community Activity) closed by Brian Stempin
      fixed
      08:38 Changeset [11172] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/tiger.xml
      • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_senegal_date.xml
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_tiger.dds
      Tiger texture.
      07:59 Ticket #1155 (WP Widget Dev - Community Activity) updated by Brian Stempin
      Discussion thread: …
      07:58 Ticket #1155 (WP Widget Dev - Community Activity) updated by Brian Stempin
      Owner, Status changed
      07:56 Ticket #851 (Error 404 after donation) closed by Brian Stempin
      worksforme: I made a donation, and this didn't happen to me. In fact, I was never …
      07:38 Changeset [11171] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/tiger.xml
      • ps/trunk/binaries/data/mods/public/art/meshes/skeletal/tiger.dae
      • ps/trunk/binaries/data/mods/public/art/textures/skins/null_gray.dds
      Historicity's tiger mesh. Tweaked Roman tireme texture.
      05:52 Changeset [11170] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_banner_trans.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/trireme.xml
      • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_trireme.png
      #Roman Trireme
      05:47 Ticket #1181 (BOM in intro.txt) closed by ben
      fixed: In 11169: […]
      05:46 Changeset [11169] by ben
      • ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
      Fixes encoding of intro.txt to UTF-8 without BOM, based on patch by …
      05:46 Ticket #1181 (BOM in intro.txt) updated by historic_bruno
      Keywords, Milestone changed
      05:35 intro.patch attached to Ticket #1181 by bird
      removes BOM
      05:34 Ticket #1181 (BOM in intro.txt) created by bird
      Fixed the BOM that appears in the very beginning of the intro.txt …
      05:27 Ticket #902 (Allow setting rally points while constructing buildings) updated by historic_bruno
      Summary changed
      03:35 Ticket #1180 (h_mgr crashes with "Not enough memory") created by historic_bruno
      Build: r11165 Visual C++ 2010 EE OS: Windows 7 Pro 64-bit To …
      02:38 Ticket #410 (Component script debugger) updated by historic_bruno
      Owner, Status changed
      02:37 Ticket #946 ([SOUND] Music stops playing when returning to main menu) updated by historic_bruno
      Owner changed
      02:37 Ticket #931 ([PATCH] Fix OpenAL issues on OS X) updated by historic_bruno
      Owner, Status changed
      02:33 Ticket #1179 (Warnings building Premake on OS X) updated by historic_bruno
      Description changed
      02:25 Ticket #1179 (Warnings building Premake on OS X) created by historic_bruno
      I get the following warnings running ./update-workspaces.sh with …
      01:56 Changeset [11168] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/animal_peacock.png
      Peacock texture
      01:16 Changeset [11167] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_death.dae
      Updated and improved zebra death animation.
      00:56 Changeset [11166] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_attack.dae
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_death.dae
      00:38 Ticket #1178 (precompiled.h: clang warnings about c-header) created by historic_bruno
      Building on OS X with their Command Line Tools for Xcode - February …
      00:32 Changeset [11165] by Jonathan Waller
      • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/economy.js
      • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/entitycollection-extend.js
      • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/filters.js
      Added some caching in the reassignIdleWorkers code for a large …
      00:04 Changeset [11164] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/props/units/weapons/rock_flaming.xml
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml

      02/25/12:

      23:34 Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by leper
      I just wanted to note that we're already storing files on Windows but …
      23:22 Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by historic_bruno
      Hmm I can think of a good reason to use wxRegConfig on Windows, it …
      23:11 Changeset [11163] by philip
      • ps/trunk/source/renderer/TerrainOverlay.cpp
      Fix terrain overlay rendering
      23:02 Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by leper
      Replying to historic_bruno: > Is there a compelling …
      22:54 Ticket #1177 (WP Themeing - Download Button Art) created by MishFTW
      An image overlay for the download button.
      22:50 Ticket #892 (Add paths to random maps) updated by historic_bruno
      Keywords changed
      22:50 Ticket #819 (Add dust particles for building destruction) updated by historic_bruno
      Milestone changed
      22:33 Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by historic_bruno
      Replying to leper: > How does ActorEditor decide on the …
      21:09 Changeset [11162] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/sheep1.xml
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_mainsail.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/civil_centre.xml
      Player color for sheep
      21:07 Changeset [11161] by Jonathan Waller
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Carthaginian Units.xml
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Carthaginians Sandbox.xml
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Celtic_Buildings.xml
      Update healer templates and scenarios to add ranks. Also added a …
      21:02 Ticket #1154 (WP Theming - Rough Donation Widget) closed by Brian Stempin
      fixed
      20:49 #999_template_updates.patch attached to Ticket #999 by leper
      Ranks for healers. They don't change any Heal options yet.
      20:23 Changeset [11160] by autobuild
      • ps/trunk/binaries/system/pyrogenesis.exe
      • ps/trunk/binaries/system/pyrogenesis.pdb
      Automated build.
      19:51 Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      Owner, Status changed
      19:49 Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      Keywords, Summary changed
      19:48 entity_randomization_svn_25feb12.patch attached to Ticket #979 by vts
      19:44 Changeset [11159] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_support_healer_b.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_support_healer_b.xml
      Initial support in the templates for healer ranking
      18:50 Changeset [11158] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
      • ps/trunk/binaries/data/mods/public/maps/random/rmgen/map.js
      • ps/trunk/binaries/data/mods/public/maps/random/rmgen/mapgen.js
      Adds "TILE_CENTERED_HEIGHT_MAP" to aegean sea.
      18:47 Changeset [11157] by philip
      • ps/trunk/binaries/data/mods/public/shaders/glsl/terrain_common.vs
      Fix GLSL terrain.
      18:31 Changeset [11156] by philip
      • ps/trunk/binaries/data/mods/public/shaders/effects/terrain_base.xml
      • ps/trunk/binaries/data/mods/public/shaders/effects/terrain_blend.xml
      • ps/trunk/binaries/data/mods/public/shaders/effects/terrain_decal.xml
      Add terrain effect files.
      18:29 Changeset [11155] by philip
      • ps/trunk/binaries/data/mods/public/shaders/effects/model_normal.xml
      • ps/trunk/binaries/data/mods/public/shaders/effects/model_normal_instancing.xml
      • ps/trunk/binaries/data/mods/public/shaders/effects/model_solid.xml
      Improve Android compatibility. Basic touchscreen input for testing. …
      18:14 Changeset [11154] by philip
      • ps/trunk/source/graphics/TextRenderer.cpp
      • ps/trunk/source/graphics/TextRenderer.h
      • ps/trunk/source/gui/CGUI.cpp
      Avoid unnecessary use of printf in text renderer.
      17:11 Changeset [11153] by philip
      • ps/trunk/build/android/sdl-project/AndroidManifest.xml
      • ps/trunk/build/android/sdl-project/Makefile
      • ps/trunk/build/android/setup-libs.sh
      Fix Android build scripts.
      16:53 Ticket #892 (Add paths to random maps) closed by O.Davoodi
      fixed: The new path placer script works perfectly. So we should close this. …
      16:53 Changeset [11152] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
      • ps/trunk/binaries/data/mods/public/maps/random/anatolian_plateau.js
      • ps/trunk/binaries/data/mods/public/maps/random/atlas_mountains.js
      Adds the path placer library by historic_brunno to rmgen. Fixes #892. …
      16:51 Changeset [11151] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_foresail.xml
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_mainsail.xml
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_shroud.xml
      16:39 Changeset [11150] by Amish Coelho
      • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/rome_trireme.png
      16:38 Changeset [11149] by philip
      • ps/trunk/source/graphics/ShaderManager.cpp
      • ps/trunk/source/graphics/ShaderProgram.cpp
      • ps/trunk/source/graphics/ShaderTechnique.cpp
      Support more commands in shader technique XML files. Always print GLSL …
      15:21 atlas-xdg-2012-02-25.patch attached to Ticket #868 by leper
      15:20 Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by leper
      I used __WXMSW__ to detect if we are using Windows and omit the …
      15:07 Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      Have a patch for this ready, will attach it soon. It's gonna need some …
      10:06 Changeset [11148] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
      10:00 Changeset [11147] by gregory
      • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_temple_ashes_01.dae
      • ps/trunk/binaries/data/mods/public/art/meshes/props/rome_temple_ashes_02.dae
      Added the forgotten ashes DAEs.
      09:53 Changeset [11146] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_attack.dae
      Added zebra attack animation.
      09:14 Changeset [11145] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/rome_temple_ashes.xml
      • ps/trunk/binaries/data/mods/public/art/actors/structures/romans/temple.xml
      Added some useless ash to the temples for prettification.
      08:28 Changeset [11144] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      Tweaked zebra run speed
      08:07 Changeset [11143] by michael
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
      Median Oasis II complete.
      07:24 Changeset [11142] by ben
      • ps/trunk/source/simulation2/system/CmpPtr.h
      • ps/trunk/source/tools/atlas/AtlasObject/AtlasObject.h
      Avoid unused parameter warnings due to safe bool operators.
      06:52 Ticket #30 ([PATCH] Trade) updated by historic_bruno
      Did some play testing with your latest patch, it seems to work very …
      06:44 Changeset [11141] by michael
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Nile River.xml
      fixed player thing
      06:22 Changeset [11140] by gregory
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_idle.dae
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_run.dae
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_walk.dae
      Updated zebra animations and added a proper idle animation.
      06:08 Ticket #819 (Add dust particles for building destruction) closed by michael
      fixed
      06:05 screen14.jpg attached to Ticket #1166 by michael
      The art dept. will make rubble objects like these.
      02:53 Ticket #868 ([PATCH] Move wxWidgets Unix config files to XDG basedir location) updated by historic_bruno
      Thanks for the update :) About DLLInterface.cpp changes: * It …
      01:38 DD_Overview created by Erik Johansson
      01:35 Ticket #999 ([PATCH] Healing) updated by leper
      This is what the Heal xml element looks like (at the moment) […] …
      01:16 #999-2012-02-24.patch attached to Ticket #999 by leper
      Work in progress.
      00:40 DDv3WIP edited by Erik Johansson
      (diff)
      00:38 Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      See also #1041.

      02/24/12:

      21:04 Changeset [11139] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/promote.png
      Renamed icon for leper.
      20:59 Changeset [11138] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.png
      • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.xml
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
      Tweaks for Median oasis II
      19:38 Ticket #1001 ([PATCH] Attack Move) updated by Jonathan Waller
      Owner changed
      17:49 Ticket #30 ([PATCH] Trade) updated by fcxSanya
      Replying to comments 10 and 11 by quantumstate: …
      17:45 trading_2012_02_24.diff attached to Ticket #30 by fcxSanya
      11:34 Changeset [11137] by O.Davoodi
      • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
      • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.json
      • ps/trunk/binaries/data/mods/public/maps/random/anatolian_plateau.js
      Added new Random maps. Updated the existing ones with the new starting …
      06:34 Changeset [11136] by autobuild
      • ps/trunk/binaries/system/AtlasUI.dll
      • ps/trunk/binaries/system/pyrogenesis.exe
      • ps/trunk/binaries/system/pyrogenesis.pdb
      Automated build.
      06:27 Ticket #851 (Error 404 after donation) updated by Brian Stempin
      I'm about to take on a task that has to deal with donations, so I'll …
      06:20 Ticket #1154 (WP Theming - Rough Donation Widget) updated by Brian Stempin
      Status changed
      06:20 Ticket #1154 (WP Theming - Rough Donation Widget) updated by Brian Stempin
      Owner changed
      05:40 Changeset [11135] by ben
      • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Object/Object.cpp
      Fixes Atlas assertion failure on wxOSX/Cocoa by properly checking …
      02:51 Ticket #18 ([PATCH] Realistic ranged attack) updated by Kieran P
      Priority changed
      02:51 Ticket #1012 ([PATCH] COLLADA: Support special vertex weight index on skinned models) updated by Kieran P
      Milestone changed
      02:47 Ticket #999 ([PATCH] Healing) updated by michael
      Yep! What k776 posted above is a lot closer to how the XML entity …
      02:45 Ticket #930 ([PATCH] Incremental update of pathfinder's passability grid) updated by Kieran P
      Milestone changed
      02:44 Ticket #1001 ([PATCH] Attack Move) updated by Kieran P
      Milestone changed
      02:37 Ticket #999 ([PATCH] Healing) updated by Kieran P
      Priority changed
      After discussion with Mythos and historicbruno, it's best to reuse the …
      02:08 Changeset [11134] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.png
      • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_city_tile_pers.xml
      02:07 Ticket #999 ([PATCH] Healing) updated by Kieran P
      Just a recap of the changes needed: * Don't have a separate Range …
      02:04 Changeset [11133] by michael
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.pmp
      • ps/trunk/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml
      00:18 Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by vts
      The problem appears to be that random variations for a unit are chosen …

      02/23/12:

      22:58 Changeset [11132] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      Fixed idle animation being used as walk animation.
      22:49 Changeset [11131] by gregory
      • ps/trunk/binaries/data/mods/public/art/actors/fauna/zebra.xml
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_idle.dae
      • ps/trunk/binaries/data/mods/public/art/animation/quadraped/zebra_run.dae
      Adding WIP zebra animations.
      22:45 Changeset [11130] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal-disabled.png
      22:40 Changeset [11129] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal-no.png
      • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-heal.png
      Updated healing cursors.
      22:13 Ticket #999 ([PATCH] Healing) updated by Kieran P
      Milestone changed
      22:10 Changeset [11128] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single/rank-up.png
      A rank-up icon for testing.
      20:22 heal.png attached to Ticket #999 by leper
      20:21 Ticket #999 ([PATCH] Healing) updated by leper
      Keywords, Summary changed
      Adds a button to the healer units. Click it and move over the target …
      20:07 #999-2012-02-23.patch attached to Ticket #999 by leper
      Work in progress. Heal classes specified in template.
      09:14 Changeset [11127] by michael
      • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_palmdate_a.dds
      • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/tree_palmdate_b.dds
      • ps/trunk/binaries/data/mods/public/maps/scenarios/shipattacks.xml
      Tweaked date palm leaf colors. tweaked environment for the ships demo map.
      07:07 Changeset [11126] by michael
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
      • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml
      stat tweaks
      06:21 Changeset [11125] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/special/pers_ishtar_gate.xml
      Typo fix
      06:18 Changeset [11124] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/special/greek_stoa.xml
      • ps/trunk/binaries/data/mods/public/art/actors/special/greek_stoa_great.xml
      • ps/trunk/binaries/data/mods/public/art/actors/special/pers_ishtar_gate.xml
      #Ishtar Gate. Destruct dust for a few other buildings.
      05:39 Changeset [11123] by michael
      • ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_small.xml
      • ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_dust_small_gray.xml
      • ps/trunk/binaries/data/mods/public/art/actors/particle/destruction_smoke_small.xml
      Last big construction dust commit.
      03:33 Ticket #1176 ([PATCH] Fix Atlas starting canvas resolution on OS X) created by historic_bruno
      Looks like the Atlas canvas init problem is back on OS X, the …
      01:38 Ticket #1165 ([PATCH] remaining rootbot modifications) updated by historic_bruno
      Keywords, Milestone changed
      01:21 Changeset [11122] by Pureon
      • ps/trunk/binaries/data/mods/public/maps/scenarios/shipattacks.xml
      Updating ship demo map with new ships
      01:13 Ticket #1168 ([PATCH] civ typos) updated by historic_bruno
      Keywords, Milestone changed
      Committed your changes, thanks for the patches :)
      01:11 Ticket #1165 ([PATCH] remaining rootbot modifications) closed by Jonathan Waller
      fixed: In 11121: […]
      01:11 Changeset [11121] by Jonathan Waller
      • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
      Added and fixed some functions in entity.js from RootBot. Fixes #1165.
      01:11 Ticket #1165 ([PATCH] remaining rootbot modifications) updated by Jonathan Waller
      Thanks for this. I have committed the changes, note that I have …
      01:09 Ticket #1168 ([PATCH] civ typos) closed by ben
      fixed: In 11120: […]
      01:09 Changeset [11120] by ben
      • ps/trunk/binaries/data/mods/public/civs/cart.json
      • ps/trunk/binaries/data/mods/public/civs/celt.json
      • ps/trunk/binaries/data/mods/public/civs/hele.json
      Fixes inconsistent dates and typos in civ data files, based on patches …
      01:07 Ticket #1175 (WP Theming - Rough Download Button) closed by MishFTW
      fixed: Completed.
      00:01 Ticket #979 ([PATCH] Prop variations not working when attached to specific animations) updated by Zaggy1024
      Description changed
      Note: See TracTimeline for information about the timeline view.