Timeline
04/13/12:
- 23:42 Ticket #7 (Diplomacy) updated by
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Owner, Status changed
- 21:02 Ticket #1311 ([PATCH] Update wall_builder and add wall_demo random map) updated by
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Component changed
Some comments: Move the comments after the function definition and … - 19:47 Ticket #1288 ([PATCH] wall_builder.js update) closed by
- duplicate: Replying to FeXoR: > This ticket is to be replaced by …
- 17:45 Ticket #748 ([PATCH] Hardware cursors on Linux) updated by
- Replying to zsol: > bgra_img doesn't get modified. Ah, …
- 17:17 Ticket #1313 (r11488 does not compile with "--without-pch") updated by
- Confirmed, it compiles now. Thanks for the quick fixes!
- 17:12 Ticket #1180 (h_mgr crashes with "Not enough memory") updated by
- I can pretty much only advise from the sidelines, and quietly, because …
- 17:01 Ticket #1313 (r11488 does not compile with "--without-pch") updated by
- In 11494: […]
- 17:01 Changeset [11494] by
-
- ps/trunk/source/graphics/MaterialManager.cpp
- ps/trunk/source/graphics/ShaderDefines.cpp
- 17:01 Ticket #1313 (r11488 does not compile with "--without-pch") updated by
-
I get the
stringstreamerrors with GCC 4.6.1 on Ubuntu. - 16:48 Ticket #1198 ([PATCH] Add "Skirmish" map type) updated by
- Might be better for "starting point" objects to be as large as the …
- 16:26 Ticket #1237 (Add rotation attribute to variant element in Actor files) updated by
- ...or if we don't (and never will) actually want the current feature …
- 16:22 Ticket #1237 (Add rotation attribute to variant element in Actor files) updated by
- Syntax could probably be like […] so that we reuse the standard …
- 16:11 Ticket #1310 (Make domestic herd animals capurable) updated by
- Replying to leper: > Domestic herd animals like sheep …
- 14:36 Ticket #1302 (Atlas crashes on OS X when resizing too small) updated by
- […] That looks like the crash was triggered by #1027, which should …
- 14:16 Ticket #1299 (Page up in console doesn't scroll up) updated by
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Milestone changed
- 14:15 Ticket #1299 (Page up in console doesn't scroll up) closed by
- fixed: In 11493: […]
- 14:15 Changeset [11493] by
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- ps/trunk/source/ps/CConsole.cpp
- 14:05 Ticket #1204 (Upgrade IPB to 3.3) updated by
- The spirit of 0 A.D. is to use proprietary tools when they're useful …
- 13:40 Ticket #1288 ([PATCH] wall_builder.js update) updated by
- This ticket is to be replaced by Ticket #1311. Sorry for the 'double …
- 09:06 Ticket #1311 ([PATCH] Update wall_builder and add wall_demo random map) updated by
- The game was updated many times but AFAIK none of the files I edited. …
- 08:59 Ticket #748 ([PATCH] Hardware cursors on Linux) updated by
- Replying to Philip: Wow, I didn't realize there could be …
- 01:13 Ticket #1311 ([PATCH] Update wall_builder and add wall_demo random map) updated by
- Fixed the house placement for random map 'fortress'. Playtested and …
- 01:07 Ticket #1313 (r11488 does not compile with "--without-pch") updated by
- before you ask, ccache is disabled.
- 01:02 Ticket #1313 (r11488 does not compile with "--without-pch") updated by
- tested again... only happens with "--without-pch" build environment …
- 00:46 Ticket #1313 (r11488 does not compile with "--without-pch") updated by
- Hm I can't reproduce that on my system. What's your gcc version? Did …
- 00:38 Ticket #1311 ([PATCH] Update wall_builder and add wall_demo random map) updated by
- Updated patch to 11430 - Added wall style 'romanSiege' - Added …
- 00:32 Changeset [11492] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
04/12/12:
- 23:39 Ticket #1314 (Set color in forum css for text_input and input_text) created by
- The css classes text_input (used by the search box) and input_text …
- 23:34 Ticket #1313 (r11488 does not compile with "--without-pch") updated by
- now I get: x86_64-pc-linux-gnu-g++ -march=native -O2 -pipe …
- 23:11 Ticket #748 ([PATCH] Hardware cursors on Linux) updated by
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Some random things:
*
premake4.lua: the change on line 768 should … - 23:08 Ticket #1313 (r11488 does not compile with "--without-pch") updated by
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Milestone changed
- 23:08 Ticket #1313 (r11488 does not compile with "--without-pch") updated by
- Thanks for reporting this one. Non-pch builds are not tested every …
- 22:55 Ticket #1313 (r11488 does not compile with "--without-pch") closed by
- fixed: In 11491: […]
- 22:55 Changeset [11491] by
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- ps/trunk/source/ps/PreprocessorWrapper.h
- 21:29 Ticket #1180 (h_mgr crashes with "Not enough memory") updated by
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Replying to jan:
It looks like we currently use
h_mgr… - 19:00 Ticket #1144 ([PATCH] Add PreferredClasses and RestrictedClasses to Attack component) updated by
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Keywords changed
Thanks for the patch. Some issues and suggestions: Attack.js … - 18:22 Ticket #1191 ([PATCH] 'esc' key mapped to toggleMenu()) updated by
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Keywords, Milestone, Owner, Status, Summary changed
- 17:43 Changeset [11490] by
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- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/shaders/glsl/model_common.vs
- ps/trunk/binaries/data/mods/public/shaders/glsl/model_common.xml
- …
- 16:10 Changeset [11489] by
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- ps/trunk/binaries/data/mods/public/shaders/program.rng
- ps/trunk/source/graphics/ShaderManager.cpp
- ps/trunk/source/graphics/ShaderProgram.cpp
- …
- 13:28 Ticket #1313 (r11488 does not compile with "--without-pch") created by
- latest svn won't compile with "--without-pch" set: …
- 12:43 Ticket #1311 ([PATCH] Update wall_builder and add wall_demo random map) updated by
- Further changes: - Fixed random map deep_forest that contained unused …
- 09:40 Changeset [11488] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_themistocles.xml
- 09:08 Changeset [11487] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/jubot/economy.js
- ps/trunk/binaries/data/mods/public/simulation/ai/jubot/gamestate.js
- ps/trunk/binaries/data/mods/public/simulation/ai/jubot/military.js
- …
- 07:22 Ticket #1304 (Damage in the absence of the main building.) closed by
- invalid
- 07:10 Ticket #1304 (Damage in the absence of the main building.) updated by
- it's not bug. I understood.
- 07:08 Ticket #1303 (Resources for the destruction of units) updated by
- ok
- 05:52 Ticket #1158 (WP Theming - Rough image carrousel) updated by
- Made some progress but its irritating. Putting this aside for a week.
- 00:12 Changeset [11486] by
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- ps/trunk/binaries/data/mods/public/art/meshes/props/palisade_rocks_gate.dae
- ps/trunk/binaries/data/mods/public/art/meshes/props/palisade_rocks_long.dae
- ps/trunk/binaries/data/mods/public/art/meshes/props/palisade_rocks_medium.dae
- …
04/11/12:
- 23:48 Ticket #1306 (Civ centers and initial units are created for unassigned player slots) updated by
- I believe this ticket would solve this issue: …
- 23:40 Ticket #1198 ([PATCH] Add "Skirmish" map type) updated by
- We can use the existing "Settlement" object in Atlas as the generic …
- 23:38 Ticket #1198 ([PATCH] Add "Skirmish" map type) updated by
- Scenario: Created in Atlas with locked starting positions, civs, …
- 22:32 Changeset [11485] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/common-api-v2/filters.js
- 21:02 Ticket #1301 ([PATCH] Priest Praying) updated by
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Summary changed
If you submit a patch and want it reviewed please add the review … - 20:06 Ticket #1312 (Add hotkeys in the construction.) updated by
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Component, Priority changed
There is already some discussion about hotkeys on our … - 19:59 Ticket #1304 (Damage in the absence of the main building.) updated by
- You can construct all buildings in the area surrounded by a territory …
- 19:54 Manual_Buildings edited by
- Update some info (diff)
- 19:49 Ticket #1303 (Resources for the destruction of units) closed by
- wontfix: That is a feature called loot. It simulates the goods, armor and …
- 19:29 Changeset [11484] by
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- audio/trunk/music/Celts_Peace_1.wav
- audio/trunk/music/Hellens_Peace_1.wav
- audio/trunk/music/Iberians_Peace_1.wav
- 19:12 Ticket #1306 (Civ centers and initial units are created for unassigned player slots) updated by
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Description, Summary changed
- 19:09 Ticket #1306 (Civ centers and initial units are created for unassigned player slots) updated by
- Ah, indeed. To restate more clearly: the problem is that when player …
- 09:37 Ticket #1312 (Add hotkeys in the construction.) created by
- I think that you must add hotkeys in the construction. It Will give …
- 09:25 Ticket #1304 (Damage in the absence of the main building.) updated by
- ok, what does flashing territory border means? Some fire, or something …
- 09:22 Ticket #1306 (Civ centers and initial units are created for unassigned player slots) updated by
- oh no. Before we start game have a map settings window there we have a …
- 08:59 Ticket #1303 (Resources for the destruction of units) updated by
- No, I mean that destroying a unit owned by an enemy should NOT add …
- 07:31 Changeset [11483] by
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- ps/trunk/binaries/data/mods/public/art/actors/props/special/common/waypoint_flag.xml
- ps/trunk/binaries/data/mods/public/art/meshes/props/helmet/hele_boeotian_highcrest.dae
- ps/trunk/binaries/data/mods/public/art/meshes/props/helmet/hele_helmet_t.dae
- …
- 07:30 Changeset [11482] by
-
- 05:26 Manual_Buildings edited by
- (diff)
- 02:23 Changeset [11481] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/head_spart_a.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/head_spart_e.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/head_spart_leonidas.xml
- …
- 02:19 Changeset [11480] by
-
- 02:11 Ticket #1311 ([PATCH] Update wall_builder and add wall_demo random map) created by
- Updated rmgen lib wall_builder.js: - Updated to new object placement …
- 01:14 Changeset [11479] by
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- ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/wall_gate.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/wall_long.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/wall_med.xml
- …
04/10/12:
- 23:35 Ticket #1237 (Add rotation attribute to variant element in Actor files) updated by
- This would definitely be nice for houses. Either way we do it, I will …
- 23:17 Ticket #1310 (Make domestic herd animals capurable) updated by
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Description changed
- 23:09 Changeset [11478] by
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- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 23:08 Changeset [11477] by
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- ps/trunk/binaries/data/mods/public/shaders/arb/model_common.fp
- ps/trunk/binaries/data/mods/public/shaders/arb/solid_tex.fp
- ps/trunk/binaries/data/mods/public/shaders/effects/model_transparent.xml
- …
- 23:07 Changeset [11476] by
-
- ps/trunk/source/graphics/ParticleEmitter.cpp
- ps/trunk/source/graphics/ParticleEmitter.h
- ps/trunk/source/renderer/DecalRData.cpp
- …
- 23:03 Changeset [11475] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/art/materials/basic_trans.xml
- ps/trunk/binaries/data/mods/public/art/materials/blend_spec.xml
- …
- 22:56 Changeset [11474] by
-
- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- 22:55 Changeset [11473] by
-
- ps/trunk/binaries/data/mods/public/shaders/arb/terrain_common.fp
- ps/trunk/binaries/data/mods/public/shaders/arb/terrain_common.vp
- 22:03 Ticket #1310 (Make domestic herd animals capurable) updated by
-
Description changed
- 22:01 Ticket #1310 (Make domestic herd animals capurable) updated by
-
Description changed
- 21:56 Ticket #1310 (Make domestic herd animals capurable) created by
- Domestic herd animals like sheep and goats should change ownership to …
- 20:27 Changeset [11472] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/iberians/temple.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/iberians/temple_fancy.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/iberians/temple.xml
- …
- 20:20 Ticket #1306 (Civ centers and initial units are created for unassigned player slots) updated by
- I think what this ticket is trying to say is that maybe we should …
- 18:37 Changeset [11471] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Identity.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml
- …
- 17:35 Ticket #1214 ([PATCH] Barter Button Removal, Bartering UI Tweak) updated by
- Replying to fcxSanya: > As I understand it is r11464 , …
- 17:30 Ticket #1304 (Damage in the absence of the main building.) updated by
- Do you mean that your buildings loose health if your civic center is …
- 17:27 Ticket #1303 (Resources for the destruction of units) updated by
-
Component changed
Do you mean that destroying a unit owned by an enemy should add some … - 14:11 Ticket #1237 (Add rotation attribute to variant element in Actor files) updated by
- Replying to historic_bruno: My responses to your points: …
- 12:39 Ticket #1309 (Persistent match settings) created by
- When you exit a match, settings modified during the game are not saved.
- 12:38 Ticket #1214 ([PATCH] Barter Button Removal, Bartering UI Tweak) updated by
- Replying to leper: > Done. Nice, thanks :) As I …
- 12:32 Ticket #1308 ([NEEDS INFO] The ranking system does not work correctly) created by
- The rank system is applicable only to units of the first stage of …
- 12:20 Ticket #1307 (Incorrect "military constructions" work) created by
- In moving units to coordinate beyond the limits of the camera. are …
- 12:19 Ticket #1306 (Civ centers and initial units are created for unassigned player slots) created by
- Player slots that are set to Unassigned in the Match Setup screen …
- 11:21 Ticket #1305 (Add some informations about current game problems inside the game) updated by
-
Description changed
- 11:05 Ticket #1305 (Add some informations about current game problems inside the game) created by
- So that users won't complain again and again about them in the forum …
- 11:00 Changeset [11470] by
-
- 10:59 Ticket #492 (packaging resources) updated by
-
Description changed
- 10:58 Ticket #1304 (Damage in the absence of the main building.) created by
- If you lose the main building of the remaining buildings causes damage …
- 10:57 Ticket #492 (packaging resources) updated by
-
Description, Milestone changed
I'll retarget for alpha 10 since updated files that can committed are … - 10:50 Ticket #1303 (Resources for the destruction of units) created by
- For the destruction of enemy units are awarded to the player …
- 04:43 Changeset [11469] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/celt_britomartus.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/celt_helmet_a.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/celt_helmet_b.xml
- …
- 03:29 Changeset [11468] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/sheets
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/single
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/resources
- 03:25 Changeset [11467] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_alexander.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_demetrius.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_helmet_csw_e.xml
- …
- 02:52 Ticket #943 ([PATCH] [ATLAS] Colour choice buttons are ugly on OS X) updated by
-
Cc, Owner, Status changed
I'll try to fix this with a wxColourPickerCtrl. - 01:13 Changeset [11466] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/advanced.dds
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/bar.dds
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/bkg/arc_left.dds
- …
04/09/12:
- 23:15 Ticket #1210 ([PATCH] Player should be able to train units over all buildings in a ...) updated by
-
Priority changed
- 21:23 Changeset [11465] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/structural/iber_wall_tower.dae
- 21:02 Ticket #1214 ([PATCH] Barter Button Removal, Bartering UI Tweak) updated by
- Done.
- 20:58 Changeset [11464] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/formations/battleline-selected.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/formations/box-selected.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/formations/columnclosed-selected.png
- …
- 20:56 Ticket #1302 (Atlas crashes on OS X when resizing too small) created by
- Every time when I resize the atlas window as small as it will go on OS …
- 20:51 0adManual edited by
- Improve visibility of link (diff)
- 20:50 Ticket #965 (Allow media keys for changing volume in game) updated by
- Volume keys work fine on Mac OS X, aside from the fact that you can't …
- 20:09 0adManual edited by
- Added arrows to improve visibility of links (diff)
- 14:30 Changeset [11463] by
-
- ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.js
- ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
- 07:09 Ticket #1214 ([PATCH] Barter Button Removal, Bartering UI Tweak) updated by
- Replying to leper: > I will probably try to make those …
- 02:37 Changeset [11462] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_hoplite_a.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_hoplite_a2.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_hoplite_b.xml
- …
- 01:53 Changeset [11461] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/cart_tarantine_a.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/cart_tarantine_e.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/celt_britomartus.xml
- …
- 01:03 Changeset [11460] by
-
- ps/trunk/binaries/data/mods/public/shaders/arb/model_common.fp
- ps/trunk/binaries/data/mods/public/shaders/arb/model_common.xml
- ps/trunk/binaries/data/mods/public/shaders/glsl/model_common.fs
- 01:01 Ticket #1214 ([PATCH] Barter Button Removal, Bartering UI Tweak) updated by
-
Keywords changed
Replying to fcxSanya: > After discussion on IRC it seems … - 00:56 Ticket #1214 ([PATCH] Barter Button Removal, Bartering UI Tweak) closed by
- fixed: In 11459: […]
- 00:56 Changeset [11459] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/corners.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/formations/battleline-selected.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/formations/battleline.png
- …
- 00:39 Changeset [11458] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
04/08/12:
- 23:55 Changeset [11457] by
-
- ps/trunk/binaries/data/mods/public/art/materials/alphatest.xml
- ps/trunk/binaries/data/mods/public/art/materials/alphatest_spec.xml
- 23:28 MaterialSystem created by
- initial documentation
- 23:23 TDD_Graphics edited by
- (diff)
- 22:47 Ticket #70 (Graphics - Shaders) closed by
- fixed: Fixed by Philips recent refactor of the renderer [11423] and addition …
- 22:37 Ticket #1150 (Units don't autohunt animals over 10 HP) closed by
- fixed
- 22:37 Ticket #1150 (Units don't autohunt animals over 10 HP) updated by
-
Milestone changed
This was fixed in changeset [11055], which went out with Alpha 9. Any … - 22:20 Ticket #1053 (Add queued / multiple orders to rally points) updated by
-
Milestone changed
- 22:19 Ticket #657 (Waypoint Flags) updated by
-
Milestone, Priority changed
- 22:14 Ticket #1214 ([PATCH] Barter Button Removal, Bartering UI Tweak) updated by
- Ok, leper, if the patch was nearly there, please just commit the …
- 22:02 Ticket #1204 (Upgrade IPB to 3.3) updated by
- I personally would use MyBB (http://mybb.com). It's free and usually …
- 20:45 Ticket #657 (Waypoint Flags) updated by
-
Description changed
FYI: the second property is implemented as of [11454]. - 20:29 Ticket #3 ([PATCH] Implement Technologies) updated by
- Your last patch has the json files twice. I looked at both patches …
- 19:59 Ticket #1214 ([PATCH] Barter Button Removal, Bartering UI Tweak) updated by
- Seems like Michael commited your patch in [11450]. I suppose this was …
- 19:51 Ticket #1232 (Error with qBot pathing when no enemies are left) updated by
-
Milestone changed
- 19:49 Ticket #908 (CCmpVision's AlwaysVisible is broken) updated by
-
Milestone changed
- 19:44 Changeset [11456] by
-
- ps/trunk/source/graphics/ShaderDefines.cpp
- 18:58 Changeset [11455] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/jubot/_init.js
- ps/trunk/binaries/data/mods/public/simulation/ai/jubot/economy.js
- ps/trunk/binaries/data/mods/public/simulation/ai/jubot/gamestate.js
- …
- 18:36 Ticket #908 (CCmpVision's AlwaysVisible is broken) closed by
- fixed: In 11454: […]
- 18:36 Changeset [11454] by
-
- ps/trunk/binaries/data/mods/public/shaders/arb/model_common.fp
- ps/trunk/binaries/data/mods/public/shaders/glsl/model_common.fs
- ps/trunk/source/graphics/Model.cpp
- …
- 17:55 Changeset [11453] by
-
- ps/trunk/binaries/data/mods/public/art/materials/basic_spec.xml
- ps/trunk/binaries/data/mods/public/art/materials/blend_spec.xml
- ps/trunk/binaries/data/mods/public/art/materials/objectcolor_spec.xml
- …
- 15:09 Ticket #1301 ([PATCH] Priest Praying) created by
- The priest can pray for resources. Forum about the …
- 14:09 Changeset [11452] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_defense_tower.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
- 14:08 Changeset [11451] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Identity.js
- 10:28 Ticket #1232 (Error with qBot pathing when no enemies are left) closed by
- fixed: Should be fixed now, the changes in [11429] have included changes to …
- 10:09 Ticket #1204 (Upgrade IPB to 3.3) updated by
- Did you consider an open source forum (e.g. phpBB), to follow the …
- 09:27 Changeset [11450] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.xml
- ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
- ps/trunk/binaries/data/mods/public/maps/scenarios/Granicus River.pmp
- …
- 05:17 Nova (theme) edited by
- started with the paragraphs (diff)
04/07/12:
- 23:36 Changeset [11449] by
-
- ps/trunk/source/ps/Filesystem.cpp
- ps/trunk/source/ps/Filesystem.h
- 23:32 Ticket #748 ([PATCH] Hardware cursors on Linux) updated by
- Replying to quantumstate: > This patch breaks the …
- 22:29 Ticket #3 ([PATCH] Implement Technologies) updated by
- I have attached a new patch with modifying technologies implemented. …
- 18:28 Ticket #1298 (The problem with the priority purpose of the enemy units) closed by
- invalid: I'll close this as invalid. First, once capturing buildings is …
- 18:03 Ticket #1294 (Chat is inconveniently placed and hard to read.) updated by
- Hmm, are you talking about the chat in the game setup screen or …
- 17:28 BuildInstructions edited by
- some more info about debian/ubuntu building (diff)
- 17:13 Ticket #1300 (Open default browser to profiler2 output when enabled) created by
- About the new profiler described at …
- 12:36 Changeset [11448] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/structural/iber_wall_gate.dae
- ps/trunk/binaries/data/mods/public/art/meshes/structural/iber_wall_long.dae
- ps/trunk/binaries/data/mods/public/art/meshes/structural/iber_wall_medium.dae
- …
- 07:31 Changeset [11447] by
-
- 03:31 Changeset [11446] by
-
- 02:56 Ticket #1299 (Page up in console doesn't scroll up) updated by
-
Description changed
- 02:43 Ticket #1299 (Page up in console doesn't scroll up) created by
- In the in-game console, pressing PageUp doesn't scroll the message log …
- 01:46 Ticket #1240 (WP THeming - Final Menus) closed by
- fixed: All additions/changes committed.
04/06/12:
- 21:53 Changeset [11445] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/qbot/worker.js
- 21:17 Ticket #1287 ([PATCH] Add random map 'Deep Forest') updated by
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Component, Keywords, Milestone changed
This looks like a nice map. I have committed it. I added some … - 21:16 Ticket #1287 ([PATCH] Add random map 'Deep Forest') closed by
- fixed: In 11444: […]
- 21:15 Changeset [11444] by
-
- ps/trunk/binaries/data/mods/public/maps/random/deep_forest.js
- ps/trunk/binaries/data/mods/public/maps/random/deep_forest.json
- 18:34 Ticket #1210 ([PATCH] Player should be able to train units over all buildings in a ...) updated by
-
Keywords changed
I took a look at your patch and you could improve it a bit: * You … - 18:06 Ticket #1290 (Female citizens have no attack animation) updated by
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Description, Summary changed
This is only true for female citizens as citizen soldiers have the … - 17:51 Changeset [11443] by
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- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/formations/formation-battleline-available.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/formations/formation-battleline.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/formations/formation-box-available.png
- …
- 17:32 Ticket #1295 (Battling sounds are heard over all map.) closed by
- duplicate: Thanks, this is part of the new sound system design so I am closing …
- 17:27 Ticket #1292 (Minimap is wrongly placed) closed by
- wontfix: Thanks for the report but this is not an appropriate place for …
- 17:11 Ticket #1209 ([PATCH] Set the traded goods for every Trader in a selected group of ...) updated by
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Keywords changed
Thanks for the patch. As k776 said it would be great if you could … - 17:07 Ticket #1209 ([PATCH] Set the traded goods for every Trader in a selected group of ...) closed by
- fixed: In 11442: […]
- 17:07 Changeset [11442] by
-
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/Commands.js
- 15:58 Ticket #1298 (The problem with the priority purpose of the enemy units) created by
- While attacking a building enemy units do not switch their attention …
- 15:52 Ticket #1296 (Selection rectangle moves with the map.) closed by
- duplicate: Thank you for reporting this but this ticket is a duplicate of #1235 …
- 15:42 Ticket #1285 ([NEEDS INFO] Grouping units on Rally point works very bad) updated by
- I think he might be referring to how females use a very loose scatter …
- 13:29 Ticket #1297 (Selection issue) updated by
-
Summary changed
- 13:25 Ticket #1297 (Selection issue) created by
- While trying to select group of units, you can only do this if unit's …
- 13:12 Ticket #1296 (Selection rectangle moves with the map.) created by
- If you start selecting an area and then move mouse pointer to the edge …
- 13:06 Ticket #1295 (Battling sounds are heard over all map.) created by
- You can hear sounds of unit's battle all over the map. There is no …
- 12:56 Ticket #1294 (Chat is inconveniently placed and hard to read.) created by
- Chat is inconveniently placed and hard to read.
- 12:42 Ticket #1293 (There is no indication of enemy's approach or attack.) created by
- There is no indication of enemy's approach or attack. If you currently …
- 11:50 Ticket #1292 (Minimap is wrongly placed) created by
- Minimap is wrongly placed. It is better to put it in lower or upper …
- 11:45 Ticket #1291 ([PATCH] Menu doesn't disappear automatically) created by
- Menu doesn't disappear automatically: after you open it, even if you …
- 11:30 Ticket #1290 (Female citizens have no attack animation) created by
- Process of killing an animal is not animated: a female citizen …
- 10:08 BuildInstructions edited by
- remove zip from debian dependencies since we alreday specify … (diff)
- 10:06 BuildInstructions edited by
- clarify the need for zip and cmake (diff)
- 10:04 BuildInstructions edited by
- remove libalut-dev (diff)
- 10:03 BuildInstructions edited by
- order by name debian dependencies (diff)
- 09:34 BuildInstructions edited by
- use unversioned packages (diff)
- 00:29 Ticket #1027 ([PATCH] [ATLAS] Assertion failure in CBrush::Slice while editing map) closed by
- fixed: In 11441: […]
- 00:29 Changeset [11441] by
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- ps/trunk/source/maths/BoundingBoxAligned.cpp
- ps/trunk/source/maths/BoundingBoxAligned.h
- ps/trunk/source/maths/Brush.cpp
- …
- 00:02 Ticket #1215 ([PATCH] Trade can occur between two incomplete buildings) updated by
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Keywords changed
Thanks for the patch. I applied a slightly modified version stripped … - 00:00 Ticket #1215 ([PATCH] Trade can occur between two incomplete buildings) closed by
- fixed: In 11440: […]
- 00:00 Changeset [11440] by
-
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/binaries/data/mods/public/simulation/components/Trader.js
Note:
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