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Timeline



05/14/12:

23:04 Ticket #1409 (Improve time warp in order not run out of memory) updated by rogue-spectre
precision : i'm running a debian sid, with the technology "optimus" so …
22:52 system_info.txt attached to Ticket #1409 by rogue-spectre
22:52 mainlog.html attached to Ticket #1409 by rogue-spectre
22:49 Ticket #1409 (Improve time warp in order not run out of memory) created by rogue-spectre
Hi, I'm little slow to play so my games can take one hour… i've …
17:40 Ticket #1000 (Please consider enabling https on trac and forum) updated by Philip Taylor
Free for a year, then seemingly £44/year after that for a single …
11:46 Ticket #514 ([PATCH] Implement dir_watch on OS X) updated by alan
Replying to historic_bruno: > Replying to [comment:9
10:50 Ticket #1000 (Please consider enabling https on trac and forum) updated by fabio
Replying to historic_bruno: > Replying to [comment:3
09:47 Ticket #1400 (Random map fortress raises an error when Thebans selected) updated by FeXoR
Thanks, that sounds like the best way. Sorry for my rude words but I …
06:27 Ticket #539 ([PATCH] Game cursor state is not consistently reset) updated by historic_bruno
Summary changed
06:19 Changeset [11862] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Romans Sandbox.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Romans Sandbox.xml
Romans Sandbox map.
06:01 Ticket #1000 (Please consider enabling https on trac and forum) updated by historic_bruno
Replying to bstempi: > We should at least self-sign or …
05:47 Changeset [11861] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml
Fixed foundation size.
05:45 Ticket #1393 (Out of sync error on multiplayer rejoin) closed by historic_bruno
invalid: OK, I'll close this.
05:41 Ticket #1308 ([NEEDS INFO] The ranking system does not work correctly) updated by historic_bruno
Can you provide more info? Which units are not promoted? Rank seems to …
05:37 Ticket #1399 ([NEEDS INFO] Crash in CPatchRData::RenderStreams when starting game) updated by historic_bruno
To give some idea, your driver is only reporting OpenGL 1.2.1 support, …
05:35 Ticket #1006 (glDrawElements crash in CPatchRData::RenderBases) updated by historic_bruno
Another one: #1399
05:33 Ticket #1399 ([NEEDS INFO] Crash in CPatchRData::RenderStreams when starting game) updated by historic_bruno
Summary changed
05:28 Ticket #1399 ([NEEDS INFO] Crash in CPatchRData::RenderStreams when starting game) updated by historic_bruno
It's crashing inside an OpenGL call, very similar to #1006 and other …
05:03 Ticket #1297 (Selection issue) updated by historic_bruno
What would be the desired behavior? Allowing selection if any part of …
04:46 Ticket #1285 ([NEEDS INFO] Grouping units on Rally point works very bad) closed by historic_bruno
needsinfo
04:34 Ticket #592 (Order queuing for formations) updated by historic_bruno
Component changed
04:33 Ticket #795 (Construction queue) closed by historic_bruno
duplicate: Duplicate of #592.
04:31 Ticket #994 (Running / Charging Units) updated by michael
Here is the currently unused charge attack schema from Sim1, still in …
04:15 Ticket #994 (Running / Charging Units) updated by michael
Description changed
First, the distinction between "run" and "charge": Run: This occurs …
03:39 Changeset [11860] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml
Removed territory effect from Roman siege walls. Removed palisades …
03:34 Ticket #973 ([PATCH] Add naval / water map support to AIs) updated by historic_bruno
Component, Summary, Type changed
03:33 Ticket #1363 (Consider removing unused files from public.zip) updated by historic_bruno
There is a way... we can discuss them on a case by case basis and …
03:29 Changeset [11859] by autobuild
  • ps/trunk/binaries/system/AtlasUI.dll
  • ps/trunk/binaries/system/Collada.dll
  • ps/trunk/binaries/system/pyrogenesis.exe
Automated build.
03:26 Ticket #1397 (Atlas fails to load a map/rms/rmgenlib when %localappdata%\0ad\... is ...) updated by historic_bruno
I don't know what to say about it, messing directly with the cache is …
03:21 Ticket #1380 ([PATCH] Water reflections bug on Mac w/ Intel HD 3000 graphics) updated by historic_bruno
In fact there's an unresolved ticket for it: #966
03:17 Ticket #733 (Double line-spacing in [pre]) updated by historic_bruno
Still occurs on the upgraded forum :(
02:57 Ticket #1405 (OOS Errors on Random map with 2 humans and a qBot) closed by Kieran P
fixed: Fixed by [11857]
02:34 Ticket #1408 (Remove trees from player bases on ALL random maps) created by historic_bruno
We need to check every random map script and make sure clumps of trees …
02:00 Ticket #1400 (Random map fortress raises an error when Thebans selected) updated by historic_bruno
Component, Keywords, Milestone changed
Thebans moved to internal in [11858], they were only public by …
02:00 Milestone Alpha 10 completed
New factions (Athenians, Macedonians, Spartans), technologies, wall …
01:49 Changeset [11858] by michael
    Moved thebans civ json to Internal.
    01:40 Changeset [11857] by philip
    • ps/trunk/source/scriptinterface/ScriptInterface.cpp
    Replace boost::uniform_real to avoid OOS caused by changes in …
    01:02 k776.osx.zip attached to Ticket #1405 by Kieran P
    OOS Dump and System Info from k776's Macbook running Mac OS X
    01:02 k776.win.zip attached to Ticket #1405 by Kieran P
    OOS Dump and System Info from k776's Laptop running Windows 7
    00:55 Ticket #1400 (Random map fortress raises an error when Thebans selected) updated by FeXoR
    Milestone changed
    00:53 Ticket #1400 (Random map fortress raises an error when Thebans selected) updated by FeXoR
    I'm sorry, but "don't use them" does not make much sense to me. I …
    00:38 Ticket #1407 (IBP Theming - Global Navigation) created by MishFTW
    The three item global nav that will be available across WP, IBP and …

    05/13/12:

    22:31 Ticket #1406 (Units walk over foundations waiting to be constructed) updated by Jonathan Waller
    Description, Milestone, Priority, Summary, Type changed
    Thanks for reporting this. This is because there were trade carts …
    21:23 Ticket #1406 (Units walk over foundations waiting to be constructed) updated by fabio
    Description changed
    21:08 quicksave-0004.0adsave attached to Ticket #1406 by fabio
    21:07 Ticket #1406 (Units walk over foundations waiting to be constructed) created by fabio
    Friendly units should try to avoid walking over foundations. …
    17:04 Ticket #1403 (WARNING: No food found! (1)) closed by Jonathan Waller
    fixed: In 11856: […]
    17:04 Changeset [11856] by Jonathan Waller
    • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/worker.js
    Switched warning to a debug so that only AI devs see it. Fixes #1403.
    15:32 Ticket #1403 (WARNING: No food found! (1)) updated by MishFTW
    This also happened in r11724M on the Continent random map. Note: none …
    15:30 Ticket #1158 (WP Theming - Rough image carrousel) reopened by MishFTW
    14:34 Ticket #916 ([PATCH] Spaces in paths might break SpiderMonkey build) updated by alan
    previously posted this patch in a wrong ticket:( re-post it here:) …
    13:30 AndroidPort edited by Philip Taylor
    fix NDK instructions (diff)
    05:14 Ticket #1400 (Random map fortress raises an error when Thebans selected) updated by historic_bruno
    Milestone changed
    05:14 Ticket #1400 (Random map fortress raises an error when Thebans selected) updated by historic_bruno
    For now, I would say don't use Thebans, they're not an option in game …
    05:09 Ticket #1405 (OOS Errors on Random map with 2 humans and a qBot) updated by historic_bruno
    Hard to tell if it's due to random maps, AI, or something else, …
    05:05 Ticket #1347 (Game does not exit properly after a game) updated by historic_bruno
    Milestone changed
    Is feedback enabled? The user report system is triggered almost …
    05:01 Ticket #1368 (Selection ring texture disappear under curved terrain) updated by historic_bruno
    Milestone changed
    04:55 Ticket #514 ([PATCH] Implement dir_watch on OS X) updated by historic_bruno
    Replying to alan: Did you mean to post the …
    04:47 Ticket #1404 (Add starting phase and max phase to map files and Atlas) updated by historic_bruno
    Keywords changed
    00:05 Changeset [11855] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Battle for the Tiber.pmp
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Battle for the Tiber.xml
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Granicus River.pmp
    Deleted Granicus River. Fixed Isthmus description. Renamed and …

    05/12/12:

    23:34 Changeset [11854] by michael
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_war_dog_b.xml
    War dog footprint increased.
    23:31 Changeset [11853] by michael
    • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
    Default starting resources decreased.
    22:53 Changeset [11852] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Lorraine Plain.pmp
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Lorraine Plain.xml
    Made the river traversable to help the AI.
    22:47 Ticket #1405 (OOS Errors on Random map with 2 humans and a qBot) created by Kieran P
    I played a random map with me, a sibling, and a qBot (nothing fancy). …
    22:43 Ticket #1225 (Atlas editor resets player options when unable to load map) closed by historic_bruno
    fixed: Fixed by ~r11835.
    19:58 Changeset [11851] by michael
    • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_kennel.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_wall_tower.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
    Tweaked these structures.
    19:27 Ticket #1404 (Add starting phase and max phase to map files and Atlas) created by Erik Johansson
    It should be possible to specify starting phase for each player in the …
    19:12 Ticket #1158 (WP Theming - Rough image carrousel) closed by MishFTW
    fixed: Finally!
    17:42 Ticket #1054 ([PATCH] multiplayer with no humans broken) updated by Erik Johansson
    Replying to quantumstate: > Once we get observer support …
    17:27 Ticket #1054 ([PATCH] multiplayer with no humans broken) updated by Matt Doerksen
    Replying to quantumstate: > Once we get observer support …
    16:33 Ticket #1403 (WARNING: No food found! (1)) created by fabio
    While playing "Third Macedonian War" on current r11849 I see lot of: …
    16:18 Ticket #1402 (ERROR: JavaScript error: simulation/ai/qbot/worker.js line 71) closed by Jonathan Waller
    fixed: In 11850: […]
    16:18 Changeset [11850] by Jonathan Waller
    • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/worker.js
    Added check for existance of ent.resourceSupplyType(). Fixes #1402
    16:05 Ticket #1380 ([PATCH] Water reflections bug on Mac w/ Intel HD 3000 graphics) updated by wraitii
    Confirmed: this does not happen on my iMac, so it might be a problem …
    15:37 Ticket #1401 (Generate a network syncronised random seed for AI's) updated by wraitii
    Adding to this: for debugging purposes, it would be nice to have this …
    15:37 Ticket #1402 (ERROR: JavaScript error: simulation/ai/qbot/worker.js line 71) updated by fabio
    Milestone, Description changed
    15:36 Ticket #1402 (ERROR: JavaScript error: simulation/ai/qbot/worker.js line 71) created by fabio
    While playing "Third Macedonian War" on current r11849 I get a lot of …
    13:26 Ticket #1401 (Generate a network syncronised random seed for AI's) created by Jonathan Waller
    AI's can currently use the Math.random() function but the seed is …
    11:48 Ticket #1054 ([PATCH] multiplayer with no humans broken) updated by Jonathan Waller
    Once we get observer support then people might want to watch someone …
    08:12 Changeset [11849] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis VII.xml
    Fixed starting camera.
    07:47 Changeset [11848] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/macedonians/civic_centre_shields.xml
    • ps/trunk/binaries/data/mods/public/art/actors/structures/macedonians/civic_centre.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall.xml
    Removed these wall entities, which were throwing errors.
    07:28 Changeset [11847] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/spartans/syssiton_shields.xml
    • ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/syssiton.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml
    Spartan shield stuff.
    07:20 Changeset [11846] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/barracks_props_b.xml
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/macedonians/barracks_props_shields.xml
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/spartans/barracks_props_shields.xml
    New shield prop textures for Macedonians.
    06:42 Changeset [11845] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/units/spartans/female_citizen.xml
    Removes unnecessary specular.
    05:49 Changeset [11844] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Gallic Fields.xml
    Gallic Fields prettied up a bit.
    03:28 Civ:_Macedonians created by michael
    03:15 Changeset [11843] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Zagros Mountains 2.pmp
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Zagros Mountains 2.xml
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Zagros Mountains.xml
    Zagros Mountains 2: Macedonia vs. Persia.
    03:09 Changeset [11842] by michael
    • ps/trunk/binaries/data/mods/public/civs/spart.json
    • ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_temple.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_javelinist_b.xml
    02:58 Civ:_Spartans edited by michael
    (diff)
    02:57 Civ:_Spartans edited by michael
    (diff)
    02:56 Civ:_Spartans edited by michael
    (diff)
    02:50 Civ:_Spartans edited by michael
    (diff)
    02:31 Civ:_Spartans created by michael
    01:52 Ticket #643 ([PATCH] Add current gatherers count next to player's resource count) updated by Matt Doerksen
    Replying to quantumstate: > I have had a quick look at …
    01:43 Ticket #1054 ([PATCH] multiplayer with no humans broken) updated by Matt Doerksen
    Replying to historic_bruno: > I disagree that we should …
    01:25 Changeset [11841] by michael
    • ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_angle_spike.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_curve.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_end.xml
    Added territory effect to stone walls in order to prevent the creep of …
    01:22 Civ:_Athenians edited by michael
    (diff)
    00:44 Changeset [11840] by Jonathan Waller
    • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/worker.js
    Increase maximum treasure priority distance and check that a dropsite …

    05/11/12:

    23:13 Ticket #931 ([PATCH] Fix OpenAL issues on OS X) updated by Kieran P
    @raymond It kept getting moved because we wanted to fix it, but had no …
    23:07 Ticket #1224 (Shadows are offset for units and buildings) updated by historic_bruno
    Referred to as "Peter Panning" in …
    23:02 Ticket #1203 (Shadow related visual artifacts) updated by historic_bruno
    Keywords changed
    Referred to as "shadow acne" in …
    22:12 Ticket #931 ([PATCH] Fix OpenAL issues on OS X) updated by Raymond
    Please increase the priority of fixing this issue. This issue is …
    17:16 Ticket #514 ([PATCH] Implement dir_watch on OS X) updated by Jan Wassenberg
    For the FileInfo redefinition error, the easiest way to 'fix' that is …
    16:30 Changeset [11839] by philip
    • ps/trunk/source/lib/os_path.h
    • ps/trunk/source/lib/path.h
    • ps/trunk/source/lib/tests/test_path.h
    Fix handling of non-ASCII paths on Unix
    11:26 update_workspaces.patch attached to Ticket #514 by alan
    readlink -f doesn't work on mac,fall back to perl in that case
    11:05 Ticket #1397 (Atlas fails to load a map/rms/rmgenlib when %localappdata%\0ad\... is ...) updated by FeXoR
    The player setting reset is fixed.
    11:04 Ticket #1398 (Atlas doesn't set the civs properly by default) updated by FeXoR
    As far as I can see it is solved.
    07:58 Ticket #1380 ([PATCH] Water reflections bug on Mac w/ Intel HD 3000 graphics) updated by wraitii
    That's possible... I have an iMac at home, I'll report this WE.
    07:26 Ticket #514 ([PATCH] Implement dir_watch on OS X) updated by alan
    sorry to upload only a partly working patch, help is needed to …
    07:22 osx_dir_watch.patch attached to Ticket #514 by alan
    patch translated from …
    03:35 Changeset [11838] by autobuild
    • ps/trunk/binaries/system/AtlasUI.dll
    • ps/trunk/binaries/system/pyrogenesis.exe
    • ps/trunk/binaries/system/pyrogenesis.pdb
    Automated build.
    03:11 Ticket #1355 ([PATCH] Hardware cursors should be disabled before SDL shutdown) updated by historic_bruno
    Milestone changed
    Doesn't seem to cause major problems, so pushing it to Alpha 11.
    03:03 Ticket #1380 ([PATCH] Water reflections bug on Mac w/ Intel HD 3000 graphics) updated by historic_bruno
    Milestone changed
    Weren't there water rendering problems with Intel HD graphics on other …
    02:51 Ticket #916 ([PATCH] Spaces in paths might break SpiderMonkey build) updated by historic_bruno
    Milestone changed
    02:06 Changeset [11837] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis.xml
    teams
    01:35 Changeset [11836] by ben
    • ps/trunk/binaries/data/mods/public/maps/scenarios/_default.xml
    Restores player data to _default.xml as a temporary fix for some …
    01:11 Ticket #1398 (Atlas doesn't set the civs properly by default) updated by ben
    In 11835: […]
    01:11 Changeset [11835] by ben
    • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Map/Map.cpp
    Fixes Atlas losing map settings if random map generation failed. Refs …
    00:49 Ticket #1398 (Atlas doesn't set the civs properly by default) closed by ben
    fixed: In 11834: […]
    00:49 Changeset [11834] by ben
    • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Player/Player.cpp
    Fixes Atlas bug where default player data wasn't sent to engine after …
    00:46 Changeset [11833] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis.xml
    Typo.
    00:41 Changeset [11832] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis II.xml
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis.pmp
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis.xml
    Acropolis tweaks.
    00:35 Changeset [11831] by leper
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Units_demo.xml
    Fix unit demo map.
    00:25 Changeset [11830] by michael
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_ship_bireme.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_ship_fishing.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_ship_merchant.xml
    "Delian League" bonus for Athenians.
    00:23 Changeset [11829] by leper
    • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
    Really set Oasis 11 as the default multiplayer map.
    00:17 Changeset [11828] by Jonathan Waller
    • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/economy.js
    Fix bug in nearby resource caching so that a dropsite which had nearby …
    00:02 Changeset [11827] by leper
    • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
    Improve gathering behaviour if the target is exhausted.

    05/10/12:

    23:52 Changeset [11826] by michael
    • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml
    Nerfed hero Health for Alpha 10 (until we get build limits).
    23:44 Changeset [11825] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Third Macedonian War.xml
    Fixed this map.
    23:14 Ticket #1395 (Idle worker selection broken) closed by Jonathan Waller
    fixed: In 11824: […]
    23:14 Changeset [11824] by Jonathan Waller
    • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
    • ps/trunk/binaries/data/mods/public/simulation/helpers/FSM.js
    Add SetNextStateAlwaysEnter() function to reload a state when …
    22:58 Changeset [11823] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/market_props_a.xml
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/market_struct_b.xml
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/market_tile_c.xml
    Greek market by Enrique.
    22:15 wall_builder.js attached to Ticket #1400 by FeXoR
    The fixed file in case the patch doesn't apply
    22:14 wall_builder.js.diff attached to Ticket #1400 by FeXoR
    Patch to add wall style "theb"
    22:13 Ticket #1400 (Random map fortress raises an error when Thebans selected) created by FeXoR
    When trying to generate a random map with a players civilization set …
    22:04 Ticket #1399 ([NEEDS INFO] Crash in CPatchRData::RenderStreams when starting game) updated by mark
    Priority changed
    this is for the 0 ad alpha 9 Ides of March i downloaded the file onto …
    21:56 crashlog.dmp attached to Ticket #1399 by mark
    21:56 crashlog.txt attached to Ticket #1399 by mark
    21:55 Ticket #1399 ([NEEDS INFO] Crash in CPatchRData::RenderStreams when starting game) created by mark
    21:45 Changeset [11822] by Jonathan Waller
    • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/economy.js
    Added an existance check for metadata on unit destruction
    21:43 Changeset [11821] by michael
    • ps/trunk/binaries/data/mods/public/gui/common/music.js
    21:04 Ticket #1398 (Atlas doesn't set the civs properly by default) updated by FeXoR
    Summary changed
    20:54 Ticket #1398 (Atlas doesn't set the civs properly by default) updated by FeXoR
    It also happens when just starting Atlas and then generate a random …
    20:38 Changeset [11820] by Jonathan Waller
    • ps/trunk/binaries/data/mods/public/simulation/ai/common-api-v2/filters.js
    • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/economy.js
    • ps/trunk/binaries/data/mods/public/simulation/ai/qbot/military.js
    Added resource gatherer counting for qBot and fixed nearby gathering …
    20:07 Changeset [11819] by michael
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis IV.xml
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Death Canyon III.xml
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Gold Oasis .xml
    Map stuff.
    19:45 Changeset [11818] by michael
    • ps/trunk/binaries/data/mods/public/gui/session/music.js
    19:05 Changeset [11817] by michael
    • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
    Single player default map now Punjab 3.
    16:25 Ticket #1398 (Atlas doesn't set the civs properly by default) updated by FeXoR
    Keywords, Summary changed
    16:23 Ticket #1398 (Atlas doesn't set the civs properly by default) created by FeXoR
    To reproduce: - Edit a rms script to raise an error (remove a closing …
    16:04 Ticket #1397 (Atlas fails to load a map/rms/rmgenlib when %localappdata%\0ad\... is ...) created by FeXoR
    This is just a minor bug but for me it would be very convenient if …
    13:15 Rmgen_Library edited by FeXoR
    Adjusted "Placing walls" to recent changes (diff)
    07:41 Changeset [11816] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/units/athenians/healer.xml
    • ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/healer.xml
    • ps/trunk/binaries/data/mods/public/art/actors/units/spartans/healer.xml
    Healer has a "Run" value now. It didn't before, so would skate around …
    07:04 Changeset [11815] by michael
    • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
    Changed default maps.
    06:36 Changeset [11814] by ben
    • ps/trunk/binaries/data/mods/public/formations
    • ps/trunk/binaries/data/mods/public/technologies/example.xml
    • ps/trunk/binaries/data/mods/public/technologies/hellenes
    Deletes some obsolete data files.
    05:50 Ticket #1396 ([PATCH] Test UTF-8 handling of scripts and data) updated by historic_bruno
    Keywords changed
    05:47 Ticket #1396 ([PATCH] Test UTF-8 handling of scripts and data) created by historic_bruno
    Now that we support UTF-8 script and data files (e.g. JSON), it would …
    05:29 Changeset [11813] by michael
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_infantry_archer_b.xml
    Fix promotion.
    05:22 Changeset [11812] by autobuild
    • ps/trunk/binaries/system/pyrogenesis.exe
    • ps/trunk/binaries/system/pyrogenesis.pdb
    Automated build.
    03:41 Changeset [11811] by michael
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_champion_infantry_sword.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_infantry_javelinist_b.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_infantry_spearman_b.xml
    Spartans can't build stone walls.
    03:12 Changeset [11810] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/barracks_props_a.xml
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/barracks_props_b.xml
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/barracks_struct_b.xml
    New Greek barracks by Enrique.
    01:06 Changeset [11809] by ben
    • ps/trunk/binaries/data/mods/public/maps/random/rmgen/library.js
    • ps/trunk/binaries/data/mods/public/maps/scenarios/_default.xml
    • ps/trunk/source/ps/GameSetup/GameSetup.cpp
    Fixes invalid civ check in rmgen. Removes some default data from the …
    00:10 Ticket #1395 (Idle worker selection broken) reopened by Jonathan Waller
    The error still occurs in some cases. Leper gave a test case of …

    05/09/12:

    23:46 Changeset [11808] by omri
    • audio/trunk/music/Victory Track.wav
    23:45 Changeset [11807] by omri
    • ps/trunk/binaries/data/mods/public/audio/music/Victory_Track.ogg
    23:32 Ticket #1395 (Idle worker selection broken) closed by Jonathan Waller
    fixed: In 11806: […]
    23:32 Changeset [11806] by Jonathan Waller
    • ps/trunk/binaries/data/mods/public/simulation/components/TechnologyManager.js
    • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
    Check that a nearby resource has >0 resources left. Fixes #1395. Also …
    21:52 Changeset [11805] by Pureon
    • ps/trunk/binaries/data/mods/public/gui/session/session.xml
    Update to GUI
    21:32 Ticket #1395 (Idle worker selection broken) updated by Kieran P
    Milestone, Priority changed
    17:39 Changeset [11804] by philip
    • ps/trunk/binaries/data/mods/public/shaders/glsl/model_common.vs
    • ps/trunk/source/graphics/tests/test_ShaderManager.h
    Remove unused variables
    14:14 Changeset [11803] by philip
    • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
    • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
    • ps/trunk/binaries/data/mods/public/simulation/components/WallSet.js
    Fix some whitespace in scripts
    14:10 Ticket #1394 (Instant serialization test failure) closed by philip
    fixed: In 11802: […]
    14:10 Changeset [11802] by philip
    • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
    • ps/trunk/binaries/data/mods/public/simulation/helpers/FSM.js
    Fix #1394 (UnitAI FSM serialization error). Replace evil eval/uneval …
    14:07 Ticket #1394 (Instant serialization test failure) updated by Philip Taylor
    Serialization test mode is incompatible with AI (since we don't …
    13:37 Ticket #1395 (Idle worker selection broken) created by Erik Johansson
    Or perhaps it's rather the "marking villagers as idle" part that's …
    13:26 HotKeys edited by Erik Johansson
    (diff)
    10:50 Ticket #1393 (Out of sync error on multiplayer rejoin) updated by Jonathan Waller
    AI state is not fully serialized so reconnecting to a game with AI's …
    04:50 Ticket #1054 ([PATCH] multiplayer with no humans broken) updated by historic_bruno
    Milestone changed
    04:50 Ticket #1127 (Game speed increases after periods of lag) updated by historic_bruno
    Milestone changed
    03:26 Changeset [11801] by michael
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_alexander.xml
    Trying again.
    03:25 Changeset [11800] by michael
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_hero_alexander.xml
    "Herocide" attack bonus for Alexander.
    03:22 Ticket #1394 (Instant serialization test failure) updated by historic_bruno
    Cc changed
    03:18 oos_log.7z attached to Ticket #1394 by historic_bruno
    03:18 Ticket #1394 (Instant serialization test failure) created by historic_bruno
    Must enable CSimulation2Impl::m_EnableSerializationTest, then you …
    03:05 oos_dump_client.zip attached to Ticket #1393 by historic_bruno
    03:05 oos_dump_host.zip attached to Ticket #1393 by historic_bruno
    03:03 Ticket #1393 (Out of sync error on multiplayer rejoin) created by historic_bruno
    Easiest to reproduce with 2 human players + 2 AIs, have the human …
    02:33 Ticket #1147 ([NEEDS INFO] Fix malformed TOC linker error on OS X) updated by historic_bruno
    Milestone changed
    01:22 Changeset [11799] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/civic_centre_round.xml
    • ps/trunk/binaries/data/mods/public/maps/scenarios/Necropolis.xml
    Fixed error on Necropolis.
    01:00 Changeset [11798] by ben
    • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
    Fixes units ignoring player orders in most stances by expanding the …

    05/08/12:

    23:55 Changeset [11797] by Pureon
    • ps/trunk/binaries/data/mods/public/audio/voice/hellenes/civ/civ_female_yes.xml
    Conflict with Michael's last commit fix
    23:43 Changeset [11796] by Pureon
    • ps/trunk/binaries/data/mods/public/audio/voice/hellenes/civ/civ_female_my_lord.ogg
    • ps/trunk/binaries/data/mods/public/audio/voice/hellenes/civ/civ_female_select.xml
    • ps/trunk/binaries/data/mods/public/audio/voice/hellenes/civ/civ_female_what_is_it.ogg
    Removing some unused audio files
    22:24 Changeset [11795] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/props/units/shuttle_metal.xml
    Added shininess to the metal shuttle prop.
    21:59 Changeset [11794] by michael
    • ps/trunk/binaries/data/mods/public/art/actors/structures/fndn_1x1pal.xml
    • ps/trunk/binaries/data/mods/public/art/actors/structures/fndn_1x3pal.xml
    • ps/trunk/binaries/data/mods/public/art/meshes/structural/found_1x1.dae
    Temporary palisade foundations for Alpha 10. (We should probably make …
    19:45 Changeset [11793] by michael
    • ps/trunk/binaries/data/mods/public/maps/random/rmgen/misc.js
    • ps/trunk/binaries/data/mods/public/maps/random/rmgen/wall_builder.js
    FeXor's updated map stuffs.
    11:19 Changeset [11792] by philip
    • ps/trunk/docs/pathfinder.pdf
    • ps/trunk/docs/pathfinder.tex
    Doc updates
    08:22 Ticket #757 ([NEEDS INFO] ERROR: CRenderer::EndFrame: GL errors occurred) updated by fabio
    This may be a similar problem to #1382, probably there are other NPOT …
    04:44 Ticket #1180 (h_mgr crashes with "Not enough memory") updated by Kieran P
    Milestone changed
    02:19 Changeset [11791] by michael
    • ps/trunk/binaries/data/mods/public/art/textures/skins/props/pyramid_great.dds
    • ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_angle_spike.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_curve.xml
    Meat units now cannot attack walls.
    02:14 Ticket #916 ([PATCH] Spaces in paths might break SpiderMonkey build) updated by historic_bruno
    Replying to historic_bruno: > Replying to [comment:9
    01:20 Ticket #1392 ([PATCH] [ATLAS] Display template name for selected units) created by vts
    In Atlas, there does not currently appear to be any indication a …
    01:17 Changeset [11790] by vts
    • ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_champion_infantry_sword.xml
    Forgot one spartan unit in r11789
    01:15 Changeset [11789] by vts
    • ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_wall_med.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_wall_med.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_wall_med.xml
    Dropped some unused templates Gave spartans their walls back
    00:53 Ticket #1391 ([PATCH] Move ship to shoreline when tasking units to garrison inside) created by rogue-spectre
    When you garrison units inside a ship, the ship should make it's way …
    00:26 Ticket #916 ([PATCH] Spaces in paths might break SpiderMonkey build) reopened by Kieran P
    00:25 Changeset [11788] by Pureon
    • ps/trunk/binaries/data/mods/public/audio/voice/hellenes/civ/civ_female_my_lord.ogg
    • ps/trunk/binaries/data/mods/public/audio/voice/hellenes/civ/civ_female_select.xml
    • ps/trunk/binaries/data/mods/public/audio/voice/hellenes/civ/civ_female_what_is_it.ogg
    Audio files added
    00:03 Ticket #1390 ([PATCH] 'm_BoneMatrices' pointer was utilized before it was verified ...) closed by historic_bruno
    wontfix: Won't fix because it would only cause a problem in an error condition …

    05/07/12:

    23:44 Changeset [11787] by michael
    • ps/trunk/binaries/data/mods/public/civs/athen.json
    • ps/trunk/binaries/data/mods/public/simulation/templates/other/wallset_palisade.xml
    • ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_civil_centre.xml
    Work on some descriptions.
    23:32 Design_Document edited by michael
    Romans; "Pre-Imperial" to "Republican" (diff)
    23:31 Civ:_Romans_Republican edited by michael
    Pre-Imperial to "Republican." (diff)
    23:31 Civ:_Romans_Republican created by michael
    23:30 Design_Document edited by michael
    (diff)
    23:29 Design_Document edited by michael
    (diff)
    23:27 Civ:_Athenians edited by michael
    (diff)
    23:11 Civ:_Athenians edited by michael
    (diff)
    23:11 Civ:_Athenians edited by michael
    (diff)
    23:09 Civ:_Athenians edited by michael
    (diff)
    23:08 Civ:_Athenians edited by michael
    (diff)
    22:55 Civ:_Athenians created by michael
    22:46 Ticket #26 (Interactive garrisoned unit prop points) updated by historic_bruno
    Owner, Priority, Status, Summary, Type changed
    22:41 Ticket #917 ([NEEDS INFO] Error with enet build scripts) updated by historic_bruno
    Description, Summary changed
    22:40 Ticket #757 ([NEEDS INFO] ERROR: CRenderer::EndFrame: GL errors occurred) closed by historic_bruno
    needsinfo
    22:36 Ticket #917 ([NEEDS INFO] Error with enet build scripts) closed by historic_bruno
    needsinfo
    22:18 Ticket #33 (Entity Event - Lock & Unlock) closed by historic_bruno
    duplicate: Duplicated by #619 with more detail.
    22:00 Ticket #1123 (Render a marker when a unit is ordered to move) updated by historic_bruno
    Type changed
    21:32 Ticket #1316 ([PATCH] Use inotify instead of FAM/Gamin on Linux) updated by Kieran P
    Milestone changed
    21:31 Ticket #1360 ([PATCH] Drop unused libboost dependencies) updated by Kieran P
    Keywords, Milestone changed
    21:31 Ticket #18 ([PATCH] Realistic ranged attack) updated by Kieran P
    Keywords, Milestone changed
    19:56 Ticket #690 (Display actions for units as a group, not first selected unit) closed by leper
    fixed: r11606 added this behaviour (show all possible trainable or buildable …
    19:39 Ticket #891 (Animals can attack buildings) closed by leper
    fixed: This was resolved in r11710. All animals that have the attack …
    19:30 Ticket #1382 (ERROR: CRenderer::EndFrame: GL errors occurred) updated by Jonathan Waller
    Drivers for modern hardware are meant to support non power of 2 …
    19:20 Ticket #1382 (ERROR: CRenderer::EndFrame: GL errors occurred) updated by fabio
    OK, but why it works fine on other drivers and not here?
    19:15 Ticket #1382 (ERROR: CRenderer::EndFrame: GL errors occurred) closed by Jonathan Waller
    fixed: In 11786: […]
    19:15 Changeset [11786] by Jonathan Waller
    • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/horizontal_pair.png
    • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/vertical_pair.png
    Scale images to power of 2 sizes. Fixes #1382.
    17:05 Audio_Voice_List edited by Pureon
    (diff)
    15:41 1390-null-ptr-dereference-m_BoneMatrices.patch attached to Ticket #1390 by Echelon9
    Proposed fix for m_BoneMatrices null pointer dereference
    15:40 Ticket #1390 ([PATCH] 'm_BoneMatrices' pointer was utilized before it was verified ...) created by Echelon9
    A potential null pointer dereference, looks to have been introduced …
    14:44 Audio_Voice_List created by Pureon
    14:40 Audio_Design_Document edited by Pureon
    (diff)
    14:12 Ticket #1382 (ERROR: CRenderer::EndFrame: GL errors occurred) updated by fabio
    (I mean I can't use gdb when the 0 A.D. pop up window asking what to …
    13:44 debug.txt attached to Ticket #1382 by fabio
    13:43 Ticket #1382 (ERROR: CRenderer::EndFrame: GL errors occurred) updated by fabio
    Attached debug output. Unfortunately the integrated feature to attach …
    09:46 Ticket #1368 (Selection ring texture disappear under curved terrain) updated by vts
    Owner, Status changed
    09:41 Ticket #1082 ([PATCH] Add "Random" option for selecting civilizations in match setup.) updated by fabio
    It would be nice to have random as the default civ for all, rather …
    08:12 Changeset [11785] by michael
    • ps/trunk/binaries/data/mods/public/civs/mace.json
    06:43 Changeset [11784] by autobuild
    • ps/trunk/binaries/system/pyrogenesis.exe
    • ps/trunk/binaries/system/pyrogenesis.pdb
    Automated build.
    06:18 Ticket #1261 ([PATCH] Control groups are removed after load game) closed by ben
    fixed: In 11783: […]
    06:18 Changeset [11783] by ben
    • ps/trunk/binaries/data/mods/public/gui/savedgames/load.js
    • ps/trunk/binaries/data/mods/public/gui/session/selection.js
    • ps/trunk/binaries/data/mods/public/gui/session/session.js
    Adds control groups to saved game data, based on patch by mk12. Fixes …
    04:14 Ticket #1186 ([PATCH] Hotkey to toggle silhouettes) updated by ben
    In 11782: […]
    04:14 Changeset [11782] by ben
    • ps/trunk/binaries/data/mods/public/gui/session/session.xml
    Adds silhouettes option to in-game settings menu. Refs #1186
    04:11 Ticket #1368 (Selection ring texture disappear under curved terrain) updated by Kieran P
    Owner changed
    03:53 Ticket #1322 ([PATCH] FTBFS on Debian GNU/kfreebsd) updated by ben
    In 11781: […]
    03:53 Changeset [11781] by ben
    • ps/trunk/build/premake/premake4/src/host/premake.h
    • ps/trunk/libraries/fcollada/include/FCDocument/FCDocument.h
    • ps/trunk/libraries/fcollada/include/FUtils/FUCriticalSection.h
    Adds partial support for Debian GNU/kFreeBSD, based on patch by …
    03:29 Changeset [11780] by ben
    • ps/trunk/source/ps/GameSetup/Config.cpp
    Fixes error from r11779.
    03:10 Ticket #1186 ([PATCH] Hotkey to toggle silhouettes) updated by historic_bruno
    Keywords, Milestone changed
    03:09 Ticket #1186 ([PATCH] Hotkey to toggle silhouettes) closed by ben
    fixed: In 11779: […]
    03:09 Changeset [11779] by ben
    • ps/trunk/binaries/data/config/default.cfg
    • ps/trunk/binaries/data/mods/public/gui/session/session.xml
    • ps/trunk/source/ps/GameSetup/Config.cpp
    Adds config and hotkey options for toggling unit silhouettes, based on …
    02:31 Ticket #1389 (Adding Multilanguage Support (gettext)) closed by Kieran P
    duplicate: Duplicate of #67
    02:30 Ticket #692 (Hotkey i18n) closed by Kieran P
    duplicate: Duplicate of #67
    02:30 Ticket #540 (Any plans to translate the game for other languages? Need help?) closed by Kieran P
    duplicate: Duplicate of #67
    02:29 Ticket #67 ([PATCH] Internationalization) updated by Kieran P
    Description, Type changed
    02:11 Ticket #1389 (Adding Multilanguage Support (gettext)) updated by Gustavo
    http://en.wikipedia.org/wiki/Gettext
    02:10 Ticket #1389 (Adding Multilanguage Support (gettext)) created by Gustavo
    Hi everywone sory for my bad english. I like the game is a good idea. …
    01:58 Ticket #1316 ([PATCH] Use inotify instead of FAM/Gamin on Linux) updated by historic_bruno
    To add to previous comments * You can remove CONFIG2_FAM from …
    01:21 Ticket #1082 ([PATCH] Add "Random" option for selecting civilizations in match setup.) updated by historic_bruno
    Milestone changed
    Thanks, sorry it took so long :(
    01:20 Ticket #1082 ([PATCH] Add "Random" option for selecting civilizations in match setup.) closed by ben
    fixed: In 11778: […]
    01:20 Changeset [11778] by ben
    • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
    Adds random civ option to game setup, based on patch by deebee. Fixes …
    00:18 Ticket #1388 (Bug on Hyrcanian Shores random map) created by historic_bruno
    Fish are placed on land, as originally reported …
    00:06 Ticket #1357 (Further Technology Hooks) closed by Kieran P
    invalid: Closing this as invalid. The remaining techs rely on #1358 to be …
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