Timeline
06/11/12:
- 23:49 Ticket #1494 (Sporadic persistent hang at 0ad startup) updated by
-
Milestone, Priority changed
I experience these same symptoms from time to time. It's definitely a … - 22:41 Ticket #1495 (Crash on Linux setting a sequence of rally points) updated by
- Valgrind run: http://pastebin.com/j1JMmaEg
- 21:02 Ticket #1494 (Sporadic persistent hang at 0ad startup) updated by
- Actually it requires a restart of my computer rather than a restart of …
- 20:31 Ticket #1495 (Crash on Linux setting a sequence of rally points) updated by
-
Description changed
- 20:28 Ticket #1495 (Crash on Linux setting a sequence of rally points) updated by
- I can also reproduce this bug on Ubuntu 11.10 x86_64 when placing 5 …
- 20:26 Ticket #1495 (Crash on Linux setting a sequence of rally points) updated by
- Historicbruno reports …
- 20:21 Ticket #1495 (Crash on Linux setting a sequence of rally points) created by
- halcyonXIII …
- 20:04 Ticket #1494 (Sporadic persistent hang at 0ad startup) created by
- Sometimes 0ad hangs at start up: When I run from the console I just …
- 15:25 Ticket #1226 ([PATCH] Queue train units via hotkeys) updated by
- I've created a hotkeys patch in ticket #1492, but I didn't read this …
- 15:12 Changeset [11964] by
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- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/experience_fg.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/health_bg.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/health_fg.png
- …
- 09:54 Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
- Adjusted the center concept of fortresses as discussed with vtsj …
- 07:34 Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by
- Hi, how can the minimap renderer be expanded? Where is the code?
- 03:07 Changeset [11963] by
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- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- ps/trunk/binaries/data/mods/public/gui/session/session.xml
- ps/trunk/binaries/data/mods/public/gui/session/sprites.xml
- …
- 00:39 Ticket #1463 (Add support for OpenBSD) updated by
- In 11962: […]
- 00:39 Changeset [11962] by
-
- ps/trunk/build/workspaces/update-workspaces.sh
- ps/trunk/libraries/enet/build.sh
- ps/trunk/libraries/nvtt/README.txt
- …
- 00:23 Ticket #1457 ([Proposition] bleachbit 0ad cleaner) updated by
- Replying to rogue-spectre: > following the paths from …
06/10/12:
- 22:33 Ticket #1493 ([PATCH] Data-driven texture loading) updated by
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Keywords, Milestone, Summary changed
- 21:38 Ticket #1493 ([PATCH] Data-driven texture loading) created by
- At the moment, actor files only permit a <texture> tag, which allows …
- 06:24 Ticket #1492 ([PATCH] working hotkeys for building, training, un- & garrisoning, ...) updated by
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Summary changed
- 06:19 Ticket #1492 ([PATCH] working hotkeys for building, training, un- & garrisoning, ...) updated by
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Cc, Component, Priority changed
- 06:15 Ticket #1491 ([PATCH] add select town centre hotkey) updated by
- This patch is superseded by my other patch.
- 06:07 Ticket #1492 ([PATCH] working hotkeys for building, training, un- & garrisoning, ...) created by
- See default.cfg: The keys H to backslash are implemented as …
- 05:38 Changeset [11961] by
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- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- 04:56 Changeset [11960] by
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- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- ps/trunk/binaries/data/mods/public/gui/session/session.xml
- 04:39 Changeset [11959] by
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- ps/trunk/binaries/data/mods/public/gui/session/selection.js
- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- ps/trunk/binaries/data/mods/public/gui/session/utility_functions.js
- 04:05 Changeset [11958] by
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- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- ps/trunk/binaries/data/mods/public/gui/session/session.xml
- ps/trunk/binaries/data/mods/public/gui/session/sprites.xml
- …
- 01:04 Ticket #1334 ([PATCH] Make allies visible on map and minimap) updated by
- In 11957: […]
- 01:04 Changeset [11957] by
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- ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
06/09/12:
- 15:09 Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
- Just saw that brits/gauls had less pop cap on RMS Fortress so I …
- 14:56 Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
-
Priority, Summary changed
- 14:47 Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
- - Added the wall styles for the new civilizations split by the Celts. …
- 07:59 Changeset [11956] by
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- ps/trunk/binaries/data/mods/public/civs/celt.json
- 07:58 Changeset [11955] by
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- ps/trunk/binaries/data/mods/public/civs/gaul.json
- 07:57 Changeset [11954] by
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- ps/trunk/binaries/data/mods/public/maps/scenarios/Britons Sandbox.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Britons Sandbox.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Cycladic Archipelago.xml
- …
- 03:17 Changeset [11953] by
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- ps/trunk/binaries/data/mods/public/civs/brit.json
- 03:17 Changeset [11952] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_civil_centre.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_corral.xml
- …
- 00:45 Ticket #1463 (Add support for OpenBSD) updated by
- It's running: http://ompldr.org/vZTZzYw (I assume the textures are …
06/08/12:
- 23:42 Random_Map_Generator edited by
- (diff)
- 23:32 Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
- Sorry for that misc.2.js file, I missed to hit replace…
- 21:17 Changeset [11951] by
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- ps/trunk/binaries/data/mods/public/maps/random/pheonician_levant.js
- ps/trunk/binaries/data/mods/public/maps/scenarios/Laconia I.xml
- ps/trunk/source/graphics/tests/test_LOSTexture.h
- …
- 21:07 Ticket #1457 ([Proposition] bleachbit 0ad cleaner) updated by
- You should probably use the XDG variables on linux (and use the …
- 20:18 Ticket #1457 ([Proposition] bleachbit 0ad cleaner) updated by
- following the paths from GameDataPaths, i just add lines in order the …
- 16:09 Ticket #1333 ([PATCH] Add map name and size to game summary screen) updated by
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Keywords, Milestone, Summary changed
- 11:50 Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
- Historicbruno asked me to enlarge the wall to grand more space but …
- 10:06 Ticket #1333 ([PATCH] Add map name and size to game summary screen) updated by
- Ok, I've managed to display the size of the map a string, taken from …
- 08:02 Ticket #1338 ([PATCH] Add 'learn to play' item to in-game menu) updated by
- Replying to hapsky: > If someone could be so kind as to …
- 07:09 Changeset [11950] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 06:41 Ticket #1334 ([PATCH] Make allies visible on map and minimap) closed by
- fixed: In 11949: […]
- 06:41 Changeset [11949] by
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- ps/trunk/binaries/data/mods/public/simulation/components/Player.js
- ps/trunk/source/graphics/LOSTexture.cpp
- ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
- …
- 00:28 Ticket #1333 ([PATCH] Add map name and size to game summary screen) updated by
- Hello, I've written a small patch to implement this. I've also taken …
- 00:27 Ticket #1338 ([PATCH] Add 'learn to play' item to in-game menu) updated by
- 'Doh! I seem to have misplaced the patch. I wanted to add this at …
- 00:24 Ticket #1338 ([PATCH] Add 'learn to play' item to in-game menu) updated by
06/07/12:
- 23:57 Ticket #1422 ([PATCH] Auto-gather all type of nearby treasures) updated by
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Component, Keywords changed
Thanks for the patch. - 23:56 Ticket #1422 ([PATCH] Auto-gather all type of nearby treasures) closed by
- fixed: In 11948: […]
- 23:56 Changeset [11948] by
-
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 23:28 Ticket #1491 ([PATCH] add select town centre hotkey) updated by
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Keywords, Milestone, Priority changed
Thanks for your patch, I added the review keyword as suggested by … - 04:58 Ticket #1223 ([PATCH] Redesign Sound System) updated by
- This patch contains the first pass of functionality for the new sound …
- 01:31 Ticket #1463 (Add support for OpenBSD) updated by
- Replying to leper: > What should be changed is the …
- 00:59 Changeset [11947] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/other/hellenic_royal_stoa.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_thorakites.xml
- …
06/06/12:
- 23:43 Ticket #1463 (Add support for OpenBSD) updated by
- The attached work in progress patch makes nvtt build (based on …
- 23:38 Changeset [11946] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_britons.json
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_gauls.json
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_pair_celts.json
- …
- 21:56 Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
- [[Image(...)]] …
- 21:40 Changeset [11945] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/pregame/backgrounds/persians1-1.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/pregame/backgrounds/persians1-2.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/pregame/backgrounds/persians1-3.png
- …
- 21:39 Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
-
Keywords, Summary changed
- 21:37 Ticket #824 ([PATCH] Prettify unit/building selection ring) updated by
- In 11944: […]
- 21:37 Changeset [11944] by
-
- ps/trunk/source/graphics/CinemaTrack.cpp
- ps/trunk/source/graphics/CinemaTrack.h
- ps/trunk/source/graphics/GameView.cpp
- …
- 21:32 Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
- Here's the new Iberian wall with gates replaced with gaps. The maximum …
- 01:58 Changeset [11943] by
-
- 01:06 Ticket #1491 ([PATCH] add select town centre hotkey) created by
- use hotkey h to select the civilcentre
06/05/12:
- 23:52 Ticket #1463 (Add support for OpenBSD) updated by
-
Description changed
- 23:50 Ticket #1463 (Add support for OpenBSD) updated by
- In 11942: […]
- 23:50 Changeset [11942] by
-
- ps/trunk/libraries/spidermonkey/build.sh
- ps/trunk/libraries/spidermonkey/openbsd-spidermonkey-634609.diff
- ps/trunk/libraries/spidermonkey/openbsd-spidermonkey-650742.diff
- 17:46 Changeset [11941] by
-
- 16:53 Ticket #1334 ([PATCH] Make allies visible on map and minimap) updated by
- Here's attempt #3. Per suggestions from Philip and historicbruno, …
- 06:50 Changeset [11940] by
-
- ps/trunk/binaries/system/AtlasUI.dll
- ps/trunk/binaries/system/Collada.dll
- ps/trunk/binaries/system/pyrogenesis.exe
- …
- 06:05 Changeset [11939] by
-
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/shark_walk.dae
- ps/trunk/binaries/data/mods/public/art/meshes/skeletal/shark_a.dae
- ps/trunk/binaries/data/mods/public/art/skeletons/skeletons.xml
- 04:05 Changeset [11938] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit.xml
- 02:36 Changeset [11937] by
-
- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- ps/trunk/binaries/data/mods/public/gui/session/session.xml
- ps/trunk/binaries/data/mods/public/gui/session/styles.xml
- …
- 01:03 Ticket #1490 (TechnologyManager produces errors in Atlas under obscure conditions) created by
- To reproduce: - Start Atlas on a blank map and place a civil center …
06/04/12:
- 23:59 Ticket #1463 (Add support for OpenBSD) updated by
- The SpiderMonkey build failure is …
- 23:40 Ticket #1463 (Add support for OpenBSD) updated by
-
Keywords, Summary, Description changed
Thanks for the patch. I modified the ticket to add support for … - 23:33 Ticket #1463 (Add support for OpenBSD) updated by
- In 11936: […]
- 23:33 Changeset [11936] by
-
- ps/trunk/build/workspaces/clean-workspaces.sh
- ps/trunk/build/workspaces/update-workspaces.sh
- ps/trunk/libraries/fcollada/include/FCDocument/FCDocument.h
- …
- 10:42 Ticket #1334 ([PATCH] Make allies visible on map and minimap) updated by
- Since r11935 made cmpPlayer.diplomacy sane, I've removed my redundant …
- 08:57 Ticket #1463 (Add support for OpenBSD) updated by
- Spidermonkey won't configure unless I pass --disable-tracejit to it. …
- 02:24 Changeset [11935] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Player.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/Player.js
- 01:22 Ticket #1487 ([PATCH] Prevent land fauna from attacking ships) updated by
-
Summary changed
- 01:22 Ticket #1489 ([PATCH] Add UI command/hotkey to override enemy gather with attack) updated by
- Another example where switching order type could be useful: once we …
- 01:09 Ticket #1478 ([PATCH] Broken animation causing infinite loop in archive builder) updated by
- Replying to k776: > I got a similar thing. The game just …
- 01:05 Ticket #1489 ([PATCH] Add UI command/hotkey to override enemy gather with attack) updated by
-
Keywords, Milestone, Summary changed
Gathering enemy "resources" was specifically enabled after discussion … - 01:00 Ticket #1476 (Formation tasked to repair/build stops after unit is killed) closed by
- fixed: In 11934: […]
- 01:00 Changeset [11934] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Formation.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 00:57 Ticket #1488 (Ranged unit AI should use attack priorities) reopened by
-
I think what Priqvel was saying is that once
UnitAIlocks onto … - 00:47 Ticket #1487 ([PATCH] Prevent land fauna from attacking ships) updated by
- Hmm sounds like multiple problems. We should prevent ships from …
- 00:32 Ticket #1486 (Flag - direction point for new units (graphic issue)) closed by
- duplicate: Duplicate of #1045.
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