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Timeline



10/03/13:

23:48 Ticket #1540 ([PATCH] Disable "scenario editor" menu item when atlas is disabled) updated by historic_bruno
Thanks for testing. Were the glitches visible in fullscreen, windowed …
20:41 Changeset [13935] by enrique
  • ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/civic_centre.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/props/ptol_civic_centre_paintings.dae
  • ps/trunk/binaries/data/mods/public/art/meshes/props/ptol_civic_centre_sphynx.dae
Added obelisks to ptol_cc
20:22 Changeset [13934] by philip
  • ps/trunk/source/graphics/Color.cpp
  • ps/trunk/source/graphics/ModelDef.cpp
  • ps/trunk/source/graphics/ModelDef.h
Fix non-SSE x86 builds
19:18 Changeset [13933] by enrique
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/decals/dirt_7x5.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/ptolemies/civic_centre_paintings.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/ptolemies/civic_centre_statue_female.xml
Added ptolemiac civic centre with ao and custom decal dirt_7x5
18:54 Ticket #2179 (Optimization of "gui sim update" needed when large groups of units are ...) updated by RefinedCode
I don't see any noticeable difference between 100 longbowmen with the …
12:44 Ticket #2179 (Optimization of "gui sim update" needed when large groups of units are ...) updated by mimo
I suspect that the call to cmpRangeManager.GetElevationAdaptedRange is …
11:09 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by FeXoR
AFAICS there's no JS implementation patch included for RMS (Random Map …
10:49 Ticket #1540 ([PATCH] Disable "scenario editor" menu item when atlas is disabled) updated by fabio
The test bundle seems to work but screen is corrupted, with many …
10:10 GamePerformance edited by fabio
one more task (diff)
08:08 Ticket #2179 (Optimization of "gui sim update" needed when large groups of units are ...) updated by RefinedCode
Description changed
05:27 Ticket #2178 ([PATCH] Selections not cleared by quickload) updated by RefinedCode
Keywords, Milestone, Owner, Status, Summary changed
05:23 Ticket #2178 ([PATCH] Selections not cleared by quickload) updated by RefinedCode
I have attached a patch that fixes this problem.
05:22 session.js.patch attached to Ticket #2178 by RefinedCode
Patch to clear selection when quickloading in a game.
03:04 Ticket #1540 ([PATCH] Disable "scenario editor" menu item when atlas is disabled) updated by historic_bruno
Great, glad to hear it's fixed :) If you want, you can test the new …

10/02/13:

23:29 Changeset [13932] by enrique
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/ptolemies
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/ptolemies/fortress_paintings.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/fortress.xml
Added ptolemaic fortress with ao. Updated ptolemaic struct texture
23:03 Ticket #2173 ([PATCH] Change quotes of the loading screen (Quote of the Day)) updated by Adrián Chaves
Milestone changed
23:03 Ticket #2173 ([PATCH] Change quotes of the loading screen (Quote of the Day)) closed by Adrián Chaves
fixed: Fixed by r13931 (not with the patch provided here, but with a …
22:38 Ticket #2179 (Optimization of "gui sim update" needed when large groups of units are ...) created by RefinedCode
If you open up the in game profiler, and then select a large number of …
22:07 Ticket #2171 ([PATCH] Do not assume that buildings can move + AttackMove rallyPoint) updated by mimo
Summary changed
I wanted to do the attackMove in rallyPoint in a second patch (after …
22:06 attackMoveRally.diff attached to Ticket #2171 by mimo
20:51 Changeset [13931] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/common/garrison_flag_ptol.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/common/waypoint_flag.xml
  • ps/trunk/binaries/data/mods/public/art/actors/units/ptolemies/cavalry_archer_a.xml
Updated a bunch of things. New waypoint and garrison flags for …
18:54 Changeset [13930] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/special_ruins_stone_statues_ptol.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/special_ruins_stone_statues_roman.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/special_treasure_stone_statues_ptol.xml
Replacing these statue "treasures" with "ruins." Instead of getting …
17:59 Ticket #1540 ([PATCH] Disable "scenario editor" menu item when atlas is disabled) updated by fabio
I tried the A14 10.5+ 32 bit app bundle and it works fine, Atlas also …
16:53 Changeset [13929] by enrique
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/shield/seleucid_thureos_face.png
added seleucid thureos texture by request
15:41 Changeset [13928] by enrique
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/statues_ptol.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/ptol_statue_walking_female_base.dae
fixed ptolemaic statues base.
14:46 Civ:_Seleucids edited by michael
(diff)
14:22 Civ:_Seleucids edited by michael
(diff)
14:18 Changeset [13927] by enrique
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/ptol_statues_dog_base.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/ptol_statues_sit_female_base.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/ptol_statues_sit_male_base.xml
ptolemaic houses and statues with ao. Added ptolemaic struct texture …
02:24 Ticket #2178 ([PATCH] Selections not cleared by quickload) created by historic_bruno
To reproduce: * Load map * Select some units * Quick save (Shift+F5) * …

10/01/13:

21:59 Ticket #2177 (Can't see latest post info on forum when logged out) updated by Erik Johansson
I had turned it off for guests, but when I think about it there …
21:57 Ticket #2177 (Can't see latest post info on forum when logged out) closed by Erik Johansson
fixed
21:06 Ticket #1540 ([PATCH] Disable "scenario editor" menu item when atlas is disabled) updated by fabio
I'll test it in a couple of days.
19:42 redfox_megapatch.zip attached to Ticket #1995 by Jorma Rebane
Latest megapatch update. 1 known bugs: 1) zip archiver fails?
18:27 Ticket #2177 (Can't see latest post info on forum when logged out) created by historic_bruno
All I can see is number of topics+replies or replies+views.
18:03 Ticket #1540 ([PATCH] Disable "scenario editor" menu item when atlas is disabled) updated by historic_bruno
fabio - does Atlas work for you with the A14 app bundle? If not, you …
17:33 Ticket #1833 ([PATCH] weird roaming behaviour) updated by RefinedCode
Replying to historic_bruno: > Replying to [comment:8
17:15 Changeset [13926] by enrique
  • ps/trunk/binaries/data/mods/public/art/meshes/props/shield/ptol_thureos.dae
Fixed ptolemaic thureos mesh shape
17:10 Ticket #1900 ([NEEDS INFO] Segmentation fault loading nearly all scenarios) closed by historic_bruno
needsinfo
17:07 Ticket #1198 ([PATCH] Add "Skirmish" map type) updated by historic_bruno
Sorry for the lack of obvious updates during this patch review. There …
17:03 Ticket #1314 (Set color in forum css for text_input and input_text) closed by Jan Middelkoop
fixed: Added some lines to the CSS. To fix the search box text color, in …
16:34 Ticket #1872 ([ATLAS] Add default options for player settings) updated by historic_bruno
Owner, Status changed
16:27 Ticket #889 ([ATLAS] Map save / load rework) updated by historic_bruno
Owner, Status changed
15:52 Changeset [13925] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
15:47 Civ:_Ptolemies edited by michael
(diff)
15:31 Ticket #1314 (Set color in forum css for text_input and input_text) reopened by leper
Yes, this issue is still there. Setting adding color: #000; to …
14:54 Civ:_Seleucids edited by michael
(diff)
12:10 Ticket #1000 (Please consider enabling https on trac and forum) updated by Jan Middelkoop
Right now there is a self-signed certificate with "localhost", which …
12:04 Ticket #1314 (Set color in forum css for text_input and input_text) closed by Jan Middelkoop
needsinfo: leper, can you confirm if this issue is still present after the recent …
12:00 Ticket #1097 (Clean out the web server's file system) updated by Jan Middelkoop
Status changed
11:59 Ticket #1096 (Clean out DB) updated by Jan Middelkoop
Status changed
11:59 Ticket #1096 (Clean out DB) updated by Jan Middelkoop
Owner, Status changed
11:58 Ticket #1097 (Clean out the web server's file system) updated by Jan Middelkoop
Owner changed
11:58 Ticket #1433 (Forum post reputation counter works incorrectly) closed by Jan Middelkoop
fixed: After the recent upgrade to IPB 3.4.5, the example above is no longer …
09:09 Ticket #1730 (Support "iframe" for embedding YouTube video on the forum) closed by fabio
fixed: This is fixed now, possibly to updated IPB 3.4.5 (#1722).
05:56 Ticket #1833 ([PATCH] weird roaming behaviour) updated by historic_bruno
Replying to RefinedCode: > This patch is now giving me the …
05:48 Ticket #2176 (DebuggingServer not giving proper response when queried for any of the ...) updated by historic_bruno
Cc changed
05:47 Ticket #2175 ([PATCH] DEBUG is not defined.) updated by historic_bruno
Cc changed
05:43 Ticket #1833 ([PATCH] weird roaming behaviour) updated by RefinedCode
This patch is now giving me the error: […] A couple dozen times …
05:25 Ticket #2165 ([NEEDS INFO] Loading saved game causes crash) updated by Ian O
All 286 tests pass when running: ./binaries/system/test_dbg
05:12 crash-log-2.txt attached to Ticket #2165 by Ian O
Crash log 2 (possibly completely unrelated to the png issue, but I am …
05:11 Ticket #2165 ([NEEDS INFO] Loading saved game causes crash) updated by Ian O
Philip` in IRC noted that the crash-log.txt output indicates that it …
04:31 Ticket #2176 (DebuggingServer not giving proper response when queried for any of the ...) created by RefinedCode
I am trying to use the JsDebugger and when I try to open one of the …
04:15 debugger.js.patch attached to Ticket #2175 by RefinedCode
04:14 Ticket #2175 ([PATCH] DEBUG is not defined.) updated by RefinedCode
Keywords, Milestone, Owner, Summary, Description changed
02:51 Ticket #2175 ([PATCH] DEBUG is not defined.) updated by RefinedCode
Keywords changed
02:50 Ticket #2175 ([PATCH] DEBUG is not defined.) updated by RefinedCode
Description changed
02:50 Ticket #2175 ([PATCH] DEBUG is not defined.) created by RefinedCode
In the javascript debugger, when I stop at a breakpoint, and try to …
02:05 Ticket #1833 ([PATCH] weird roaming behaviour) updated by leper
Milestone changed
02:00 Ticket #1833 ([PATCH] weird roaming behaviour) updated by Philip Taylor
Keywords changed
(Thanks!)
01:52 Ticket #1833 ([PATCH] weird roaming behaviour) closed by philip
fixed: In 13924: […]
01:52 Changeset [13924] by philip
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
  • ps/trunk/source/simulation2/components/ICmpUnitMotion.cpp
Fix #1833: animals spin around needlessly while roaming. Patch from mimo.
01:25 Ticket #1833 ([PATCH] weird roaming behaviour) updated by Philip Taylor
I think picking a random target point would probably be bad for …
00:39 Changeset [13923] by philip
  • ps/trunk/source/renderer/Renderer.cpp
  • ps/trunk/source/renderer/Renderer.h
Recompute system shader defines immediately when the relevant inputs …

09/30/13:

23:59 Ticket #2174 (aegis trains too many idling "farmers") updated by wraitii
I indeed wasn't aware of this change, I'll fix this.
22:51 Changeset [13922] by ben
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Avoids ugly layering of GUI pages when entering match setup
21:12 Ticket #2174 (aegis trains too many idling "farmers") updated by historic_bruno
Cc changed
21:03 Changeset [13921] by enrique
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/ptol_thureos_galatian_a.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/ptol_thureos_galatian_b.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/ptol_thureos_galatian_e.xml
ptolemaic galatian shields for basic, advanced and elite with specular …
20:50 Ticket #2174 (aegis trains too many idling "farmers") updated by Tom Brewe
Description changed
20:46 aegis_farmers_2.jpg attached to Ticket #2174 by Tom Brewe
20:45 aegis_farmers_1.jpg attached to Ticket #2174 by Tom Brewe
20:44 Ticket #2174 (aegis trains too many idling "farmers") created by Tom Brewe
Since the recent change of the aegis AI …
20:21 Ticket #1722 (Update IPB to 3.4.5) closed by fabio
fixed: Updated to 3.4.5.
19:06 Ticket #2171 ([PATCH] Do not assume that buildings can move + AttackMove rallyPoint) updated by mimo
sanderd17: I agree that we may have an attack possibility, but I doubt …
18:25 Ticket #2171 ([PATCH] Do not assume that buildings can move + AttackMove rallyPoint) updated by historic_bruno
What if the building is setting its rally point as an attack move …
18:00 Changeset [13920] by omri
  • audio/trunk/music/An_old_Warhorse_goes_to_Pasture.wav
  • audio/trunk/music/Calm_Before_the_Storm.wav
  • audio/trunk/music/Celtic_Pride.wav
17:56 Ticket #2171 ([PATCH] Do not assume that buildings can move + AttackMove rallyPoint) updated by sanderd17
I don't know if it should be removed. Buildings should have some …
15:13 Changeset [13919] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
12:38 Changeset [13918] by omri
  • audio/trunk/music/An_old_Warhorse_goes_to_Pasture.wav
  • audio/trunk/music/Athens_Early_Peace.wav
  • audio/trunk/music/Calm_Before_the_Storm.wav
10:14 Changeset [13917] by enrique
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/britons/barracks_palisade.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/britons/barracks_props_1.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/britons/barracks_props_new.xml
Added Lordgood's new britons barracks and defense tower with minimal …
03:22 Tickets #1842,​2142 batch updated by ben
fixed: In 13916: […]
03:22 Changeset [13916] by ben
  • ps/trunk/source/lib/allocators/arena.h
  • ps/trunk/source/renderer/ModelRenderer.cpp
  • ps/trunk/source/renderer/PatchRData.cpp
Adds DynamicArena allocator that grows by fixed chunk size, fixes …
03:09 Changeset [13915] by ben
  • ps/trunk/source/soundmanager/SoundManager.cpp
  • ps/trunk/source/soundmanager/SoundManager.h
  • ps/trunk/source/soundmanager/scripting/JSInterface_Sound.cpp
Fixes memory leak in sound manager

09/29/13:

21:55 new-quotes.patch attached to Ticket #2173 by Adrián Chaves
Suggested new quotes.
21:55 Ticket #2173 ([PATCH] Change quotes of the loading screen (Quote of the Day)) created by Adrián Chaves
I propose a new set of quotes for the loading screen. They come from …
21:04 TDD_GUI edited by Josh
Add notes on the relevance of the documentation (diff)
21:00 GUI_-_Scripting_Reference edited by Josh
(diff)
21:00 Ticket #2172 ([PATCH] Switch ConfigDB scripting to global functions) updated by Yves
Keywords changed
I've committed the latest version of the patch with the following …
20:59 GUI_-_Scripting_Reference edited by Josh
(diff)
20:56 Tickets #1886,​2172 batch updated by Yves
fixed: In 13914: […]
20:56 Changeset [13914] by Yves
  • ps/trunk/binaries/data/mods/public/gui/common/functions_utility_music.js
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
  • ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
Changes the ConfigDB to expose global functions to scripts instead of …
19:48 Exposed_ConfigDB_Functions edited by Yves
Changes according to #2172 (diff)
19:19 Ticket #1886 ([PATCH] Upgrade SpiderMonkey to v24) updated by Yves
Description changed
19:17 ConfigDB_global_functions_v1.1.diff attached to Ticket #2172 by Yves
Changed the configuration context to from "system" to "user" acording …
18:55 ConfigDB_global_functions_v1.0.diff attached to Ticket #2172 by Yves
18:55 Ticket #2172 ([PATCH] Switch ConfigDB scripting to global functions) created by Yves
Same goal, same comments and same approach as #2126. I don't use …
18:53 GamePerformance edited by fabio
new philip stuff (diff)
18:35 Ticket #1000 (Please consider enabling https on trac and forum) updated by fabio
Replying to Philip: > Free for a year, then seemingly …
18:29 Changeset [13913] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/special/player.xml
Reduce the health drain of the Nubian Archer. Fixed the Lighthouse to …
18:14 Tickets #2150,​2170 batch updated by leper
fixed: In 13912: […]
18:14 Changeset [13912] by leper
  • ps/trunk/binaries/data/mods/public/civs/athen.json
  • ps/trunk/binaries/data/mods/public/civs/brit.json
  • ps/trunk/binaries/data/mods/public/civs/cart.json
Spelling fixes from the translation work by Gallaecio and Loki72. …
17:48 haveUnitAI.diff attached to Ticket #2171 by mimo
17:47 Ticket #2171 ([PATCH] Do not assume that buildings can move + AttackMove rallyPoint) created by mimo
When a building is selected and the CTRL key is pressed, the …
16:48 Changeset [13911] by philip
  • ps/trunk/source/graphics/ShaderDefines.cpp
  • ps/trunk/source/graphics/ShaderDefines.h
  • ps/trunk/source/lib/allocators/allocator_adapters.h
Reduce memory allocations in the renderer Use an arena allocator in …
16:43 Changeset [13910] by philip
  • ps/trunk/source/ps/Profile.cpp
Fix profiler malloc count in debug mode on Windows …
16:37 Changeset [13909] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_f_eagle_player.png
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/shield/ptol_round_g_eagle_player_silver.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/sandbox-thebritons.png
Gauls get: Tavern and Naked Fanatic. Britons get: Rotary Mill. So, …
16:21 Ticket #1985 ([PATCH] Building attacks should be able to use restricted and ...) updated by James Scott
Thanks for the spots. Patch incoming.
16:02 Changeset [13908] by philip
  • ps/trunk/source/graphics/Decal.cpp
  • ps/trunk/source/graphics/Material.h
  • ps/trunk/source/graphics/Model.cpp
Fix crash when setting rally point
15:32 Changeset [13907] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/ai/aegis/_Read Me.txt
  • ps/trunk/binaries/data/mods/public/simulation/ai/aegis/aegis.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/aegis/attack_plan.js
New version of Aegis. Huge rewrite for WIP naval support (still very, …
15:19 Changeset [13906] by philip
  • ps/trunk/source/graphics/Decal.cpp
  • ps/trunk/source/graphics/LOSTexture.cpp
  • ps/trunk/source/graphics/Material.cpp
Add a list of statically-constructed CStrIntern strings Switch all …
10:36 Ticket #2170 (Spellings - athen.json and hele.json) updated by Adrián Chaves
I’ve applied this changes to the internationalization branch (for …
10:36 Ticket #2169 (Spellings - athen.json and hele.json) updated by Adrián Chaves
I’ve applied this changes to the internationalization branch (for …
10:36 Ticket #2168 (Spellings - athen.json and hele.json) updated by Adrián Chaves
I’ve applied this changes to the internationalization branch (for …
10:36 Ticket #2167 (Error - gaul_outpost.xml) updated by Adrián Chaves
I’ve applied this changes to the internationalization branch (for …
10:35 Ticket #2150 (error - athen.json) updated by Adrián Chaves
I’ve applied this changes to the internationalization branch (for …
09:51 Ticket #2166 (error - fauna_lioness.xml) updated by Adrián Chaves
I’ve applied this changes to the internationalization branch (for …
07:54 Ticket #2170 (Spellings - athen.json and hele.json) updated by Loki72
It is always a comeback after viewing files for French translation …
07:54 Ticket #2170 (Spellings - athen.json and hele.json) created by Loki72
There are two different spellings for the history of the gymnasion …
07:46 Ticket #2169 (Spellings - athen.json and hele.json) updated by Loki72
It is always a comeback after viewing files for French translation …
07:45 Ticket #2169 (Spellings - athen.json and hele.json) created by Loki72
There are two different spellings for the name of the civbonus …
07:37 Ticket #2151 (error - template_unit_cavalry_melee_swordsman.xml) updated by Loki72
07:32 Ticket #2168 (Spellings - athen.json and hele.json) updated by Loki72
It is always a comeback after viewing files for French translation …
07:31 Ticket #2168 (Spellings - athen.json and hele.json) created by Loki72
There are two different spellings for the name of the hero …
07:24 Ticket #2166 (error - fauna_lioness.xml) updated by Loki72
Milestone changed
07:24 Ticket #2167 (Error - gaul_outpost.xml) updated by Loki72
Milestone changed
07:05 Ticket #2167 (Error - gaul_outpost.xml) updated by Loki72
It is always a comeback after viewing files for French translation …
07:04 Ticket #2167 (Error - gaul_outpost.xml) created by Loki72
The file "gaul_outpost.xml" contains the SpecificName …
06:45 Ticket #2166 (error - fauna_lioness.xml) updated by Loki72
It is always a comeback after viewing files for French translation …
06:44 Ticket #2166 (error - fauna_lioness.xml) updated by Loki72
Description changed
06:42 Ticket #2166 (error - fauna_lioness.xml) created by Loki72
The file "fauna_lioness.xml" contains the SpecificName "Lion" (it is …
05:08 Changeset [13905] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_barracks.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_blacksmith.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_civil_centre.xml
Ptolemaic entity templates for Enrique.
04:05 Changeset [13904] by philip
  • ps/trunk/source/graphics/Material.cpp
  • ps/trunk/source/graphics/ShaderDefines.cpp
  • ps/trunk/source/graphics/ShaderDefines.h
Fix unnecessary CShaderConditionalDefines copy, and inline some functions
03:00 Changeset [13903] by philip
  • ps/trunk/source/renderer/Renderer.cpp
  • ps/trunk/source/renderer/Renderer.h
Fix slightly expensive GetSystemShaderDefines() Only recompute when …
02:30 Changeset [13902] by philip
  • ps/trunk/source/graphics/Material.cpp
  • ps/trunk/source/graphics/Material.h
  • ps/trunk/source/graphics/MaterialManager.cpp
Fix conditional defines to not construct new CShaderDefines frequently …

09/28/13:

22:49 GUI_-_Actions edited by Josh
Update "press" action. (diff)
21:42 Ticket #2165 ([NEEDS INFO] Loading saved game causes crash) updated by Ian O
I'm running ubuntu, my command prompt asside. Here's uname -rv …
21:37 crash-log.txt attached to Ticket #2165 by Ian O
Crash log of running gdb pyrogenesis_dbg and trying to load saved game.
21:33 Ticket #2165 ([NEEDS INFO] Loading saved game causes crash) updated by Ian O
The second saved game is too large to attach. I can email it or …
21:32 savegame-0001.0adsave attached to Ticket #2165 by Ian O
Save #1 that causes crash
21:31 Ticket #2165 ([NEEDS INFO] Loading saved game causes crash) created by Ian O
I'm running a debug build of r13861. I have 2 saved games (will be …
21:12 Civ:_Ptolemies edited by michael
(diff)
20:13 Civ:_Ptolemies edited by michael
(diff)
20:09 Civ:_Ptolemies edited by michael
(diff)
16:53 Ticket #1518 (Submit premake modifications to upstream) updated by leper
r13901 added a NoDebugHeap flag.
16:35 Changeset [13901] by philip
  • ps/trunk/build/premake/premake4.lua
  • ps/trunk/build/premake/premake4/bin/release/premake4.exe
  • ps/trunk/build/premake/premake4/src/actions/vstudio/vs2010_vcxproxj.lua
Set _NO_DEBUG_HEAP=1 in VS2010 projects The debug heap has a high …
13:58 Changeset [13900] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/sandbox-themacks.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/sandbox-themauryans.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/sandbox-thepersians.png
12:57 Ticket #2164 ([NEEDS INFO] The game freezes when more than two cities are in a game.) created by aena
the game will freeze when more than two cities are in the gameplay. …
10:31 Ticket #1985 ([PATCH] Building attacks should be able to use restricted and ...) reopened by mimo
10:30 Ticket #1985 ([PATCH] Building attacks should be able to use restricted and ...) updated by mimo
there are some flaws in the BuildingAI code which prevent it to work …

09/27/13:

01:37 Ticket #2162 (Group health) updated by historic_bruno
I would like something similar on the hero button.

09/26/13:

23:07 Ticket #2163 ([PATCH] Content sensitive group icon) updated by Josef Kufner
Summary changed
23:07 Ticket #2163 ([PATCH] Content sensitive group icon) created by Josef Kufner
Group buttons at the left edge of the screen have universal icon which …
22:59 Ticket #2162 (Group health) created by Josef Kufner
When group has focus, there is bar showing overall health of the …
20:44 Changeset [13899] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/sandbox-thegauls.png
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml
Preview image for The Gauls demo map.
20:27 Ticket #2160 ([PATCH] Regicide game) updated by Josef Kufner
Main difference from conquest mode is, that you don't have to hunt all …
19:50 Ticket #2160 ([PATCH] Regicide game) updated by historic_bruno
I don't agree, making it a useless unit detracts from the gameplay …
17:58 patch_splashscreen.4.diff attached to Ticket #2116 by Itms
17:58 Ticket #2116 ([PATCH] Allow resetting splash screen) updated by Itms
Good idea Gallaecio, here is my implementation. I haven't added the …
01:33 Civ:_Seleucids edited by michael
(diff)
01:23 Civ:_Seleucids edited by michael
(diff)
00:36 Ticket #2150 (error - athen.json) updated by Loki72
ok, I would leave the default next time.
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