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Timeline



05/04/14:

23:38 Ticket #2528 (Traders in formation) updated by mimo
In 15111: […]
23:38 Changeset [15111] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml
temporarily disable trader formation, see #2528
23:36 Ticket #2528 (Traders in formation) created by mimo
There was an issue in A16 with trader formation tasked to a trade …
23:27 SpiderMonkey created by historic_bruno
Initial version - a place to direct all the wiki references to SpiderMonkey
23:02 Debugging edited by historic_bruno
(diff)
22:35 Ticket #2524 (Clean obsolete / broken art files) updated by historic_bruno
Replying to sanderd17: > I wonder if we should actually …
22:22 Changeset [15110] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix small issue
21:18 commands.txt.tar.gz attached to Ticket #2525 by scythetwirler
commands.txt of Andjety
20:54 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Stan
They shouldn't be used then.
20:48 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by sanderd17
To be correct, we're sure they're not consistent across platforms, as …
20:47 Ticket #2527 (0AD ctrl + number notworking) updated by sanderd17
Replying to leper: > Are you by any chance using an AZERTY …
19:52 Ticket #2527 (0AD ctrl + number notworking) updated by leper
Are you by any chance using an AZERTY keyboard layout?
19:51 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Josh
Replying to Radagast: > I don't get the point of the …
19:48 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Radagast
I don't get the point of the discussion here. Won't JavaScript finally …
19:39 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
The hotloading is reloading all files/components. We in our case need …
19:32 Ticket #2527 (0AD ctrl + number notworking) created by Pat
Hi while playing 0AD, the definition of unit group or buildind with …
19:29 logs.zip attached to Ticket #2526 by Oimat
oos_dump oimat (host)
19:28 commands.txt attached to Ticket #2526 by Oimat
commands
19:27 Ticket #2526 (OOS MP 2 players r15109) created by Oimat
Deal with it :p
18:41 commands.4.txt attached to Ticket #2525 by scythetwirler
commands of sanguivorant
18:27 WikiStart edited by leper
Add debugging (diff)
18:15 Ticket #2517 ([PATCH] Register all component classes as global) updated by Stan
I don't think Hotloading is a good idea, because that would bring more …
18:12 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Will remove TODO then. For part 2 I thought of splitting the C++ …
18:11 commands.3.txt attached to Ticket #2525 by scythetwirler
scythetwirler's commands.txt after OOS, but before rejoining.
17:58 commands.2.txt attached to Ticket #2525 by Oimat
commands oimat (host)
17:58 commands.txt attached to Ticket #2525 by scythetwirler
scythetwirler's commands.txt
17:53 oosdiff.diff attached to Ticket #2525 by scythetwirler
Diff between Oimat and scythetwirler
17:45 oos_dump.txt.tar.gz attached to Ticket #2525 by scythetwirler
logs of Andjety
17:41 oos_dump.rar attached to Ticket #2525 by scythetwirler
logs of sanguivorant
17:36 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Keywords changed
17:36 logs.zip attached to Ticket #2525 by Oimat
oimat (host)
17:36 Ticket #2525 (OOS in MP game) updated by scythetwirler
Summary changed
17:31 logs.tar.gz attached to Ticket #2525 by scythetwirler
scythetwirler's oos dump and other logs.
17:30 Ticket #2525 (OOS in MP game) created by scythetwirler
OOS, 4-player, Volcanic Lands.
17:28 RegisterComponentsAsGlobal.diff attached to Ticket #2517 by Radagast
16:55 Ticket #2507 (QA for alpha17) updated by fabio
Replying to scythetwirler: > Replying to [ticket:2507
16:44 Ticket #2507 (QA for alpha17) updated by scythetwirler
Description, Milestone, Summary changed
16:43 Ticket #2507 (QA for alpha17) updated by scythetwirler
Replying to fabio: > it's not clear the difference …
16:41 Ticket #2507 (QA for alpha17) updated by scythetwirler
Description changed
16:29 Ticket #2521 (AfterBattle Music) updated by Keaton the Wise
Probably just change the code.
16:28 Ticket #2521 (AfterBattle Music) updated by Keaton the Wise
Component changed
16:16 teamonlytranslatable.diff attached to Ticket #2507 by Stan
15:49 Ticket #2507 (QA for alpha17) updated by scythetwirler
Description changed
15:02 Ticket #2495 (Load Game Broken) updated by agentx
@historic_bruno Sure, save/load relies on users picking a capable …
14:07 CreatingNewUnits edited by Niek
Reverting some source links since these directories point to the … (diff)
13:50 Ticket #2329 ([PATCH] Simplify and improve x86/amd64 CPU build flags) updated by fabio
Milestone changed
Better to postpone this after a new release.
13:49 Ticket #2469 ([PATCH] link failure without not-used Boost.Signals library when ...) updated by fabio
Milestone changed
Better to postpone this after a new release.
11:26 Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
Looks good, the TODO is unnecessary (I think this will be quite …
11:25 Ticket #2524 (Clean obsolete / broken art files) updated by Stan
There are some obj files also which is a format like dae which doesńt …
10:44 Ticket #2524 (Clean obsolete / broken art files) updated by sanderd17
I wonder if we should actually delete those old art files, or what the …
10:35 Ticket #2524 (Clean obsolete / broken art files) updated by historic_bruno
I don't want to commit this yet because it's so close to A16 release, …
10:29 Ticket #2524 (Clean obsolete / broken art files) created by historic_bruno
This is more of a long term task: basically the art folders are a …
10:18 Ticket #2495 (Load Game Broken) updated by historic_bruno
Replying to agentx: > #1089 is a 2 years old ticket for …
10:11 Ticket #2523 (Make skirmish entities more mod friendly) created by sanderd17
Currently, to adapt the skirmish entities to a mod that simply adds a …
10:08 Changeset [15109] by ben
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/ptolemies/merchant_tent.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/dock.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/house.xml
Fixes some broken actor references
10:03 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Note i might have mistake in because the linker forced me to change …
10:01 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Keywords changed
08:00 Ticket #2521 (AfterBattle Music) updated by historic_bruno
Keywords, Milestone changed
Are you wanting to compose after battle music, or write code to change …
07:55 Ticket #2272 (Crash on start OSX 10.9: com.apple.CoreGraphics interpolate_table) updated by historic_bruno
Milestone changed
I consider it "worked around" for now, but a better fix would be done …
07:52 Changeset [15108] by ben
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_decorative.xml
Removes duplicate FleeDistance property from …
07:49 Ticket #2515 (Taking big screenshot is crashing.) closed by ben
fixed: In 15107: […]
07:49 Changeset [15107] by ben
  • ps/trunk/source/lib/tex/tex_codec.cpp
Fixes tex_codec typo that broke BMP writing and big screenshots, fixes …
06:48 Exposed_VFS_Functions edited by leper
Update (diff)
06:14 Finding_Your_Way_Around edited by leper
Add link to JS debugging guide (diff)
06:08 AnimationExportTutorial edited by leper
More wikification (diff)
05:50 CreatingNewUnits edited by leper
wikify this a bit (diff)
05:32 Mod_Layout edited by historic_bruno
(diff)
05:25 Mod_Layout edited by leper
Add links for simulation/data subfolders (diff)
05:24 Cheat_Templates created by leper
Initial version
05:00 TDD_FileFormats edited by historic_bruno
(diff)
04:44 Changeset [15106] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Fixes a couple dialog buttons
04:33 TerrainFileFormat edited by leper
(diff)
04:27 Finding_Your_Way_Around edited by historic_bruno
(diff)
04:21 Finding_Your_Way_Around edited by historic_bruno
(diff)
04:18 Finding_Your_Way_Around edited by historic_bruno
Update to latest SVN (diff)
03:51 Mod_Layout edited by historic_bruno
Update to latest SVN (diff)
03:30 TDD_FileFormats edited by historic_bruno
(diff)
03:29 TerrainFileFormat created by historic_bruno
Initial version
03:13 Changeset [15105] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
02:43 Ticket #2356 (OS X Atlas crash in ...) updated by historic_bruno
Cc changed
Doesn't look like wxWidgets will have a new release before A16, …

05/03/14:

23:44 Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by Stan
It´d be nice if you could save those copy paste. Let´s say you have a …
22:14 Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by historic_bruno
Atlas uses wxWidgets, IMO it's best to start with what wxWidgets can …
21:06 Ticket #2522 (Upgrade tinygettext with STK changes) created by Adrián Chaves
The SuperTuxKart team has been improving the tinygettext library on …
19:53 Changeset [15104] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/SkirmishReplacer.js
Extra check on the existance of a replacement, be more forgiving in …
19:29 Changeset [15103] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
Extra check on existance of template, to be more forgiving if some …
18:40 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
oh ... yes .. I remember :D sorry.
18:06 Ticket #2521 (AfterBattle Music) updated by Keaton the Wise
Owner changed
18:05 Ticket #2521 (AfterBattle Music) created by Keaton the Wise
After the combat music is played during a battle, the music should …
15:05 Changeset [15102] by enrique
  • ps/trunk/binaries/data/mods/public/art/actors/units/ptolemies/hero_cleopatra.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/ptol_corral.dae
  • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/ptol_cleopatra.png
Added Stan's contributor ptol_corral details in Lordgood's model Added …
15:04 Changeset [15101] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_ranged_b.xml
A spearman isn't ranged
13:40 Ticket #2397 ([PATCH] CCmpAIManager documented and updated) updated by sanderd17
Cc, Keywords, Milestone changed
13:01 copypaste.diff attached to Ticket #96 by stilz_
13:01 Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by stilz_
I'm just adding my diff in case it would be useful. My approach was …
11:47 Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by sanderd17
I had to rebuild my workspaces (didn't expect that), but after that, …
11:21 Changeset [15100] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
  • ps/trunk/binaries/data/mods/public/gui/splashscreen/splashscreen.xml
switch the game setup confirmation buttons and move the welcome screen …
11:07 Changeset [15099] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/savedgames/load.xml
Further fix switched buttons
10:59 Changeset [15098] by Yves
  • ps/trunk/binaries/data/mods/public/gui/locale/locale_advanced.xml
Also switch the button name to disable the correct one. r15096 only …
10:53 Changeset [15097] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
Fix in-game manual display
10:45 Changeset [15096] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.xml
  • ps/trunk/binaries/data/mods/public/gui/locale/locale.xml
  • ps/trunk/binaries/data/mods/public/gui/locale/locale_advanced.xml
Switch more buttons, see r15074
08:09 Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
Keywords changed
Euhm, I'd like to see the RegisterComponentType method modified, …
07:05 Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by trompetin17
I added copy example, could you review if it is the right way please.
07:05 Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by trompetin17
Keywords, Milestone, Summary changed
07:03 copy_example.diff attached to Ticket #96 by trompetin17
06:57 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by trompetin17
hi historic_bruno, I fixed all you tell me, could you review once …
06:57 atlas save button.4.diff attached to Ticket #942 by trompetin17
06:15 Ticket #96 ([PATCH][Atlas] Copy-and-paste of entities) updated by trompetin17
Do we have any cross-platform clipboard in the project? EDIT: …
06:00 Changeset [15095] by scythetwirler
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies 2.xml
Makes the other players default to unassigned instead of Default AI in …
05:38 Ticket #2517 ([PATCH] Register all component classes as global) updated by scythetwirler
Summary changed
02:15 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Keywords changed
02:14 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Owner, Status, Summary changed
02:12 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
Attached a patch. Still I'm not really sure about this. Because my …
02:07 Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by leper
Milestone changed
02:07 Ticket #1687 ([PATCH] Hotloading fails if FAMCreated and FAMDeleted events occur in ...) updated by leper
Milestone changed
02:03 Ticket #2331 ([ENHANCEMENT] Age Phase Sound) updated by leper
Milestone changed
02:02 Ticket #1939 ([PATCH] Profiler got corrupted: showing all as unlogged) updated by leper
Milestone changed
02:01 Ticket #2010 ([PATCH] Improved BuildingAI + implemented different Attack tags for ...) updated by leper
Milestone changed

05/02/14:

23:14 Changeset [15094] by Yves
  • ps/trunk/binaries/data/mods/public/gui/locale/locale_advanced.js
  • ps/trunk/binaries/data/mods/public/gui/locale/locale_advanced.xml
Don't allow returning an invalid locale from the advanced language menu.
22:24 Ticket #2520 ((Skirmish?) maps without default camera position for the players crash) created by sanderd17
Maps without camera position defined in the map file crash badly. …
22:08 Changeset [15093] by sanderd17
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Sicilia (2).xml
Add camera to the second player, somehow avoids strange errors.
21:50 Ticket #2489 (Lobby subject should be translated.) updated by scythetwirler
Milestone, Type changed
Since we are already in string and feature freeze, I'm pushing this.
21:00 Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
Description changed
20:58 Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
The cheat isn't a component.
20:57 Ticket #2517 ([PATCH] Register all component classes as global) updated by Niek
Replying to Radagast: > That's strange. It didn't work for …
20:56 Ticket #2517 ([PATCH] Register all component classes as global) updated by Radagast
That's strange. It didn't work for me. It rather was random. Did you …
20:51 Ticket #938 (Link together Atlas projects in XCode) updated by Stan
Component changed
20:51 Ticket #2188 (AlcInit failed when starting Atlas from main menu) updated by Stan
Component changed
20:50 Ticket #2129 (AIDiff undefined warnings in Atlas) updated by Stan
Component changed
20:50 Ticket #2519 (problem in dock placement for random maps) created by mimo
In random maps (either islands or migration), the dock placement is …
20:49 Ticket #2114 ([ATLAS] Crash in CPatchRData::BuildWater - GeForce GTX 660 / win 7) updated by Stan
Component changed
20:49 Ticket #1321 ([ATLAS] Assertion failed: "m->imodeldef") updated by Stan
Component changed
20:48 Ticket #559 ([ATLAS] brush shapes and tile/vertex styles) updated by Stan
Component changed
20:47 Ticket #1696 ([PATCH] Some special entities can't be placed in Atlas) updated by Stan
Component changed
20:46 Ticket #1490 (TechnologyManager produces errors in Atlas under obscure conditions) updated by Stan
Component changed
20:45 Ticket #1404 (Add starting phase and max phase to map files and Atlas) updated by Stan
Component changed
20:45 Ticket #422 (Atlas entity editor) updated by Stan
Component changed
20:27 Ticket #2111 ([PATCH] hqdof.fs shader error with GeForce GTX 660 / Win 7) updated by leper
Milestone changed
14:16 Ticket #1860 ([PATCH] Use a vector for iterating in the ComponentManager) updated by sanderd17
Milestone changed
14:11 Ticket #2038 ([PATCH] Let units from siege tower ungarrison over walls) updated by sanderd17
Milestone changed
14:10 Ticket #2317 (Random CTD (segfaults) at startup on OSX) updated by sanderd17
Milestone changed
13:03 Changeset [15092] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
fixes Petra trying to keep going with a canceled attack
12:32 Changeset [15091] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Fix armour and attack display of heroes
12:11 Ticket #2485 (javascript sprintf error since translation update) updated by sanderd17
Milestone changed
12:09 Ticket #2485 (javascript sprintf error since translation update) closed by sanderd17
fixed: In 15090: […]
12:09 Changeset [15090] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
  • ps/trunk/binaries/data/mods/public/simulation/components/BuildRestrictions.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Fix problem with sprintf errors being thrown when the AI places …
10:58 Ticket #2111 ([PATCH] hqdof.fs shader error with GeForce GTX 660 / Win 7) updated by Stan
If the issue was the one above this is fixed if it is related to an …
09:34 Changeset [15089] by sanderd17
  • ps/trunk/binaries/data/mods/public/globalscripts/sprintf.js
Improve my previous fix by throwing error objects instead of strings
09:27 Changeset [15088] by sanderd17
  • ps/trunk/binaries/data/mods/public/globalscripts/sprintf.js
Fix sprintf error reporting by printing the stack trace, and not …
06:19 Ticket #2495 (Load Game Broken) updated by agentx
#1089 is a 2 years old ticket for AIs not saving data. This is a …
01:13 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by historic_bruno
No problem, thank you for working on this! :) Atlas could use some …
01:09 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by trompetin17
Hi historic_bruno, thx for your feedback, First I wanna say Im sorry , …
01:07 Ticket #2495 (Load Game Broken) updated by historic_bruno
Replying to agentx: > A release which doesn't support …
01:04 atlas save button.3.diff attached to Ticket #942 by trompetin17
00:46 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by historic_bruno
Keywords, Milestone changed
00:46 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by historic_bruno
There are a few minor formatting issues I noticed: * ToolButton.cpp

05/01/14:

23:31 Ticket #2495 (Load Game Broken) updated by Yves
Did I misunderstand, or are you saying it worked with Alpha 15? What …
23:06 Changeset [15087] by mimo
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
fix delete selection no more working after #15074
22:58 Ticket #2427 ([PATCH] AtlasUI does not open on on commandline Mavericks 10.9) updated by leper
Milestone changed
22:43 Ticket #2430 (Improve the RangeManager (and other components) spatial subdivision system) updated by leper
Milestone changed
22:38 Ticket #2431 ([PATCH] Calculate visible patches only when frustum changes) updated by leper
Milestone changed
22:30 Ticket #404 (Makefile build system should have pyrogenesis/test targets depend on ...) updated by leper
Milestone changed
22:29 Ticket #1380 ([PATCH] Water reflections bug on Mac w/ Intel HD 3000 graphics) updated by leper
Milestone changed
22:18 Ticket #1646 ([PATCH] Show unmet requirements in technology icon tooltips) updated by scythetwirler
It'd be nice to indicate which structures actually count as …
22:10 Ticket #2499 ([PATCH] Add slower speed options) updated by scythetwirler
Milestone changed
Pushed due to string freeze, sorry for not getting this in earlier.
21:28 Ticket #1149 ([PATCH] wcscasecmp does exist on OS X Lion) updated by leper
Milestone changed
21:28 Ticket #1396 ([PATCH] Test UTF-8 handling of scripts and data) updated by leper
Milestone changed
21:28 Ticket #2495 (Load Game Broken) updated by agentx
Milestone changed
A release which doesn't support save/load is hardly an Alpha, call it …
21:26 Ticket #1646 ([PATCH] Show unmet requirements in technology icon tooltips) updated by leper
Milestone changed
21:25 Ticket #2022 ([PATCH] Territory Memory fragmentation) updated by leper
Milestone changed
21:25 Ticket #2026 ([PATCH] Skinning optimisations.) updated by leper
Milestone changed
21:24 Ticket #2264 ([PATCH] Implement terrain flattening) updated by leper
Milestone changed
21:24 Ticket #1540 ([PATCH] Disable "scenario editor" menu item when atlas is disabled) updated by leper
Milestone changed
21:23 Ticket #2441 (AI stops gathering resources at certain point in game) updated by leper
Milestone changed
21:22 Ticket #994 (Running / Charging Units) updated by leper
Milestone changed
21:22 Ticket #2513 ([PATCH] 0ad crash when enabling "smoothing LOS" during game) updated by leper
Milestone changed
21:22 Ticket #2514 (partially no image when enabling postprocessing) updated by leper
Milestone changed
21:14 Ticket #2514 (partially no image when enabling postprocessing) updated by Stan
I have had the same issue aswell. Solution is to tick options and …
21:03 Ticket #2495 (Load Game Broken) updated by leper
Milestone changed
So we shouldn't release any _alpha_ just because it doesn't support X? …
20:58 Ticket #2495 (Load Game Broken) updated by agentx
Milestone changed
This is an engine bug, not an AI bug. Saving and loading is a feature …
20:46 Ticket #2495 (Load Game Broken) updated by leper
Milestone changed
Yes, but saving with AIs (be it the current or others that aren't even …
19:43 Ticket #2495 (Load Game Broken) updated by agentx
Milestone changed
> AIs don't work with saved games, nothing new or extraordinary. …
17:46 ReleaseProcess edited by leper
(diff)
17:28 atlas save button.diff attached to Ticket #942 by trompetin17
Actualizacion
17:24 Ticket #2516 (Expand Rating System) updated by scythetwirler
I don't think we should rate games with more than two teams; there's …
16:06 Ticket #2517 ([PATCH] Register all component classes as global) updated by Niek
Replying to sanderd17: > Apparently not But I extended …
15:31 Ticket #2517 ([PATCH] Register all component classes as global) updated by sanderd17
Apparently not
15:18 Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Yves
Indeed, that fixes it and the explanation makes sense too. Well done! …
15:14 Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Yves
Keywords changed
15:13 Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) closed by Yves
fixed: In 15086: […]
15:13 Changeset [15086] by Yves
  • ps/trunk/binaries/data/mods/public/simulation/ai/aegis/headquarters.js
Fixes Aegis not training additional units when no starting units are …
14:59 Changeset [15085] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/lobby/prelobby.xml
Enlarge various elements of the lobby login page to fit other languages.
14:46 Ticket #2517 ([PATCH] Register all component classes as global) updated by Niek
Didn't it work already?
14:17 Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by sanderd17
Cc, Milestone changed
Feature freeze doesn't mean commit freeze (bugfixes are still …
14:07 Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Teiresias
Keywords, Milestone, Summary changed
Sent ticket into review queue for Alpha 17 (according to IRC, Alpha 16 …
14:04 Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Teiresias
I did a rough port of testbot to the new common-api and it does not …
14:03 headquarters.js.patch attached to Ticket #2460 by Teiresias
Patch to solve aegis startup problem when no units are present
13:38 Changeset [15084] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Fix small space issue in the lobby (still some work to do there)
13:18 Ticket #2518 (Pasting with middle mouse button) created by Oimat
Pasting in textInputs doesn't work for the middle mouse
11:35 testmod.zip.002 attached to CreatingNewUnits by Niek
The result files (part 2)
11:34 testmod.zip.001 attached to CreatingNewUnits by Niek
The result files (part 1)
11:25 CreatingNewUnits edited by Niek
Final (diff)
10:15 Ticket #2517 ([PATCH] Register all component classes as global) created by sanderd17
When someone makes a mod now, they have to copy the entire component …
10:11 ReleaseProcess edited by Adrián Chaves
(diff)
09:31 Changeset [15083] by sanderd17
  • ps/trunk/binaries/data/l10n/ca.engine.po
  • ps/trunk/binaries/data/l10n/de.engine.po
  • ps/trunk/binaries/data/l10n/es_CL.engine.po
Update po files from Transifex
08:21 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by sanderd17
Good icon, listed under cc-by, so we only need to mention her …
08:09 Ticket #2516 (Expand Rating System) updated by sanderd17
Any player count without fixed teams should also be seen as a …
06:55 Ticket #2516 (Expand Rating System) updated by scythetwirler
Owner changed
It'd be nice if you spelled the owner as scythetwirler instead of …
06:19 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Josh
Replying to leper: > Replying to Josh: > > …
06:03 atlas save button preview 2.png attached to Ticket #942 by trompetin17
06:01 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by trompetin17
Image from http://shlyapnikova.deviantart.com Toolbar Icon Set
05:59 save.png attached to Ticket #942 by trompetin17
05:59 atlas save button.2.diff attached to Ticket #942 by trompetin17
05:38 Ticket #2495 (Load Game Broken) updated by leper
Milestone, Priority changed
Replying to Josh: > How much does this impact normal game …
05:32 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by leper
Keywords changed
Replying to Josh: > FeXoR: Could you please look at …
05:09 Ticket #2495 (Load Game Broken) updated by Josh
How much does this impact normal game use? Does this only affect the …
05:06 Ticket #2276 ([PATCH]Opening the developer overlay doesn't work in games started ...) closed by Josh
fixed: Remaining issues moved to #2516.
05:05 Ticket #2516 (Expand Rating System) created by Josh
Currently only 1 vs. 1 games started through the multiplayer lobby are …
04:58 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Josh
Keywords, Milestone changed
FeXoR: Could you please look at committing this?
03:22 Changeset [15082] by gallaecio
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
  • ps/trunk/binaries/data/mods/public/simulation/ai/aegis/data.json
String freeze? Who said that? Fix typo: avalible → available.
02:44 Changeset [15081] by gallaecio
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
  • ps/trunk/binaries/data/mods/public/gui/session/session.xml
Version bump and regeneration of translation templates accordingly.
02:37 ReleaseProcess edited by Adrián Chaves
(diff)
02:35 ReleaseProcess edited by Adrián Chaves
(diff)
01:41 Changeset [15080] by gallaecio
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
Update of translation templates
01:25 Internationalization edited by Adrián Chaves
(diff)
01:24 Changeset [15079] by leper
  • ps/trunk/binaries/data/mods/public/gui/lobby/Terms_of_Use.txt
Fix the numbering in the Terms of Use for the lobby. Reverts r15022.
01:21 Implementation_of_Internationalization_and_Localization edited by Adrián Chaves
(diff)
00:33 Changeset [15078] by leper
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
  • ps/trunk/source/gui/CGUI.cpp
Add support for adding translation context to XML elements. Patch by …

04/30/14:

21:53 Ticket #2515 (Taking big screenshot is crashing.) updated by sanderd17
Description changed
21:52 Ticket #2515 (Taking big screenshot is crashing.) updated by leper
Cc changed
21:47 Ticket #2515 (Taking big screenshot is crashing.) updated by sanderd17
Description changed
21:47 crashlog.txt attached to Ticket #2515 by sanderd17
21:47 crashlog.dmp attached to Ticket #2515 by sanderd17
21:46 Ticket #2515 (Taking big screenshot is crashing.) created by sanderd17
GDB backtrace: http://pastebin.com/ppvmCRC9 Crashlog and dmp from …
20:59 CreatingNewUnits created by Niek
Creation tutorial part 1, part 2 + images will follow
20:52 Modding_Guide edited by Niek
(diff)
20:51 Modding_Guide edited by Niek
(diff)
20:51 Modding_Guide edited by Niek
(diff)
20:49 Modding_Guide edited by Niek
(diff)
19:53 Changeset [15077] by sanderd17
  • ps/trunk/binaries/data/config/default.cfg
Revert r15075. Changing something like that right before release is …
19:22 Changeset [15076] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/common/common_styles.xml
Revert a hack that snuck into an earlier commit of mine.
18:48 Ticket #2507 (QA for alpha17) updated by Stan
I meant the typos stuff :)
18:39 Ticket #2507 (QA for alpha17) updated by Josh
Replying to sanderd17: > Replying to [comment:12
17:32 Ticket #2507 (QA for alpha17) updated by sanderd17
Replying to stanislas69: > But why is this ticket a so …
14:39 Ticket #2507 (QA for alpha17) updated by Stan
Ragequit, that´s nearly all if the moms asks him to stop he could …
12:26 Ticket #2507 (QA for alpha17) updated by fabio
Replying to sanderd17: > AFAIK, the resign resigns you …
12:24 Ticket #2507 (QA for alpha17) updated by fabio
Replying to Josh: > In 15074: > {{{ > …
10:53 Ticket #2314 ([PATCH] Simplify the gates) closed by sanderd17
invalid: So, guess that's settled.
10:16 Ticket #2507 (QA for alpha17) updated by fabio
Replying to Josh: > Also correct some capitalization The …
08:47 Ticket #2513 ([PATCH] 0ad crash when enabling "smoothing LOS" during game) updated by pointhi
I have tested it again, the bug appear only, when I activate …
08:30 Ticket #2507 (QA for alpha17) updated by Josh
In 15074: […]
08:29 Changeset [15075] by JoshuaJB
  • ps/trunk/binaries/data/config/default.cfg
Missing file
08:28 Changeset [15074] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
The convention is confirm button on right, decline button on left …
08:21 Ticket #2324 ([PATCH] Actor format update) updated by Josh
Cc, Milestone changed
08:20 Ticket #2400 ([PATCH / DISCUSSION] Handle players which leave a MP game and do not rejoin) updated by Josh
Keywords, Milestone changed
08:18 Ticket #2513 ([PATCH] 0ad crash when enabling "smoothing LOS" during game) updated by Josh
Do you have GLSL enabled?
08:17 Ticket #2486 (Error in the aegis AI, Path to target.) updated by Josh
Cc changed
08:15 Ticket #2314 ([PATCH] Simplify the gates) updated by Josh
Replying to feneur: > As far as I know all other games …
08:11 Ticket #2451 (Text-Based Options are not Automatically Saved) updated by Josh
Description, Milestone, Owner, Summary changed
Fixing this (unfortunately) will be non-trivial.
08:03 Ticket #2479 (tex_dds.cpp(466): Invalid/unsupported texture format) closed by Josh
fixed: Seems to be fixed now.
08:01 GUI_-_Coding_Conventions edited by Josh
Remove some duplication and increase readability. (diff)
07:46 TDD_GUI edited by Josh
Move non-maintained pages to an archive section (diff)
07:36 Changeset [15073] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/button/button_stone_unselected.png
07:32 Ticket #2507 (QA for alpha17) updated by Josh
Description changed
07:31 Ticket #2507 (QA for alpha17) updated by JoshuaJB
In 15072: […]
07:31 Changeset [15072] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/options/options.js
  • ps/trunk/binaries/data/mods/public/gui/options/options.xml
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
Make game automatically resume after closing the options menu. Refs #2507
07:08 Ticket #2507 (QA for alpha17) updated by Josh
Description changed
In 15071: […]
07:04 Ticket #2500 (Update Aegis’s description) closed by JoshuaJB
fixed: In 15071: […]
07:04 Changeset [15071] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/button/button_stone_unselected.png
  • ps/trunk/binaries/data/mods/public/gui/common/common_styles.xml
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Update AI descriptions, closes #2500. Also correct some capitalization …
06:54 Ticket #2426 ([PATCH] Resolve always failing TestNetComms::test_basic_DISABLED()) updated by Josh
Milestone changed
As #2488 will not be completed by A16, I'm moving this to A17.
06:44 Ticket #2397 ([PATCH] CCmpAIManager documented and updated) updated by Josh
Replying to wraitii: > I'd suggest you write the comments …
06:42 Ticket #2357 ([PATCH] Notify user when workers are out-of-work) updated by Josh
Milestone changed
06:38 Changeset [15070] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/modern/tick-disabled.png
  • ps/trunk/binaries/data/mods/public/gui/common/modern/setup.xml
  • ps/trunk/binaries/data/mods/public/gui/common/modern/sprites.xml
Various GUI fixes and cleanup.
05:12 Ticket #973 ([PATCH] Add naval / water map support to AIs) updated by Darth_Malloc
I am not sure that I am interpreting you correctly, but I was …
02:49 Ticket #2439 (Lobby ToS Visibility) closed by Josh
fixed: Fixed in r15069.
02:47 Ticket #2312 ([PATCH] Redesign Lobby Login UI) updated by Josh
Keywords, Milestone, Priority changed
02:46 Ticket #2312 ([PATCH] Redesign Lobby Login UI) updated by JoshuaJB
In 15069: […]
02:46 Changeset [15069] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/lobby/prelobby.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/prelobby.xml
New lobby connect/registration page. Not perfect but fixes most of the …
02:08 Ticket #973 ([PATCH] Add naval / water map support to AIs) updated by Gabriel
it's possible to get somewhat like builds being used by the players of …
01:09 Ticket #2514 (partially no image when enabling postprocessing) updated by Josh
GLSL has to be enabled first.

04/29/14:

23:45 Ticket #2507 (QA for alpha17) updated by scythetwirler
In 15068: […]
23:45 Changeset [15068] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/savedgames/save.xml
Converts the save dialog to the modern UI. Refs #2507.
21:42 Ticket #2514 (partially no image when enabling postprocessing) created by pointhi
If I set "postprocessing" in the settings, I'm doesn't see anything of …
21:39 Ticket #2512 (Voting system) updated by scythetwirler
Offering draws (especially in team games), kicking verbally abusive …
21:38 Ticket #2513 ([PATCH] 0ad crash when enabling "smoothing LOS" during game) created by pointhi
If I set "smoothing LOS" in the settings, and start a map like …
20:51 Ticket #2512 (Voting system) updated by Josh
Voting for what? (I'm not familiar with Savage XR)
19:47 Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by historic_bruno
Replying to Josh: > Is this still a valid issue? I …
18:47 Changeset [15067] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
17:08 Ticket #2512 (Voting system) created by scythetwirler
A voting system (as used in Savage XR) would be very flexible and …
17:00 Ticket #2510 (Support inline link tag) updated by scythetwirler
Description changed
16:59 Ticket #2439 (Lobby ToS Visibility) updated by Josh
Replying to scythetwirler: > The different widths of the …
16:58 Ticket #2510 (Support inline link tag) created by scythetwirler
It would be nice to be able to support XMPP subjects in the lobby …
16:51 Changeset [15066] by leper
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
  • ps/trunk/binaries/data/mods/public/simulation/ai/tutorial-ai/economic_walkthrough.js
Also change reveal map to revealed map. Fix typo in tutorial map. …
16:47 Ticket #2507 (QA for alpha17) updated by sanderd17
AFAIK, the resign resigns you immediately, while the exit gives you …
16:31 Ticket #2439 (Lobby ToS Visibility) updated by scythetwirler
The different widths of the textfields kinda bothers me.
16:29 Ticket #2507 (QA for alpha17) updated by scythetwirler
I'll take care of the first bullet when I get home in a couple hours.
16:07 separate_mod_config.patch attached to Ticket #2509 by Itms
16:07 Ticket #2509 ([PATCH] Separate mod config from global config) created by Itms
Currently the VFS mounts all config folders under config/, including a …
15:55 Ticket #2507 (QA for alpha17) updated by Stan
I think you should automatically resign when exiting. Unless that …
15:44 Ticket #2507 (QA for alpha17) created by fabio
Some minor issues testing current SVN: * the save game menu still …
15:10 Changeset [15065] by leper
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Explore_d_ map.
14:08 Ticket #1000 (Please consider enabling https on trac and forum) updated by Josh
I'd be nice to get this fixed. Right now https://play0ad.com somehow …
13:46 Ticket #1000 (Please consider enabling https on trac and forum) updated by pointhi
There are also free signed Class 1 Certificates available: …
13:10 Ticket #2439 (Lobby ToS Visibility) updated by Josh
Good point on the checkboxes. I'll concate those, but I think we need …
13:04 Ticket #2439 (Lobby ToS Visibility) updated by sanderd17
I think one button + one checkmark to show both is enough
09:15 Changeset [15064] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/Armour.js
Really remove the minimum damage of 1, what r13507 was supposed to do
08:03 Ticket #2494 (Split the POT file of the public mod in more manageable POTs) updated by sanderd17
IMO, the name of the mod (public) should stay part of the po file …
07:22 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by sanderd17
I think it would be nice to have some visual distinction between the …
06:48 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by trompetin17
Keywords, Summary changed
06:47 atlas save button preview.png attached to Ticket #942 by trompetin17
03:45 Ticket #2439 (Lobby ToS Visibility) updated by Josh
I've mostly drafted the GUI: [[Image(...)]]
03:43 WIP.png attached to Ticket #2439 by Josh
02:07 Changeset [15063] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/modern/button
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/modern/button/red-unselected-center-bottom.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/modern/button/red-unselected-center-center.png
Initial modern buttons. Lobby/prelobby now only rely on the modern …
01:32 Ticket #2449 (Store more lobby user statistics into the database.) updated by scythetwirler
Also linked to this is #2504.
00:39 Ticket #2506 ([PATCH] GLSL requires GenTangents) updated by leper
Description, Milestone, Owner, Priority, Summary changed
00:30 Ticket #2501 ([WIP PATCH] Help to translate button) updated by leper
In 15062: […]
00:30 Changeset [15062] by leper
  • ps/trunk/binaries/data/mods/public/gui/common/functions_global_object.js
  • ps/trunk/binaries/data/mods/public/gui/manual/manual.xml
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Translate some message boxes when opening websites. Fix a typo. Refs #2501.
00:30 Ticket #2505 (0ad crash on various maps when GLSL is enabled) closed by leper
fixed: In 15061: […]
00:30 Changeset [15061] by leper
  • ps/trunk/binaries/data/mods/public/gui/options/options.js
  • ps/trunk/source/renderer/Renderer.cpp
  • ps/trunk/source/renderer/Renderer.h
Enable/disable GenTangents when enabling/disabling PreferGLSL. Fixes #2505.

04/28/14:

23:54 Ticket #2506 ([PATCH] GLSL requires GenTangents) created by Stan
GLSL should not require GenTangents. See discussion at …
22:19 Changeset [15060] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Forgot to fix some strings
22:17 Ticket #2501 ([WIP PATCH] Help to translate button) closed by sanderd17
fixed: In 15059: […]
22:17 Changeset [15059] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Add a link in the main menu to for translators. Patch by Stan, fixes #2501
22:14 Ticket #2505 (0ad crash on various maps when GLSL is enabled) updated by pointhi
Summary changed
22:05 Ticket #2215 (Structure: Ptolemies: Corral) updated by Stan
Owner changed
21:59 Mainmenu.diff attached to Ticket #2501 by Stan
Added a button in the main menu
21:28 Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by leper
Replying to Josh: > Is this still a valid issue? Yes.
21:23 Ticket #2501 ([WIP PATCH] Help to translate button) updated by Stan
Description, Summary changed
21:19 Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by Stan
I don't think so, It only happens on SVN since textures are not cached.
21:18 Ticket #2505 (0ad crash on various maps when GLSL is enabled) updated by Stan
Same here on windows 8.1 64bits. Only workaround I've found is to …
21:16 Ticket #2505 (0ad crash on various maps when GLSL is enabled) created by pointhi
If I set "prefere GLSL" in the settings, and start a map like …
20:54 Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by Josh
Is this still a valid issue? I haven't noticed any particularly slow …
20:45 Ticket #2233 (Unit: Ship: Ptolemies: Juggernaut) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
20:45 Ticket #2463 (Multiplayer : Lobby enhancement) closed by Josh
duplicate: I'm going to close this as a duplicate of #2504 and #2448.
20:45 Ticket #2227 (Structure: Gauls: Rotary Mill) updated by Stan
Milestone changed
20:45 Ticket #2227 (Structure: Gauls: Rotary Mill) updated by Stan
Pushed to A17 due to lack of activity in the art developpement. …
20:44 Ticket #2225 (Structure: Romans: Wonder: Temple of Capitoline Jupiter) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
20:44 Ticket #2504 ([PATCH] Add individual player detail in lobby) created by Josh
When clicking on a player name in the lobby playerlist, additional …
20:44 Ticket #2224 (Structure: Persians: Wonder: Gate of all Nations) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
20:43 Ticket #2223 (Structure: Texture: Mauryans: Wonder: Big Stupa) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
20:43 Ticket #2221 (Structure: Iberians: Barracks) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
20:43 Ticket #2216 (Structure: Ptolemies: Blacksmith) updated by Stan
Milestone changed
Pushed to A17 due to lack of activity in the art developpement.
20:39 Ticket #2448 (Display gameplay statistics from the lobby on a website) updated by Josh
#2463 mentioned it might be nice to show currently running games as …
20:22 Ticket #2293 ("Agema" helmet.) updated by Stan
Milestone changed
Waiting for Sighvatr Input moving to A17
20:22 Ticket #2061 (Mauryan Ox trader) updated by Stan
Type changed
20:21 Ticket #2292 ("Thracian Cap" helmet) updated by Stan
Milestone changed
Waiting for Sighvatr Input moving to A17
20:21 Ticket #2289 ("Cataphract" helmet) updated by Stan
Milestone changed
Waiting for Sighvatr Input moving to A17
20:20 Ticket #2288 ("Officer Helmet") updated by Stan
Milestone changed
Waiting for Sighvatr Input moving to A17
20:20 Ticket #2215 (Structure: Ptolemies: Corral) updated by Stan
Milestone changed
Missing some tweaks pushing to A17
20:18 Ticket #2061 (Mauryan Ox trader) updated by Stan
Milestone changed
20:16 Ticket #2061 (Mauryan Ox trader) updated by Stan
Moving to A17 thread is here …
19:59 Changeset [15058] by leper
  • ps/trunk/binaries/data/mods/public/gui/text/quotes.txt
Remove falsely attributed quote.
19:19 Ticket #2116 ([PATCH] Allow resetting splash screen) updated by sanderd17
Keywords changed
19:18 Ticket #2116 ([PATCH] Allow resetting splash screen) closed by sanderd17
fixed: In 15057: […]
19:18 Changeset [15057] by sanderd17
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/options/options.js
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.js
Add the possibility to show the welcome screen on every update, next …
19:13 Ticket #2503 (Different idle/walk stances with enemies around) created by Enrique
It would be nice to have two idle/walk state for animations. One for …
18:55 Ticket #2502 (Show icons when at the end of a line) updated by Adrián Chaves
Description changed
18:53 no_last_icon.png attached to Ticket #2502 by Adrián Chaves
18:45 Ticket #2502 (Show icons when at the end of a line) created by Adrián Chaves
Our GUI engine does not show icons if they are at the end of a line. …
18:33 patch_splashscreen.7.diff attached to Ticket #2116 by Itms
17:54 Changeset [15056] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/summary/summary.js
Translate map name in the summary page
17:35 Ticket #1419 ([PATCH] Report nice error messages to Windows users with missing ...) updated by Stan
Milestone changed
SDL 1.2 is not fully supported yet so pushing it to A17
17:35 patch_splashscreen.6.diff attached to Ticket #2116 by Itms
17:33 Ticket #2501 ([WIP PATCH] Help to translate button) created by fabio
Often someone asks me : 'how can I help translating the game. It would …
17:17 Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) closed by sanderd17
fixed: In 15055: […]
17:17 Changeset [15055] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Improve disabled technology tooltip. Fixes #2497
15:53 visualreplay-WIP-r15054.patch attached to Ticket #9 by sanderd17
15:05 Ticket #2496 (Need to send units to attack twice) closed by sanderd17
fixed: In 15054: […]
15:05 Changeset [15054] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/Formation.js
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix formations attacking by adding a combat.approaching state. Fixes #2496
14:31 Changeset [15053] by gallaecio
  • ps/trunk/binaries/data/l10n/ar.engine.po
  • ps/trunk/binaries/data/l10n/bg.engine.po
  • ps/trunk/binaries/data/l10n/br.engine.po
Translated map name in the loading screen, regenerated translation …
14:23 Ticket #1712 ([PATCH][ATLAS] Music and ambient sounds keep playing after simulation test) updated by Michael D. Hafer
Milestone changed
14:23 Ticket #1973 ([PATCH] Regenerative resources) updated by Michael D. Hafer
Milestone changed
13:59 Ticket #2441 (AI stops gathering resources at certain point in game) updated by Niek
Not sure what the attachment is doing here, it seems to belong to …
13:54 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Stan
Pushing to A17 to have time to implement it in JS and to test it.
13:48 Ticket #2343 ([PATCH] Attack preference based on bonus) updated by Stan
Milestone changed
Moving it to A17 not enough time to test.
12:11 Changeset [15052] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/options/options.js
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
Changes to English tooltips for consistency Reported by an Italian …
10:44 Ticket #2466 (Gauls fortress destruction) updated by Itms
Milestone changed
10:40 patch_remainingbuildings.2.patch attached to Ticket #2497 by Itms
10:40 Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) updated by Itms
Ok, I'm finding my way around the internationalization system! And the …
10:13 Ticket #2500 (Update Aegis’s description) created by Adrián Chaves
Reported by the Italian translator Fabio …
09:32 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
You are right, and it makes perfect sense with Transifex downloading …
07:52 Ticket #2499 ([PATCH] Add slower speed options) updated by Daniel Cardenas
Couldn't figure out how to delete duplicate attachments.
07:51 Ticket #2499 ([PATCH] Add slower speed options) updated by Daniel Cardenas
Thanks, fixed spelling for Leisurely and changed unhurried to Relaxed.
07:49 add-slower-speeds.2.patch attached to Ticket #2499 by Daniel Cardenas
07:39 Changeset [15051] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
Don't display 'UNR' in the gamesetup on unranked players. This makes …
07:02 Ticket #2401 (Toggling the wireframe mode works in rated games) updated by Josh
Milestone changed
07:02 Ticket #2401 (Toggling the wireframe mode works in rated games) closed by JoshuaJB
fixed: In 15050: […]
07:02 Changeset [15050] by JoshuaJB
  • ps/trunk/source/graphics/GameView.cpp
Disable wireframe mode in ranked games. Fixes #2401.
05:51 Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) updated by scythetwirler
Extra whitespace on line 714.
05:49 Ticket #2499 ([PATCH] Add slower speed options) updated by scythetwirler
I think it's spelled "Leisurely". IMO, "Relaxed" would be a more …
03:10 BuildInstructions edited by Josh
Add ICU package to install command for remaining linux distributions. (diff)
02:48 Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) updated by leper
It would probably be a good idea to display a different text if we …
01:48 Changeset [15049] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/button/button_stone_unselected.png
Tweaked button.
01:42 Changeset [15048] by scythetwirler
  • ps/trunk/source/tools/XpartaMuPP/ELO.py
Add the limit back to provisionality in the rating system.
01:13 Changeset [15047] by scythetwirler
  • ps/trunk/source/tools/XpartaMuPP/ELO.py
Implements a (hopefully) better rating system with an inflation test.
00:23 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by leper
It would probably be better (less noisy) if we only ran the bot once a …
00:01 Ticket #2499 ([PATCH] Add slower speed options) updated by Daniel Cardenas
Keywords changed

04/27/14:

23:59 Ticket #2499 ([PATCH] Add slower speed options) updated by Daniel Cardenas
Milestone changed
23:14 Ticket #2499 ([PATCH] Add slower speed options) updated by Stan
Summary changed
23:13 Ticket #2499 ([PATCH] Add slower speed options) updated by Stan
Summary changed
22:58 add-slower-speeds.patch attached to Ticket #2499 by Daniel Cardenas
Add slower speeds patch
22:57 Ticket #2499 ([PATCH] Add slower speed options) created by Daniel Cardenas
Add slower speed options. …
22:30 Ticket #2498 (Add support for GUI testing) created by Adrián Chaves
There are some circumstances that require us to test the GUI code. …
22:24 Changeset [15046] by gallaecio
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/gui/common/functions_utility.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Fixes to the lobby internationalization by sanderd17 and me All …
22:09 Ticket #2272 (Crash on start OSX 10.9: com.apple.CoreGraphics interpolate_table) updated by Stan
Is this fixed ?
22:01 Ticket #2444 (Implement hero auras for ptolemaic and Seleucid heroes.) updated by Stan
Milestone changed
Missing Ptolemy IV, Cleopatra + One sele Hero. Pushing it to A17
21:54 Ticket #2444 (Implement hero auras for ptolemaic and Seleucid heroes.) updated by sanderd17
Nothing, the xml and json data schema gets recognised by the messages …
21:50 BuildInstructions edited by fabio
debian/ubuntu cleanup (diff)
21:49 Ticket #2444 (Implement hero auras for ptolemaic and Seleucid heroes.) updated by Stan
What is needed for it to be compatible with transifex ?
21:48 BuildInstructions edited by Yves
(diff)
21:47 Ticket #2087 ([PATCH] Scroll through loading screen tips) updated by Stan
Milestone changed
Isn't the ready word a bit long in certain languages ? Maybe a click …
21:45 BuildInstructions edited by fabio
cmake should noto be needed with system nvtt (diff)
21:26 Changeset [15045] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
Fix moderater prefixes in the lobby.
21:10 Changeset [15044] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Missing var statement.
21:06 BuildInstructions edited by Daniel Cardenas
Update for ubuntu 14.04. Mostly just a rewording. (diff)
21:06 Changeset [15043] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Make gamesetup chat formatting more similar to the lobby and note that …
21:03 Changeset [15042] by Yves
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Unifies some translatable strings on the gamesetup screen.
20:41 Changeset [15041] by Yves
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Adds translation support for the "More options" window on the …
20:30 Changeset [15040] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/splashscreen/splashscreen.xml
Updates splashscreen style and adds a background to the scrollbar to …
20:23 Changeset [15039] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Reverts a rogue copy-paste in the last commit.
20:18 Changeset [15038] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Fixes the updated dropdowns for multiplayer clients broken in r15036
20:14 Ticket #2496 (Need to send units to attack twice) updated by Niek
I think it has to do with priorities. F.e. when you move your soldiers …
20:10 Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Stan
Milestone changed
Okay, Alway good to see new hacks :) Pushing it to A17.
20:05 Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by mimo
stan That would have been a possibility, but I've seen cases where …
19:59 Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Stan
Should we push it to A17 ?
19:54 Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by wraitii
I'm pretty sure this is a problem with technologies being wrongly …
19:49 patch_remainingbuildings.patch attached to Ticket #2497 by Itms
19:49 Ticket #2497 ([PATCH] Display how many remaining buildings are needed to advance phase) created by Itms
This simple patch displays in the tooltip how many buildings more are …
19:38 Changeset [15037] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Reverted r15026 after breaking the fix for the lobby that sanders17 …
19:36 Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Stan
Well instead of this isHurt: function() { return (this.hitpoints() …
19:24 Ticket #2496 (Need to send units to attack twice) created by Adrián Chaves
https://www.youtube.com/watch?v=6wx_CawlUkw I select my units, …
19:24 Changeset [15036] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Moves Select number of players to a more fitting and …
19:01 Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by mimo
Yves, I don't think so. The problem with #2446 is with all hele civs …
18:44 Ticket #2460 ([PATCH] Savanna Ravine scenario AI makes no units) updated by Yves
Could be the issue described in #2446.
18:42 Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Yves
I'm quite sure #2460 has the same cause.
18:37 Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by mimo
What do you mean exactly ? - if a fix to simulation ? can you be …
18:28 Changeset [15035] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/common/modern/styles.xml
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Change the style of dropdowns as per Mythos_Ruler. Also moves the …
17:56 Changeset [15034] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
Fix error introduced in r15030 while fixing a warning
17:32 Ticket #2447 ([PATCH] Require that all users confirm game settings before host can ...) updated by scythetwirler
In 15033: […]
17:32 Changeset [15033] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Don't display I'm ready in single player setup. Refs #2447.
16:52 Changeset [15032] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Adjusts the lobby gamelist and dropdowns to support more translations …
16:14 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Component changed
16:14 Ticket #2494 (Split the POT file of the public mod in more manageable POTs) updated by Adrián Chaves
Component changed
16:01 Changeset [15031] by gallaecio
  • ps/trunk/binaries/data/l10n/ar.engine.po
  • ps/trunk/binaries/data/l10n/bg.engine.po
  • ps/trunk/binaries/data/l10n/br.engine.po
Regenerated translation templates and pulled translations from Transifex
15:58 Ticket #2493 (Add an internationalization and localization component to Trac) closed by leper
fixed: Done
15:52 Ticket #2372 (Fix Javascript warnings showing up with the new SpiderMonkey) updated by Adrián Chaves
Description changed
15:51 Ticket #2372 (Fix Javascript warnings showing up with the new SpiderMonkey) updated by gallaecio
In 15030: […]
15:51 Changeset [15030] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
Fixed warnings in ‘gui’ due to the new SpiderMonkey Refs #2372
15:41 Ticket #2372 (Fix Javascript warnings showing up with the new SpiderMonkey) updated by Adrián Chaves
Description changed
15:38 Changeset [15029] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
Fix warning about msg.guid not being defined
15:37 Changeset [15028] by gallaecio
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Fix unfinished change in accidental commit r15027
15:33 Changeset [15027] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Moved the translation of AI messages to a later point This avoids …
15:28 Changeset [15026] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Moved the translation of map data to the loadMap() function This …
15:11 Changeset [15025] by michael
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Belgian Bog (2).xml
Tweaked this description.
15:10 Changeset [15024] by michael
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Belgian Bog (2).xml
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_03.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_hack_04.json
A bunch of tech tweaks. Tweaked Belgian Bog environment.
14:41 Changeset [15023] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
14:28 Ticket #2331 ([ENHANCEMENT] Age Phase Sound) updated by Stan
Summary changed
14:27 Ticket #2331 ([ENHANCEMENT] Age Phase Sound) updated by Stan
Description changed
14:26 Ticket #2331 ([ENHANCEMENT] Age Phase Sound) updated by Stan
Type, Description changed
14:18 Ticket #2441 (AI stops gathering resources at certain point in game) updated by Stan
According to those line Aegis counts the number of farms it has : If …
13:58 Ticket #1699 ([PATCH] Spartan females won't chase ranged units (Infinite Chase Bug)) updated by Stan
Summary changed
13:46 Ticket #2495 (Load Game Broken) updated by agentx
Description changed
13:41 Ticket #2495 (Load Game Broken) updated by agentx
To make it clear, this has nothing to do with …
13:33 checker.zip attached to Ticket #2495 by agentx
13:31 Ticket #2495 (Load Game Broken) created by agentx
The API doesn't continue loaded games. OnUpdate of a bot is called, …
12:02 Changeset [15022] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/lobby/Terms_of_Use.txt
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
Fixed the numbering in the terms of user of the lobby Reported by …
11:13 Changeset [15021] by gallaecio
  • ps/trunk/binaries/data/mods/public/l10n/messages.json
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
Internationalization of the lobby terms of service and terms of use
11:02 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
11:00 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Certainly.
10:56 Ticket #2446 (Rounding problem in AI maxHitpoints for hele civs, making some units idle) updated by Stan
can't you just use Math.round((this.hitpoints()) ?
10:54 Ticket #2372 (Fix Javascript warnings showing up with the new SpiderMonkey) updated by Stan
there is a warning with cmd.metadata being undefined line 223 in …
10:46 Ticket #1419 ([PATCH] Report nice error messages to Windows users with missing ...) updated by Stan
There is an implemented function in the SDL to this crossplatforms I …
10:24 Ticket #2494 (Split the POT file of the public mod in more manageable POTs) updated by Adrián Chaves
Owner changed
10:24 Ticket #2494 (Split the POT file of the public mod in more manageable POTs) created by Adrián Chaves
== Reasons == We should do this because it makes the life of …
10:03 Ticket #2490 (Training heros with no attack triggers errors.) closed by sanderd17
fixed: In 15020: […]
10:03 Changeset [15020] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Check for hero attack before querying it. Fixes #2490
09:47 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by sanderd17
Could the tool download the po files, and commit it in one commit with …
09:38 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
09:36 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
09:34 Ticket #2493 (Add an internationalization and localization component to Trac) created by Adrián Chaves
We should have an “I18n & L10n” component.
09:33 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
09:32 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by Adrián Chaves
Description changed
09:31 Ticket #2492 (Have a bot regenerate POT files on string changes) created by Adrián Chaves
Once a day, the bot should: 1. Save a copy of each of the (two) …
08:12 Ticket #2439 (Lobby ToS Visibility) updated by Josh
Initial versions of the lobby Terms of Service and Terms of Use were …
08:10 Ticket #2453 (0AD crashes when Chinese characters are used) closed by Josh
fixed: There have been substantial internationalization changes to the font …
07:59 Changeset [15019] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/lobby/Terms_of_Service.txt
  • ps/trunk/binaries/data/mods/public/gui/lobby/Terms_of_Use.txt
First version of the lobby Terms of Service and Terms of Use.
07:40 BuildInstructions edited by scythetwirler
Include a missing dependency. (diff)
07:37 Ticket #2491 ([PATCH] Keep XMPP connections alive) closed by JoshuaJB
fixed: In 15018: […]
07:37 Changeset [15018] by JoshuaJB
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/prelobby.js
Move XMPP polling to the mainloop. Should reduce lobby disconnects. …
06:07 global-XMPP-receive-v2.diff attached to Ticket #2491 by Josh
Also remove old (now useless) API
05:59 Ticket #2491 ([PATCH] Keep XMPP connections alive) updated by Josh
Keywords, Summary changed
05:59 global-XMPP-receive.diff attached to Ticket #2491 by Josh
First version, does not seem to cause any regressions locally and …
05:40 Ticket #2491 ([PATCH] Keep XMPP connections alive) created by Josh
Wake up gloox periodically to make sure no XMPP connections timeout.
05:38 Ticket #2490 (Training heros with no attack triggers errors.) updated by scythetwirler
Description changed
05:38 Ticket #2490 (Training heros with no attack triggers errors.) updated by scythetwirler
Summary changed
05:38 Ticket #2490 (Training heros with no attack triggers errors.) created by scythetwirler
Upon training of a hero without an attack (such as the Mauryan hero …
05:26 Changeset [15017] by scythetwirler
  • ps/trunk/binaries/data/mods/public/simulation/ai/tutorial-ai/tutorial.js
Revert an unnecessary part of the last commit (r15016).
05:22 Changeset [15016] by scythetwirler
  • ps/trunk/binaries/data/mods/public/simulation/ai/tutorial-ai/introductory_tutorial.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/tutorial-ai/tutorial.js
Fixes the tutorial AI and updates the tutorial with the blacksmith.
05:16 Ticket #2489 (Lobby subject should be translated.) updated by Josh
The ideal solution would be with …
02:26 Ticket #2489 (Lobby subject should be translated.) updated by scythetwirler
Description changed
02:26 Ticket #2489 (Lobby subject should be translated.) created by scythetwirler
XMPP lobby subject should be translated for i18n. (and also implemented).
02:23 Changeset [15015] by gallaecio
  • ps/trunk/binaries/data/mods/public/gui/aiconfig/aiconfig.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/l10n/public.pot
Added a context to some very generic strings and regenerated the …
02:07 Changeset [15014] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Increases title bar width for internationalization support and …
01:39 Ticket #2314 ([PATCH] Simplify the gates) updated by historic_bruno
Replying to Gallaecio: > What good is it to have an …
00:49 Changeset [15013] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/particle/seeds.xml
  • ps/trunk/binaries/data/mods/public/art/particles/seeds.xml
  • ps/trunk/binaries/data/mods/public/art/particles/smoke.xml
Changed Ptolemaic and Seleucid Military Colonies to use the merc camp …
00:45 Changeset [15012] by scythetwirler
  • ps/trunk/binaries/data/mods/public/gui/common/modern/setup.xml
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Cosmetic cleanup - Delete full stop and make scrollbar a circle
Note: See TracTimeline for information about the timeline view.