This Trac instance is not used for development anymore!

We migrated our development workflow to git and Gitea.
To test the future redirection, replace trac by ariadne in the page URL.

Timeline



07/13/14:

23:54 Ticket #245 ([PATCH] Support XML validation) updated by historic_bruno
Attached patch adds XML validation for most of the XML formats in the …
23:50 xml_validation.patch attached to Ticket #245 by historic_bruno
23:50 Ticket #245 ([PATCH] Support XML validation) updated by historic_bruno
Keywords, Milestone, Summary changed
23:45 Ticket #864 (Upgrade Windows libraries) updated by historic_bruno
Replying to fabio: > About libjpeg the code using it …
23:39 Ticket #2676 ([PATCH] Prevent players in multiplayer games from sending commands for ...) updated by historic_bruno
There's a WIP patch, it's quite simple, but it blocks all
23:36 NetServer.cpp.patch attached to Ticket #2676 by historic_bruno
WIP patch
23:35 Ticket #2676 ([PATCH] Prevent players in multiplayer games from sending commands for ...) created by historic_bruno
It shouldn't be possible for players to send commands on behalf of …
23:32 Ticket #864 (Upgrade Windows libraries) updated by ben
In 15529: […]
23:32 Changeset [15529] by ben
  • ps/trunk/binaries/system/msvcp71.dll
  • ps/trunk/binaries/system/msvcr71.dll
  • ps/trunk/binaries/system/msvcr71d.dll
Removes old unneeded MSVC runtimes for VC++ 2003 and VC6, refs #864
23:29 Changeset [15528] by ben
  • ps/trunk/binaries/data/mods/_test.sim/simulation/data/pathfinder.rng
  • ps/trunk/binaries/data/mods/_test.sim/simulation/data/pathfinder.xml
  • ps/trunk/binaries/data/mods/_test.sim/simulation/data/territorymanager.rng
Syncs _test.sim required simulation data with public mod, copies …
23:19 Changeset [15527] by ben
  • ps/trunk/source/tools/atlas/AtlasObject/AtlasObject.h
Disables MSVC CRT deprecation warnings when building Atlas w/ wxWidgets 3.0
22:54 diff attached to Ticket #2675 by pstumpf
22:53 Ticket #2675 ([PATCH] x86_x64.cpp fails to build with -fpie on i386) created by pstumpf
The cpuid assembler stuff does not compile when using PIE on i386 due …
22:38 Changeset [15526] by ben
  • ps/trunk/source/simulation2/system/ComponentManager.cpp
Fixes MSVC warning C4189: 'componentManager' : local variable is …
22:32 Ticket #599 ([PATCH] Hide changes to buildings in fog-of-war) updated by Itms
Keywords changed
22:31 Ticket #599 ([PATCH] Hide changes to buildings in fog-of-war) updated by Itms
This is the fully functional version of the patch! I should have …
22:29 Ticket #2667 ([PATCH] Crash exiting game w/ old Intel GPU on FFP) updated by historic_bruno
Milestone changed
It crashes when a map is loaded as well. Does simple water rendering …
21:45 Changeset [15525] by ben
  • ps/trunk/binaries/data/mods/public/simulation/components/EndGameManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_GuiInterface.js
Fixes tests. Changes direct access of EndGameManager.gameType to …
20:36 Ticket #2400 ([PATCH / DISCUSSION] Handle players which leave a MP game and do not rejoin) updated by Josh
Keywords changed
Although this is a good start towards graciously handling disconnects, …
20:26 Ticket #2674 (Program error) closed by historic_bruno
duplicate: Duplicate of #2333, fixed for A17.
17:31 Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Yves
In 15524: […]
17:31 Changeset [15524] by Yves
  • ps/trunk/source/gui/IGUIObject.cpp
  • ps/trunk/source/gui/scripting/JSInterface_GUITypes.cpp
  • ps/trunk/source/gui/scripting/JSInterface_IGUIObject.cpp
Makes custom JS objects compatible with SpiderMonkey ESR31. In v24 …
16:22 Changeset [15523] by wraitii
  • ps/trunk/source/tools/templatesanalyzer/CreateRMTest.py
  • ps/trunk/source/tools/templatesanalyzer/Readme.txt
  • ps/trunk/source/tools/templatesanalyzer/unitTables.py
Fix how the template analyzer scripts takes walkspeed into account to …
12:20 Changeset [15522] by wraitii
  • ps/trunk/source/tools/templatesanalyzer/style.css
  • ps/trunk/source/tools/templatesanalyzer/unitTables.py
Update of the template analyzer tool with more parameters and probably …
12:14 Ticket #2141 ([PATCH] Take a look at the uses of Engine.Console_Write) updated by Adi
in the new patch I also removed the translate() for error() and I …
12:13 uses_of_Engine.Console_Write.2.patch attached to Ticket #2141 by Adi
12:00 system_info.txt attached to Ticket #2674 by Orlando Cabrera Sánchez
11:59 Ticket #2674 (Program error) updated by Orlando Cabrera Sánchez
Replying to sanderd17: > Can you reproduce this problem? …
11:54 crashlog.txt attached to Ticket #2674 by Orlando Cabrera Sánchez
11:53 Ticket #2674 (Program error) updated by sanderd17
Can you reproduce this problem? If so, what are the steps to reproduce …
11:53 crashlog.dmp attached to Ticket #2674 by Orlando Cabrera Sánchez
11:49 Ticket #2674 (Program error) created by Orlando Cabrera Sánchez
Much to our regret we must report the program has encountered an …
11:35 Ticket #1696 ([PATCH] Some special entities can't be placed in Atlas) updated by sanderd17
In 15521: […]
11:35 Changeset [15521] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/data/placeablesFilter.json
Re-allow placing skirmish entities in Atlas. Refs #1696
00:17 Ticket #2141 ([PATCH] Take a look at the uses of Engine.Console_Write) updated by Adi
Keywords, Milestone, Summary changed
Here are the places where I found Engine.Console_Write and the …
00:05 uses_of_Engine.Console_Write.patch attached to Ticket #2141 by Adi

07/12/14:

23:38 Changeset [15520] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/GarrisonHolder.js
Fix re-garrisoning on visible garrison points after killing the units …
22:08 Changeset [15519] by sanderd17
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Lorraine Plain (2).xml
Move some trees to accessible locations. Issue found by willsmith182.
21:46 Changeset [15518] by Yves
  • ps/trunk/source/scriptinterface/ScriptInterface.cpp
Forgot to use excnObj in r15517. Also roots an additional jsval.
21:43 Ticket #2673 (guardar partida) updated by sanderd17
Milestone changed
21:43 Ticket #2673 (guardar partida) closed by sanderd17
needsinfo
21:43 Ticket #2673 (guardar partida) updated by sanderd17
I'm sorry, but we don't understand your problem. Please try to explain …
21:08 Tickets #2415,​2462 batch updated by Yves
In 15517: […]
21:08 Changeset [15517] by Yves
  • ps/trunk/source/gui/scripting/JSInterface_IGUIObject.cpp
  • ps/trunk/source/scriptinterface/NativeWrapperDecls.h
  • ps/trunk/source/scriptinterface/ScriptConversions.cpp
Changes FromJSVal to take a JS::HandleValue instead of JS::Value. …
20:31 Ticket #2673 (guardar partida) created by luis
las partidas no se guardan.
18:55 Tickets #2415,​2462 batch updated by Yves
In 15516: […]
18:55 Changeset [15516] by Yves
  • ps/trunk/source/gui/scripting/JSInterface_GUITypes.cpp
  • ps/trunk/source/gui/scripting/JSInterface_IGUIObject.cpp
  • ps/trunk/source/scriptinterface/NativeWrapperDecls.h
Changes our JSNative functions to use JS::CallReceiver/JS::CallArgs. …
18:08 Changeset [15515] by wraitii
  • ps/trunk/source/tools/templatesanalyzer/style.css
  • ps/trunk/source/tools/templatesanalyzer/unitTables.py
Update my "Template Analyzer" script to have output about civ too. Try …
18:03 Changeset [15514] by Itms
  • ps/trunk/source/simulation2/components/CCmpUnitRenderer.cpp
  • ps/trunk/source/simulation2/components/CCmpVisualActor.cpp
  • ps/trunk/source/simulation2/components/ICmpTemplateManager.h
Small cleanup, including a correction in the templates documentation, …
17:56 Ticket #599 ([PATCH] Hide changes to buildings in fog-of-war) updated by Itms
With this version, the disappearing problem doesn't occur anymore! I …
17:51 Ticket #2672 (Allow enabling post processing effects in-game) created by Adomas Jackevičius
Hello, After installing 0 A.D. on Arch Linux when I launched it I set …
14:01 crashlogs.zip attached to Ticket #2662 by Niek
14:01 Ticket #2662 ([ATLAS] Atlas crashes simulating giant maps) updated by Niek
Here are the reports of a new crash. It occured during painting …
00:24 Changeset [15513] by wraitii
  • ps/trunk/source/tools/templatesanalyzer
  • ps/trunk/source/tools/templatesanalyzer/style.css
  • ps/trunk/source/tools/templatesanalyzer/unitTables.py
Add a new tool to make some quick template analysis to try and detect …

07/11/14:

23:30 Ticket #599 ([PATCH] Hide changes to buildings in fog-of-war) updated by Itms
Keywords changed
I decided to script the Fogging component to allow access to Health …
20:29 Ticket #1257 ([PATCH] move the banner of spawn point along with the unit) updated by Itms
In 15512: […]
20:29 Changeset [15512] by Itms
  • ps/trunk/binaries/data/mods/public/simulation/components/RallyPoint.js
Fix previous commit, refs #1257
20:11 Ticket #1257 ([PATCH] move the banner of spawn point along with the unit) updated by Itms
In 15511: […]
20:11 Changeset [15511] by Itms
  • ps/trunk/binaries/data/mods/public/simulation/components/RallyPoint.js
Fix OOS problems caused by an unwanted modification of the simulation …
19:48 Ticket #2666 (HeroHitOverlay working incorrectly with healing) updated by sanderd17
Keywords, Milestone changed
19:48 Ticket #2666 (HeroHitOverlay working incorrectly with healing) closed by sanderd17
fixed: In 15510: […]
19:48 Changeset [15510] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Fix the hero flickering overlay after healing. Fixes #2666. Patch by Adrian
19:35 fix_g_previousHeroHitPoints.patch attached to Ticket #2666 by Adi
13:17 attack_prototype_scoped_instead_of_file_scoped_globals_to_allow_mods_to_reuse_the_schema_definition.diff attached to Ticket #2671 by Radagast
13:16 Ticket #2671 ([PATCH] Change a scope in the Attack component for more modding flexibility) created by Radagast
In simulation/components/Attack.js the Schema is already stored in the …
05:53 Ticket #2670 (Potential Mipmap Issue) updated by brian
Description changed
05:51 local.cfg.txt attached to Ticket #2670 by brian
05:51 commands.txt attached to Ticket #2670 by brian
05:50 Ticket #2670 (Potential Mipmap Issue) created by brian
The metal mine has a farm texture on every level of zoom except the …

07/10/14:

23:44 Ticket #2669 (Migration to C++11) updated by historic_bruno
Of course we don't support VS2013 yet anyway (#2271), but assuming …
23:35 Ticket #2669 (Migration to C++11) updated by historic_bruno
Almost nobody is going to build SpiderMonkey on Windows though, so it …
23:23 ExportingErrors edited by Stan
(diff)
23:13 Changeset [15509] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
23:10 Ticket #2669 (Migration to C++11) updated by Philip Taylor
About compiler support: Over the past 6 months, we had about 9 users …
22:51 Ticket #599 ([PATCH] Hide changes to buildings in fog-of-war) updated by Itms
In 15508: […]
22:51 Changeset [15508] by Itms
  • ps/trunk/source/simulation2/MessageTypes.h
  • ps/trunk/source/simulation2/TypeList.h
  • ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
Add a VisibilityChanged message sent by the range manager whenever an …
22:46 Ticket #2452 (Building with Wxwidgets 3.0 Requires the C++11 Build Flag) updated by historic_bruno
This seems to be a bug in wxWidgets 3.0: …
22:45 Ticket #2669 (Migration to C++11) updated by historic_bruno
Replying to leper: > wxWidgets 3 seems to require C++11 …
22:44 Atlas_Manual_Starting edited by sanderd17
(diff)
22:19 Ticket #2669 (Migration to C++11) updated by wraitii
I agree wholeheartedly, new functions are nice, it's not that big of a …
22:10 Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Yves
C++11 support is required to use SpiderMonkey 31. I have checked today …
22:04 Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Yves
Description changed
21:17 Changeset [15507] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
  • ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
Fix typos found by FalseVision
20:24 Ticket #2669 (Migration to C++11) updated by leper
wxWidgets 3 seems to require C++11 when building with clang++ (#2452), …
20:23 Ticket #2669 (Migration to C++11) updated by Yves
Description changed
20:20 Ticket #2669 (Migration to C++11) created by Yves
For discussions and opinions, please refer to the forum thread …
17:52 Ticket #2041 (SDL2 Support) updated by historic_bruno
Replying to wraitii: > Moving to SDL2 fixes the OSX crash …
13:00 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by stilz_
Owner, Status changed
11:33 graphs.png attached to Ticket #599 by wraitii
Graph of how much the update_visibility patch affects performance.
08:30 Changeset [15506] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/transportPlan.js
fix previous commit

07/09/14:

23:41 Changeset [15505] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/baseAI.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/gamestate.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/shared.js
make the AI aware of the game type and start interfacing with wonder …
23:18 2642_2.diff attached to Ticket #2642 by stilz_
23:12 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by stilz_
Sure, I'll fix this vector issue and start using ==. Any other remarks?
23:07 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by trompetin17
Could you fix in your patch when you need to compare two wxString use …
21:16 Changeset [15504] by leper
  • ps/trunk/source/lib/file/vfs/vfs.cpp
  • ps/trunk/source/ps/ConfigDB.cpp
Remove collision in global namespace. Fixes config/vfs deadlocks on OSX.
19:55 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by stilz_
OnDisabled is called when tool is being changed. SetCurrentTool() does …
19:44 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by trompetin17
hi stilz_, the first thing is remove […] from your code and use …
18:32 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by stilz_
It was helpful at first look, but then I got stuck on OnDisable which …
18:31 2642.diff attached to Ticket #2642 by stilz_

07/08/14:

21:04 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by trompetin17
If you look in ScenarioEditor/Sections/Object/Object.cpp, there is a …
21:01 Changeset [15503] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/army.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
Petra: fixes + changes on the attack management
21:00 Ticket #2668 (Alliances or Guilds for multiplayer. ("Guild-System")) created by Radagast
Accounts' primary keys that are stored in the online database could be …
20:48 Changeset [15502] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
Update the "number of builders" tooltip to be slightly more helpful.
20:39 Ticket #1380 ([PATCH] Water reflections bug on Mac w/ Intel HD 3000 graphics) closed by wraitii
fixed: Fixed by using FrameBuffer Objects (verified on my MBA).
20:23 Ticket #2111 ([PATCH] hqdof.fs shader error with GeForce GTX 660 / Win 7) closed by wraitii
fixed: In 15501: […]
20:23 Changeset [15501] by wraitii
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/environment.js
  • ps/trunk/binaries/data/mods/public/shaders/effects/postproc/HQDOF.xml
  • ps/trunk/binaries/data/mods/public/shaders/glsl/hqdof.fs
Remove the HQDOF since it did not really work properly and we already …
20:21 Ticket #2317 (Random CTD (segfaults) at startup on OSX) closed by wraitii
fixed: I haven't had this in any game I've started so far, so I'll assume …
19:26 Ticket #2111 ([PATCH] hqdof.fs shader error with GeForce GTX 660 / Win 7) updated by Josh
I chatted with Phillip and wratii on IRC some about this, and they …
19:14 Ticket #2111 ([PATCH] hqdof.fs shader error with GeForce GTX 660 / Win 7) updated by Itms
This works also properly for me (on Intel integrated graphics). I saw …
08:52 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by stilz_
I find current implementation of copy-paste mechanism somewhat tricky …

07/07/14:

23:15 Ticket #2264 ([PATCH] Implement terrain flattening) updated by Itms
Keywords changed
Hi wraitii, I don't know if you have some time to take a look at this …
20:02 Ticket #2041 (SDL2 Support) updated by leper
Priority changed
17:34 GamePerformance edited by fabio
update (diff)
16:39 Ticket #2041 (SDL2 Support) updated by fabio
BTW libsdl2 can be easily backported (from debian sid) to Ubuntu …
16:12 Ticket #2650 (Atlas crash on OSX Mavericks) closed by wraitii
invalid: And as it turns out SDL is the culprit, moving to SDL 2.0.3 fixes the …
16:11 Ticket #2041 (SDL2 Support) updated by wraitii
Moving to SDL2 fixes the OSX crash with Atlas entirely (see #2650).
14:48 Ticket #2650 (Atlas crash on OSX Mavericks) updated by wraitii
Description changed
Update: I've done a lot of step-by-step debugging and in the end I …
11:28 Changeset [15500] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
Fix allied garrison issue.
10:35 Ticket #1769 (Sometimes units keep playing gathering animation after the resource ...) closed by sanderd17
worksforme: Don't think so. And we can't research it anyway without a more recent …

07/06/14:

22:55 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by Itms
Keywords changed
Hi Thanduel, any progress on this? If not, there is no hurry, but I'll …
22:35 Ticket #2650 (Atlas crash on OSX Mavericks) updated by wraitii
After commenting the command line argument stuffs (which weren't …[…]
19:31 Changeset [15499] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
Petra: various small tunings or fixes
19:10 Ticket #2650 (Atlas crash on OSX Mavericks) updated by wraitii
added Another one that's more information-full, we get a crash when …
19:08 crashlog2.txt attached to Ticket #2650 by wraitii
18:35 Changeset [15498] by leper
  • ps/trunk/source/graphics/HFTracer.cpp
  • ps/trunk/source/renderer/SilhouetteRenderer.cpp
Fix non-PCH build.
17:22 Changeset [15497] by wraitii
  • ps/trunk/binaries/data/mods/public/shaders/glsl/water_high.fs
It would appear like I inadvertently committed a version of the water …
05:13 Ticket #2667 ([PATCH] Crash exiting game w/ old Intel GPU on FFP) created by historic_bruno
Tested on latest SVN, WinXP, built with VC++2008. Started the game, …
01:22 Ticket #1769 (Sometimes units keep playing gathering animation after the resource ...) updated by Itms
Is the ticket still valid? Did anyone experience this lately?
Note: See TracTimeline for information about the timeline view.