Timeline
09/21/14:
- 23:33 Ticket #2818 (Disconnection from own pregame lobby.) updated by
- Also happens mid game.
- 23:31 Ticket #2818 (Disconnection from own pregame lobby.) created by
- Both scythetwirler and I have experienced this recently. When hosting …
- 23:25 Ticket #2805 (Atlas Colorpicker crashes on Linux) closed by
- fixed: In 15782: […]
- 23:25 Changeset [15782] by
-
- ps/trunk/source/tools/atlas/AtlasUI/CustomControls/ColourDialog/ColourDialog.cpp
- 23:19 Ticket #2805 (Atlas Colorpicker crashes on Linux) reopened by
- Did some debugging of this, and I think it really is a bug in our …
- 23:02 Ticket #2475 (Decide on using new ES6 keyed collections (e.g. Map, Set)) updated by
- In 15781: […]
- 23:02 Changeset [15781] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/shared.js
- 22:56 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Replying to madpilot: > Please note that also the line of …
- 22:54 Changeset [15780] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 22:52 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Can you make a full patch ?
- 22:50 Ticket #2810 ([PATCH] Race condition found in FCollada Makefile) updated by
-
Summary changed
- 22:49 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Please note that also the line of code in comment 8 is needed to make …
- 22:46 Ticket #2817 ([PATCH] Random map "Survival of the fittest" improvements/fixes) updated by
- :P That should be stated, the description just says "to gather …
- 22:40 Ticket #2817 ([PATCH] Random map "Survival of the fittest" improvements/fixes) updated by
- Treasures are supposed to appear in the central area, gathering the …
- 22:33 Ticket #2735 ([ATLAS] Memory leak in Atlas actor view) updated by
- Nope just watching the donkey turn around again and again. For some …
- 22:31 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- Please reopen this if you encounter more problems on rejoining. Please …
- 22:29 Ticket #2760 ([PATCH] Oos svn 15692) closed by
- fixed: In 15779: […]
- 22:29 Changeset [15779] by
-
- ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
- 22:16 Ticket #2735 ([ATLAS] Memory leak in Atlas actor view) updated by
-
Description changed
Tested this on Windows 7, using r15776 Have had the game running for … - 21:59 Ticket #2817 ([PATCH] Random map "Survival of the fittest" improvements/fixes) created by
-
TLDR: read the bold text in the description and comment:11
The idea … - 21:54 Changeset [15778] by
-
- ps/trunk/binaries/data/l10n/engine.pot
- ps/trunk/binaries/data/mods/mod/l10n/mod-selector.pot
- ps/trunk/binaries/data/mods/public/l10n/public-civilizations.pot
- …
- 21:51 Changeset [15777] by
-
- ps/trunk/binaries/data/l10n/ar.engine.po
- ps/trunk/binaries/data/l10n/ar_EG.engine.po
- ps/trunk/binaries/data/l10n/az.engine.po
- …
- 21:50 ReleaseProcessDraft edited by
- We are in feature freeze in a few hours! (diff)
- 21:45 Ticket #2794 ([PATCH] Mod selection: Increase filter + sort robustness against ...) closed by
- invalid
- 20:57 Ticket #2692 ([PATCH] Water turning red) updated by
-
Priority changed
We agreed that this problem is important but not severe enough to … - 20:43 Ticket #2809 (Pressed keys persist in game past when they are released) updated by
- Doesn't seem related to r15767 unless I'm missing the obvious. I …
- 20:34 Ticket #2041 (SDL2 Support) updated by
-
Description changed
Submitted patch for SDL2 to fix the Windows beeping problems, I will … - 20:16 Ticket #2816 (Enable HTTPS (TLS 1.2)) closed by
- duplicate: Mostly a duplicate of #1000, which has an extensive discussion.
- 19:55 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- Well, I propose this patch that should fix the remaining issue and …
- 19:23 Ticket #2815 (Rename Mac OS X to OS X) updated by
- I've updated play0ad.com, but someone will need to remake the download …
- 19:18 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
-
Summary changed
- 19:17 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
-
Milestone changed
- 18:52 Ticket #2816 (Enable HTTPS (TLS 1.2)) created by
- on: http://play0ad.com/ http://www.wildfiregames.com/forum/index.php …
- 18:47 Ticket #2815 (Rename Mac OS X to OS X) created by
- under http://trac.wildfiregames.com/wiki and …
- 17:48 Ticket #2811 (Some times start of games gives an error: Function call failed: return ...) updated by
- Hello would you mind uploading the system info.txt ? Also what OS …
- 17:48 Ticket #2814 (Error when I try to start with the game 0 A.D.) updated by
- Hello would you mind uploading the system info.txt ? Also what OS …
- 16:53 Ticket #2814 (Error when I try to start with the game 0 A.D.) created by
- […]
- 16:27 Ticket #2812 (Some times start of games gives an error message like below) closed by
- duplicate: Duplicate of #2811 (probably a missed click).
- 16:07 Ticket #2813 (Garrison flag disappears when helepolis is moving) updated by
- I can confirm this. I don't have a solution yet. One could be to let …
- 15:38 Ticket #2813 (Garrison flag disappears when helepolis is moving) created by
- - Garrison units in a siege tower. A garrison flag appears. - Move …
- 14:02 Changeset [15776] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/_petrabot.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
- …
- 13:36 Ticket #1712 ([PATCH][ATLAS] Music and ambient sounds keep playing after simulation test) reopened by
- If the simulation is running when you create a new map, the music …
- 13:28 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- Installed libwxbase2.8-dev, libwxgtk2.8-dev, wx2.8-headers, removed …
- 13:13 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- How do you switch back to 2.8?
- 13:11 Ticket #2805 (Atlas Colorpicker crashes on Linux) closed by
- worksforme: Works now after switching back to 2.8.
- 12:28 Ticket #2812 (Some times start of games gives an error message like below) created by
- Function call failed: return value was -110100 (VFS directory not …
- 12:28 Ticket #2811 (Some times start of games gives an error: Function call failed: return ...) created by
- […]
- 11:34 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
-
Keywords changed
- 11:32 Ticket #2810 ([PATCH] Race condition found in FCollada Makefile) updated by
-
Keywords changed
- 11:13 Ticket #2810 ([PATCH] Race condition found in FCollada Makefile) updated by
-
Description changed
- 11:11 Ticket #2810 ([PATCH] Race condition found in FCollada Makefile) created by
- While testing on FreeBSD I found a race condition in the fcollada …
- 10:35 Ticket #2548 (Allow translating “Join Game” differently) closed by
- fixed: In 15775: […]
- 10:35 Changeset [15775] by
-
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
- ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
- 10:34 Ticket #2548 (Allow translating “Join Game” differently) updated by
-
Description changed
The strings are already separated, and can be translated separately, … - 10:18 Ticket #2357 ([PATCH] Notify user when workers are out-of-work) updated by
- Hello Josh, do you think you'll be able to finish this today? We're …
- 00:29 Ticket #2809 (Pressed keys persist in game past when they are released) created by
- The engine does not seem to catch the keyup event and some keypresses …
09/20/14:
- 23:32 Ticket #2808 (Out of memory / possible leaks) updated by
- I have a full memory dump available if it helps, it is about ~300 MB …
- 23:28 Ticket #2808 (Out of memory / possible leaks) created by
- Basically every Windows player crashed in our multiplayer games today, …
- 21:05 Ticket #2041 (SDL2 Support) updated by
- That's most of sdl2-support merged into SVN, but note that SDL1 …
- 21:02 Ticket #2041 (SDL2 Support) updated by
- In 15774: […]
- 21:02 Changeset [15774] by
-
- ps/trunk/build/premake/extern_libs4.lua
- ps/trunk/build/workspaces/update-workspaces.sh
- ps/trunk/libraries/osx/build-osx-libs.sh
- 20:48 Ticket #2475 (Decide on using new ES6 keyed collections (e.g. Map, Set)) updated by
- In 15773: […]
- 20:48 Changeset [15773] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Timer.js
- 20:39 Ticket #2041 (SDL2 Support) updated by
- In 15772: […]
- 20:39 Changeset [15772] by
-
- ps/trunk/binaries/system/SDL2.dll
- ps/trunk/libraries/win32/sdl2
- ps/trunk/libraries/win32/sdl2/include
- …
- 20:14 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- Replying to agentx: > > wx-config --version gives me 3.0.0 …
- 19:39 Changeset [15771] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 19:15 Ticket #2475 (Decide on using new ES6 keyed collections (e.g. Map, Set)) updated by
- In 15770: […]
- 19:14 Changeset [15770] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Timer.js
- ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
- ps/trunk/source/simulation2/serialization/SerializedScriptTypes.h
- …
- 18:51 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- > wx-config --version gives me 3.0.0 me too. Release build. Can I …
- 17:54 Changeset [15769] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 17:47 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Replying to madpilot: > Clang 3.4.1 is slightly more …
- 17:35 Ticket #2504 ([PATCH] Add individual player detail in lobby) closed by
- fixed: In 15768: […]
- 17:35 Changeset [15768] by
-
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
- ps/trunk/source/gui/scripting/ScriptFunctions.cpp
- …
- 16:27 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by
-
Description, Keywords, Milestone, Priority, Summary changed
Um, I just understood that now the replay mode needs to know which … - 16:22 Debugging edited by
- Update replay mode informations to handle the new mod selection system (diff)
- 16:18 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Replying to leper: > Attached a patch that makes the game …
- 15:53 Ticket #2041 (SDL2 Support) updated by
- r15767 seems to lack all the SDL2 files (for windows), I don't know …
- 15:31 Ticket #2041 (SDL2 Support) updated by
- Is r15767 a merge of your sdl2-support branch?
- 14:12 Ticket #2041 (SDL2 Support) updated by
- In 15767: […]
- 14:12 Changeset [15767] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/build/premake/extern_libs4.lua
- ps/trunk/build/premake/premake4.lua
- …
- 13:18 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- I can reproduce the error on Ubuntu 14.04 and with Alpha 16 (SVN …
- 12:40 Ticket #2041 (SDL2 Support) updated by
- Summary for [https://github.com/historicbruno/0ad/commits/sdl2-support …
- 11:13 Ticket #2041 (SDL2 Support) updated by
-
Another possible issue is that with the new
SDL_MOUSEWHEELevent, … - 10:56 Ticket #2041 (SDL2 Support) updated by
- Replying to Itms: > * Some random features, like …
- 10:46 Changeset [15766] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 10:44 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by
-
Cc changed
- 10:44 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by
-
Summary changed
Apparently it's the VFS not finding the file, maybe related to mod … - 10:42 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by
- It works for me on linux.
- 10:31 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- wx-config 2.8.12 for me, no debug build
- 10:26 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- In 15765: […]
- 10:26 Changeset [15765] by
-
- ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
- 10:13 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) created by
- Right now the replay mode fails when no mod is specified, we should …
- 10:08 Ticket #2806 (OOS related to Attack and damage) created by
- Hello, bad news here. While working on #2760 I encountered rejoining …
- 08:08 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- We don't use wxPython, so that's not directly relevant, but I notice …
- 03:31 Ticket #2488 ([PATCH] Custom cxxtest options are broken) updated by
-
Keywords changed
Removes our custom gui and instead patches cxxtest's parameter … - 01:37 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- > The crash is reproducible for you? Absolutely. I just choose a …
- 01:31 BuildInstructions edited by
- Update instructions for FreeBSD 10 (see #2804) (diff)
- 01:27 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
-
Milestone changed
Attached a patch that makes the game (svn version) build on FreeBSD … - 00:36 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- It would be good to know which version of wxWidgets you're using, …
09/19/14:
- 23:43 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- The crash is reproducible for you ? could you describe which steps you …
- 23:35 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- It is Ubuntu Gnome 14.04. I can copy & paste something and re-compile, …
- 23:03 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- Attaching two dumps for reference. oos_dump_z.txt is the one for the …
- 21:57 Ticket #2805 (Atlas Colorpicker crashes on Linux) updated by
- Could you give a little more info on your system? (This doesn't happen …
- 19:53 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- I have made two test runs with this patch applied, one with -std=c++11 …
- 18:33 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- Thanks a lot for testing this! :D However I couldn't reproduce what …
- 18:16 Ticket #2805 (Atlas Colorpicker crashes on Linux) created by
- Happens for sun & water, A16 and current SVN, std and dialog say: …
- 15:41 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- Multiple tests with angelogenius (aka altamura) today: game goes not …
- 11:33 Ticket #2041 (SDL2 Support) updated by
- Replying to leper: > That is the same behaviour as with …
- 05:39 Changeset [15764] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml
- …
- 05:14 Ticket #2768 (Changing AI sets color text from players to green) closed by
- fixed: In 15763: […]
- 05:14 Changeset [15763] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- 04:25 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Replying to madpilot: > What I'm doing is maintaining a …
09/18/14:
- 23:26 PetraBot edited by
- fix wiki anchors (diff)
- 23:21 PetraBot edited by
- beginning of Petra doc, still WIP (diff)
- 20:18 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Got on IRC, anyway I'm reading some github/git documentation, I should …
- 18:34 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Stop by our IRC channel …
- 18:18 Ticket #2041 (SDL2 Support) updated by
- Replying to niektb: > On windows 7, setting a custom …
- 17:47 Ticket #2041 (SDL2 Support) updated by
- That is the same behaviour as with SDL1 (or rather without the patch).
- 16:25 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Replying to historic_bruno: > Seems like the recent work …
- 14:35 Ticket #2041 (SDL2 Support) updated by
- On windows 7, setting a custom resolution doesn't work as should. …
- 09:54 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) updated by
- With : wx-common 3.0.1-3 wx3.0-headers 3.0.1-3 libwxbase3.0-dev …
- 01:22 Changeset [15762] by
-
- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- 01:05 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) updated by
- I'm sorry, can you clarify which configuration produces the crash?
- 01:02 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Seems like the recent work for OS X compatibility might help you, too …
09/17/14:
- 22:20 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- Tested with trompetin today, without rejoining OOS! Could more people …
- 22:16 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) updated by
- I've re-installed libwxbase3.0-0, libwxgtk3.0-0 and 0ad from the …
- 21:55 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) updated by
- I've downgraded wx-common to stable and removed the *wx*3.0 packages, …
- 16:10 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
-
Description changed
- 16:00 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
-
Summary changed
- 15:53 Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
-
Description changed
- 15:50 Ticket #2804 ([PATCH] clang error on FreeBSD) created by
- Hi, I'm the maintaining the 0ad port in the FreeBSD ports collection. …
- 09:13 Ticket #2759 (Improve doc of AutoStart) closed by
- fixed: Closing as fixed in r15761. dan: I have also a black screen during …
- 08:28 Ticket #2798 ([PATCH] AI player data not matching autostart settings) updated by
- Compiles and works on Linux. Thanks.
- 03:15 Ticket #2798 ([PATCH] AI player data not matching autostart settings) closed by
- fixed: In 15761: […]
- 03:15 Changeset [15761] by
-
- ps/trunk/binaries/system/readme.txt
- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- 02:32 Ticket #2798 ([PATCH] AI player data not matching autostart settings) updated by
-
Keywords changed
Thanks, I'm in the process of testing and cleaning that code up a … - 01:55 Ticket #2798 ([PATCH] AI player data not matching autostart settings) updated by
-
Milestone changed
09/16/14:
- 23:54 Ticket #2650 (Atlas crash on OSX Mavericks) updated by
- Have you tried with a release build?
- 23:44 Ticket #2650 (Atlas crash on OSX Mavericks) updated by
- When run from the commandline I get a crash within a thread in the …
- 22:52 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- This is a new patch which corrects problems related to LosRevealAll …
- 22:10 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) updated by
- Can you try uninstalling that latest version, and going back to …
- 22:07 Ticket #2041 (SDL2 Support) updated by
- We already have to some extent, see …
- 21:30 Ticket #2041 (SDL2 Support) updated by
- Replying to historic_bruno: > Pushed a fix for the …
- 21:19 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) updated by
- Replying to historic_bruno: > Hi, which version of …
- 19:02 Ticket #2041 (SDL2 Support) updated by
- Pushed a fix for the hotkeys-in-CInput bugs.
- 17:27 Ticket #2650 (Atlas crash on OSX Mavericks) updated by
- Yeah, it also crashes for me when opened in-game (something in …
- 17:25 Changeset [15760] by
-
- ps/trunk/binaries/system/AtlasUI.dll
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 17:22 Ticket #2041 (SDL2 Support) updated by
- Even Shift+; doesn't work? I think you should reconfigure your hotkeys …
- 17:16 Ticket #2791 ([PATCH][ATLAS] Actor seed not copied when copy-pasting items.) closed by
- fixed: Autobuild started, after discussion on IRC that should fix this error.
- 17:15 Ticket #2791 ([PATCH][ATLAS] Actor seed not copied when copy-pasting items.) updated by
- Replying to niektb: > Unfixed: > …
- 16:11 Ticket #2791 ([PATCH][ATLAS] Actor seed not copied when copy-pasting items.) reopened by
- Unfixed: http://i.imgur.com/w321XKn.jpg Left is the original, right …
- 15:56 Ticket #2755 (Allow bots to quit game for testing) updated by
- Works. Thanks.
- 14:08 Ticket #2650 (Atlas crash on OSX Mavericks) updated by
- And the members of msgPasser at that point in time: […]
- 13:56 Ticket #2650 (Atlas crash on OSX Mavericks) updated by
- Based off current trunk I see this error in gdb when opening Atlas on …
- 11:13 Ticket #2639 ([PATCH] Kunobelinos hero description) closed by
- fixed: In 15759: […]
- 11:13 Changeset [15759] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/head_cunobelin.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/celt_cunobelin.xml
- ps/trunk/binaries/data/mods/public/art/actors/units/celts/cunobelin.xml
- …
- 10:36 Ticket #2041 (SDL2 Support) updated by
- Replying to historic_bruno: > Replying to [comment:54 …
- 06:52 Ticket #2723 ([PATCH] Implement a 5 sec pause on the ready button when you click it ...) closed by
- invalid: People actually do this? I mean if they really want to spam, surely …
- 06:43 Ticket #2041 (SDL2 Support) updated by
- Thanks for testing! And please keep trying to break it :D Replying to …
- 04:57 Ticket #2755 (Allow bots to quit game for testing) updated by
-
Milestone changed
- 04:51 Ticket #2755 (Allow bots to quit game for testing) closed by
- fixed: In 15758: […]
- 04:50 Changeset [15758] by
-
- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/Commands.js
- 01:34 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) updated by
- Hi, which version of wxWidgets are you using? Please check the version …
- 01:32 Ticket #2427 ([PATCH] AtlasUI does not open on on commandline Mavericks 10.9) updated by
- Replying to trompetin17: > Hi historic_bruno, > Did you …
- 00:22 Ticket #2723 ([PATCH] Implement a 5 sec pause on the ready button when you click it ...) updated by
- Not a good solution. We should just allow the host to kick players.
- 00:08 Ticket #2803 (Gamesetup should have a clean way to reset map settings) updated by
-
Summary changed
The problem was analogous to #2793. Some maps do not define some …
09/15/14:
- 23:59 Ticket #2803 (Gamesetup should have a clean way to reset map settings) updated by
- In 15757: […]
- 23:59 Changeset [15757] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- 23:01 Ticket #2803 (Gamesetup should have a clean way to reset map settings) updated by
-
Description changed
- 22:56 Ticket #2803 (Gamesetup should have a clean way to reset map settings) created by
- Go in the match setup screen. Choose "Scenario" > a circular map like …
- 22:46 PetraBot edited by
- link to aegis wiki page (diff)
- 22:44 Ticket #2639 ([PATCH] Kunobelinos hero description) updated by
- Ah, apparently (finally took a look at this), it's indeed the same man …
- 22:39 PetraBot created by
- 22:29 AegisBot edited by
- (diff)
- 22:25 Ticket #2728 (Gaia's tower on Mediterranean Cove is not miraged under the Conquest ...) updated by
-
Summary changed
- 22:21 Ticket #2728 (Gaia's tower on Mediterranean Cove is not miraged under the Conquest ...) updated by
-
Description, Milestone changed
- 22:20 Ticket #2041 (SDL2 Support) updated by
- Hey, I tested sdl2-support on Windows and I had some trouble with …
- 22:19 Changeset [15756] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/aegis
- 22:10 Ticket #1689 (NaN Resources) updated by
-
Description, Summary changed
- 22:04 Ticket #2802 (Units on walls and some siege engines don't auto-attack) created by
- Units on walls don't attack automatically ennemy units in their line …
- 22:02 Ticket #2768 (Changing AI sets color text from players to green) updated by
-
Owner, Status changed
- 21:50 Ticket #2798 ([PATCH] AI player data not matching autostart settings) updated by
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Keywords, Summary changed
Here is a patch to fix the autostart behaviour. - 21:29 Ticket #2801 (ERROR: Animal got moved into INDIVIDUAL.* state) updated by
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Description changed
- 21:16 Ticket #2801 (ERROR: Animal got moved into INDIVIDUAL.* state) created by
- I still got the "Animal got moved into INDIVIDUAL.* state" error, but …
- 21:16 ReleaseProcessDraft edited by
- (diff)
- 20:26 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) created by
- So, I have this bug for quite some time now : when I want to start …
- 19:25 Ticket #2755 (Allow bots to quit game for testing) updated by
- Replying to agentx: > > When did autostart stop working? …
- 18:02 Ticket #2755 (Allow bots to quit game for testing) updated by
- […] That's all. Let me know if you have a fix.
- 17:58 Ticket #2427 ([PATCH] AtlasUI does not open on on commandline Mavericks 10.9) updated by
- Hi historic_bruno, Did you see my comment in my last patch why I did …
- 17:07 Ticket #2427 ([PATCH] AtlasUI does not open on on commandline Mavericks 10.9) updated by
- Replying to historic_bruno: > Replying to [comment:13 …
- 16:37 Ticket #2755 (Allow bots to quit game for testing) updated by
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Replying to historic_bruno:
> Try changing
exit()to … - 13:58 Ticket #1756 (Long/Tile Pathfinder Rewrite) updated by
- I revised my previous patch for hierarchical pathfinder. …
- 10:38 Ticket #2755 (Allow bots to quit game for testing) updated by
- > When did autostart stop working? forum: …
- 10:28 Ticket #2755 (Allow bots to quit game for testing) updated by
- It did ;) now I ´m getting errors and can use agentx python script see …
- 06:48 Ticket #2755 (Allow bots to quit game for testing) updated by
- Replying to agentx: > I'd build a quick test bot, but …
- 06:13 Ticket #2755 (Allow bots to quit game for testing) updated by
- I'd build a quick test bot, but autostart doesn't work, so choose …
- 05:47 Ticket #2672 (Allow enabling post processing effects in-game) updated by
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Summary changed
#2561 was also a duplicate of this. - 05:45 Ticket #2513 ([PATCH] 0ad crash when enabling "smoothing LOS" during game) updated by
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Keywords changed
The patch fixes the bug for me on Windows 7, just needs a code review now. - 05:44 Ticket #2561 (Changing post processing setting during game doesn't work correctly) closed by
- duplicate: Duplicate of #2672.
- 05:35 Ticket #2672 (Allow enabling post processing effects in-game) updated by
- The patch works for me on Windows 7. Need to take a look at the code …
- 04:50 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- The patch fixes the problem from my test. With or without the patch, …
- 04:42 Ticket #2723 ([PATCH] Implement a 5 sec pause on the ready button when you click it ...) updated by
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Description, Summary changed
- 04:27 Ticket #2723 ([PATCH] Implement a 5 sec pause on the ready button when you click it ...) updated by
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Description, Keywords changed
- 03:32 Ticket #2041 (SDL2 Support) updated by
- Hotkey issue was unrelated to SDL and might have been the cause of …
- 03:27 Changeset [15755] by
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- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- ps/trunk/source/ps/Hotkey.cpp
- ps/trunk/source/ps/Hotkey.h
- 03:08 Ticket #2514 (partially no image when enabling postprocessing) updated by
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Milestone changed
- 03:02 Ticket #2672 (Allow enabling post processing effects in-game) updated by
- See #2514 for more information.
- 03:01 Ticket #2514 (partially no image when enabling postprocessing) updated by
- #2672 already has the patch for this.
- 03:01 Ticket #2514 (partially no image when enabling postprocessing) closed by
- duplicate
- 00:11 Tickets #2463,2448 batch updated by
- In 15754: […]
- 00:11 Changeset [15754] by
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- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- ps/trunk/source/tools/XpartaMuPP/XpartaMuPP.py
- 00:06 Ticket #2448 (Display gameplay statistics from the lobby on a website) updated by
- I like the idea, otherwise it looks too empty in the lobby.
09/14/14:
- 23:55 Ticket #2755 (Allow bots to quit game for testing) updated by
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Try changing
exit()toEngine.Exit(). I don't even know how this … - 23:44 Ticket #2489 (Lobby subject should be translated.) updated by
- Replying to Josh: > The ideal solution would be with …
- 23:40 Ticket #2755 (Allow bots to quit game for testing) updated by
- It would help to know if there is/ever was any documentation or useful …
- 23:34 Ticket #2448 (Display gameplay statistics from the lobby on a website) updated by
- Right, I'll update the sort function.
- 23:24 Ticket #2448 (Display gameplay statistics from the lobby on a website) updated by
- The games in progress should at least be sorted to the bottom, but I …
- 23:23 Tickets #2463,2448 batch updated by
- In 15753: […]
- 23:23 Changeset [15753] by
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- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- 23:21 Ticket #2448 (Display gameplay statistics from the lobby on a website) updated by
- Replying to Josh: > Replying to [comment:2 …
- 23:20 ReleaseProcessDraft edited by
- (diff)
- 23:16 Ticket #2448 (Display gameplay statistics from the lobby on a website) updated by
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Cc changed
- 23:15 Ticket #2547 ([PATCH] Some data in the lobby is not being localized) updated by
- Replying to historic_bruno: > * The welcome message isn't …
- 23:11 Ticket #2448 (Display gameplay statistics from the lobby on a website) updated by
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Description changed
Replying to scythetwirler: > In 15751: > {{{ … - 23:10 Ticket #2547 ([PATCH] Some data in the lobby is not being localized) updated by
- In 15752: […]
- 23:10 Changeset [15752] by
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- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- 22:59 Ticket #2547 ([PATCH] Some data in the lobby is not being localized) updated by
- So, there are a number of issues with the lobby and translations: * …
- 22:59 Tickets #2463,2448 batch updated by
- In 15751: […]
- 22:59 Changeset [15751] by
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- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- ps/trunk/source/tools/XpartaMuPP/XpartaMuPP.py
- 22:39 Ticket #2733 ([ATLAS] Crash When loading an animation for too long in actor viewer) updated by
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Component, Description, Keywords, Milestone, Type changed
See also #2734. - 22:38 Ticket #2734 ([ATLAS] Mesh disapearing and background becoming black in actor viewer.) updated by
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Component, Description, Keywords, Milestone changed
- 22:35 Ticket #2010 ([PATCH] Improved BuildingAI + implemented different Attack tags for ...) updated by
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Milestone, Description changed
- 22:34 Ticket #2038 ([PATCH] Let units from siege tower ungarrison over walls) updated by
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Milestone, Description changed
- 22:29 Ticket #2109 ([PATCH] Optimisation of Fixed Point Trigonometic Approximations) updated by
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Description, Milestone changed
- 22:27 Ticket #2795 (Technology attack_citizensoldiers_will is called attack_soldiers_will ...) updated by
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Milestone changed
- 22:26 Ticket #2782 (Trac tries to modify the ticket description uselessly) closed by
- invalid: I just noticed it happens when a comment is added to a ticket which …
- 22:21 Ticket #2566 (Attack range inconsistent with visual) updated by
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Milestone changed
- 22:20 Ticket #2561 (Changing post processing setting during game doesn't work correctly) updated by
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Milestone changed
- 22:15 Ticket #1663 ([PATCH] Caching / texture loading issue with release data) updated by
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Description, Milestone changed
- 22:12 Ticket #1699 ([PATCH] Spartan females won't chase ranged units (Infinite Chase Bug)) updated by
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Description, Milestone changed
- 22:11 Ticket #2026 ([PATCH] Skinning optimisations.) updated by
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Description, Milestone changed
- 22:10 Tickets #2061,2288,2214,2223,2224,2225,2292,2293 batch updated by
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Milestone changed
- 22:09 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by
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Description, Milestone changed
- 22:06 Ticket #2601 (Projectiles errors and subsequent building foundations not replaced) closed by
- needsinfo: Closing this as needsinfo, as the original reporter did not append …
- 21:58 Ticket #2504 ([PATCH] Add individual player detail in lobby) updated by
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Description changed
- 21:57 Ticket #2504 ([PATCH] Add individual player detail in lobby) updated by
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Description changed
- 21:30 Ticket #2798 ([PATCH] AI player data not matching autostart settings) created by
- Reported by agentx …
- 21:29 Ticket #2560 (Unreachable animals) updated by
- The trees-outside-the-map bug affects almost every map. For this issue …
- 21:26 ReleaseProcessDraft edited by
- (diff)
- 21:22 ReleaseProcessDraft edited by
- (diff)
- 21:08 Ticket #2755 (Allow bots to quit game for testing) updated by
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Milestone changed
If someone fixes this for A17, they can move the milestone back. - 21:05 ReleaseProcessDraft edited by
- (diff)
- 19:58 Ticket #2560 (Unreachable animals) updated by
- Stan asked me to add this here, so here I go. I noticed some possibly …
- 18:52 Ticket #2793 (Trigger-related stuff not reset when switching maps in the match setup) closed by
- fixed: In 15750: […]
- 18:52 Changeset [15750] by
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- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- 16:01 Ticket #2461 ([PATCH] Ship Sinking Refinement) updated by
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Description, Keywords, Milestone changed
Hello Demiguise, and thanks for that patch! I tested it and I must … - 15:43 Changeset [15749] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- 13:28 Ticket #2787 (Error when generating RMS Schwarzwald) updated by
- Can you add a check if value < 0 return value ? even better, if value …
- 13:23 Ticket #2787 (Error when generating RMS Schwarzwald) updated by
- When adding some debug warnings to check the validTiles.Length in the …
- 12:05 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- Okay, this is not perfect. * I get serialization fails at the end of …
- 09:53 Ticket #2760 ([PATCH] Oos svn 15692) updated by
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Keywords, Summary changed
- 09:52 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- Ben, many many thanks for the debugging, I wouldn't have succeeded in …
- 04:09 Ticket #2760 ([PATCH] Oos svn 15692) updated by
- Had a chance to do more in-depth debugging. I put in a bunch of debug …
- 02:27 Tickets #2427,2650 batch updated by
- In 15748: […]
- 02:27 Changeset [15748] by
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- ps/trunk/source/lib/sysdep/os/osx/dir_watch.cpp
- 02:11 Ticket #2427 ([PATCH] AtlasUI does not open on on commandline Mavericks 10.9) updated by
- Replying to historic_bruno: > I've found a bug in …
- 00:00 Ticket #2671 ([PATCH] Change a scope in the Attack component for more modding flexibility) updated by
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Description, Keywords, Summary changed
I think this is trivial so we can check it before A17. I don't know if …
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