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Timeline



11/23/14:

22:47 Changeset [16005] by Itms
  • ps/trunk/binaries/data/mods/public/simulation/helpers/ValueModification.js
Fix a comment written too quickly
22:45 refactor_selection_tweaked.patch attached to Ticket #2407 by Itms
actually working version (with re-updated structure)
21:33 Ticket #2940 (SDL2: mouse cursor not showing or disappears (ouch)) updated by jwf1776
Description changed
17:54 Ticket #2407 ([PATCH] Selecting only idling units) updated by Rolf Sievers
Seems fine to me :D Thanks for looking at it.
15:48 Changeset [16004] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/worker.js
petra: stop (after some time) to try gathering inaccessible resources …
13:49 Ticket #2899 (Add very easy and nightmare AI difficulty level) closed by Itms
fixed: As people stated above, the nightmare difficulty isn't seen as an …
13:43 Ticket #2407 ([PATCH] Selecting only idling units) updated by Itms
Hello rolf, I modified a bit your patch to make it work with the …
11:56 Ticket #2899 (Add very easy and nightmare AI difficulty level) reopened by Raymond
11:56 Ticket #2899 (Add very easy and nightmare AI difficulty level) updated by Raymond
Thanks for adding very easy. The ai constantly improving, see …
07:44 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by Niek
Replying to leper: > Thanks for the patch. Np, thank you …
05:29 Ticket #2941 (Seleucids Klēroukhia Military Colony not fighting) created by Davide
The Klēroukhia Military Colony (Seleucids) does not fight when empy …
00:21 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by leper
Keywords changed
Thanks for the patch.
00:21 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) closed by leper
fixed: In 16003: […]
00:21 Changeset [16003] by leper
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
  • ps/trunk/binaries/data/mods/public/simulation/components/ResourceDropsite.js
Allow techs to modify the resources that can be dropped of at …

11/22/14:

23:21 Changeset [16002] by leper
  • ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
  • ps/trunk/binaries/data/mods/public/maps/random/survivalofthefittest.json
  • ps/trunk/binaries/data/mods/public/maps/scenarios/treasure_islands.js
Some source string fixes.
20:46 Changeset [16001] by Yves
  • ps/trunk/source/gui/GUIManager.cpp
  • ps/trunk/source/gui/GUIManager.h
Remove unused overload of GetSavedGameData
20:08 Ticket #2939 (I think this is where I send bug reports?) closed by leper
duplicate: To fix this, you should use another GPU if you have one, or enable …
19:38 Ticket #2940 (SDL2: mouse cursor not showing or disappears (ouch)) updated by jwf1776
Description changed
19:30 Ticket #2940 (SDL2: mouse cursor not showing or disappears (ouch)) updated by jwf1776
Description changed
todays bug symptoms detail: intel hd 4000 graphics i have the
19:19 Ticket #2940 (SDL2: mouse cursor not showing or disappears (ouch)) created by jwf1776
there are several different ways this bug can occur, but the basic …
18:12 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by Niek
Replying to scythetwirler: > Replying to [comment:11
17:29 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by scythetwirler
Replying to niektb: > Replying to [comment:9
16:07 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by Niek
Replying to scythetwirler: > Extra tab whitespace on line …
13:00 Ticket #2428 (Provide hashmap like structure supporting moving JSObject* keys) updated by Yves
Description changed
I have a working version for SpiderMonkey 31 here: …
06:44 Ticket #2939 (I think this is where I send bug reports?) created by Nathan
I'm sure you've already heard about this but the past few games I've …

11/21/14:

22:33 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by Niek
Replying to scythetwirler: > Extra tab whitespace on line …
21:09 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by scythetwirler
Extra tab whitespace on line 379 of …
19:31 Ticket #2727 ([PATCH]Victory conditions should be displayed when selecting a map) updated by mimo
Keywords changed
19:30 Ticket #2727 ([PATCH]Victory conditions should be displayed when selecting a map) closed by mimo
fixed: In 16000: […]
19:30 Changeset [16000] by mimo
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
display victory conditions when selecting a map, fixes #2727
18:46 Changeset [15999] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/navalManager.js
fix a JS error in petra
09:21 ResourceModify.4.patch attached to Ticket #2629 by Niek
Without the 'if'-statement
08:34 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by agentx
Just a tip: If branching is not needed, don't use if. […] better: …
07:28 ResourceModify.3.patch attached to Ticket #2629 by Niek
Removes curly bracket and uses a variable instead of copying over the …
00:05 Ticket #2086 (Path detection failing on BSDs) updated by leper
Keywords, Summary, Description changed
Thanks for the patch. Please use tabs for indentation as written in …

11/20/14:

23:19 Changeset [15998] by leper
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
Escape a character.
23:19 Changeset [15997] by leper
  • ps/trunk/source/lib/sysdep/os/osx/dir_watch.cpp
Make some things static.
23:19 Ticket #2086 (Path detection failing on BSDs) updated by leper
In 15996: […]
23:19 Changeset [15996] by leper
  • ps/trunk/source/lib/sysdep/os/bsd/bsd.cpp
  • ps/trunk/source/lib/sysdep/os/linux/linux.cpp
  • ps/trunk/source/lib/sysdep/os/unix/unix_executable_pathname.cpp
Query /proc for the executable path on Linux. Patch by starslayer. …
23:00 Ticket #2938 ([PATCH]Add the hours to the time display) updated by mimo
I think this is linked to #2894: the display of the ingame time should …
22:52 Ticket #2938 ([PATCH]Add the hours to the time display) created by Itms
As reported …
22:35 Changeset [15995] by autobuild
  • ps/trunk/binaries/system/AtlasUI.dll
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
21:53 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by Itms
Keywords changed
Sorry, I nearly forgot this patch (our review queue is way too long!) …
21:52 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) closed by Itms
fixed: In 15994: […]
21:52 Changeset [15994] by Itms
  • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.cpp
  • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.h
  • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/Tools.cpp
Add "Copy" and "Paste" entries to the Atlas "Edit" menu. Patch by …
19:06 Ticket #2086 (Path detection failing on BSDs) updated by starslayer
Sorry i failed to check the overwrite box. Now the
19:03 pathDetection.2.diff attached to Ticket #2086 by starslayer
18:44 Ticket #2086 (Path detection failing on BSDs) updated by leper
It's better (should be fine after the following changes) Some more …
18:24 Ticket #2086 (Path detection failing on BSDs) updated by starslayer
I changed the things you mentioned. Have I unterstood it correctly?
18:22 Ticket #2086 (Path detection failing on BSDs) updated by starslayer
Cc, Keywords, Milestone, Summary changed
18:20 pathDetection.diff attached to Ticket #2086 by starslayer
Patch for linux.cpp
00:10 Ticket #2539 ([PATCH] Port i18n scripts to Pology) updated by leper
In 15993: […]
00:10 Changeset [15993] by leper
  • ps/trunk/source/tools/i18n/extractors/extractors.py
Replace spaces in source file paths with non-breaking spaces. Refs …
00:10 Changeset [15992] by leper
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-gamesetup.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-ingame.pot
Update translation templates.
00:10 Changeset [15991] by leper
  • ps/trunk/binaries/data/mods/mod/l10n/ar.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/az.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/bg.mod-selector.po
Pull translations.

11/19/14:

23:30 Ticket #2727 ([PATCH]Victory conditions should be displayed when selecting a map) updated by mimo
Keywords, Milestone, Summary changed
Here is a possible fix for this. It displays the victory condition of …
23:30 victory.diff attached to Ticket #2727 by mimo
20:22 noform2.2.patch attached to Ticket #2937 by scythetwirler
20:13 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by scythetwirler
Braces around line 24-26 can be removed. Also, it'd be nicer to use …
20:10 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by scythetwirler
Summary changed
00:54 Ticket #2086 (Path detection failing on BSDs) updated by leper
See Coding_Conventions and SubmittingPatches (the part about …

11/18/14:

22:35 Ticket #2920 (Adding Non-Stackable Attribute To Auras) updated by Radagast
You need to register the Aura + Entity template globally and only add …
22:29 Ticket #2899 (Add very easy and nightmare AI difficulty level) closed by mimo
fixed: Closing this ticket now that the very easy is in. Harder levels should …
22:21 Ticket #2899 (Add very easy and nightmare AI difficulty level) updated by mimo
In 15990: […]
22:21 Changeset [15990] by mimo
  • ps/trunk/binaries/data/mods/public/gui/aiconfig/aiconfig.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
add a very-easy level for AI, addresses #2899
21:38 Ticket #2086 (Path detection failing on BSDs) updated by starslayer
Description changed
I am a starter and i tried to correct this behavior. I added a diff …
20:56 Changeset [15989] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
petra: better AI recovery after its economy is badly damaged + some fixes
05:24 Changeset [15988] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
04:57 Changeset [15987] by leper
  • ps/trunk/source/simulation2/docs/SimulationDocs.h
Update documentation on how to generate the entity component documentation.
04:57 Ticket #1810 (Improve configuration system) updated by leper
In 15986: […]
04:57 Changeset [15986] by leper
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
  • ps/trunk/source/ps/ConfigDB.cpp
Extend the config parser to support ini-style config files. Refs …
01:24 Changeset [15985] by leper
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
Also change GameSetup.cpp.
00:29 Changeset [15984] by leper
  • ps/trunk/source/graphics/GameView.cpp
  • ps/trunk/source/graphics/MaterialManager.cpp
  • ps/trunk/source/gui/CInput.cpp
Remove useless parameter from CFG_GET_VALUE.
00:07 Changeset [15983] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
ensure that there are no dupes in buildable list

11/17/14:

22:17 Ticket #2937 ([PATCH] Enable/Disable Formation Toggle) updated by scythetwirler
Keywords, Summary changed
Still a little bit of an issue with needing to issue an order after …
22:13 Ticket #2937 ([PATCH] Enable/Disable Formation Toggle) created by scythetwirler
This patch adds the option to disable formations or use formations. …
21:47 Ticket #2516 (Expand Rating System) updated by scythetwirler
Owner, Status changed
04:46 commands.txt attached to Ticket #2927 by Timothy Hamlett
commands.txt from my computer (not the host)
04:45 Ticket #2927 (Game crashes after a garrisoned ship sinks) updated by Timothy Hamlett
Replying to Itms: > A commands.txt would maybe be useful …
02:34 Ticket #2589 (Remove CParser) updated by Josh
Thank you leper!
02:31 Changeset [15982] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
02:04 Ticket #2589 (Remove CParser) closed by leper
fixed: In 15981: […]
02:04 Changeset [15981] by leper
  • ps/trunk/source/ps/Parser.cpp
  • ps/trunk/source/ps/Parser.h
  • ps/trunk/source/ps/tests/test_Parser.h
Remove CParser. Fixes #2589.
02:04 Tickets #1810,​2589 batch updated by leper
In 15980: […]
02:03 Changeset [15980] by leper
  • ps/trunk/source/ps/ConfigDB.cpp
  • ps/trunk/source/ps/ConfigDB.h
  • ps/trunk/source/ps/Hotkey.cpp
Use an FSM to parse our config files instead of using CParser. Refs …
00:44 Changeset [15979] by peter
  • ps/trunk/binaries/data/mods/public/gui/splashscreen/splashscreen.txt
Oxford comma. (We seem to use it elsewhere in the UI, so be consistent.)

11/16/14:

23:40 Changeset [15978] by peter
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
The show full games filter in the lobby should be off by default.
23:21 Changeset [15977] by peter
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
Flip the buttons in the leave game confirmation dialog to the no/yes …
23:21 Changeset [15976] by leper
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/misc.js
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
Fix line endings.
23:06 Changeset [15975] by leper
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Escape special character.
23:03 Changeset [15974] by peter
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arcadia.png
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Arcadia.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Arcadia.xml
Rename Arcadia 2 to Arcadia, because there doesn't seem to be an …
21:37 Ticket #2931 ([PATCH] random numbers for AI) closed by mimo
fixed: fixed in r15973
20:53 Changeset [15973] by mimo
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/simulation/helpers/InitGame.js
  • ps/trunk/binaries/system/readme.txt
use by default a random seed for the AI to make it less repetitive
19:00 Changeset [15972] by leper
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels_helpers.js
Properly escape a character and remove a stray tag.
18:51 gettingstarted-#1.jpg attached to Manual_SettingUpAGame by Beau
joining_multiplayer
11:09 Ticket #2935 (Crash when deleting the last saved game) closed by mimo
fixed: In 15971: […]
11:09 Changeset [15971] by mimo
  • ps/trunk/binaries/data/mods/public/gui/savedgames/load.js
fixes #2935
08:28 Ticket #2936 ([PATCH] Relative Templates) updated by scythetwirler
Replying to niektb: > Wasn't it already possible to use …
07:38 Ticket #2936 ([PATCH] Relative Templates) updated by Niek
Wasn't it already possible to use <Add> and <Multiply>? (Dunno for sure)
06:25 Ticket #2936 ([PATCH] Relative Templates) updated by scythetwirler
#2620 is somewhat related.
06:18 Ticket #2936 ([PATCH] Relative Templates) updated by scythetwirler
Description changed
06:17 Ticket #2936 ([PATCH] Relative Templates) updated by scythetwirler
Description changed
06:16 Ticket #2936 ([PATCH] Relative Templates) created by scythetwirler
Currently, we [could] have templates for units such as Generic War …
03:18 GUI_-_Text_Renderer edited by leper
Update for r15696. (diff)
03:10 Changeset [15970] by leper
  • ps/trunk/source/tools/LICENSE.txt
Update tools/LICENSE.txt
03:10 Ticket #2589 (Remove CParser) updated by leper
In 15969: […]
03:10 Changeset [15969] by leper
  • ps/trunk/binaries/data/mods/public/gui/civinfo/civinfo.js
  • ps/trunk/binaries/data/mods/public/gui/common/functions_utility_loadsave.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
Change GUI tag parsing to use a FSM instead of using CParser. Refs …
03:10 Changeset [15968] by leper
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
  • ps/trunk/source/gui/scripting/ScriptFunctions.cpp
  • ps/trunk/source/lobby/scripting/JSInterface_Lobby.cpp
Check for availability of XmppClient. Move Lobby script function …
03:09 Ticket #2589 (Remove CParser) updated by leper
In 15967: […]
03:09 Changeset [15967] by leper
  • ps/trunk/source/graphics/TerrainProperties.cpp
Parse terrain properties without CParser. Refs #2589.
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