Timeline
11/23/14:
- 22:47 Changeset [16005] by
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- ps/trunk/binaries/data/mods/public/simulation/helpers/ValueModification.js
- 21:33 Ticket #2940 (SDL2: mouse cursor not showing or disappears (ouch)) updated by
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Description changed
- 17:54 Ticket #2407 ([PATCH] Selecting only idling units) updated by
- Seems fine to me :D Thanks for looking at it.
- 15:48 Changeset [16004] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/worker.js
- 13:49 Ticket #2899 (Add very easy and nightmare AI difficulty level) closed by
- fixed: As people stated above, the nightmare difficulty isn't seen as an …
- 13:43 Ticket #2407 ([PATCH] Selecting only idling units) updated by
- Hello rolf, I modified a bit your patch to make it work with the …
- 11:56 Ticket #2899 (Add very easy and nightmare AI difficulty level) reopened by
- 11:56 Ticket #2899 (Add very easy and nightmare AI difficulty level) updated by
- Thanks for adding very easy. The ai constantly improving, see …
- 07:44 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
- Replying to leper: > Thanks for the patch. Np, thank you …
- 05:29 Ticket #2941 (Seleucids Klēroukhia Military Colony not fighting) created by
- The Klēroukhia Military Colony (Seleucids) does not fight when empy …
- 00:21 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
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Keywords changed
Thanks for the patch. - 00:21 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) closed by
- fixed: In 16003: […]
- 00:21 Changeset [16003] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
- ps/trunk/binaries/data/mods/public/simulation/components/ResourceDropsite.js
11/22/14:
- 23:21 Changeset [16002] by
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- ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
- ps/trunk/binaries/data/mods/public/maps/random/survivalofthefittest.json
- ps/trunk/binaries/data/mods/public/maps/scenarios/treasure_islands.js
- …
- 20:46 Changeset [16001] by
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- ps/trunk/source/gui/GUIManager.cpp
- ps/trunk/source/gui/GUIManager.h
- 20:08 Ticket #2939 (I think this is where I send bug reports?) closed by
- duplicate: To fix this, you should use another GPU if you have one, or enable …
- 19:38 Ticket #2940 (SDL2: mouse cursor not showing or disappears (ouch)) updated by
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Description changed
- 19:30 Ticket #2940 (SDL2: mouse cursor not showing or disappears (ouch)) updated by
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Description changed
todays bug symptoms detail: intel hd 4000 graphics i have the - 19:19 Ticket #2940 (SDL2: mouse cursor not showing or disappears (ouch)) created by
- there are several different ways this bug can occur, but the basic …
- 18:12 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
- Replying to scythetwirler: > Replying to [comment:11 …
- 17:29 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
- Replying to niektb: > Replying to [comment:9 …
- 16:07 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
- Replying to scythetwirler: > Extra tab whitespace on line …
- 13:00 Ticket #2428 (Provide hashmap like structure supporting moving JSObject* keys) updated by
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Description changed
I have a working version for SpiderMonkey 31 here: … - 06:44 Ticket #2939 (I think this is where I send bug reports?) created by
- I'm sure you've already heard about this but the past few games I've …
11/21/14:
- 22:33 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
- Replying to scythetwirler: > Extra tab whitespace on line …
- 21:09 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
- Extra tab whitespace on line 379 of …
- 19:31 Ticket #2727 ([PATCH]Victory conditions should be displayed when selecting a map) updated by
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Keywords changed
- 19:30 Ticket #2727 ([PATCH]Victory conditions should be displayed when selecting a map) closed by
- fixed: In 16000: […]
- 19:30 Changeset [16000] by
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- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- 18:46 Changeset [15999] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/navalManager.js
- 08:34 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
- Just a tip: If branching is not needed, don't use if. […] better: …
- 00:05 Ticket #2086 (Path detection failing on BSDs) updated by
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Keywords, Summary, Description changed
Thanks for the patch. Please use tabs for indentation as written in …
11/20/14:
- 23:19 Changeset [15998] by
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- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- 23:19 Changeset [15997] by
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- ps/trunk/source/lib/sysdep/os/osx/dir_watch.cpp
- 23:19 Ticket #2086 (Path detection failing on BSDs) updated by
- In 15996: […]
- 23:19 Changeset [15996] by
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- ps/trunk/source/lib/sysdep/os/bsd/bsd.cpp
- ps/trunk/source/lib/sysdep/os/linux/linux.cpp
- ps/trunk/source/lib/sysdep/os/unix/unix_executable_pathname.cpp
- …
- 23:00 Ticket #2938 ([PATCH]Add the hours to the time display) updated by
- I think this is linked to #2894: the display of the ingame time should …
- 22:52 Ticket #2938 ([PATCH]Add the hours to the time display) created by
- As reported …
- 22:35 Changeset [15995] by
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- ps/trunk/binaries/system/AtlasUI.dll
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 21:53 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) updated by
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Keywords changed
Sorry, I nearly forgot this patch (our review queue is way too long!) … - 21:52 Ticket #2642 ([PATCH] Add Copy and Paste to the Edit menu in Atlas) closed by
- fixed: In 15994: […]
- 21:52 Changeset [15994] by
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- ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.cpp
- ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.h
- ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/Tools.cpp
- …
- 19:06 Ticket #2086 (Path detection failing on BSDs) updated by
- Sorry i failed to check the overwrite box. Now the …
- 18:44 Ticket #2086 (Path detection failing on BSDs) updated by
- It's better (should be fine after the following changes) Some more …
- 18:24 Ticket #2086 (Path detection failing on BSDs) updated by
- I changed the things you mentioned. Have I unterstood it correctly?
- 18:22 Ticket #2086 (Path detection failing on BSDs) updated by
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Cc, Keywords, Milestone, Summary changed
- 00:10 Ticket #2539 ([PATCH] Port i18n scripts to Pology) updated by
- In 15993: […]
- 00:10 Changeset [15993] by
-
- ps/trunk/source/tools/i18n/extractors/extractors.py
- 00:10 Changeset [15992] by
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- ps/trunk/binaries/data/l10n/engine.pot
- ps/trunk/binaries/data/mods/public/l10n/public-gui-gamesetup.pot
- ps/trunk/binaries/data/mods/public/l10n/public-gui-ingame.pot
- …
- 00:10 Changeset [15991] by
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- ps/trunk/binaries/data/mods/mod/l10n/ar.mod-selector.po
- ps/trunk/binaries/data/mods/mod/l10n/az.mod-selector.po
- ps/trunk/binaries/data/mods/mod/l10n/bg.mod-selector.po
- …
11/19/14:
- 23:30 Ticket #2727 ([PATCH]Victory conditions should be displayed when selecting a map) updated by
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Keywords, Milestone, Summary changed
Here is a possible fix for this. It displays the victory condition of … - 20:13 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
- Braces around line 24-26 can be removed. Also, it'd be nicer to use …
- 20:10 Ticket #2629 ([PATCH] Allow the ResourceDropsite to be modified through tech research) updated by
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Summary changed
- 00:54 Ticket #2086 (Path detection failing on BSDs) updated by
- See Coding_Conventions and SubmittingPatches (the part about …
11/18/14:
- 22:35 Ticket #2920 (Adding Non-Stackable Attribute To Auras) updated by
- You need to register the Aura + Entity template globally and only add …
- 22:29 Ticket #2899 (Add very easy and nightmare AI difficulty level) closed by
- fixed: Closing this ticket now that the very easy is in. Harder levels should …
- 22:21 Ticket #2899 (Add very easy and nightmare AI difficulty level) updated by
- In 15990: […]
- 22:21 Changeset [15990] by
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- ps/trunk/binaries/data/mods/public/gui/aiconfig/aiconfig.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
- …
- 21:38 Ticket #2086 (Path detection failing on BSDs) updated by
-
Description changed
I am a starter and i tried to correct this behavior. I added a diff … - 20:56 Changeset [15989] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- …
- 05:24 Changeset [15988] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 04:57 Changeset [15987] by
-
- ps/trunk/source/simulation2/docs/SimulationDocs.h
- 04:57 Ticket #1810 (Improve configuration system) updated by
- In 15986: […]
- 04:57 Changeset [15986] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/source/ps/ConfigDB.cpp
- 01:24 Changeset [15985] by
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- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- 00:29 Changeset [15984] by
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- ps/trunk/source/graphics/GameView.cpp
- ps/trunk/source/graphics/MaterialManager.cpp
- ps/trunk/source/gui/CInput.cpp
- …
- 00:07 Changeset [15983] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
11/17/14:
- 22:17 Ticket #2937 ([PATCH] Enable/Disable Formation Toggle) updated by
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Keywords, Summary changed
Still a little bit of an issue with needing to issue an order after … - 22:13 Ticket #2937 ([PATCH] Enable/Disable Formation Toggle) created by
- This patch adds the option to disable formations or use formations. …
- 21:47 Ticket #2516 (Expand Rating System) updated by
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Owner, Status changed
- 04:45 Ticket #2927 (Game crashes after a garrisoned ship sinks) updated by
- Replying to Itms: > A commands.txt would maybe be useful …
- 02:34 Ticket #2589 (Remove CParser) updated by
- Thank you leper!
- 02:31 Changeset [15982] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 02:04 Ticket #2589 (Remove CParser) closed by
- fixed: In 15981: […]
- 02:04 Changeset [15981] by
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- ps/trunk/source/ps/Parser.cpp
- ps/trunk/source/ps/Parser.h
- ps/trunk/source/ps/tests/test_Parser.h
- 02:04 Tickets #1810,2589 batch updated by
- In 15980: […]
- 02:03 Changeset [15980] by
-
- ps/trunk/source/ps/ConfigDB.cpp
- ps/trunk/source/ps/ConfigDB.h
- ps/trunk/source/ps/Hotkey.cpp
- …
- 00:44 Changeset [15979] by
-
- ps/trunk/binaries/data/mods/public/gui/splashscreen/splashscreen.txt
11/16/14:
- 23:40 Changeset [15978] by
-
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
- 23:21 Changeset [15977] by
-
- ps/trunk/binaries/data/mods/public/gui/session/menu.js
- 23:21 Changeset [15976] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/misc.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
- 23:06 Changeset [15975] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- 23:03 Changeset [15974] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arcadia.png
- ps/trunk/binaries/data/mods/public/maps/scenarios/Arcadia.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Arcadia.xml
- 21:37 Ticket #2931 ([PATCH] random numbers for AI) closed by
- fixed: fixed in r15973
- 20:53 Changeset [15973] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/InitGame.js
- ps/trunk/binaries/system/readme.txt
- …
- 19:00 Changeset [15972] by
-
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels_helpers.js
- 11:09 Ticket #2935 (Crash when deleting the last saved game) closed by
- fixed: In 15971: […]
- 11:09 Changeset [15971] by
-
- ps/trunk/binaries/data/mods/public/gui/savedgames/load.js
- 08:28 Ticket #2936 ([PATCH] Relative Templates) updated by
- Replying to niektb: > Wasn't it already possible to use …
- 07:38 Ticket #2936 ([PATCH] Relative Templates) updated by
- Wasn't it already possible to use <Add> and <Multiply>? (Dunno for sure)
- 06:25 Ticket #2936 ([PATCH] Relative Templates) updated by
- #2620 is somewhat related.
- 06:18 Ticket #2936 ([PATCH] Relative Templates) updated by
-
Description changed
- 06:17 Ticket #2936 ([PATCH] Relative Templates) updated by
-
Description changed
- 06:16 Ticket #2936 ([PATCH] Relative Templates) created by
- Currently, we [could] have templates for units such as Generic War …
- 03:18 GUI_-_Text_Renderer edited by
- Update for r15696. (diff)
- 03:10 Changeset [15970] by
-
- ps/trunk/source/tools/LICENSE.txt
- 03:10 Ticket #2589 (Remove CParser) updated by
- In 15969: […]
- 03:10 Changeset [15969] by
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- ps/trunk/binaries/data/mods/public/gui/civinfo/civinfo.js
- ps/trunk/binaries/data/mods/public/gui/common/functions_utility_loadsave.js
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
- …
- 03:10 Changeset [15968] by
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- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- ps/trunk/source/gui/scripting/ScriptFunctions.cpp
- ps/trunk/source/lobby/scripting/JSInterface_Lobby.cpp
- …
- 03:09 Ticket #2589 (Remove CParser) updated by
- In 15967: […]
- 03:09 Changeset [15967] by
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- ps/trunk/source/graphics/TerrainProperties.cpp
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