Timeline
04/14/15:
- 23:43 Changeset [16541] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 23:36 Ticket #2430 (Improve the RangeManager (and other components) spatial subdivision system) updated by
-
Keywords, Summary changed
Leaving the ticket open for more enhancements wrt the obstruction … - 23:33 Ticket #2430 (Improve the RangeManager (and other components) spatial subdivision system) updated by
- In 16540: […]
- 23:33 Changeset [16540] by
-
- ps/trunk/source/simulation2/components/CCmpObstruction.cpp
- ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
- ps/trunk/source/simulation2/components/ICmpObstruction.h
- …
- 22:35 Ticket #3173 (Petra is getting stuck on gathering when playing with low pop cap) updated by
- I believe the original problem with dock is something different, and …
- 22:23 Changeset [16539] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/AIInterface.js
- 22:21 Ticket #3172 (0 A.D 18 crashes on startup) updated by
- 0 A.D is installed on Windows 7 only, from my admin user account which …
- 22:14 Changeset [16538] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- 21:39 Ticket #3173 (Petra is getting stuck on gathering when playing with low pop cap) updated by
-
Summary changed
- 21:33 Ticket #3173 (Petra is getting stuck on gathering when playing with low pop cap) updated by
-
Summary changed
- 21:26 Ticket #3173 (Petra is getting stuck on gathering when playing with low pop cap) created by
- Screenshot representing the issue: http://i.imgur.com/T7zNBT6.jpg , …
- 20:45 Changeset [16537] by
-
- ps/trunk/binaries/data/mods/public/gui/structree/load.js
- ps/trunk/binaries/data/mods/public/gui/structree/structree.js
- ps/trunk/source/gui/GUIManager.cpp
- 20:41 Ticket #3172 (0 A.D 18 crashes on startup) updated by
- Replying to sanderd17: > The files you provided seem to …
- 17:27 Ticket #996 ([PATCH] Capturing Buildings) updated by
-
Keywords, Milestone, Summary changed
Version 3 is ready for review IMO. It should also be playable with the … - 12:32 Ticket #3172 (0 A.D 18 crashes on startup) updated by
- 0 A.D is installed on the Windows 7 drive. No partitions. I have three …
- 10:11 JavascriptDebuggingServer edited by
- Include link to #2973 into the warning at the top of the page; use … (diff)
- 10:06 JavascriptDebugging edited by
- Include link to #2973 into the warning at the top of the page; use … (diff)
04/13/15:
- 23:59 Coding_Conventions edited by
- (diff)
- 23:58 Coding_Conventions edited by
- (diff)
- 23:42 Ticket #3172 (0 A.D 18 crashes on startup) updated by
- Right, sorry about the name mistake. But your setup isn't very clear. …
- 23:32 Ticket #3172 (0 A.D 18 crashes on startup) updated by
- No wonder I could not find it using Explorer. You said, "system.txt", …
- 23:17 Ticket #3172 (0 A.D 18 crashes on startup) updated by
- It's all documented on our wiki: ReportingErrors
- 23:14 Ticket #3172 (0 A.D 18 crashes on startup) updated by
- it would be helpful if you listed the location of the, "system.txt", …
- 23:04 Changeset [16536] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_archer_merc_b.xml
- 22:58 Ticket #3172 (0 A.D 18 crashes on startup) updated by
- The files you provided seem to say it fails on Rtl initialization, …
- 21:37 Ticket #3172 (0 A.D 18 crashes on startup) updated by
- Replying to sanderd17: > Is it correct that you use some …
- 19:07 Ticket #2430 (Improve the RangeManager (and other components) spatial subdivision system) updated by
-
Keywords changed
- 19:06 Ticket #2430 (Improve the RangeManager (and other components) spatial subdivision system) updated by
-
Description changed
Here is a patch adding a new spatial subdivision class to the … - 15:35 Ticket #3172 (0 A.D 18 crashes on startup) updated by
-
Priority changed
- 15:35 Ticket #3172 (0 A.D 18 crashes on startup) updated by
-
Milestone changed
Is it correct that you use some Right-to-left system language (Hebrew, … - 12:10 Changeset [16535] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/queueplan-training.js
- 10:09 Ticket #3172 (0 A.D 18 crashes on startup) created by
- Can't suppress or continue, the error log stays up unlike in 17 when …
04/12/15:
- 21:38 Ticket #3056 ([PATCH] Some missing newlines in debug_printf) updated by
-
Description, Keywords changed
- 21:38 Ticket #3056 ([PATCH] Some missing newlines in debug_printf) closed by
- fixed: In 16534: […]
- 21:38 Changeset [16534] by
-
- ps/trunk/source/graphics/CinemaTrack.cpp
- ps/trunk/source/lib/file/file_system.cpp
- ps/trunk/source/ps/Replay.cpp
- …
- 20:58 Ticket #3165 ([PATCH] Persist Match Settings - Enabling Rated games breaks settings ...) updated by
-
Keywords changed
- 20:57 Ticket #3151 (OOS on rejoin - different visibilities for structures after resign) updated by
-
Priority changed
- 20:56 Ticket #3154 (Formations - Attack order fails by targeting the formation and not the ...) updated by
-
Milestone changed
- 20:55 Ticket #3051 ([PATCH] Allow the removal of hotkeys) updated by
-
Milestone changed
- 20:54 Ticket #3134 ([Formations] Units wont attack CC with line open / flank / skirmish ...) updated by
-
Milestone changed
- 20:54 Ticket #3143 ([PATCH] "Show Full Games" option hides games that are not full) updated by
-
Milestone changed
- 20:53 Ticket #3163 ([PATCH] XpartaMuPP readme misses some instructions) updated by
-
Keywords, Summary changed
Please add the patch and review keywords and update the summary when … - 20:51 Ticket #3171 ([PATCH] Lobby - Player name appears twice in list) updated by
-
Milestone changed
Hi, please leave tickets for Backlog unless there is a patch (or they … - 16:32 Ticket #3171 ([PATCH] Lobby - Player name appears twice in list) created by
- It frequently happens that a nickname is displayed multiple times in …
- 13:51 Ticket #3165 ([PATCH] Persist Match Settings - Enabling Rated games breaks settings ...) updated by
-
Keywords, Summary changed
- 12:52 Ticket #2944 ([PATCH] Make RMGen wall placement more generic so no/less tweaking is ...) updated by
-
Description changed
Adding simple patch for r16533 … - 10:17 Ticket #3170 ([PATCH] [REVIEW] Aegean Sea RMS: the river is passable on some map ...) created by
- Aegean Sea is marked as a naval map (and introducing it on forum …
04/11/15:
- 20:48 Ticket #3157 ([PATCH] Coordination of attack with an AI) updated by
-
Keywords, Milestone changed
Thanks sanderd17 and leper for the reviews. - 20:46 Ticket #3157 ([PATCH] Coordination of attack with an AI) closed by
- fixed: In 16533: […]
- 20:46 Changeset [16533] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/attack-request.png
- ps/trunk/binaries/data/mods/public/gui/session/diplomacy_window.xml
- ps/trunk/binaries/data/mods/public/gui/session/menu.js
- …
- 20:26 Changeset [16532] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- 20:13 Ticket #3169 (Improve the command line options support for replays) updated by
-
Description changed
- 20:12 Ticket #3169 (Improve the command line options support for replays) updated by
- In 16531: […]
- 20:12 Changeset [16531] by
-
- ps/trunk/source/main.cpp
- ps/trunk/source/ps/Replay.cpp
- ps/trunk/source/ps/Replay.h
- 20:11 Ticket #3169 (Improve the command line options support for replays) created by
- r15547 and r16531 are a bit hacky and it would be fine to make the …
- 16:59 Ticket #3157 ([PATCH] Coordination of attack with an AI) updated by
- /allies would be better than /team, wouldn't it? The tooltip in for …
- 16:53 Ticket #3157 ([PATCH] Coordination of attack with an AI) updated by
- Thanks for the comments. I agree for the icon, I'll copy it when …
- 16:21 Ticket #3168 ([PATCH] Let observer change perspective) updated by
-
Milestone changed
It might be nice to do so for observers, but doing so without ensuring … - 15:41 Ticket #3168 ([PATCH] Let observer change perspective) created by
- Observers should be able to change the perspective, just like the …
- 14:49 Changeset [16530] by
-
- ps/trunk/binaries/data/mods/public/civs
- 11:59 Ticket #3151 (OOS on rejoin - different visibilities for structures after resign) updated by
- You could try with actually serializing the range in CcmpVision. …
- 10:57 Ticket #3157 ([PATCH] Coordination of attack with an AI) updated by
- Looks very good. The only thing I wonder is if the player name can be …
04/10/15:
- 20:39 Ticket #3157 ([PATCH] Coordination of attack with an AI) updated by
- I've just uploaded a new version of the patch in which a chat message …
- 18:06 Ticket #3167 (Add Seleudics units to unit summary) closed by
- invalid: A great number of our wiki pages are outdated, you can take a look at …
- 17:58 Ticket #3167 (Add Seleudics units to unit summary) created by
- on http://trac.wildfiregames.com/wiki/Unit_Summary_Table
- 16:41 Ticket #3166 (Multiplayer Saving) updated by
-
Milestone changed
- 14:51 Ticket #3166 (Multiplayer Saving) closed by
- duplicate: Duplicate of #1088
- 14:34 Ticket #3166 (Multiplayer Saving) created by
- So far, multiplayer games can be saved, but then only loaded in Single …
- 13:58 Changeset [16529] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/civs/mace.json
- ps/trunk/binaries/data/mods/public/simulation/data/civs/ptol.json
- 13:29 Ticket #3165 ([PATCH] Persist Match Settings - Enabling Rated games breaks settings ...) created by
- Reproduce: Host a lobby match with rated games enabled. Close. …
- 12:04 Ticket #3164 ((De)serialisation fails on nested Map objects) updated by
- Using your patches, the problem has since been fixed.
- 11:13 Ticket #3164 ((De)serialisation fails on nested Map objects) updated by
- Ok, seems like it's a problem with the deserialization of nested Maps …
- 10:33 Ticket #3164 ((De)serialisation fails on nested Map objects) updated by
-
Description changed
- 06:59 Ticket #3164 ((De)serialisation fails on nested Map objects) created by
- An error occurred loading the game, the game crashes. I tested 16528, …
- 00:31 Ticket #3101 ([PATCH]Add structure tree to session menu) updated by
- Any updates?
04/09/15:
- 21:53 Changeset [16528] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- 21:42 Ticket #3054 (Rendering slowdown on Deep Forest with AMD cards) updated by
- I've figured out why glDrawElements is much slower than …
- 19:50 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) updated by
- Replying to leper: > If I try to load the above save I get …
- 19:48 Ticket #3160 (Open second window with bug report draft with version filled in when ...) updated by
- > though it would be necessary to log into Trac first and possibly to …
- 19:36 Changeset [16527] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_infantry_marine_archer_b.xml
- 19:34 Ticket #3160 (Open second window with bug report draft with version filled in when ...) updated by
- Do you mean have the game pre-populate a new Trac ticket with some …
- 19:29 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) updated by
- BUT AFTER THE GAMES ALREADY BEEN SAVED IN A PREVIOUS VERSION. Giving up.
- 19:28 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) updated by
- If I try to load the above save I get a few JS errors, then get thrown …
- 19:27 Ticket #2813 (Garrison flag disappears when helepolis is moving) closed by
- duplicate: Duplicate of #2125
- 19:23 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) updated by
- > The fact that it tries to load them and then fails with random …
- 19:20 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) updated by
- It would be better if the games weren't listed in the load games …
- 19:14 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) updated by
- My point is not the change - obviously. It's the warning about it.
- 19:12 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) updated by
- I wouldn't know why you expect saved games to be supported. There's so …
- 18:44 Ticket #3163 ([PATCH] XpartaMuPP readme misses some instructions) created by
- While trying to debug the multiplayer lobby, I setup a local instance …
- 18:31 Ticket #3162 (add an icon representing the garnisoning capacities of a building) updated by
-
Component, Keywords, Type changed
- 18:23 Ticket #3162 (add an icon representing the garnisoning capacities of a building) created by
- This should avoid the need to select a unit and order garnisoning and …
- 18:18 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) updated by
- This definitely needs to go on top of the list of known issues …
- 18:14 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) closed by
- wontfix: Saved games are not forward nor backward compatible with other …
- 18:11 Ticket #3161 (Game saved in 0.0.17 fails to open in 0.0.18 due to "TypeError: ...) created by
-
interestinglog.html: <!DOCTYPE html> <meta charset="utf-8"> … - 17:59 Ticket #3160 (Open second window with bug report draft with version filled in when ...) created by
- The opening of bug reporting guidelines should be kept the way it is, …
- 14:27 Changeset [16526] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/navalManager.js
- 11:45 Ticket #2614 ([PATCH] Clean up productionQueue in preparation for capturing) updated by
-
Keywords changed
- 11:44 Ticket #2614 ([PATCH] Clean up productionQueue in preparation for capturing) closed by
- fixed: In 16525: […]
- 11:44 Changeset [16525] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_fortress.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml
- …
- 10:22 Ticket #2614 ([PATCH] Clean up productionQueue in preparation for capturing) updated by
- In 16524: […]
- 10:22 Changeset [16524] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_dock.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_dock.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_dock.xml
- …
- 10:08 Changeset [16523] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies 2.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Seleucids.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_military_colony.xml
- …
- 09:44 Changeset [16522] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Sandbox - Ptolemies 2.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml
- …
- 09:15 Ticket #2614 ([PATCH] Clean up productionQueue in preparation for capturing) updated by
- In 16521: […]
- 09:15 Changeset [16521] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_barracks.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_barracks.xml
- …
- 04:32 Ticket #3159 (Blank screen in menu and gameplay) updated by
- Which version of the game, and is this an official package or did you …
- 04:00 Ticket #3155 ([PATCH] Allow the Developers Overlay only with cheats enabled) updated by
- In short, there's no clear line between testers and players when the …
- 03:46 Ticket #3155 ([PATCH] Allow the Developers Overlay only with cheats enabled) closed by
- wontfix: I'm not only talking about developers testing the game. On a number of …
04/08/15:
- 20:41 Ticket #3159 (Blank screen in menu and gameplay) updated by
-
Description, Keywords changed
- 20:34 Ticket #3159 (Blank screen in menu and gameplay) created by
- I am using xubuntu 14.04 with NVIDIA Driver version 304. I can see …
- 18:31 Changeset [16520] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 18:30 Ticket #2614 ([PATCH] Clean up productionQueue in preparation for capturing) updated by
- Replying to sanderd17: > In 16506: > {{{ > …
- 18:23 Changeset [16519] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/filters.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/gamestate.js
- …
- 10:15 Changeset [16518] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Combat_demo.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Combat_demo_(huge).xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Death Canyon - Invasion Force.xml
- …
- 07:31 Changeset [16517] by
-
- ps/trunk/binaries/system/glooxwrapper_dbg.dll
- ps/trunk/binaries/system/glooxwrapper_dbg.lib
- ps/trunk/binaries/system/glooxwrapper_dbg.pdb
- 07:16 Changeset [16516] by
-
- ps/trunk/binaries/system/glooxwrapper.dll
- ps/trunk/binaries/system/glooxwrapper.lib
- ps/trunk/binaries/system/glooxwrapper.pdb
- 07:06 Ticket #3158 (Svn16507 Error.) updated by
- Alright, I just committed the updated precompiled version. It should …
- 07:04 Changeset [16515] by
-
- ps/trunk/binaries/system/gloox-1.0.dll
- ps/trunk/binaries/system/gloox-1.0d.dll
- ps/trunk/binaries/system/glooxwrapper.dll
- …
- 02:57 Ticket #3158 (Svn16507 Error.) closed by
- invalid: You need to build the glooxwrapper as well, the precompiled version …
- 01:38 Ticket #3158 (Svn16507 Error.) created by
- Today I tested the SVN16507, I use VS2013 to compile it, errors, …
04/07/15:
- 22:23 Changeset [16514] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/filters.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/gamestate.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackManager.js
- …
- 15:34 Changeset [16513] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/AuraManager.js
- 11:52 Ticket #2684 (3rd macedinian war scenario gives an error in AuraManager) updated by
- In 16512: […]
- 11:52 Changeset [16512] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/AuraManager.js
- 09:37 Ticket #2614 ([PATCH] Clean up productionQueue in preparation for capturing) updated by
- In 16511: […]
- 09:37 Changeset [16511] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_civil_centre.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_civil_centre.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_civil_centre.xml
- …
- 09:15 Changeset [16510] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Player.js
- ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
- 00:43 Changeset [16509] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/cheats/createUnits.json
- ps/trunk/binaries/data/mods/public/simulation/helpers/Cheat.js
- 00:25 Ticket #3157 ([PATCH] Coordination of attack with an AI) updated by
- Don't we have the isAI data in the GUI? We could just use that to …
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