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Timeline



11/12/15:

23:32 Changeset [17246] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
21:57 Changeset [17245] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Forgot to serialize a new unitMotion variable, resulting in OOS on rejoin.
21:12 Ticket #3507 ([PATCH] some technologies and auras don't affect all damage types) updated by Niek
the 'affects' refers to unit classes. AFAIK Male isn't one of them.
20:54 attack_v2.patch attached to Ticket #3507 by Palaxin
I have simplified it a bit. It didn't work when I used "Male" or "Male …
20:33 Changeset [17244] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
19:31 Ticket #3599 (Missing attack bonus in leonidas aura xml file) updated by leper
Milestone changed
19:25 Ticket #3596 (Ease and publicize more how to contribute) updated by leper
Replying to fabio: > * eventually also adding a Chat …
19:03 Ticket #3602 ([PATCH] Game can't be started after gamesetup rejoin) created by elexis
Reproduce: 1. Start hosting a game with 2 player slots 2. Join …
18:44 Ticket #3597 ([PATCH] Barracks that will never finish) updated by wraitii
Keywords changed
18:39 Ticket #3597 ([PATCH] Barracks that will never finish) closed by wraitii
fixed: In 17243: […]
18:39 Changeset [17243] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/RallyPoint.js
Update rallypoint coordinates for rallypoints targeting entities …
18:32 Changeset [17242] by wraitii
  • ps/trunk/source/renderer/PatchRData.cpp
Math is hard
18:23 Changeset [17241] by wraitii
  • ps/trunk/source/simulation2/components/CCmpPathfinder_Vertex.cpp
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Styling fixes.
18:22 Ticket #3598 (PatchRData.cpp(469): Assertion failed: "base + vsize*vsize < 65536") closed by wraitii
fixed: In 17240: […]
18:22 Changeset [17240] by wraitii
  • ps/trunk/source/renderer/PatchRData.cpp
Fix an erroneous ENSURE in PatchRData and move it where it will be …
17:16 t3597_fix_foundation_attack_rallypoint_v2.patch attached to Ticket #3597 by elexis
Uses the rangemanager to check if the target is visible. Also updates …
15:55 Ticket #3597 ([PATCH] Barracks that will never finish) updated by wraitii
I think this check is here because entities you see at first could …
15:28 Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by Palaxin
I'm glad you made this ticket. I was wondering about the same, but …
15:01 Ticket #3179 (Information Leak - I see dead people) updated by elexis
This has not been solved completely, see #3601.
14:47 Ticket #3601 (Information Leak - I see rubble of destroyed buildings) created by elexis
You can see if enemy buildings are destroyed through the fog of war: …
13:27 Ticket #3600 ([PATCH] Confusion between time and speed computation) created by fatherbushido
I noticed a confusion between time and speed in some xml files. If …
13:19 t3597_fix_foundation_attack_rallypoint_v1.patch attached to Ticket #3597 by elexis
The check should not be needed as people can only set rallypoints on …
13:05 Ticket #3597 ([PATCH] Barracks that will never finish) updated by elexis
Keywords, Priority, Summary changed
This error was introduced by r16680. Reproduce: 1. Start to …
12:52 Ticket #3599 (Missing attack bonus in leonidas aura xml file) closed by Palaxin
duplicate: Thank you for reporting, I've already made a ticket/patch for this, …
12:38 Ticket #3599 (Missing attack bonus in leonidas aura xml file) updated by fatherbushido
Component, Description changed
12:27 Ticket #3599 (Missing attack bonus in leonidas aura xml file) created by fatherbushido
In description of Leonidas Hero aura, there is +20% Attack for …
11:18 Ticket #3598 (PatchRData.cpp(469): Assertion failed: "base + vsize*vsize < 65536") updated by elexis
This error has been posted by trompetin17 on may 7th and I also had it …
11:11 commands.txt attached to Ticket #3598 by fabio
11:10 Ticket #3598 (PatchRData.cpp(469): Assertion failed: "base + vsize*vsize < 65536") created by fabio
While testing the game with r17239 I got this failed assertion: […] …
11:00 Ticket #3597 ([PATCH] Barracks that will never finish) updated by elexis
The JS error was repeated 7 times with different entity IDs (5819, …
11:00 Ticket #3597 ([PATCH] Barracks that will never finish) updated by Stan
I was on r17238 too :)
10:58 Ticket #3596 (Ease and publicize more how to contribute) updated by Stan
@Fabio, first link is staff forum :)
10:46 Ticket #3595 ([PATCH] Improve Capturing Icon.) closed by fabio
fixed: In 17239: […]
10:46 Changeset [17239] by fabio
  • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-capture.png
Improved action-capture icon, designed by stan and wraitii. Fixes #3595.
10:33 ffms_log.txt attached to Ticket #3597 by elexis
10:33 commands_elexis.txt attached to Ticket #3597 by elexis
10:32 Ticket #3597 ([PATCH] Barracks that will never finish) created by elexis
Yesterday we played a SVN match in which wraitii had a barracks which …
10:30 Ticket #3596 (Ease and publicize more how to contribute) created by fabio
As discussed …
01:28 BuildInstructions edited by scythetwirler
(diff)
01:27 Ticket #3594 (Add animations to capturing) updated by leper
Milestone, Priority changed
00:33 Ticket #1840 (Manual) updated by Stan
Description changed
Related forum thread for further reference …
00:08 Ticket #3564 (Siege should not attack when ordering a capture request) closed by leper
worksforme: See …
00:06 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by elexis
Also notice the text for NDR_UNEXPECTED_SHUTDOWN is actually wrong. …

11/11/15:

23:56 Ticket #1230 (Overlaying of vehicles and buildings on animals) updated by Stan
Description, Keywords changed
23:56 Ticket #1127 (Game speed increases after periods of lag) closed by Stan
duplicate: duplicate of #3309
23:43 Ticket #665 (Draw passability overlay on top of water) updated by Stan
Keywords changed
23:36 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by leper
Milestone changed
23:34 Ticket #2997 ([NEEDSINFO][ATLAS] Wrong scaling of the screen on Fedora21 (Vmware)) updated by Stan
Milestone changed
23:30 Ticket #3569 (Improve the Options Menu) updated by leper
Milestone changed
23:29 Ticket #2997 ([NEEDSINFO][ATLAS] Wrong scaling of the screen on Fedora21 (Vmware)) closed by Stan
needsinfo
23:27 Ticket #2933 (not totally responsive bunch of units move order) closed by wraitii
fixed: This one was fixed.
23:26 Ticket #2933 (not totally responsive bunch of units move order) updated by Stan
Description, Keywords changed
23:20 Ticket #2788 (Starcraft-like reveal when all civic centers destroyed) updated by Stan
Description, Keywords changed
23:12 Ticket #3569 (Improve the Options Menu) updated by Stan
ASAP would be the best, as we plan release for around the 15th of november
22:22 Ticket #3569 (Improve the Options Menu) updated by Josh
Replying to scythetwirler: > Replying to [comment:1
21:55 Ticket #3569 (Improve the Options Menu) updated by scythetwirler
Replying to leper: > Read yesterday's meeting log and fix …
21:50 Changeset [17238] by wraitii
  • ps/trunk/source/maths/FixedVector2D.h
  • ps/trunk/source/simulation2/components/CCmpObstructionManager.cpp
  • ps/trunk/source/simulation2/components/CCmpPathfinder_Common.h
Mark several CFixedVector2D as const and passed by reference in …
21:20 Ticket #3588 (General pathfinder optimizations) updated by Stan
Refs #3541
21:08 Changeset [17237] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
21:02 Ticket #3588 (General pathfinder optimizations) updated by wraitii
In 17236: […]
21:02 Changeset [17236] by wraitii
  • ps/trunk/source/simulation2/helpers/Geometry.cpp
  • ps/trunk/source/simulation2/helpers/Geometry.h
Optimize Geometry::PointIsInSquare, which is used quite often in …
20:27 Ticket #2162 (Group health) updated by Stan
Keywords, Milestone changed
20:27 2162 - Rebased.patch attached to Ticket #2162 by Stan
Rebased the original patch by boeseraupe.
20:16 Ticket #3588 (General pathfinder optimizations) updated by mimo
Looking at the profile given here, the function PointIsInSquare is a …
20:14 geometry.patch attached to Ticket #3588 by mimo
inlining of Geometry::PointIsInSquare
20:12 profileReference.png attached to Ticket #3588 by mimo
profiling on a non-visual replay 2vs2 with 4 Ais
20:12 Changeset [17235] by wraitii
  • ps/trunk/binaries/data/mods/public/art/actors/props/flora/bush_dry_a.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/flora/foliagebush.xml
Make farm props sway in the wind (they sway very lightly).
20:09 3570.4.diff attached to Ticket #3570 by Stan
Fix a typo
20:06 Changeset [17234] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix an issue where units did not notice other moving units with my …
19:57 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by Stan
Keywords changed
19:57 3570.3.diff attached to Ticket #3570 by Stan
Some fixes, thanks elexis for the feedback
19:46 action-capture.2.png attached to Ticket #3595 by wraitii
Cleaned up
18:29 3570.2.2.diff attached to Ticket #3570 by Stan
Do as indicated in the comment above.
16:21 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by elexis
The minimal replay doesn't crash with r17223, but r17222, so this …
16:14 action-capture-indexed_color.png attached to Ticket #3595 by Stan
This is a version with indexed colors. Maybe that work better. You …
16:12 Ticket #3595 ([PATCH] Improve Capturing Icon.) updated by fabio
This new icon, with improved design, show some pixel-garbage around it …
16:06 Ticket #3595 ([PATCH] Improve Capturing Icon.) updated by Stan
Component, Owner, Status changed
16:05 action-capture.png attached to Ticket #3595 by Stan
16:05 Ticket #3595 ([PATCH] Improve Capturing Icon.) created by Stan
15:35 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by Stan
About the first part I think that's for another ticket as the problem …
15:18 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) closed by Stan
needsinfo
15:14 Ticket #3409 ([PATCH] Highlight playernames in gamesetup and session chat) updated by Stan
Milestone changed
15:08 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by Stan
Description, Milestone changed
refs #3414
15:07 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by elexis
Keywords changed
Notice the disconnect event can either happen when failing to join or …
14:57 Changeset [17233] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
14:55 Changeset [17232] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix a critical typo in the last commit and a debug message left in …
14:53 Ticket #3581 ([PATCH] Visual Replay - simulation continues after end) updated by Stan
Owner changed
14:53 Ticket #3551 ([PATCH] Prohibit developer overlay cheats in non-cheated games) updated by Stan
Owner changed
14:51 Ticket #3574 ([PATCH] GUI Ordered list needs better doubleclick registration) updated by Stan
Owner changed
14:45 Ticket #3594 (Add animations to capturing) created by wraitii
We currently have no animations for capturing for most civs. This is …
14:41 3570.2.diff attached to Ticket #3570 by Stan
Should take into account leper's elexis' and scythetwirler's comments.
14:40 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by Stan
Keywords, Owner, Status, Summary changed
14:40 Changeset [17231] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
14:34 Ticket #2823 ([PATCH] SDL2 Linux mouse cursor corruption) updated by fabio
In 17230: […]
14:34 Changeset [17230] by fabio
  • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-capture.png
Fix action-capture icon transparency and optimize with optipng -o 5 …
14:29 Ticket #3587 (Segfault (on OSX) in PickEntitiesAtPoint) updated by wraitii
Component, Milestone changed
14:29 Changeset [17229] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Add PlanNextStep back to the unitMotion, in a completely different …
14:27 Ticket #3587 (Segfault (on OSX) in PickEntitiesAtPoint) closed by wraitii
fixed: In 17228: […]
14:27 Changeset [17228] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitRenderer.cpp
Check if units are in the world in …
14:24 Changeset [17227] by wraitii
  • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-capture.png
Change the capture icon to something that looks like two flags instead …
14:04 Ticket #3593 (Pathfinder again blocked.) updated by fabio
Milestone changed
13:49 Changeset [17226] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Improve unitMotion behavior. When a unit's path is obstructed, it will …
13:28 Ticket #3471 (Units not detecting invalid path.) updated by wraitii
In 17225: […]
13:28 Changeset [17225] by wraitii
  • ps/trunk/source/simulation2/components/CCmpObstructionManager.cpp
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
  • ps/trunk/source/simulation2/components/ICmpObstructionManager.h
Fix a rare case where units might get stuck around other idle …
13:23 Ticket #3593 (Pathfinder again blocked.) closed by wraitii
fixed: In 17224: […]
13:23 Changeset [17224] by wraitii
  • ps/trunk/source/simulation2/components/CCmpPathfinder_Vertex.cpp
Fix an issue where units could not go around large obstructions when …
13:16 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by Itms
Keywords changed
13:15 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) closed by Itms
fixed: In 17223: […]
13:15 Changeset [17223] by Itms
  • ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
  • ps/trunk/source/simulation2/serialization/SerializeTemplates.h
Serialize everything that is needed by UpdateVisibilityData instead of …
12:45 Ticket #2823 ([PATCH] SDL2 Linux mouse cursor corruption) updated by fabio
In 17222: […]
12:45 Changeset [17222] by fabio
  • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-capture.png
Fix action-capture icon transparency. Refs: #2823
12:42 visibility_serialization.patch attached to Ticket #3271 by Itms
12:41 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by Itms
Keywords, Summary changed
Here is a patch fixing the issue. As understood by wraitii, assuming …
12:37 Ticket #2823 ([PATCH] SDL2 Linux mouse cursor corruption) updated by elexis
Component, Keywords, Summary, Description changed
10:51 Ticket #3593 (Pathfinder again blocked.) updated by gameboy
Description changed
05:22 savegame-0063.0adsave attached to Ticket #3593 by gameboy
05:22 savegame-0061.0adsave attached to Ticket #3593 by gameboy
05:21 Ticket #3593 (Pathfinder again blocked.) created by gameboy
Today I have been testing the new SVN17221, found that two of the …
04:27 Changeset [17221] by leper
  • ps/trunk/binaries/data/mods/public/l10n/de.public-civilizations.po
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-gamesetup.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-ingame.pot
[i18n] Updated POT and PO files.
04:27 Changeset [17220] by leper
  • ps/trunk/binaries/data/l10n/ku.engine.po
  • ps/trunk/binaries/data/l10n/no.engine.po
  • ps/trunk/binaries/data/l10n/tk.engine.po
Remove translation files of translations that were never started.
04:27 Changeset [17219] by leper
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json
Fix Athenian town phase description.
04:27 Changeset [17218] by leper
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
Fix translation comments.
03:06 Ticket #3241 ([PATCH] Kick / ban players from a match) updated by leper
Keywords changed
Thanks.
03:05 Ticket #3241 ([PATCH] Kick / ban players from a match) closed by leper
fixed: In 17217: […]
03:05 Changeset [17217] by leper
  • ps/trunk/binaries/data/mods/public/gui/common/network.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
Allow kicking/banning players from gamesetup and session. Patch by …
00:34 Changeset [17216] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
00:31 Changeset [17215] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix an OOS issue where, on ownership change, units affected by …

11/10/15:

20:55 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by wraitii
Okay scrap the above patch, it's completely buggy. The only ways I …
20:08 Fix.2.patch attached to Ticket #3271 by wraitii
better version
18:53 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by False Vision
FormationAttack.GetRange does not take two arguments neither. JS is …
18:43 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by mimo
Keywords, Priority changed
That not an error, but a wanted feature. You may notice that the lines …
18:31 Ticket #3592 (Allow to set multiple build restrictions) created by Karamel
Allow to have multiple build restriction, from various building class. …
18:30 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by wraitii
This fixes the issue, caused by the global flag being set only for the …
18:30 Fix.patch attached to Ticket #3271 by wraitii
17:55 Ticket #3460 (New command line argument - ooslog and serializationtest only after a ...) updated by wraitii
[http://trac.wildfiregames.com/attachment/ticket/3292/serializationChan
16:46 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by fabio
With the help of sanderd17 I was able to overcome the auth problem. …
16:38 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by wraitii
The only way I see that happening is if commands are processed in a …
16:31 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by elexis
What happens in that replay: * turn 0: everyone scouts * turn …
16:26 Changeset [17214] by fabio
  • ps/trunk/binaries/data/l10n/es.engine.po
  • ps/trunk/binaries/data/l10n/es_AR.engine.po
  • ps/trunk/binaries/data/l10n/eu.engine.po
[i18n] Updated POT and PO files.
16:04 Ticket #1912 (Continuous damage after hit detection) updated by wraitii
Milestone changed
As Stanislas said, feel free to ask questions on IRC (even if no-one …
15:18 Ticket #3591 (Play nomad on all random maps) created by elexis
The map "Unknown nomad" only supports about 12 different map types. …
14:31 GamePerformance edited by fabio
update for a19 - many other a19 improvements are likely missing, as … (diff)
14:28 Ticket #3301 ([PATCH] Cinematic camera) updated by fabio
Replying to Yves: > I had a look at this patch today …
12:51 commands_minimized.txt attached to Ticket #3271 by elexis
Minimized version of the replay above (only 9 commands)
12:34 Ticket #1912 (Continuous damage after hit detection) updated by Stan
Hello, nice to see someone working on this. If you want you can drop …
12:26 Ticket #1912 (Continuous damage after hit detection) updated by vikas MK
Cc, Description changed
Hi, I'm a beginner and would like to take a shot at this. I've gone …
08:36 Ticket #3505 (Pathfinder - Units in formation stuck frequently) closed by wraitii
fixed: Testing no longer shows this issue, I believe I have fixed it for the …
08:36 Ticket #3471 (Units not detecting invalid path.) closed by wraitii
fixed: Testing no longer shows the issue, I believe I have fixed it for the …
02:59 t3556_dedicated_server_WIP_v0.3.patch attached to Ticket #3556 by elexis
02:18 Ticket #3241 ([PATCH] Kick / ban players from a match) updated by elexis
Changed some more things after some remarks by leper on irc: * …
02:17 t3241_kick_v6.6.2.patch attached to Ticket #3241 by elexis
01:54 undeletable.diff attached to Ticket #3590 by leper
01:54 Ticket #3590 ([PATCH] Undeletable entities) created by leper
For some maps having undeletable (and indestructible (which can be …
00:25 Changeset [17213] by leper
  • ps/trunk/binaries/data/mods/public/simulation/helpers/Commands.js
Rename commands to g_Commands.

11/09/15:

23:45 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by elexis
The oos-dump diff of the new sample: […]
23:43 reproduce_r17211.7z attached to Ticket #3271 by elexis
Here a commands.txt with a custom scenario map where the …
23:06 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by False Vision
Status changed
23:05 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by Stan
Just click on modify ticket, and click accept radio box.
23:03 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by False Vision
Sorry for missing the keywords i am new here. And i don't know how to …
22:58 Ticket #3588 (General pathfinder optimizations) updated by wraitii
I ran a comparison with vanilla SVN: the game does seem to run …
22:49 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by Stan
Keywords, Milestone, Owner, Summary changed
Please read http://trac.wildfiregames.com/wiki/SubmittingPatches for …
22:48 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by False Vision
Component, Priority changed
22:47 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Blue
Plus I finally caught the Captcha fail to show you what problem I keep …
22:47 UnitAI.patch attached to Ticket #3589 by False Vision
22:46 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) created by False Vision
Please see the patch i have attached.
22:41 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Blue
The only thing I moved really was any movie file/folder to a different …
22:36 Ticket #3588 (General pathfinder optimizations) updated by wraitii
Good, thanks for your work! Attache …
22:34 short-rangememusage.patch attached to Ticket #3588 by wraitii
22:22 Ticket #3588 (General pathfinder optimizations) updated by mimo
optimize-rasterize.patch commited in r17212
22:16 Changeset [17212] by mimo
  • ps/trunk/source/simulation2/helpers/Rasterize.cpp
improve function RasterizeRectWithClearance, about 40% faster, ref #3588
18:34 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by leper
Any updates?
18:30 Ticket #3588 (General pathfinder optimizations) updated by mimo
I had a look at the RasterizeRectWithClearance function that used …
18:30 optimize-rasterize.patch attached to Ticket #3588 by mimo
18:22 Ticket #2592 (game crashed while performing a save game) closed by Stan
needsinfo
18:19 Ticket #2592 (game crashed while performing a save game) updated by Stan
Description, Keywords, Milestone changed
Savegames have changed since then, hopefully it doesn't happen …
18:16 Ticket #2785 ([NEEDSINFO] Crash: Not enough memory) closed by Stan
needsinfo: I'm closing it as needinfo since the probable cause of the bug was …
18:13 Ticket #3186 (XpartaMuPP performance - 0ad sends too many messages) updated by scythetwirler
Milestone, Description changed
Limit update rate: I'd prefer that the number of sendGameList be …
18:07 Ticket #3396 ([PATCH] Lobby - Clear chat command / button) updated by scythetwirler
Keywords changed
17:52 Ticket #3555 ([PATCH] Fix Mauryan Corral's Specific Name) updated by leper
Component, Keywords, Milestone changed
17:49 Ticket #3555 ([PATCH] Fix Mauryan Corral's Specific Name) closed by leper
fixed: In 17211: […]
17:49 Changeset [17211] by leper
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_corral.xml
Improve Mauryan corral specific name. Patch by stanislas69. Fixes #3555.
17:46 Ticket #2761 ([NEEDSINFO] Freeze and Game crash) closed by Stan
needsinfo
17:44 Ticket #3246 ([NEEDSINFO] Crash on loading map) updated by Stan
Milestone changed
13:54 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Stan
Thanks, tree didn't make sense as I expected. And I was also expecting …
13:48 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Blue
I don't use VLC nor have VLC on my machine or any of my drives. …
13:34 Tree_cmd.txt attached to Ticket #3267 by Blue
13:34 Continue_messages_x10.txt attached to Ticket #3267 by Blue
12:29 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Stan
I have been doing some research and it seems to have also happened …
01:46 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Blue
Home Premium (Canada)... Vid Capture of what messages I am clicking on …

11/08/15:

23:56 Ticket #3588 (General pathfinder optimizations) updated by wraitii
Some comments about memory. Those numbers are mostly indicative, they …
22:51 Ticket #1942 (Short/Vertex Pathfinder Rewrite) updated by wraitii
Component, Milestone, Priority changed
Bumping to A20 and must have, this is the needed optimization: …
22:46 Ticket #1942 (Short/Vertex Pathfinder Rewrite) updated by wraitii
Attached patch, for example, trades off visibility checks for sqrt …
22:42 short-range_otp.patch attached to Ticket #1942 by wraitii
22:41 Ticket #1942 (Short/Vertex Pathfinder Rewrite) updated by wraitii
Description changed
There have been a variety of changes to UnitMotion to alleviate issues …
22:29 Ticket #3588 (General pathfinder optimizations) created by wraitii
For the short-range pathfinder, see #1942. This ticket deals with …
21:34 Crash attached to Ticket #3587 by wraitii
21:33 Ticket #3587 (Segfault (on OSX) in PickEntitiesAtPoint) created by wraitii
I was playing a 3v3 MP game when the game segfaulted, see the attached …
21:08 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Stan
What version is it ? A 'N' version ? Or starter, home premium, …
20:24 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Blue
Tried it, but same thing... it still creates Asian folders on it's own …
19:56 Ticket #3301 ([PATCH] Cinematic camera) updated by Yves
Keywords changed
19:54 Ticket #3301 ([PATCH] Cinematic camera) updated by Yves
We have already discussed this a bit on …
19:18 Changeset [17210] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
19:08 Changeset [17209] by wraitii
  • ps/trunk/source/simulation2/helpers/Rasterize.cpp
Optimize RasterizeRectWithClearance slightly further. Thanks mimo for …
18:55 Changeset [17208] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix some cases of unit "dancing". Thanks to Elexis for nagging me.
18:25 Ticket #3368 ([PATCH] Switch to compiler implementations of sqrt) updated by wraitii
In 17207: […]
18:24 Changeset [17207] by wraitii
  • ps/trunk/source/simulation2/helpers/Geometry.cpp
  • ps/trunk/source/simulation2/helpers/Geometry.h
  • ps/trunk/source/simulation2/helpers/Rasterize.cpp
Change the shape rasterization to not use DistanceToSquare, which …
18:10 Ticket #3568 (Lobby - no gamelist after logging in) closed by scythetwirler
fixed: In 17206: […]
18:09 Changeset [17206] by scythetwirler
  • ps/trunk/source/tools/XpartaMuPP/XpartaMuPP.py
Removes extraneous check from XpartaMuPP. Fixes #3568.
17:44 Changeset [17205] by wraitii
  • ps/trunk/source/simulation2/helpers/HierarchicalPathfinder.cpp
Not sure how but I messed up the previous commit.
17:39 Changeset [17204] by wraitii
  • ps/trunk/source/simulation2/helpers/HierarchicalPathfinder.cpp
  • ps/trunk/source/simulation2/helpers/HierarchicalPathfinder.h
Optimize the hierarchical pathfinder's "makeGoalReachable" slightly. …
17:02 Ticket #3568 (Lobby - no gamelist after logging in) updated by scythetwirler
Status changed
17:01 Ticket #3568 (Lobby - no gamelist after logging in) updated by scythetwirler
Owner, Status changed
16:27 Ticket #3301 ([PATCH] Cinematic camera) updated by Vladislav Belov
Keywords changed
14:44 cinematic_camera_core_v1.0.patch attached to Ticket #3301 by Vladislav Belov
Disable mouse input, small fixes
14:09 Changeset [17203] by mimo
  • ps/trunk/source/simulation2/helpers/Render.cpp
fix typo
14:05 Changeset [17202] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
petra: do not try to train females if not available in templates, only …
13:59 Ticket #3586 ([PATCH] Improve the choice of workers to be trained in petra) created by mimo
Presently, the choice of workers by the ai (petra) is done in the …
13:04 cinematic_camera_core_v0.9b.patch attached to Ticket #3301 by Vladislav Belov
Indetation fix, deprecated js fix
09:54 Aura_Templates edited by bb
(diff)
03:00 cinematic_camera_core_v0.9.patch attached to Ticket #3301 by Vladislav Belov
Small fixes, trigger event for CinemaPathEnded
03:00 Cinema_Demo_2.zip attached to Ticket #3301 by Vladislav Belov
Test map for target path and event CinemaPathEnded
01:41 cinematic_camera_core_v0.8.patch attached to Ticket #3301 by Vladislav Belov
OpenAL error fix, debug_printf fix, target without position fix
01:35 Ticket #995 ([PATCH] Trampling) updated by Stan
Also Im not sure its the intended fix i thin it needs stamina then …
01:10 Ticket #995 ([PATCH] Trampling) updated by elexis
Keywords, Summary changed
* are you sure this actually harms the enemy and doesn't heal him? * …
00:54 Ticket #3568 (Lobby - no gamelist after logging in) updated by elexis
Milestone changed
scythewirler removed the check on lastLeft in muc_online in …

11/07/15:

23:50 Ticket #995 ([PATCH] Trampling) updated by bb
Description, Milestone changed
Some things need to be done: - "Icon" for this aura. - Maybe change …
23:35 ticket995_trampling_1.diff attached to Ticket #995 by bb
Fist simple and ugly patch for this ticket. The maurian chariot no …
20:48 Changeset [17201] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
20:43 Ticket #3585 (Rendering flickering) closed by wraitii
fixed: In 17200: […]
20:43 Changeset [17200] by wraitii
  • ps/trunk/binaries/data/mods/public/art/materials/terrain_norm.xml
  • ps/trunk/binaries/data/mods/public/art/materials/terrain_norm_spec.xml
Assign proper alternatives to some terrian materials. Fixes #3585
19:57 Ticket #3585 (Rendering flickering) updated by scythetwirler
Summary changed
19:55 Ticket #3585 (Rendering flickering) created by scythetwirler
See video: …
19:12 Changeset [17199] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
petra: don't loose time approaching a target entity if it was captured …
18:36 Changeset [17198] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Partial fix to a formation "gliding" issue, unsure so far what is …
18:13 Ticket #3578 ([PATCH] Seed random sounds) updated by Stan
Thanks for your work :)
18:11 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Stan
Okay I see, would you mind trying to install 0 A.D. without those …
16:23 Ticket #3578 ([PATCH] Seed random sounds) updated by Thomas
I made a new patch and changed the copyright header.
16:22 patch2.patch attached to Ticket #3578 by Thomas
patch2
16:21 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Blue
No, no chance like that... I use Norton's Security 360, with …
15:33 Changeset [17197] by wraitii
  • ps/trunk/source/simulation2/components/CCmpPathfinder_Vertex.cpp
Fix a rare issue with the short-range pathfinder where units took odd …
15:24 Ticket #3584 (Tuscan Acropolis: Unreachable Tree) closed by mimo
fixed
15:22 Changeset [17196] by mimo
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Tuscan Acropolis (4).xml
move a bit an unreachable tree, fixes #3584
13:44 Ticket #3551 ([PATCH] Prohibit developer overlay cheats in non-cheated games) updated by elexis
One of those two patches must be committed. If you are not sure, go …
13:42 t3551_prohibit_all_cheats_when_cheats_are_disabled_v2.patch attached to Ticket #3551 by elexis
Alternative. Only allows developer-overlay cheats when the …
13:41 TuscanAcropolisTree.jpg attached to Ticket #3584 by Yves
13:39 Ticket #3584 (Tuscan Acropolis: Unreachable Tree) created by Yves
There's one tree that can't by reached by woodcutters on the map …
13:31 t3551_prohibit_all_cheats_for_rated_games_v2.patch attached to Ticket #3551 by elexis
No more ugliness as we save the rated-setting in the GuiInterface
13:22 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Stan
Well could it be infected by malware for instance ?
12:40 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by elexis
Replying to gameboy: > 34 soldiers to dig the stone, 9 …
12:37 Ticket #3242 ([PATCH] Allow spectators to join the game after it started) updated by elexis
Yesterday someone disconnected from a game and rejoined. Somehow the …
07:51 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Blue
Lol... define weird…
06:53 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Stan
Mmmh do you have any potential weird software on your machine ? …
05:04 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by gameboy
I tested your patch, my friend, but I found a problem: I built 34 …
04:39 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Blue
It works fine if I hit, "continue" about ten times to get into the …

11/06/15:

23:43 cinematic_camera_core_v0.7.patch attached to Ticket #3301 by Vladislav Belov
Small fixes, draw target spline, few renamings
23:11 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Stan
Yeah we added a captcha, since a lot of people were spamming trac. …
22:29 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Blue
Nope other than the fact I noticed what the game/system folders look …
21:55 Changeset [17195] by wraitii
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/art/materials/basic_trans_wind.xml
  • ps/trunk/binaries/data/mods/public/art/materials/terrain_norm.xml
Make terrain conform to the materialmgr.quality setting. Make quality …
21:42 Changeset [17194] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix unused variables left behind.
21:37 Changeset [17193] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
21:33 Changeset [17192] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix a bug in [17163] that could get units with a large passability …
21:18 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by Stan
Description changed
Any updates ?
21:13 Ticket #3250 ([NEEDSINFO] Cannot load game) closed by Stan
needsinfo: Been 6 months and he hasn't answered so closing it as needinfo
21:09 Ticket #3256 ([NEEDSINFO] Crash report) closed by Stan
needsinfo: Been 6 months and he hasn't answered so closing it as needinfo
21:09 Tickets #3505,​3376 batch updated by wraitii
In 17191: […]
21:09 Changeset [17191] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
  • ps/trunk/source/simulation2/helpers/Pathfinding.h
Changes to unitMotion. Make sure we do not treat as circles entities …
21:08 Ticket #3246 ([NEEDSINFO] Crash on loading map) closed by Stan
needsinfo: Been 6 months and he hasn't answered so closing it as needinfo
21:03 Ticket #2959 ([NEEDSINFO] crash game at start up Windows 8) closed by Stan
needsinfo: Needs the crashlog and system_info so I'm closing it as needinfo.
20:56 Ticket #3577 (Fishing ships stuck at dock) closed by wraitii
fixed: In 17190: […]
20:56 Changeset [17190] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix an issue where square diagonals were incorrectly handled when …
20:48 Changeset [17189] by wraitii
  • ps/trunk/source/simulation2/components/CCmpObstructionManager.cpp
  • ps/trunk/source/simulation2/components/CCmpPathfinder.cpp
  • ps/trunk/source/simulation2/components/ICmpObstructionManager.h
Fix style issues and redundant code in [17161] and [17163].
18:05 Changeset [17188] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
17:56 Changeset [17187] by scythetwirler
  • ps/trunk/source/simulation2/components/CCmpPosition.cpp
Fixes interpolation of flying objects.
17:18 Ticket #1055 (Make an option in the installation to be portable) updated by Stan
Component, Description changed
12:29 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by Stan
Some other comments from leper in yesterday's IRC conversation […]
12:09 commands_stuck_tradecart_metal_min31.30_ent5477.txt attached to Ticket #3505 by elexis
r17181. Here a metal cart of the blue player (entity id 5477) was …
12:02 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by Yves
Thanks for submitting a patch. For the next time, if you want to get …
11:56 Ticket #2085 ([NEEDSINFO] JavaScript OOM causes segfault on Linux) closed by Stan
needsinfo: Is it still accurate ? We updated spidermonkey so I guess such memory …
11:53 commands_stuck_female_min_12.20_ent4823.txt attached to Ticket #3505 by elexis
r17181. Fast forward to minute 12:20, look at the storehouse of the …
11:38 Ticket #3574 ([PATCH] GUI Ordered list needs better doubleclick registration) updated by Stan
Does double click behave the same on all platforms ?
11:24 Ticket #3574 ([PATCH] GUI Ordered list needs better doubleclick registration) updated by elexis
Milestone changed
Can be pushed back to A20 of course, but it would be really good to …
11:18 t3583_increase_max_number_of_gatherers_v1.patch attached to Ticket #3583 by elexis
11:18 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by elexis
Keywords, Milestone, Summary changed
How about increasing the 24 worker restriction for this particular …
10:37 Ticket #3457 (Let user chose the default formation) updated by elexis
This feature will become relevant again when the biggest formation …
10:13 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) reopened by gameboy
My friend, MIMO, do we have to cancel the restriction that only allows …
08:19 Changeset [17186] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
05:02 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by Lionkanzen
I try nearest badlands(?) cavalry have problem to returning the food.( …
01:15 screenshot0001.png attached to Ticket #3570 by Mikita Hradovich
Dialog with new message
01:11 3570.diff attached to Ticket #3570 by Mikita Hradovich
Updated message for NDR_UNKNOWN
00:34 Ticket #3457 (Let user chose the default formation) updated by leper
Milestone changed
00:33 Ticket #646 (Units should detect if enemies are nearby) updated by leper
Milestone changed
00:32 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by leper
Milestone changed

11/05/15:

23:21 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) closed by mimo
invalid: elexis provided a commands.txt with this problem, and it is due to the …
21:54 Ticket #3582 (AI retasking units back and forth) updated by mimo
Milestone changed
Thanks for reporting.
21:52 Ticket #3582 (AI retasking units back and forth) closed by mimo
fixed: In 17185: […]
21:52 Changeset [17185] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
petra: only units which have effectively started an attack should be …
20:22 Ticket #3577 (Fishing ships stuck at dock) updated by mimo
In 17184: […]
20:22 Changeset [17184] by mimo
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
revert r17145 which was based on misunderstanding of the algo, and fix …
18:39 reverting.patch attached to Ticket #3577 by mimo
18:39 isInRange.patch attached to Ticket #3577 by mimo
18:38 Ticket #3577 (Fishing ships stuck at dock) reopened by mimo
I had a look at it, and the original source of the problem is the way …
18:34 Ticket #445 (Script component serializability tests) updated by Yves
Owner, Status changed
18:33 Ticket #419 (Binary serializer should report more helpful script error messages) updated by Yves
Owner, Status changed
18:32 Ticket #850 ([PATCH] GUI - Improve mouse button 'release' event handling) updated by Yves
Description, Owner, Status changed
I'm not working on this anymore and the patch is probably terribly …
18:30 Ticket #418 (Debug serializer should handle exceptions nicely) updated by Yves
Owner, Status changed
18:30 Ticket #430 (Create binary serializer debugging code) updated by Yves
Owner, Status, Description changed
18:29 Ticket #1879 (Reliably serialize NaN values) updated by Yves
Owner, Status, Description changed
18:03 Changeset [17183] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
17:52 Changeset [17182] by wraitii
  • ps/trunk/source/ps/Replay.cpp
Fix an oversight.
13:58 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) created by elexis
Reproduce: 1. Start map Lorraine Plain (2) 2. Task like 20 …
13:26 commands.txt attached to Ticket #3582 by elexis
13:26 Ticket #3582 (AI retasking units back and forth) created by elexis
Has been reported by gameboy here …
12:16 t3581_stop_simulation_after_replay_v1.patch attached to Ticket #3581 by elexis
12:15 Ticket #3581 ([PATCH] Visual Replay - simulation continues after end) updated by elexis
Description, Keywords, Milestone, Summary changed
The problem is that main.cpp calling Frame() in a loop, calling …
11:34 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) closed by Niek
duplicate: Gameboy, by all means! If there is already a ticket for it, don't open …
11:22 commands.txt attached to Ticket #3581 by elexis
11:17 Ticket #3581 ([PATCH] Visual Replay - simulation continues after end) created by elexis
Once the replay ends, the simulation continues internally. With AIs it …
11:00 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) updated by elexis
gameboy: 1) Did you compile? 2) Can you upload your commands.txt with …
10:58 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) reopened by gameboy
10:53 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) closed by Stan
invalid: The patch on the ticket was made to test a specific issue, not to …
10:52 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) updated by gameboy
Replying to gameboy: > #3292: serializationChange.patch …
10:48 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) created by gameboy
#3292: serializationChange.patch Ticket, on this patch, I tested it, …
03:59 Ticket #3551 ([PATCH] Prohibit developer overlay cheats in non-cheated games) updated by Josh
Blocked on #3579.
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