Timeline
11/12/15:
- 23:32 Changeset [17246] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 21:57 Changeset [17245] by
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- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 21:12 Ticket #3507 ([PATCH] some technologies and auras don't affect all damage types) updated by
- the 'affects' refers to unit classes. AFAIK Male isn't one of them.
- 20:33 Changeset [17244] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 19:31 Ticket #3599 (Missing attack bonus in leonidas aura xml file) updated by
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Milestone changed
- 19:25 Ticket #3596 (Ease and publicize more how to contribute) updated by
- Replying to fabio: > * eventually also adding a Chat …
- 19:03 Ticket #3602 ([PATCH] Game can't be started after gamesetup rejoin) created by
- Reproduce: 1. Start hosting a game with 2 player slots 2. Join …
- 18:44 Ticket #3597 ([PATCH] Barracks that will never finish) updated by
-
Keywords changed
- 18:39 Ticket #3597 ([PATCH] Barracks that will never finish) closed by
- fixed: In 17243: […]
- 18:39 Changeset [17243] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/RallyPoint.js
- 18:32 Changeset [17242] by
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- ps/trunk/source/renderer/PatchRData.cpp
- 18:23 Changeset [17241] by
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- ps/trunk/source/simulation2/components/CCmpPathfinder_Vertex.cpp
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 18:22 Ticket #3598 (PatchRData.cpp(469): Assertion failed: "base + vsize*vsize < 65536") closed by
- fixed: In 17240: […]
- 18:22 Changeset [17240] by
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- ps/trunk/source/renderer/PatchRData.cpp
- 15:55 Ticket #3597 ([PATCH] Barracks that will never finish) updated by
- I think this check is here because entities you see at first could …
- 15:28 Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
- I'm glad you made this ticket. I was wondering about the same, but …
- 15:01 Ticket #3179 (Information Leak - I see dead people) updated by
- This has not been solved completely, see #3601.
- 14:47 Ticket #3601 (Information Leak - I see rubble of destroyed buildings) created by
- You can see if enemy buildings are destroyed through the fog of war: …
- 13:27 Ticket #3600 ([PATCH] Confusion between time and speed computation) created by
- I noticed a confusion between time and speed in some xml files. If …
- 13:05 Ticket #3597 ([PATCH] Barracks that will never finish) updated by
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Keywords, Priority, Summary changed
This error was introduced by r16680. Reproduce: 1. Start to … - 12:52 Ticket #3599 (Missing attack bonus in leonidas aura xml file) closed by
- duplicate: Thank you for reporting, I've already made a ticket/patch for this, …
- 12:38 Ticket #3599 (Missing attack bonus in leonidas aura xml file) updated by
-
Component, Description changed
- 12:27 Ticket #3599 (Missing attack bonus in leonidas aura xml file) created by
- In description of Leonidas Hero aura, there is +20% Attack for …
- 11:18 Ticket #3598 (PatchRData.cpp(469): Assertion failed: "base + vsize*vsize < 65536") updated by
- This error has been posted by trompetin17 on may 7th and I also had it …
- 11:10 Ticket #3598 (PatchRData.cpp(469): Assertion failed: "base + vsize*vsize < 65536") created by
- While testing the game with r17239 I got this failed assertion: […] …
- 11:00 Ticket #3597 ([PATCH] Barracks that will never finish) updated by
- The JS error was repeated 7 times with different entity IDs (5819, …
- 11:00 Ticket #3597 ([PATCH] Barracks that will never finish) updated by
- I was on r17238 too :)
- 10:58 Ticket #3596 (Ease and publicize more how to contribute) updated by
- @Fabio, first link is staff forum :)
- 10:46 Ticket #3595 ([PATCH] Improve Capturing Icon.) closed by
- fixed: In 17239: […]
- 10:46 Changeset [17239] by
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- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-capture.png
- 10:32 Ticket #3597 ([PATCH] Barracks that will never finish) created by
- Yesterday we played a SVN match in which wraitii had a barracks which …
- 10:30 Ticket #3596 (Ease and publicize more how to contribute) created by
- As discussed …
- 01:28 BuildInstructions edited by
- (diff)
- 01:27 Ticket #3594 (Add animations to capturing) updated by
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Milestone, Priority changed
- 00:33 Ticket #1840 (Manual) updated by
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Description changed
Related forum thread for further reference … - 00:08 Ticket #3564 (Siege should not attack when ordering a capture request) closed by
- worksforme: See …
- 00:06 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by
-
Also notice the text for
NDR_UNEXPECTED_SHUTDOWNis actually wrong. …
11/11/15:
- 23:56 Ticket #1230 (Overlaying of vehicles and buildings on animals) updated by
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Description, Keywords changed
- 23:56 Ticket #1127 (Game speed increases after periods of lag) closed by
- duplicate: duplicate of #3309
- 23:43 Ticket #665 (Draw passability overlay on top of water) updated by
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Keywords changed
- 23:36 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by
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Milestone changed
- 23:34 Ticket #2997 ([NEEDSINFO][ATLAS] Wrong scaling of the screen on Fedora21 (Vmware)) updated by
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Milestone changed
- 23:30 Ticket #3569 (Improve the Options Menu) updated by
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Milestone changed
- 23:29 Ticket #2997 ([NEEDSINFO][ATLAS] Wrong scaling of the screen on Fedora21 (Vmware)) closed by
- needsinfo
- 23:27 Ticket #2933 (not totally responsive bunch of units move order) closed by
- fixed: This one was fixed.
- 23:26 Ticket #2933 (not totally responsive bunch of units move order) updated by
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Description, Keywords changed
- 23:20 Ticket #2788 (Starcraft-like reveal when all civic centers destroyed) updated by
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Description, Keywords changed
- 23:12 Ticket #3569 (Improve the Options Menu) updated by
- ASAP would be the best, as we plan release for around the 15th of november
- 22:22 Ticket #3569 (Improve the Options Menu) updated by
- Replying to scythetwirler: > Replying to [comment:1 …
- 21:55 Ticket #3569 (Improve the Options Menu) updated by
- Replying to leper: > Read yesterday's meeting log and fix …
- 21:50 Changeset [17238] by
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- ps/trunk/source/maths/FixedVector2D.h
- ps/trunk/source/simulation2/components/CCmpObstructionManager.cpp
- ps/trunk/source/simulation2/components/CCmpPathfinder_Common.h
- …
- 21:20 Ticket #3588 (General pathfinder optimizations) updated by
- Refs #3541
- 21:08 Changeset [17237] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 21:02 Ticket #3588 (General pathfinder optimizations) updated by
- In 17236: […]
- 21:02 Changeset [17236] by
-
- ps/trunk/source/simulation2/helpers/Geometry.cpp
- ps/trunk/source/simulation2/helpers/Geometry.h
- 20:27 Ticket #2162 (Group health) updated by
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Keywords, Milestone changed
- 20:16 Ticket #3588 (General pathfinder optimizations) updated by
- Looking at the profile given here, the function PointIsInSquare is a …
- 20:12 Changeset [17235] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/flora/bush_dry_a.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/flora/foliagebush.xml
- 20:06 Changeset [17234] by
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- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 19:57 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by
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Keywords changed
- 16:21 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by
- The minimal replay doesn't crash with r17223, but r17222, so this …
- 16:12 Ticket #3595 ([PATCH] Improve Capturing Icon.) updated by
- This new icon, with improved design, show some pixel-garbage around it …
- 16:06 Ticket #3595 ([PATCH] Improve Capturing Icon.) updated by
-
Component, Owner, Status changed
- 16:05 Ticket #3595 ([PATCH] Improve Capturing Icon.) created by
- 15:35 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by
- About the first part I think that's for another ticket as the problem …
- 15:18 Ticket #2800 ([NEEDSINFO] Atlas : random crashes at startup) closed by
- needsinfo
- 15:14 Ticket #3409 ([PATCH] Highlight playernames in gamesetup and session chat) updated by
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Milestone changed
- 15:08 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by
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Description, Milestone changed
refs #3414 - 15:07 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by
-
Keywords changed
Notice the disconnect event can either happen when failing to join or … - 14:57 Changeset [17233] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 14:55 Changeset [17232] by
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- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 14:53 Ticket #3581 ([PATCH] Visual Replay - simulation continues after end) updated by
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Owner changed
- 14:53 Ticket #3551 ([PATCH] Prohibit developer overlay cheats in non-cheated games) updated by
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Owner changed
- 14:51 Ticket #3574 ([PATCH] GUI Ordered list needs better doubleclick registration) updated by
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Owner changed
- 14:45 Ticket #3594 (Add animations to capturing) created by
- We currently have no animations for capturing for most civs. This is …
- 14:40 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by
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Keywords, Owner, Status, Summary changed
- 14:40 Changeset [17231] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 14:34 Ticket #2823 ([PATCH] SDL2 Linux mouse cursor corruption) updated by
- In 17230: […]
- 14:34 Changeset [17230] by
-
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-capture.png
- 14:29 Ticket #3587 (Segfault (on OSX) in PickEntitiesAtPoint) updated by
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Component, Milestone changed
- 14:29 Changeset [17229] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 14:27 Ticket #3587 (Segfault (on OSX) in PickEntitiesAtPoint) closed by
- fixed: In 17228: […]
- 14:27 Changeset [17228] by
-
- ps/trunk/source/simulation2/components/CCmpUnitRenderer.cpp
- 14:24 Changeset [17227] by
-
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-capture.png
- 14:04 Ticket #3593 (Pathfinder again blocked.) updated by
-
Milestone changed
- 13:49 Changeset [17226] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 13:28 Ticket #3471 (Units not detecting invalid path.) updated by
- In 17225: […]
- 13:28 Changeset [17225] by
-
- ps/trunk/source/simulation2/components/CCmpObstructionManager.cpp
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- ps/trunk/source/simulation2/components/ICmpObstructionManager.h
- 13:23 Ticket #3593 (Pathfinder again blocked.) closed by
- fixed: In 17224: […]
- 13:23 Changeset [17224] by
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- ps/trunk/source/simulation2/components/CCmpPathfinder_Vertex.cpp
- 13:16 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by
-
Keywords changed
- 13:15 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) closed by
- fixed: In 17223: […]
- 13:15 Changeset [17223] by
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- ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
- ps/trunk/source/simulation2/serialization/SerializeTemplates.h
- 12:45 Ticket #2823 ([PATCH] SDL2 Linux mouse cursor corruption) updated by
- In 17222: […]
- 12:45 Changeset [17222] by
-
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-capture.png
- 12:41 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by
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Keywords, Summary changed
Here is a patch fixing the issue. As understood by wraitii, assuming … - 12:37 Ticket #2823 ([PATCH] SDL2 Linux mouse cursor corruption) updated by
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Component, Keywords, Summary, Description changed
- 10:51 Ticket #3593 (Pathfinder again blocked.) updated by
-
Description changed
- 05:21 Ticket #3593 (Pathfinder again blocked.) created by
- Today I have been testing the new SVN17221, found that two of the …
- 04:27 Changeset [17221] by
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- ps/trunk/binaries/data/mods/public/l10n/de.public-civilizations.po
- ps/trunk/binaries/data/mods/public/l10n/public-gui-gamesetup.pot
- ps/trunk/binaries/data/mods/public/l10n/public-gui-ingame.pot
- …
- 04:27 Changeset [17220] by
-
- ps/trunk/binaries/data/l10n/ku.engine.po
- ps/trunk/binaries/data/l10n/no.engine.po
- ps/trunk/binaries/data/l10n/tk.engine.po
- …
- 04:27 Changeset [17219] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json
- 04:27 Changeset [17218] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- 03:06 Ticket #3241 ([PATCH] Kick / ban players from a match) updated by
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Keywords changed
Thanks. - 03:05 Ticket #3241 ([PATCH] Kick / ban players from a match) closed by
- fixed: In 17217: […]
- 03:05 Changeset [17217] by
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- ps/trunk/binaries/data/mods/public/gui/common/network.js
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- …
- 00:34 Changeset [17216] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 00:31 Changeset [17215] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
11/10/15:
- 20:55 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by
- Okay scrap the above patch, it's completely buggy. The only ways I …
- 18:53 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by
- FormationAttack.GetRange does not take two arguments neither. JS is …
- 18:43 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by
-
Keywords, Priority changed
That not an error, but a wanted feature. You may notice that the lines … - 18:31 Ticket #3592 (Allow to set multiple build restrictions) created by
- Allow to have multiple build restriction, from various building class. …
- 18:30 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by
- This fixes the issue, caused by the global flag being set only for the …
- 17:55 Ticket #3460 (New command line argument - ooslog and serializationtest only after a ...) updated by
- [http://trac.wildfiregames.com/attachment/ticket/3292/serializationChan …
- 16:46 Ticket #2492 (Have a bot regenerate POT files on string changes) updated by
- With the help of sanderd17 I was able to overcome the auth problem. …
- 16:38 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by
- The only way I see that happening is if commands are processed in a …
- 16:31 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by
- What happens in that replay: * turn 0: everyone scouts * turn …
- 16:26 Changeset [17214] by
-
- ps/trunk/binaries/data/l10n/es.engine.po
- ps/trunk/binaries/data/l10n/es_AR.engine.po
- ps/trunk/binaries/data/l10n/eu.engine.po
- …
- 16:04 Ticket #1912 (Continuous damage after hit detection) updated by
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Milestone changed
As Stanislas said, feel free to ask questions on IRC (even if no-one … - 15:18 Ticket #3591 (Play nomad on all random maps) created by
- The map "Unknown nomad" only supports about 12 different map types. …
- 14:31 GamePerformance edited by
- update for a19 - many other a19 improvements are likely missing, as … (diff)
- 14:28 Ticket #3301 ([PATCH] Cinematic camera) updated by
- Replying to Yves: > I had a look at this patch today …
- 12:34 Ticket #1912 (Continuous damage after hit detection) updated by
- Hello, nice to see someone working on this. If you want you can drop …
- 12:26 Ticket #1912 (Continuous damage after hit detection) updated by
-
Cc, Description changed
Hi, I'm a beginner and would like to take a shot at this. I've gone … - 08:36 Ticket #3505 (Pathfinder - Units in formation stuck frequently) closed by
- fixed: Testing no longer shows this issue, I believe I have fixed it for the …
- 08:36 Ticket #3471 (Units not detecting invalid path.) closed by
- fixed: Testing no longer shows the issue, I believe I have fixed it for the …
- 02:18 Ticket #3241 ([PATCH] Kick / ban players from a match) updated by
- Changed some more things after some remarks by leper on irc: * …
- 01:54 Ticket #3590 ([PATCH] Undeletable entities) created by
- For some maps having undeletable (and indestructible (which can be …
- 00:25 Changeset [17213] by
-
- ps/trunk/binaries/data/mods/public/simulation/helpers/Commands.js
11/09/15:
- 23:45 Ticket #3271 ([PATCH] OOS on rejoin - different mirage order) updated by
- The oos-dump diff of the new sample: […]
- 23:06 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by
-
Status changed
- 23:05 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by
- Just click on modify ticket, and click accept radio box.
- 23:03 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by
- Sorry for missing the keywords i am new here. And i don't know how to …
- 22:58 Ticket #3588 (General pathfinder optimizations) updated by
- I ran a comparison with vanilla SVN: the game does seem to run …
- 22:49 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by
-
Keywords, Milestone, Owner, Summary changed
Please read http://trac.wildfiregames.com/wiki/SubmittingPatches for … - 22:48 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) updated by
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Component, Priority changed
- 22:47 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Plus I finally caught the Captcha fail to show you what problem I keep …
- 22:46 Ticket #3589 ([PATCH] Tiny errors in UnitAI.js) created by
- Please see the patch i have attached.
- 22:41 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- The only thing I moved really was any movie file/folder to a different …
- 22:36 Ticket #3588 (General pathfinder optimizations) updated by
- Good, thanks for your work! Attache …
- 22:22 Ticket #3588 (General pathfinder optimizations) updated by
- optimize-rasterize.patch commited in r17212
- 22:16 Changeset [17212] by
-
- ps/trunk/source/simulation2/helpers/Rasterize.cpp
- 18:34 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by
- Any updates?
- 18:30 Ticket #3588 (General pathfinder optimizations) updated by
- I had a look at the RasterizeRectWithClearance function that used …
- 18:22 Ticket #2592 (game crashed while performing a save game) closed by
- needsinfo
- 18:19 Ticket #2592 (game crashed while performing a save game) updated by
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Description, Keywords, Milestone changed
Savegames have changed since then, hopefully it doesn't happen … - 18:16 Ticket #2785 ([NEEDSINFO] Crash: Not enough memory) closed by
- needsinfo: I'm closing it as needinfo since the probable cause of the bug was …
- 18:13 Ticket #3186 (XpartaMuPP performance - 0ad sends too many messages) updated by
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Milestone, Description changed
Limit update rate: I'd prefer that the number of sendGameList be … - 18:07 Ticket #3396 ([PATCH] Lobby - Clear chat command / button) updated by
-
Keywords changed
- 17:52 Ticket #3555 ([PATCH] Fix Mauryan Corral's Specific Name) updated by
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Component, Keywords, Milestone changed
- 17:49 Ticket #3555 ([PATCH] Fix Mauryan Corral's Specific Name) closed by
- fixed: In 17211: […]
- 17:49 Changeset [17211] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_corral.xml
- 17:46 Ticket #2761 ([NEEDSINFO] Freeze and Game crash) closed by
- needsinfo
- 17:44 Ticket #3246 ([NEEDSINFO] Crash on loading map) updated by
-
Milestone changed
- 13:54 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Thanks, tree didn't make sense as I expected. And I was also expecting …
- 13:48 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- I don't use VLC nor have VLC on my machine or any of my drives. …
- 12:29 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- I have been doing some research and it seems to have also happened …
- 01:46 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Home Premium (Canada)... Vid Capture of what messages I am clicking on …
11/08/15:
- 23:56 Ticket #3588 (General pathfinder optimizations) updated by
- Some comments about memory. Those numbers are mostly indicative, they …
- 22:51 Ticket #1942 (Short/Vertex Pathfinder Rewrite) updated by
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Component, Milestone, Priority changed
Bumping to A20 and must have, this is the needed optimization: … - 22:46 Ticket #1942 (Short/Vertex Pathfinder Rewrite) updated by
- Attached patch, for example, trades off visibility checks for sqrt …
- 22:41 Ticket #1942 (Short/Vertex Pathfinder Rewrite) updated by
-
Description changed
There have been a variety of changes to UnitMotion to alleviate issues … - 22:29 Ticket #3588 (General pathfinder optimizations) created by
- For the short-range pathfinder, see #1942. This ticket deals with …
- 21:33 Ticket #3587 (Segfault (on OSX) in PickEntitiesAtPoint) created by
- I was playing a 3v3 MP game when the game segfaulted, see the attached …
- 21:08 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- What version is it ? A 'N' version ? Or starter, home premium, …
- 20:24 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Tried it, but same thing... it still creates Asian folders on it's own …
- 19:56 Ticket #3301 ([PATCH] Cinematic camera) updated by
-
Keywords changed
- 19:54 Ticket #3301 ([PATCH] Cinematic camera) updated by
- We have already discussed this a bit on …
- 19:18 Changeset [17210] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 19:08 Changeset [17209] by
-
- ps/trunk/source/simulation2/helpers/Rasterize.cpp
- 18:55 Changeset [17208] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 18:25 Ticket #3368 ([PATCH] Switch to compiler implementations of sqrt) updated by
- In 17207: […]
- 18:24 Changeset [17207] by
-
- ps/trunk/source/simulation2/helpers/Geometry.cpp
- ps/trunk/source/simulation2/helpers/Geometry.h
- ps/trunk/source/simulation2/helpers/Rasterize.cpp
- 18:10 Ticket #3568 (Lobby - no gamelist after logging in) closed by
- fixed: In 17206: […]
- 18:09 Changeset [17206] by
-
- ps/trunk/source/tools/XpartaMuPP/XpartaMuPP.py
- 17:44 Changeset [17205] by
-
- ps/trunk/source/simulation2/helpers/HierarchicalPathfinder.cpp
- 17:39 Changeset [17204] by
-
- ps/trunk/source/simulation2/helpers/HierarchicalPathfinder.cpp
- ps/trunk/source/simulation2/helpers/HierarchicalPathfinder.h
- 17:02 Ticket #3568 (Lobby - no gamelist after logging in) updated by
-
Status changed
- 17:01 Ticket #3568 (Lobby - no gamelist after logging in) updated by
-
Owner, Status changed
- 16:27 Ticket #3301 ([PATCH] Cinematic camera) updated by
-
Keywords changed
- 14:09 Changeset [17203] by
-
- ps/trunk/source/simulation2/helpers/Render.cpp
- 14:05 Changeset [17202] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- 13:59 Ticket #3586 ([PATCH] Improve the choice of workers to be trained in petra) created by
- Presently, the choice of workers by the ai (petra) is done in the …
- 09:54 Aura_Templates edited by
- (diff)
- 01:35 Ticket #995 ([PATCH] Trampling) updated by
- Also Im not sure its the intended fix i thin it needs stamina then …
- 01:10 Ticket #995 ([PATCH] Trampling) updated by
-
Keywords, Summary changed
* are you sure this actually harms the enemy and doesn't heal him? * … - 00:54 Ticket #3568 (Lobby - no gamelist after logging in) updated by
-
Milestone changed
scythewirler removed the check onlastLeftinmuc_onlinein …
11/07/15:
- 23:50 Ticket #995 ([PATCH] Trampling) updated by
-
Description, Milestone changed
Some things need to be done: - "Icon" for this aura. - Maybe change … - 20:48 Changeset [17201] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 20:43 Ticket #3585 (Rendering flickering) closed by
- fixed: In 17200: […]
- 20:43 Changeset [17200] by
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- ps/trunk/binaries/data/mods/public/art/materials/terrain_norm.xml
- ps/trunk/binaries/data/mods/public/art/materials/terrain_norm_spec.xml
- 19:57 Ticket #3585 (Rendering flickering) updated by
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Summary changed
- 19:55 Ticket #3585 (Rendering flickering) created by
- See video: …
- 19:12 Changeset [17199] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- 18:36 Changeset [17198] by
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- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 18:13 Ticket #3578 ([PATCH] Seed random sounds) updated by
- Thanks for your work :)
- 18:11 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Okay I see, would you mind trying to install 0 A.D. without those …
- 16:23 Ticket #3578 ([PATCH] Seed random sounds) updated by
- I made a new patch and changed the copyright header.
- 16:21 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- No, no chance like that... I use Norton's Security 360, with …
- 15:33 Changeset [17197] by
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- ps/trunk/source/simulation2/components/CCmpPathfinder_Vertex.cpp
- 15:24 Ticket #3584 (Tuscan Acropolis: Unreachable Tree) closed by
- fixed
- 15:22 Changeset [17196] by
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- ps/trunk/binaries/data/mods/public/maps/skirmishes/Tuscan Acropolis (4).xml
- 13:44 Ticket #3551 ([PATCH] Prohibit developer overlay cheats in non-cheated games) updated by
- One of those two patches must be committed. If you are not sure, go …
- 13:39 Ticket #3584 (Tuscan Acropolis: Unreachable Tree) created by
- There's one tree that can't by reached by woodcutters on the map …
- 13:22 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Well could it be infected by malware for instance ?
- 12:40 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by
- Replying to gameboy: > 34 soldiers to dig the stone, 9 …
- 12:37 Ticket #3242 ([PATCH] Allow spectators to join the game after it started) updated by
- Yesterday someone disconnected from a game and rejoined. Somehow the …
- 07:51 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Lol... define weird…
- 06:53 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Mmmh do you have any potential weird software on your machine ? …
- 05:04 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by
- I tested your patch, my friend, but I found a problem: I built 34 …
- 04:39 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- It works fine if I hit, "continue" about ten times to get into the …
11/06/15:
- 23:11 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Yeah we added a captcha, since a lot of people were spamming trac. …
- 22:29 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
- Nope other than the fact I noticed what the game/system folders look …
- 21:55 Changeset [17195] by
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- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/art/materials/basic_trans_wind.xml
- ps/trunk/binaries/data/mods/public/art/materials/terrain_norm.xml
- …
- 21:42 Changeset [17194] by
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- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 21:37 Changeset [17193] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 21:33 Changeset [17192] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 21:18 Ticket #3267 ([NEEDSINFO] No Cyrillic Folders, but it's still looking for them.) updated by
-
Description changed
Any updates ? - 21:13 Ticket #3250 ([NEEDSINFO] Cannot load game) closed by
- needsinfo: Been 6 months and he hasn't answered so closing it as needinfo
- 21:09 Ticket #3256 ([NEEDSINFO] Crash report) closed by
- needsinfo: Been 6 months and he hasn't answered so closing it as needinfo
- 21:09 Tickets #3505,3376 batch updated by
- In 17191: […]
- 21:09 Changeset [17191] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- ps/trunk/source/simulation2/helpers/Pathfinding.h
- 21:08 Ticket #3246 ([NEEDSINFO] Crash on loading map) closed by
- needsinfo: Been 6 months and he hasn't answered so closing it as needinfo
- 21:03 Ticket #2959 ([NEEDSINFO] crash game at start up Windows 8) closed by
- needsinfo: Needs the crashlog and system_info so I'm closing it as needinfo.
- 20:56 Ticket #3577 (Fishing ships stuck at dock) closed by
- fixed: In 17190: […]
- 20:56 Changeset [17190] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 20:48 Changeset [17189] by
-
- ps/trunk/source/simulation2/components/CCmpObstructionManager.cpp
- ps/trunk/source/simulation2/components/CCmpPathfinder.cpp
- ps/trunk/source/simulation2/components/ICmpObstructionManager.h
- …
- 18:05 Changeset [17188] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 17:56 Changeset [17187] by
-
- ps/trunk/source/simulation2/components/CCmpPosition.cpp
- 17:18 Ticket #1055 (Make an option in the installation to be portable) updated by
-
Component, Description changed
- 12:29 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by
- Some other comments from leper in yesterday's IRC conversation […]
- 12:02 Ticket #3570 ([PATCH] Change message for failed join to host.) updated by
- Thanks for submitting a patch. For the next time, if you want to get …
- 11:56 Ticket #2085 ([NEEDSINFO] JavaScript OOM causes segfault on Linux) closed by
- needsinfo: Is it still accurate ? We updated spidermonkey so I guess such memory …
- 11:38 Ticket #3574 ([PATCH] GUI Ordered list needs better doubleclick registration) updated by
- Does double click behave the same on all platforms ?
- 11:24 Ticket #3574 ([PATCH] GUI Ordered list needs better doubleclick registration) updated by
-
Milestone changed
Can be pushed back to A20 of course, but it would be really good to … - 11:18 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by
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Keywords, Milestone, Summary changed
How about increasing the 24 worker restriction for this particular … - 10:37 Ticket #3457 (Let user chose the default formation) updated by
- This feature will become relevant again when the biggest formation …
- 10:13 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) reopened by
- My friend, MIMO, do we have to cancel the restriction that only allows …
- 08:19 Changeset [17186] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 05:02 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by
- I try nearest badlands(?) cavalry have problem to returning the food.( …
- 00:34 Ticket #3457 (Let user chose the default formation) updated by
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Milestone changed
- 00:33 Ticket #646 (Units should detect if enemies are nearby) updated by
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Milestone changed
- 00:32 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) updated by
-
Milestone changed
11/05/15:
- 23:21 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) closed by
- invalid: elexis provided a commands.txt with this problem, and it is due to the …
- 21:54 Ticket #3582 (AI retasking units back and forth) updated by
-
Milestone changed
Thanks for reporting. - 21:52 Ticket #3582 (AI retasking units back and forth) closed by
- fixed: In 17185: […]
- 21:52 Changeset [17185] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- 20:22 Ticket #3577 (Fishing ships stuck at dock) updated by
- In 17184: […]
- 20:22 Changeset [17184] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 18:38 Ticket #3577 (Fishing ships stuck at dock) reopened by
- I had a look at it, and the original source of the problem is the way …
- 18:34 Ticket #445 (Script component serializability tests) updated by
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Owner, Status changed
- 18:33 Ticket #419 (Binary serializer should report more helpful script error messages) updated by
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Owner, Status changed
- 18:32 Ticket #850 ([PATCH] GUI - Improve mouse button 'release' event handling) updated by
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Description, Owner, Status changed
I'm not working on this anymore and the patch is probably terribly … - 18:30 Ticket #418 (Debug serializer should handle exceptions nicely) updated by
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Owner, Status changed
- 18:30 Ticket #430 (Create binary serializer debugging code) updated by
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Owner, Status, Description changed
- 18:29 Ticket #1879 (Reliably serialize NaN values) updated by
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Owner, Status, Description changed
- 18:03 Changeset [17183] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 17:52 Changeset [17182] by
-
- ps/trunk/source/ps/Replay.cpp
- 13:58 Ticket #3583 ([PATCH] Some resources have a too low gatherer limit) created by
-
Reproduce:
1. Start map
Lorraine Plain (2)2. Task like 20 … - 13:26 Ticket #3582 (AI retasking units back and forth) created by
- Has been reported by gameboy here …
- 12:15 Ticket #3581 ([PATCH] Visual Replay - simulation continues after end) updated by
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Description, Keywords, Milestone, Summary changed
The problem is thatmain.cppcallingFrame()in a loop, calling … - 11:34 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) closed by
- duplicate: Gameboy, by all means! If there is already a ticket for it, don't open …
- 11:17 Ticket #3581 ([PATCH] Visual Replay - simulation continues after end) created by
- Once the replay ends, the simulation continues internally. With AIs it …
- 11:00 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) updated by
- gameboy: 1) Did you compile? 2) Can you upload your commands.txt with …
- 10:58 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) reopened by
- 10:53 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) closed by
- invalid: The patch on the ticket was made to test a specific issue, not to …
- 10:52 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) updated by
- Replying to gameboy: > #3292: serializationChange.patch …
- 10:48 Ticket #3580 (#3505Units - in formation stuck frequently Pathfinder) created by
- #3292: serializationChange.patch Ticket, on this patch, I tested it, …
- 03:59 Ticket #3551 ([PATCH] Prohibit developer overlay cheats in non-cheated games) updated by
- Blocked on #3579.
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