Timeline
02/11/16:
- 23:54 Ticket #3780 (Crash) created by
- every time i launch the game it crashes here is what i get …
- 23:53 Ticket #3779 (Crash) created by
- every time i launch the game it crashes here is what i get …
- 20:57 Ticket #2281 (Sheeps auto fatten) updated by
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Keywords changed
- 20:54 Ticket #2281 (Sheeps auto fatten) updated by
- Replying to elexis: > Ticket: I'm not convinced this is …
- 20:19 Ticket #2281 (Sheeps auto fatten) updated by
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Milestone changed
- 18:41 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
- I did some maths and assumed that animal hp and food supply scales …
- 17:20 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- Thanks for all theses remarks, advices and for this sum up. I didn't …
- 16:41 Ticket #3301 ([PATCH] Cinematic camera) updated by
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Keywords changed
The patch can be split into two commits (the files changing the cursor … - 16:05 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
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In
Commands.jsyou remove the line that declarestemplate- and … - 15:25 Ticket #252 ([PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks) updated by
- Previous patch implants secondary attacks with the alt hotkey, AI …
- 14:52 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
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Description changed
- 14:49 Ticket #2281 (Sheeps auto fatten) closed by
- wontfix: Ticket: I'm not convinced this is worth the complexity, both for …
- 14:43 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- As suggested by elexis, i renammed few one letter variables.
- 14:37 Ticket #3718 ([PATCH] Main menu hotkeys) updated by
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Keywords, Milestone, Summary changed
- 14:36 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- I modified some syntax as mimo suggested me. FFollowing advices given …
- 14:12 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Keywords, Summary changed
Thanks leper and sanderd17 for explaining some background of the … - 12:04 Ticket #3778 ([PATCH] animal stats counter-intuitive) created by
- Currently animal stats are quite counter-intuitive in some cases. E.g. …
- 11:17 Ticket #1312 (Add hotkeys in the construction.) updated by
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Description changed
How i can add resolver for those hotkeys in construction panel? - 11:12 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Keywords changed
- 11:10 Ticket #2281 (Sheeps auto fatten) updated by
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Description changed
The problem is, if you build your food economy mostly on sheep, you … - 10:49 Ticket #2091 (Health should/could influence speed) updated by
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Description changed
Yes I also think an attack speed/damage debuff could be applied, but … - 10:32 Ticket #3640 ([PATCH] Shader preprocessor improvements) updated by
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Summary changed
- 10:23 Ticket #995 ([PATCH] Trampling) updated by
- 100m trample radius should be adjusted to something like 2m…
- 10:16 Ticket #3770 ([PATCH] Ptolemies Mercenary templates) updated by
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Summary changed
- 10:05 Ticket #3775 (Iberian city walls do not appear) updated by
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Milestone changed
- 10:02 Ticket #3774 (Iberian city walls do not appear) updated by
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Milestone changed
- 10:00 Ticket #3773 (Iberian city walls do not appear) updated by
-
Milestone changed
02/10/16:
- 22:57 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Keywords changed
Where do you take that number 5 from? For an ungarrisoned ship, … - 18:51 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
- See screenshot in attach which number of attack correct for this warship.
- 18:32 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Summary changed
- 18:32 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Keywords, Milestone changed
- 15:55 Ticket #3227 (Change perspective not working when starting the game as an observer) updated by
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Description changed
Hotkey error unrelated: #3777 - 15:54 Ticket #3777 (Idle-worker-hotkey errors after gamestart) created by
- Sometimes when starting a game and pressing the idle-worker hotkey, …
- 15:39 Tickets #2427,2950,3472,2109,2817,3073,3198,3216,3488,3522,3578,3686,1149,1699,2944,2982,3125,3494,3589,3619 batch updated by
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Milestone changed
Backlogging due to lack of progress. - 15:36 Ticket #995 ([PATCH] Trampling) updated by
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Description, Keywords changed
- 15:22 Tickets #3549,2001,2303,2568,3447,3479,3517,3526,3594,3668,3759,29,131,997,1731,2602,3186,3381,3406,3451,3502,3528,3565,3617,3633,3666,1912,3476,3512,3569 batch updated by
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Milestone changed
Backlogging due to lack of progress. - 15:08 Tickets #2676,2881,3054,3102,3414,3455 batch updated by
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Keywords changed
- 15:01 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by
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Description, Keywords, Milestone, Summary changed
- 14:52 Ticket #2988 ([PATCH] Improve performance Object List Filter Atlas) updated by
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Milestone changed
- 14:32 Ticket #3579 (Rethink Anti-Cheat) updated by
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Milestone changed
- 13:58 Ticket #3618 (Skirmish map - Forest Battle (4)) updated by
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Description, Summary changed
- 13:27 Ticket #3594 (Add animations to capturing) updated by
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Cc, Description changed
- 13:13 Ticket #3718 ([PATCH] Main menu hotkeys) updated by
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Cc, Description changed
- 13:13 Ticket #2604 (Hotkey editor) updated by
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Cc, Description changed
- 12:49 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
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Keywords, Milestone, Summary changed
- 12:43 Ticket #3772 (Iberian city walls do not appear) closed by
- wontfix: It is intentional that many maps don't have it.
- 12:42 Ticket #3776 (Does wonders expand territories?) closed by
- invalid: > Does wonders expand territories? When I have built a wonder, I think …
- 11:10 Ticket #3776 (Does wonders expand territories?) updated by
- Alpha 19
- 11:09 Ticket #3776 (Does wonders expand territories?) updated by
- I am reporting a bug
- 11:07 Ticket #3776 (Does wonders expand territories?) updated by
- Windows 10
- 10:08 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- I found the errors in command.js file. Now there is still a problem : …
- 08:13 Ticket #3776 (Does wonders expand territories?) updated by
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Component, Keywords changed
- 08:10 Ticket #3772 (Iberian city walls do not appear) updated by
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Component changed
- 08:07 Ticket #3776 (Does wonders expand territories?) updated by
- You aré asking or reporting a bug? Which version of the game are …
- 08:06 Ticket #3776 (Does wonders expand territories?) updated by
- [delete]
- 07:36 Ticket #3776 (Does wonders expand territories?) created by
- Does wonders expand territories? When I have built a wonder, I think …
- 07:31 Ticket #3773 (Iberian city walls do not appear) closed by
- duplicate
- 07:31 Ticket #3774 (Iberian city walls do not appear) closed by
- duplicate
- 07:31 Ticket #3775 (Iberian city walls do not appear) closed by
- duplicate
- 07:29 Ticket #3775 (Iberian city walls do not appear) created by
- Iberian faction should have city walls built, as its civ bonus, but …
- 07:28 Ticket #3774 (Iberian city walls do not appear) created by
- Iberian faction should have city walls built, as its civ bonus, but …
- 07:28 Ticket #3773 (Iberian city walls do not appear) created by
- Iberian faction should have city walls built, as its civ bonus, but …
- 07:28 Ticket #3772 (Iberian city walls do not appear) created by
- Iberian faction should have city walls built, as its civ bonus, but …
- 00:38 Ticket #3768 (I can't load the game. ERROR: Deserialization failed: ...) updated by
- Thank you for the quick reply. I downloaded a recommended version and …
02/09/16:
- 23:45 Ticket #3771 ([PATCH] Display a nice error message when trying to register too many ...) created by
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We should display a nice error message when someone tries to … - 20:58 Ticket #3764 ([PATCH] Add heightmap manipulation library for random maps) updated by
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Summary changed
- 20:19 AIEngineAPI edited by
- (diff)
- 20:00 Changeset [17749] by
-
- ps/trunk/binaries/data/mods/public/gui/options/options.js
- 19:40 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- (The following was mentioned and discussed on #0ad-dev, I'm just …
- 19:19 Ticket #3748 ([PATCH] Idle units undetected for one second) updated by
- I'm convinced your tests are not enough as these were very rare bugs. …
- 19:11 Ticket #3770 ([PATCH] Ptolemies Mercenary templates) updated by
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Keywords changed
To quote leper on #0ad-dev: > should probably beVisibleClasses… - 18:39 Ticket #3770 ([PATCH] Ptolemies Mercenary templates) created by
- Some mercenary ptolemies are not in mercenary classes. So they are …
- 18:08 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- This patch solves the problem. Thanks to s0600204, sanderd17 and elexis.
- 18:06 Ticket #3748 ([PATCH] Idle units undetected for one second) updated by
- Observation After testing more (with sheep, units with an …
- 17:50 Ticket #3268 ([PATCH] A cleanup of SoundGroup XML files) updated by
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Keywords, Description changed
Looking through the patches, they look good to me. However, … - 17:12 Changeset [17748] by
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- ps/trunk/source/simulation2/system/SimContext.cpp
- ps/trunk/source/simulation2/system/SimContext.h
- 15:34 Changeset [17747] by
-
- ps/trunk/source/network/NetTurnManager.cpp
- 15:03 Ticket #3255 ([PATCH] Prevent replay overwrites by using date and sequential ID) updated by
- * remove the pid also from the serializationtest and ooslog directory …
- 13:09 Changeset [17746] by
-
- ps/trunk/source/network/NetTurnManager.cpp
- ps/trunk/source/ps/Game.cpp
- 11:35 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
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Milestone, Summary changed
Thanks for reporting and investigating so far. - 09:39 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
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It does not affect only
Cost.Resourcesbut alsoUnitMotionas. …
02/08/16:
- 23:44 Ticket #3168 ([PATCH] Let observer change perspective) updated by
- In 17745: […]
- 23:44 Changeset [17745] by
-
- ps/trunk/source/simulation2/system/SimContext.cpp
- ps/trunk/source/simulation2/system/SimContext.h
- 20:06 Ticket #3748 ([PATCH] Idle units undetected for one second) updated by
- I think this timer was used in the past because units in between two …
- 19:30 Ticket #3737 (Improvements to options menu) updated by
- Thanks for the tests. It seems this effect was never settable by …
- 19:27 Ticket #3737 (Improvements to options menu) updated by
- In 17744: […]
- 19:27 Changeset [17744] by
-
- ps/trunk/source/ps/GameSetup/Config.cpp
- ps/trunk/source/ps/GameSetup/HWDetect.cpp
- 18:25 Ticket #2828 (Decide JPEG support) updated by
- You should also update …
- 15:05 Ticket #3603 (Access violation writing 0x00000000) closed by
- needsinfo: Likely out-of-memory.
- 15:01 Changeset [17743] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- 13:06 Ticket #3737 (Improvements to options menu) updated by
- I get the following: […] To reproduce: * select Reset and restart …
- 12:53 Ticket #3737 (Improvements to options menu) updated by
-
Description changed
- 09:10 Changeset [17742] by
-
- ps/trunk/binaries/data/l10n/gl.engine.po
- ps/trunk/binaries/data/l10n/pt_BR.engine.po
- ps/trunk/binaries/data/l10n/tr.engine.po
- …
- 07:14 Ticket #3759 (Camera doesn't scroll if cursor outside of window) updated by
- Replying to eric o: > I'm playing Alpha XIX (the opening …
- 02:19 Ticket #3668 (commands changes depending on selected units) updated by
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Description changed
I believe I have also seen situations where I selected a group with … - 02:14 Ticket #3759 (Camera doesn't scroll if cursor outside of window) updated by
- I'm playing Alpha XIX (the opening screen says Build 17296 at lower …
- 01:16 Ticket #3713 (Game speed very erratic) updated by
- Thank you. I must apologize for not updating these reports. I agreed …
- 01:15 Ticket #3714 (Errors used to scroll/disappear, now they last the entire game) updated by
- Thank you. I must apologize for not updating these reports. I agreed …
- 01:14 Ticket #3715 (Most or all tooltips disappear and remain missing until engine restart) updated by
- Thank you. I must apologize for not updating these reports. I agreed …
- 00:10 Ticket #3759 (Camera doesn't scroll if cursor outside of window) updated by
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Summary changed
- 00:01 Ticket #3579 (Rethink Anti-Cheat) closed by
- duplicate: I have the same opinion as expressed here - developer cheats (sending …
02/07/16:
- 23:48 Ticket #3756 (Persian merchant ship animation) updated by
-
Summary changed
- 23:43 Ticket #3732 (Error problem) closed by
- invalid: That loghed error sounds like the cause for this crash: […] As …
- 23:28 Ticket #3759 (Camera doesn't scroll if cursor outside of window) updated by
- If he uses alpha 19, then he uses SDL2. To me it sounds like a …
- 23:15 Ticket #3454 (Weird attack behaviour with spear cavalry) closed by
- invalid: The pathfinder bug has been fixed. Yes, it is not realistic that …
- 20:10 Ticket #3750 (Skirmish map - Dueling Cliffs (3v3)) updated by
- For me there are three key points that should be improved, in order of …
- 20:06 Changeset [17741] by
-
- ps/trunk/source/ps/ConfigDB.cpp
- ps/trunk/source/ps/ConfigDB.h
- 18:13 Ticket #3632 (show ping for players in multiplayer gamesetup) closed by
- fixed: Fixed by #3264. Shows a notification in the gamesetup if the latency …
- 18:06 Ticket #3573 (GUI List / visual replay menu - sorting doesn't work properly) closed by
- fixed: Fixed by r17665.
- 17:33 Ticket #3750 (Skirmish map - Dueling Cliffs (3v3)) updated by
- leper mentioned fixing the snow line and forest line.
- 17:31 Ticket #3769 ([PATCH] Auras changing templates don't work) created by
- In aura templates …
- 17:18 Ticket #3750 (Skirmish map - Dueling Cliffs (3v3)) updated by
- I don't think it's bad, the mountains provide sufficient variety. …
- 17:10 Ticket #3501 ([PATCH] Distinguish player resign and defeat message) updated by
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Description, Keywords, Milestone, Priority, Summary, Type changed
Yes, it would be nice to distinguish between defeat and resign. The … - 16:59 Ticket #3463 (BUG - Tower Repairing) closed by
- needsinfo
- 16:53 Ticket #3373 (Reduce latency by using multiple ENet channels) updated by
-
Description, Priority changed
Won't change much since most of the lag is "performance" lag. If … - 16:46 Ticket #3714 (Errors used to scroll/disappear, now they last the entire game) closed by
- needsinfo
- 16:46 Ticket #3713 (Game speed very erratic) closed by
- needsinfo: We got no other reports of timer-related problems as in #3713, #3714, …
- 16:45 Ticket #3714 (Errors used to scroll/disappear, now they last the entire game) updated by
- We got no other reports of timer-related problems as in #3713, #3714, …
- 16:45 Ticket #3715 (Most or all tooltips disappear and remain missing until engine restart) closed by
- needsinfo: We got no other reports of timer-related problems as in #3713, #3714, …
- 16:34 Ticket #2867 (Keyboard blocks on multiplayers games when remove, put fullscreen) closed by
- invalid: Issue is due to the desktop manager, not 0 A.D.
- 16:32 Ticket #2662 ([ATLAS] Atlas crashes simulating giant maps) updated by
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Description, Summary changed
Got 2-3 atlas crashes with r17733 today when generating giant … - 16:23 Changeset [17740] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 16:19 Ticket #69 (Enhance Multiplayer Experience) updated by
-
Milestone changed
- 16:17 Ticket #2818 (Disconnection from own pregame lobby.) updated by
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Milestone changed
- 16:16 Ticket #3757 (Jav cav has no lvl up animation) updated by
-
Milestone changed
- 16:14 Ticket #3737 (Improvements to options menu) updated by
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Keywords, Milestone, Summary changed
Put it back to backlog, waiting for the remaining improvments to be … - 16:10 Ticket #3737 (Improvements to options menu) updated by
- In 17739: […]
- 16:10 Changeset [17739] by
-
- ps/trunk/binaries/data/mods/public/gui/options/options.js
- ps/trunk/binaries/data/mods/public/gui/options/options.json
- ps/trunk/binaries/data/mods/public/gui/options/options.xml
- …
- 14:02 Ticket #2818 (Disconnection from own pregame lobby.) closed by
- duplicate: Same as #2854. The local client becomes disconnected from the server …
- 13:41 Ticket #3737 (Improvements to options menu) updated by
-
* since we now have SetValueBool, hwo about an
IsTruefunction to … - 12:31 Ticket #3737 (Improvements to options menu) updated by
- In 17738: […]
- 12:31 Changeset [17738] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.js
- ps/trunk/binaries/data/mods/public/gui/lobby/prelobby.js
- ps/trunk/binaries/data/mods/public/gui/splashscreen/splashscreen.xml
- …
- 12:24 Ticket #3737 (Improvements to options menu) updated by
- In 17737: […]
- 12:24 Changeset [17737] by
-
- ps/trunk/source/ps/ConfigDB.cpp
- ps/trunk/source/ps/ConfigDB.h
- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- 12:01 Ticket #3768 (I can't load the game. ERROR: Deserialization failed: ...) closed by
- invalid: r14386 is alpha 18. Are you actually sure that the savegame comes from …
- 11:46 Ticket #3768 (I can't load the game. ERROR: Deserialization failed: ...) created by
- I can't load the game. Message appears: ERROR: Deserialization failed: …
- 11:19 Ticket #2599 (game crashes before the main menu is displayed) closed by
- needsinfo
02/06/16:
- 20:46 Changeset [17736] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 16:20 Ticket #3737 (Improvements to options menu) updated by
- `g_ConfigDB.SetValueString(CFG_SYSTEM, "waterfancyeffects", …
- 13:58 Ticket #3168 ([PATCH] Let observer change perspective) updated by
-
Keywords changed
- 13:56 Ticket #3168 ([PATCH] Let observer change perspective) closed by
- fixed: In 17735: […]
- 13:56 Changeset [17735] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- ps/trunk/source/graphics/LOSTexture.cpp
- ps/trunk/source/gui/MiniMap.cpp
- …
- 13:52 Ticket #3737 (Improvements to options menu) updated by
- To ease the review, I've extracted two parts which can be commited …
- 13:44 Ticket #3368 ([PATCH] Switch to compiler implementations of sqrt) updated by
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Description, Keywords changed
Any updates on this? We would at the very least need a "release … - 13:30 Ticket #3455 (Review and include kali's random maps) updated by
- In 17734: […]
- 13:30 Changeset [17734] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/island_stronghold.png
- ps/trunk/binaries/data/mods/public/maps/random/island_stronghold.js
- ps/trunk/binaries/data/mods/public/maps/random/island_stronghold.json
- 13:19 Ticket #3168 ([PATCH] Let observer change perspective) updated by
- In 17733: […]
- 13:19 Changeset [17733] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
02/05/16:
- 18:28 Ticket #2828 (Decide JPEG support) updated by
-
Keywords, Milestone, Summary changed
- 09:10 Changeset [17732] by
-
- ps/trunk/binaries/data/l10n/pt_BR.engine.po
- ps/trunk/binaries/data/mods/public/l10n/bg.public-civilizations.po
- ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-gamesetup.po
- …
02/04/16:
- 19:09 Ticket #3737 (Improvements to options menu) updated by
-
Milestone changed
- 18:57 Ticket #2596 ([PATCH] Graphical settings in option menu do not enable spec/normal/ao ...) updated by
- I suppose what we need at this stage is somebody to go through all …
- 18:38 Changeset [17731] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 18:34 Ticket #3737 (Improvements to options menu) updated by
-
Description changed
- 18:16 Ticket #3264 ([PATCH] Better timeout handling) updated by
-
Keywords changed
- 18:14 Ticket #3264 ([PATCH] Better timeout handling) closed by
- fixed: In 17730: […]
- 18:14 Changeset [17730] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/gui/common/functions_global_object.js
- ps/trunk/binaries/data/mods/public/gui/common/global.xml
- …
- 11:09 Ticket #3724 ([PATCH] Add hotkey to hide territory borders (for promotional screenshots)) updated by
- Elexis said that avoid using guiinterface for return param, so i think …
- 11:06 Ticket #2596 ([PATCH] Graphical settings in option menu do not enable spec/normal/ao ...) updated by
- I don't have time currently to properly check this, I proposed values …
- 10:19 Ticket #3724 ([PATCH] Add hotkey to hide territory borders (for promotional screenshots)) updated by
- That patch looks okay, but I'm not sure about the return false line …
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