Timeline
02/17/16:
- 22:48 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
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Description changed
- 22:28 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
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Description changed
- 22:22 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
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Description changed
- 21:09 Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
- Fixed "no newline at end of file".
- 21:09 Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
- Some improvements of otero's patch, which includes a misconception: * …
- 20:33 Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
- Replying to mimo: > I think the original reason to only …
- 20:00 Changeset [17769] by
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- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 19:45 Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
- I think the original reason to only apply the multiply on the base …
- 19:35 Ticket #3785 ([PATCH]shortPathfinder may return paths in non passable region.) updated by
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Keywords changed
Although i've not noticed problems with r17765, it could be too … - 19:31 Changeset [17768] by
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- ps/trunk/source/simulation2/components/CCmpPathfinder_Vertex.cpp
- 19:14 Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
- Replying to fatherbushido: > Otero : nice job, you choose …
- 18:50 Ticket #3522 ([PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too) updated by
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Description changed
I have a patch who solve this defect as expected and fixes more … - 18:43 Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
- Otero : nice job, you choose the hard way, the easy way was to change …
- 18:32 Ticket #3600 ([PATCH] Confusion between time and speed computation) updated by
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Description changed
My patch adds more operations for technologies: * The current … - 14:43 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
- questions * Is the huge size of the fish footprint intended to …
- 14:37 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
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Description changed
- 14:34 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
- Ok I made a start with the footprints and whitespace fixes (because …
- 14:27 Ticket #3786 ([PATCH] elliptic animal footprints) created by
- Nearly all animals currently have circle footprints which do not …
- 12:32 Ticket #1306 (Civ centers and initial units are created for unassigned player slots) reopened by
- Unassigned slot-related changes from Michael's comment (comment:5): > …
02/16/16:
- 17:23 Changeset [17767] by
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- ps/trunk/binaries/data/mods/public/simulation/components/CeasefireManager.js
02/15/16:
- 23:24 Changeset [17766] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 22:24 Ticket #3785 ([PATCH]shortPathfinder may return paths in non passable region.) closed by
- fixed: In 17765: […]
- 22:24 Changeset [17765] by
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- ps/trunk/source/simulation2/components/CCmpPathfinder_Vertex.cpp
- 20:30 Ticket #3472 (Ship not reacting correctly to garrison command.) updated by
- In 17764: […]
- 20:30 Changeset [17764] by
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- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 20:13 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
- I don't think adding the comment line on each template is a good …
- 18:19 Ticket #3301 ([PATCH] Cinematic camera) updated by
- In 17763: […]
- 18:18 Changeset [17763] by
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- ps/trunk/source/graphics/CinemaPath.h
- ps/trunk/source/graphics/MapWriter.cpp
- ps/trunk/source/simulation2/components/CCmpCinemaManager.cpp
- 18:04 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
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Keywords, Summary changed
- 17:51 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
- patch summary (1) Adds the following comment to each animal …
- 17:19 Ticket #3766 ([PATCH] Add wall aura to wallset tooltips in session) updated by
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Keywords changed
Thanks for the patch. - 17:18 Ticket #3766 ([PATCH] Add wall aura to wallset tooltips in session) closed by
- fixed: In 17762: […]
- 17:18 Changeset [17762] by
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- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- 17:13 Debugging edited by
- (diff)
- 17:10 EngineProfiling edited by
- (diff)
- 17:05 GameDataPaths edited by
- (diff)
- 16:58 Ticket #3255 ([PATCH] Prevent replay overwrites by using date and sequential ID) updated by
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Keywords changed
- 16:57 Ticket #3255 ([PATCH] Prevent replay overwrites by using date and sequential ID) closed by
- fixed: In 17761: […]
- 16:57 Changeset [17761] by
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- ps/trunk/source/ps/Replay.cpp
- ps/trunk/source/ps/Util.cpp
- ps/trunk/source/ps/Util.h
- …
- 16:40 Ticket #3677 ([PATCH] Offline-hint not shown after diplomacy change) updated by
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Keywords changed
Thanks for the patch! - 16:38 Ticket #3677 ([PATCH] Offline-hint not shown after diplomacy change) closed by
- fixed: In 17760: […]
- 16:38 Changeset [17760] by
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- ps/trunk/binaries/data/mods/public/gui/session/utility_functions.js
- 16:06 Ticket #1767 ([PATCH] Team chat doesn't work for allies made using diplomacy) updated by
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Description, Keywords changed
PMs from observer to player are still prohibited. … - 14:59 Ticket #3168 ([PATCH] Let observer change perspective) updated by
- When an observer changes perspective, the selection and health bars …
- 14:10 Ticket #3229 ([PATCH] Some structures shouldn't be ConquestCritical) closed by
- fixed: Yes, that was missing (still calling it fixed by r17610 though :P)
- 14:09 Ticket #3229 ([PATCH] Some structures shouldn't be ConquestCritical) updated by
- In 17759: […]
- 14:08 Changeset [17759] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_theatron.xml
- 13:53 Tickets #3168,3215 batch updated by
- In 17758: […]
- 13:53 Changeset [17758] by
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- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/binaries/data/mods/public/gui/session/menu.js
- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- …
- 13:41 Ticket #3677 ([PATCH] Offline-hint not shown after diplomacy change) updated by
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Keywords changed
- 13:35 Ticket #3677 ([PATCH] Offline-hint not shown after diplomacy change) updated by
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Keywords changed
Thanks for the patch. You correctly identified the place where the bug … - 12:39 Changeset [17757] by
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- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/binaries/data/mods/public/gui/session/menu.js
- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- 12:35 Ticket #3677 ([PATCH] Offline-hint not shown after diplomacy change) updated by
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Description, Keywords, Milestone, Summary changed
- 09:10 Changeset [17756] by
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- ps/trunk/binaries/data/l10n/el.engine.po
- ps/trunk/binaries/data/l10n/hi.engine.po
- ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-manual.po
- …
- 07:51 Ticket #3687 (Advanced lobby moderation tools) updated by
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Description changed
kick / ban with reason seems done - 07:36 Ticket #3229 ([PATCH] Some structures shouldn't be ConquestCritical) reopened by
- Athenian theatron was forgotten in …
- 02:39 Ticket #3781 ([PATCH] Improved Water Rendering) updated by
- I have tested it, but I don't see the effect of the water and the sun …
- 00:25 Changeset [17755] by
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- ps/trunk/binaries/data/mods/public/gui/session/selection.js
02/14/16:
- 20:09 Ticket #3697 ([PATCH] Improve the trading mechanism) updated by
- I've tried the patch on the demo trade map, and I must say i'm not …
- 18:08 Ticket #3783 (behaviour of violent/aggressive animals) updated by
- In 17754: […]
- 18:08 Changeset [17754] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_violent.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_aggressive.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_wild_violent.xml
- 17:24 Ticket #3697 ([PATCH] Improve the trading mechanism) updated by
- Rebased patch, added the AI trade modifier as a modifier of income, …
- 17:07 Ticket #3785 ([PATCH]shortPathfinder may return paths in non passable region.) created by
- There is a defect in the short pathfinder when dealing with …
- 16:50 Ticket #3301 ([PATCH] Cinematic camera) updated by
- From today's IRC logs: 13:00 < Yves`> elexis, Vladislav: the way the …
- 16:46 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- As discussed in …
02/13/16:
- 23:12 Ticket #3784 (Crash during replay) updated by
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Milestone changed
- 23:08 Ticket #2828 (Decide JPEG support) updated by
- Thanks for the patch! I think the change to NVTT isn't necessary. …
- 22:45 Ticket #3784 (Crash during replay) closed by
- invalid: "Not enough memory" it says
- 22:33 Ticket #3784 (Crash during replay) created by
- Crash report while replaying a game at 10x speed.
- 21:36 Ticket #3783 (behaviour of violent/aggressive animals) updated by
- Ok there is a explanation how works the wollves( and all aggressive …
- 19:46 Ticket #3783 (behaviour of violent/aggressive animals) created by
- we have 4 categories: wild_violent (e.g. lion, tiger), wild_aggressive …
- 18:26 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- I add a new function in Cost.js, it's a cleaner way to do, following …
- 17:28 Changeset [17753] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/entityExtend.js
- 17:25 Ticket #3586 ([PATCH] Improve the choice of workers to be trained in petra) updated by
- - line 220: better to have only: if (ent.hasClass("Worker")) - line …
- 16:49 Ticket #3268 ([PATCH] A cleanup of SoundGroup XML files) updated by
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Cc changed
- 16:19 Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by
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Component, Keywords changed
Changing the color of metal to white/gray is not good, since stone is … - 15:24 Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by
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Description changed
In … - 13:27 Ticket #3782 (Gamesetup persist-matchsettings warning - unknown starting resources) updated by
- My friend, can you fix this problem?
- 12:48 Ticket #3782 (Gamesetup persist-matchsettings warning - unknown starting resources) updated by
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Milestone, Summary changed
Ah, so it's a persist-matchsettings bug, meh - 12:44 Ticket #3586 ([PATCH] Improve the choice of workers to be trained in petra) updated by
- In 17752: […]
- 12:44 Changeset [17752] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- 12:43 Ticket #3782 (Gamesetup persist-matchsettings warning - unknown starting resources) updated by
- Yes, my friend. I used the other MOD:delenda_est-master.I checked the …
- 12:42 Ticket #3586 ([PATCH] Improve the choice of workers to be trained in petra) updated by
- * tabs are used for JS code, XML mostly uses spaces. Keep the same …
- 12:29 Ticket #3782 (Gamesetup persist-matchsettings warning - unknown starting resources) updated by
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Summary, Description changed
From yourcommands.txtfile I see you started playing on the new map … - 12:14 Ticket #3782 (Gamesetup persist-matchsettings warning - unknown starting resources) created by
- Today I tested r17751, when I chose faction ready to start the game, …
- 12:06 Ticket #3586 ([PATCH] Improve the choice of workers to be trained in petra) updated by
- Thanks for the patch. I'll have a more detailed look at it later. But …
- 03:27 Ticket #3268 ([PATCH] A cleanup of SoundGroup XML files) updated by
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Cc, Keywords changed
- 03:27 Ticket #3268 ([PATCH] A cleanup of SoundGroup XML files) updated by
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Keywords changed
- 03:26 Ticket #3268 ([PATCH] A cleanup of SoundGroup XML files) updated by
- Fixed the conflict with the latest changes. Is the coding convention …
- 01:40 Ticket #3586 ([PATCH] Improve the choice of workers to be trained in petra) updated by
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Cc, Keywords, Owner, Summary, Description changed
Fixed and changed the basic class where the AI is searching for the …
02/12/16:
- 20:14 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
- Thx for looking at my calculations :) I don't remember which source …
- 17:38 Changeset [17751] by
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- ps/trunk/source/gui/CList.cpp
- 14:12 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- Unneeded braces removed, and names modified.
- 10:02 Ticket #3781 ([PATCH] Improved Water Rendering) updated by
- Code seems OK at first glance, I'll review the changes later, but …
- 09:10 Changeset [17750] by
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- ps/trunk/binaries/data/l10n/ms.engine.po
- ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/bg.public-simulation-other.po
- …
- 07:15 Ticket #3781 ([PATCH] Improved Water Rendering) updated by
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Keywords changed
- 06:54 Ticket #3781 ([PATCH] Improved Water Rendering) created by
- -Increases reflection and refraction texture sizes. -Changes the …
- 01:46 Ticket #3406 ([PATCH] Units attack farms instead of capturing/ignoring them) updated by
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Description changed
With #3741, the originally reported problem issue with fields is … - 01:20 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- Replying to fatherbushido: > Thanks for all theses …
- 00:19 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
- Nice research :) Rearranging / reordering the HP and food values from …
02/11/16:
- 23:54 Ticket #3780 (Crash) created by
- every time i launch the game it crashes here is what i get …
- 23:53 Ticket #3779 (Crash) created by
- every time i launch the game it crashes here is what i get …
- 20:57 Ticket #2281 (Sheeps auto fatten) updated by
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Keywords changed
- 20:54 Ticket #2281 (Sheeps auto fatten) updated by
- Replying to elexis: > Ticket: I'm not convinced this is …
- 20:19 Ticket #2281 (Sheeps auto fatten) updated by
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Milestone changed
- 18:41 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
- I did some maths and assumed that animal hp and food supply scales …
- 17:20 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- Thanks for all theses remarks, advices and for this sum up. I didn't …
- 16:41 Ticket #3301 ([PATCH] Cinematic camera) updated by
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Keywords changed
The patch can be split into two commits (the files changing the cursor … - 16:05 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
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In
Commands.jsyou remove the line that declarestemplate- and … - 15:25 Ticket #252 ([PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks) updated by
- Previous patch implants secondary attacks with the alt hotkey, AI …
- 14:52 Ticket #3778 ([PATCH] animal stats counter-intuitive) updated by
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Description changed
- 14:49 Ticket #2281 (Sheeps auto fatten) closed by
- wontfix: Ticket: I'm not convinced this is worth the complexity, both for …
- 14:43 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- As suggested by elexis, i renammed few one letter variables.
- 14:37 Ticket #3718 ([PATCH] Main menu hotkeys) updated by
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Keywords, Milestone, Summary changed
- 14:36 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- I modified some syntax as mimo suggested me. FFollowing advices given …
- 14:12 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Keywords, Summary changed
Thanks leper and sanderd17 for explaining some background of the … - 12:04 Ticket #3778 ([PATCH] animal stats counter-intuitive) created by
- Currently animal stats are quite counter-intuitive in some cases. E.g. …
- 11:17 Ticket #1312 (Add hotkeys in the construction.) updated by
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Description changed
How i can add resolver for those hotkeys in construction panel? - 11:12 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Keywords changed
- 11:10 Ticket #2281 (Sheeps auto fatten) updated by
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Description changed
The problem is, if you build your food economy mostly on sheep, you … - 10:49 Ticket #2091 (Health should/could influence speed) updated by
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Description changed
Yes I also think an attack speed/damage debuff could be applied, but … - 10:32 Ticket #3640 ([PATCH] Shader preprocessor improvements) updated by
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Summary changed
- 10:23 Ticket #995 ([PATCH] Trampling) updated by
- 100m trample radius should be adjusted to something like 2m…
- 10:16 Ticket #3770 ([PATCH] Ptolemies Mercenary templates) updated by
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Summary changed
- 10:05 Ticket #3775 (Iberian city walls do not appear) updated by
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Milestone changed
- 10:02 Ticket #3774 (Iberian city walls do not appear) updated by
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Milestone changed
- 10:00 Ticket #3773 (Iberian city walls do not appear) updated by
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Milestone changed
02/10/16:
- 22:57 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Keywords changed
Where do you take that number 5 from? For an ungarrisoned ship, … - 18:51 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
- See screenshot in attach which number of attack correct for this warship.
- 18:32 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Summary changed
- 18:32 Ticket #3763 ([PATCH] Attack interval tooltip wrong) updated by
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Keywords, Milestone changed
- 15:55 Ticket #3227 (Change perspective not working when starting the game as an observer) updated by
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Description changed
Hotkey error unrelated: #3777 - 15:54 Ticket #3777 (Idle-worker-hotkey errors after gamestart) created by
- Sometimes when starting a game and pressing the idle-worker hotkey, …
- 15:39 Tickets #2427,2950,3472,2109,2817,3073,3198,3216,3488,3522,3578,3686,1149,1699,2944,2982,3125,3494,3589,3619 batch updated by
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Milestone changed
Backlogging due to lack of progress. - 15:36 Ticket #995 ([PATCH] Trampling) updated by
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Description, Keywords changed
- 15:22 Tickets #3549,2001,2303,2568,3447,3479,3517,3526,3594,3668,3759,29,131,997,1731,2602,3186,3381,3406,3451,3502,3528,3565,3617,3633,3666,1912,3476,3512,3569 batch updated by
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Milestone changed
Backlogging due to lack of progress. - 15:08 Tickets #2676,2881,3054,3102,3414,3455 batch updated by
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Keywords changed
- 15:01 Ticket #942 ([PATCH] Improve Atlas toolbar) updated by
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Description, Keywords, Milestone, Summary changed
- 14:52 Ticket #2988 ([PATCH] Improve performance Object List Filter Atlas) updated by
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Milestone changed
- 14:32 Ticket #3579 (Rethink Anti-Cheat) updated by
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Milestone changed
- 13:58 Ticket #3618 (Skirmish map - Forest Battle (4)) updated by
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Description, Summary changed
- 13:27 Ticket #3594 (Add animations to capturing) updated by
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Cc, Description changed
- 13:13 Ticket #3718 ([PATCH] Main menu hotkeys) updated by
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Cc, Description changed
- 13:13 Ticket #2604 (Hotkey editor) updated by
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Cc, Description changed
- 12:49 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
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Keywords, Milestone, Summary changed
- 12:43 Ticket #3772 (Iberian city walls do not appear) closed by
- wontfix: It is intentional that many maps don't have it.
- 12:42 Ticket #3776 (Does wonders expand territories?) closed by
- invalid: > Does wonders expand territories? When I have built a wonder, I think …
- 11:10 Ticket #3776 (Does wonders expand territories?) updated by
- Alpha 19
- 11:09 Ticket #3776 (Does wonders expand territories?) updated by
- I am reporting a bug
- 11:07 Ticket #3776 (Does wonders expand territories?) updated by
- Windows 10
- 10:08 Ticket #3769 ([PATCH] Auras changing templates don't work) updated by
- I found the errors in command.js file. Now there is still a problem : …
- 08:13 Ticket #3776 (Does wonders expand territories?) updated by
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Component, Keywords changed
- 08:10 Ticket #3772 (Iberian city walls do not appear) updated by
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Component changed
- 08:07 Ticket #3776 (Does wonders expand territories?) updated by
- You aré asking or reporting a bug? Which version of the game are …
- 08:06 Ticket #3776 (Does wonders expand territories?) updated by
- [delete]
- 07:36 Ticket #3776 (Does wonders expand territories?) created by
- Does wonders expand territories? When I have built a wonder, I think …
- 07:31 Ticket #3773 (Iberian city walls do not appear) closed by
- duplicate
- 07:31 Ticket #3774 (Iberian city walls do not appear) closed by
- duplicate
- 07:31 Ticket #3775 (Iberian city walls do not appear) closed by
- duplicate
- 07:29 Ticket #3775 (Iberian city walls do not appear) created by
- Iberian faction should have city walls built, as its civ bonus, but …
- 07:28 Ticket #3774 (Iberian city walls do not appear) created by
- Iberian faction should have city walls built, as its civ bonus, but …
- 07:28 Ticket #3773 (Iberian city walls do not appear) created by
- Iberian faction should have city walls built, as its civ bonus, but …
- 07:28 Ticket #3772 (Iberian city walls do not appear) created by
- Iberian faction should have city walls built, as its civ bonus, but …
- 00:38 Ticket #3768 (I can't load the game. ERROR: Deserialization failed: ...) updated by
- Thank you for the quick reply. I downloaded a recommended version and …
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