This Trac instance is not used for development anymore!

We migrated our development workflow to git and Gitea.
To test the future redirection, replace trac by ariadne in the page URL.

Timeline



04/11/16:

21:40 Changeset [18021] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
  • ps/trunk/binaries/data/mods/public/simulation/components/TechnologyManager.js
Enable technologies on captured buildings. Allow a negation on the civ …
19:52 Ticket #3437 (Add link from summary screen to replay) updated by Imarok
Description, Owner changed
19:23 Ticket #3896 ([PATCH] Error in queueplanTraining.js Line 25) updated by mimo
I forgot to quote the revision, so was fixed in r18020
19:22 Ticket #3896 ([PATCH] Error in queueplanTraining.js Line 25) closed by mimo
fixed: Thanks for spotting it, it was a leftover from the aegis time.
19:20 Changeset [18020] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/queueplanTraining.js
petra: remove a leftover test
18:32 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) updated by Imarok
Keywords, Milestone, Priority, Summary changed
18:30 ready_startgame_hotkey.patch attached to Ticket #3897 by Imarok
defines a hotkey for start game or be ready in the gamesetup
18:09 Coding_Conventions edited by Adam
2014 > 2016 (diff)
17:04 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) updated by Imarok
Description, Summary changed
17:00 Ticket #3286 ([PATCH] File inclusion in actor files) updated by sanderd17
So, updated patch with removed newline and updated years.
16:59 easy_switch_animations.3.diff attached to Ticket #3286 by sanderd17
16:33 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) updated by Imarok
Good question But it would be usefull when the chat isn't focused and …
16:19 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) updated by elexis
More useful than focusing the chat when entering the …
15:59 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) created by Imarok
It would be usefull to use Enter key when in gamesetup to start the …
15:18 Ticket #3896 ([PATCH] Error in queueplanTraining.js Line 25) updated by fatherbushido
You may perhaps attach a patch. see: …
15:13 Ticket #3896 ([PATCH] Error in queueplanTraining.js Line 25) created by False Vision
Line 25 of queueplanTraining.js should be replaced with this: […] …
15:11 Ticket #3409 ([PATCH] Highlight playernames in gamesetup and session chat) updated by Stan
Owner changed
15:11 team_exploration_score_v5.3.patch attached to Ticket #3150 by Imarok
Move teamHelperData calcuations into an seperate file and fix the map …
14:54 t3409_highlight_playernames_v10.patch attached to Ticket #3409 by elexis
14:53 Ticket #3409 ([PATCH] Highlight playernames in gamesetup and session chat) updated by elexis
1. Accesses g_PlayerAssignments and colorizePlayernameByGUID
14:43 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
Replying to elexis: > Can't you just overwrite the value …
14:42 team_exploration_score_v5.2.patch attached to Ticket #3150 by Imarok
Move teamHelperData calcuations into an seperate file and fix the map …
14:37 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
Replying to elexis: > You poor soul had to go through so …
13:04 Ticket #3865 ([PATCH] Properly handle XMPP private messages) updated by elexis
* Tested by Itms few days ago and by me today, works so far. * But if …
12:48 Ticket #3844 ([PATCH] Lion's Den map can have unexpected, passable terrain) updated by elexis
Keywords, Priority changed
Thanks for the patch! For mapsizes smaller than medium, it is …
12:43 Ticket #3844 ([PATCH] Lion's Den map can have unexpected, passable terrain) closed by elexis
fixed: In 18019: […]
12:43 Changeset [18019] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/lions_den.js
Tune the size and angle of the valley generation of the Lion's Den map …
12:10 UpgradeComponent.8.patch attached to Ticket #2706 by sanderd17
12:10 Ticket #2706 ([PATCH] Allow individual entities to upgrade to other entities) updated by sanderd17
I implemented most of the changes * I don't really agree with …
11:59 UpgradeComponent.diff attached to Ticket #2706 by fatherbushido
11:54 Ticket #3040 ([PATCH] Only send game reports if the game is actually rated) updated by elexis
Keywords changed
11:54 Ticket #3040 ([PATCH] Only send game reports if the game is actually rated) closed by elexis
fixed: In 18018: […]
11:54 Changeset [18018] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Only send a gamereport to the lobbybot for 1v1s (as only those are …
11:45 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by elexis
You poor soul had to go through so many iterations already, but there …
11:36 Ticket #2706 ([PATCH] Allow individual entities to upgrade to other entities) updated by elexis
Keywords changed
* Missing indentation in the L132 of the new Pack.js * I'd be happy …
10:40 Ticket #3844 ([PATCH] Lion's Den map can have unexpected, passable terrain) updated by fatherbushido
Summary changed
10:38 Ticket #3889 ([PATCH] Give XP per hit instead of per kill) updated by fatherbushido
Summary changed
09:52 Ticket #3895 (Give more control to map makers wrt the passability of terrain) created by sanderd17
Currently, terrain becomes impassable at about 45°, and the map makers …
09:46 Ticket #2706 ([PATCH] Allow individual entities to upgrade to other entities) updated by fatherbushido
I tested the patch and it worked well. It is needed to replace …
09:39 Ticket #3685 ([PATCH] Improvements to obstructions) updated by sanderd17
Summary, Type, Description changed
I made this ticket a bit broader, as multiple improvements can be made.
09:24 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
Replying to vladislavbelov: > About patch. There is an …
09:24 team_exploration_score_v5.1.patch attached to Ticket #3150 by Imarok
Move teamHelperData calcuations into an seperate file and fix the map …
09:17 Changeset [18017] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-other.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-technologies.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-templates-buildings.po
[i18n] Updated POT and PO files.
03:52 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by leper
Keywords changed
There was indeed an issue with adding elements that shouldn't be …
03:47 template_subsets_fix.diff attached to Ticket #2951 by leper
Incremental patch on top of the earlier one. Fixes issues found in the …
02:46 gamesetup.js.3.patch attached to Ticket #3804 by Vladislav Belov
02:30 Ticket #3804 ([PATCH] Gamesetup - swapping players should also swap the civs) updated by Vladislav Belov
Keywords changed
Fixed the Itms's issue.
01:40 Ticket #3781 ([PATCH] Improved Water Rendering) updated by Vladislav Belov
About the last patch (all options are enabled, Cycladic Islands & …
01:34 water_r2.png attached to Ticket #3781 by Vladislav Belov
01:34 water_r.png attached to Ticket #3781 by Vladislav Belov
01:15 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Vladislav Belov
About patch. There is an indent and comment issue, counters.js:106, …
01:15 Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by otero
Ok, don't worry.

04/10/16:

23:01 Ticket #3894 ([PATCH] We should be able to set a trade-route with a miraged market) created by mimo
Currently, the gui does not allow to set a route with a miraged …
22:43 ticket3277-v2.patch attached to Ticket #3277 by mimo
22:41 Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by mimo
Thanks for the new patch. But i do think that we should commit first …
21:46 Ticket #3786 ([PATCH] elliptic animal footprints) updated by Palaxin
thanks for the commit and the explanations, now I understand :)
20:26 trading_v5.patch attached to Ticket #3277 by otero
20:26 Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by otero
Well, I fixed some of the problem that you mentioned and yes there is …
20:00 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
Keywords changed
19:58 team_exploration_score_v5.patch attached to Ticket #3150 by Imarok
Move teamHelperData calcuations into an seperate file and fix the map …
19:15 ticket3277.patch attached to Ticket #3277 by mimo
19:14 Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by mimo
In fact, i did some tests and fixing the behaviour according to …
18:57 Changeset [18016] by Itms
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Cost.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
Some style fixes reported by leper.
18:41 Changeset [18015] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
make the force explicit such that the previous order is recorded in …
15:44 Ticket #3893 (Extend validate.pl to other mods than public) created by Itms
Currently [source:ps/trunk/source/tools/xmlvalidator/validate.pl
14:57 Ticket #2920 (Adding Non-Stackable Attribute To Auras) updated by elexis
Keywords changed
14:03 Ticket #3313 (Alpha 18 only renders bluescreen with old graphics card) updated by fabio
I also have a R300 class card on Ubuntu (actually a newer one, RV530) …
13:46 Ticket #2920 (Adding Non-Stackable Attribute To Auras) closed by sanderd17
worksforme
13:29 Ticket #3313 (Alpha 18 only renders bluescreen with old graphics card) updated by elexis
Priority, Summary, Description changed
(Many laptops can be upgraded actually)
13:17 Ticket #1982 (Allow constructing buildings in allied territory) updated by elexis
Description changed
Is this still relevant? * Buildings in allied territory don't decay …
13:07 Ticket #3762 (Insufficient access rights to open file in CreateDirectories) closed by elexis
needsinfo: Please write tickets in english. Insufficient access rights to open …
13:00 Ticket #3124 (Selection bounding box of buildings is sometimes bigger than it should be) updated by elexis
Milestone changed
12:59 Ticket #3124 (Selection bounding box of buildings is sometimes bigger than it should be) closed by elexis
worksforme: I'm not convinced that this is a significant issue. Yes, the bbox is …
12:34 Ticket #3040 ([PATCH] Only send game reports if the game is actually rated) updated by elexis
Keywords, Milestone, Summary changed
12:34 less_lobby_updates_v1.patch attached to Ticket #3040 by elexis
12:25 Ticket #3365 (Changing diplomacy resets unit armor bonus) closed by elexis
fixed: Can reproduce it on alpha 19, but not alpha 20.
12:18 Ticket #3365 (Changing diplomacy resets unit armor bonus) updated by fatherbushido
Description changed
I can't reproduce the bug in a20 nor in current svn.
11:57 Ticket #3040 ([PATCH] Only send game reports if the game is actually rated) updated by elexis
Description changed
Looking at session.js, this seems to be the case already: […] …
11:55 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
What will this improve? Should the data of the single players also …
11:52 Ticket #2706 ([PATCH] Allow individual entities to upgrade to other entities) updated by sanderd17
Description changed
I merged the conflicts with the current SVN. But I noticed you didn't …
11:51 Ticket #1661 (Shadow bug after map revealed) closed by elexis
worksforme: Please reopen if anyone can reproduce it!
11:51 UpgradeComponent.7.patch attached to Ticket #2706 by sanderd17
Update to A21 (SVN)
11:49 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Itms
Keywords changed
The changes are nice but this is still not what I had in mind: could …
11:47 Ticket #2868 (settings not changing after i change them) closed by elexis
needsinfo: The option system was changed in alpha 20. Please update and check if …
11:06 Ticket #3892 (Camera height should be relative to water level) created by sanderd17
Currenty, the camera height is only relative to the ground level. So …
10:38 Ticket #3786 ([PATCH] elliptic animal footprints) updated by sanderd17
Keywords changed
10:31 Ticket #3786 ([PATCH] elliptic animal footprints) closed by sanderd17
fixed: In 18014: […]
10:31 Changeset [18014] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_camel.xml
Improve selection rings for animals. Patch by Palaxin. Fixes #3786
10:14 Ticket #3786 ([PATCH] elliptic animal footprints) updated by sanderd17
Well, trunk is the root of the repo (the things next to it are …

04/09/16:

23:31 Ticket #3786 ([PATCH] elliptic animal footprints) updated by Palaxin
sanderd17, thanks for the information :) At first I made the paths …
23:24 3786_v3.patch attached to Ticket #3786 by Palaxin
now paths start with "binaries/data/..."
23:22 3786_v2.patch attached to Ticket #3786 by Palaxin
fixed paths and keep fish footprint size (line thickness adjusted to …
22:04 Changeset [18013] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
21:58 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) updated by sanderd17
Keywords changed
21:57 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) closed by sanderd17
fixed: In 18012: […]
21:57 Changeset [18012] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/TerritoryDecay.js
  • ps/trunk/source/simulation2/components/CCmpTerritoryManager.cpp
  • ps/trunk/source/simulation2/components/ICmpTerritoryManager.cpp
Fix territory not being updated when diplomacy changes. Fixes #3891
21:47 Ticket #3588 (General pathfinder optimizations) updated by Itms
In 18011: […]
21:47 Changeset [18011] by Itms
  • ps/trunk/source/simulation2/helpers/HierarchicalPathfinder.cpp
Slight improvement of the flood filling algorithm in the hierarchical …
19:16 territoryBlinking.2.diff attached to Ticket #3891 by sanderd17
18:57 Ticket #3588 (General pathfinder optimizations) updated by fsincos
- That last change (connect[connect[i]] instead of RootID) is indeed …
18:57 Cleanup1.patch attached to Ticket #3588 by fsincos
18:05 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) updated by sanderd17
s0600204, sorry for he wrong commit message ... ofc you made the patch.
18:01 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) updated by sanderd17
Keywords changed
18:00 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) closed by sanderd17
fixed: In 18010: […]
18:00 Changeset [18010] by sanderd17
  • ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
  • ps/trunk/binaries/data/mods/public/gui/structree/helper.js
  • ps/trunk/binaries/data/mods/public/gui/structree/load.js
Add auras back to structure tree. Patch by bb. Fixes #3887
17:46 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) updated by s0600204
Keywords changed
17:45 putAurasBack_v3.patch attached to Ticket #3887 by s0600204
Yes, I'm fairly sure I did. However... fixed.
17:03 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) updated by sanderd17
Keywords, Milestone, Summary changed
17:01 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) updated by sanderd17
This patch is a bit different from the two described options: it lets …
16:56 territoryBlinking.diff attached to Ticket #3891 by sanderd17
16:44 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
changed {{{if …
16:43 team_exploration_score_v4.1.patch attached to Ticket #3150 by Imarok
changes g_TeamMiscHelperData to g_TeamHelperData to be used in all …
16:14 Ticket #2445 ([PATCH] Implement team civ bonuses) updated by fatherbushido
Summary changed
16:13 GameplayFeatureStatus edited by fatherbushido
(diff)
15:59 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
Keywords changed
15:57 team_exploration_score_v4.patch attached to Ticket #3150 by Imarok
changes g_TeamMiscHelperData to g_TeamHelperData to be used in all …
15:34 Ticket #3526 ([PATCH] Build a tower in enemy territory) updated by sanderd17
A better patch would probably use the blinking flag of the territory …
14:40 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) created by sanderd17
Unconnected territory that's connected to allied territory shouldn't …
14:05 Ticket #3526 ([PATCH] Build a tower in enemy territory) updated by sanderd17
Keywords, Milestone, Summary, Description changed
I made a patch for this, and it seems to work well. Though I don't …
14:04 connectedTerritory.diff attached to Ticket #3526 by sanderd17
12:49 Ticket #3881 (Bug report) closed by Itms
worksforme: Sometimes it's impossible for the game to access some files because …
12:42 Ticket #2445 ([PATCH] Implement team civ bonuses) updated by fatherbushido
Sum up CIV BONUSES (CV) and TEAM BONUS (TB) described in …
12:28 Ticket #3881 (Bug report) updated by Marco Schanzer
Running on a freshly booted computer worked. Running the game after …
11:53 Ticket #3890 (Multiplayer performance warnings) created by elexis
Idea: Players should optionally receive a …
11:35 Ticket #3881 (Bug report) updated by sanderd17
Could you try running the game with a freshly booted computer, and if …
10:54 xpPerHit.diff attached to Ticket #3889 by sanderd17
10:53 Ticket #3889 ([PATCH] Give XP per hit instead of per kill) created by sanderd17
Who actually kills a unit is a bit random, certainly in the case of …
09:56 Ticket #3844 ([PATCH] Lion's Den map can have unexpected, passable terrain) updated by sanderd17
Keywords, Milestone changed
I guess this patch should go in the review queue? And be set to a …
09:54 Ticket #3888 (Minimap glitch on initial exploration near square map edge) updated by sanderd17
It seems it only happens when the player is placed at the corner of a …
09:53 Ticket #3013 (Gamesetup - Improve match setup support for special (trigger) map) updated by sanderd17
Description changed
Why not just alter the map settings? Currently, these settings are …
09:35 Ticket #3855 ([PATCH] Health / capture point round error) updated by sanderd17
Keywords changed
09:35 Ticket #3855 ([PATCH] Health / capture point round error) closed by sanderd17
fixed: In 18009: […]
09:35 Changeset [18009] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
  • ps/trunk/binaries/data/mods/public/simulation/components/AIInterface.js
Properly round health and CP values. Patch by bb. Fixes #3855
09:26 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by sanderd17
Keywords changed
Forgot to remove the review tag …
09:24 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) updated by sanderd17
Keywords changed
Did you test your patch? I get the following error: […]
09:18 Ticket #3724 ([PATCH] Add hotkey to hide territory borders (for promotional screenshots)) updated by sanderd17
Keywords changed
09:16 Ticket #3724 ([PATCH] Add hotkey to hide territory borders (for promotional screenshots)) updated by sanderd17
Why did you add the SetOverrideVisibility function? I don't see it …

04/08/16:

22:53 Ticket #3877 ([PATCH] Corral diversity) updated by mimo
Keywords changed
22:52 Ticket #3286 ([PATCH] File inclusion in actor files) updated by sanderd17
The patch only includes actor changes for the basic citizen soldiers …
22:51 Ticket #3877 ([PATCH] Corral diversity) closed by mimo
fixed: In 18008: […]
22:51 Changeset [18008] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_corral.xml
add diversity to corral production, fixes #3877
22:50 Ticket #3804 ([PATCH] Gamesetup - swapping players should also swap the civs) updated by Itms
Keywords changed
This patch exposes a bug in the gamesetup, so putting it out of the …
22:48 Changeset [18007] by mimo
  • ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
lock/unlock simultaneously multiple dropsites when selected
22:37 Ticket #3286 ([PATCH] File inclusion in actor files) updated by Itms
Description changed
In this patch you make some changes to some actors, and it looks like …
22:24 Ticket #3588 (General pathfinder optimizations) updated by Itms
Hi, I took a look at the patch and it looks nice :) I have one …
20:31 Changeset [18006] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
petra: improve the sharing between support units and citizen soldiers
20:23 Changeset [18005] by Itms
  • ps/trunk/binaries/data/mods/public/simulation/components/Fogging.js
Remove references to a possibly undefined variable and improve some …
20:22 Alpha21 edited by elexis
Updated to r18004 (diff)
20:07 Ticket #2160 ([PATCH] Regicide game) updated by Lionkanzen
May be we need discuss a properly artist aspect, for now we can use a …
20:05 Changeset [18004] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/ResourceDropsite.js
dropsites are now shared by default, but still can be locked
17:44 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by fatherbushido
Trying to delete an unit, i got this error […] (it's the same …
16:43 Changeset [18003] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml
Fix indentation due to pastebin patch losing a newline
16:36 Changeset [18002] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
  • ps/trunk/binaries/data/mods/public/gui/session/sprites.xml
  • ps/trunk/binaries/data/mods/public/simulation/components/Stamina.js
Remove stamina completely. Patch by fatherbushido
13:34 Ticket #2160 ([PATCH] Regicide game) updated by elexis
Description changed
Would be nice to have this in alpha 21 (and not that hard to program). …
09:25 Ticket #2445 ([PATCH] Implement team civ bonuses) updated by fatherbushido
Keywords, Milestone changed
09:23 Ticket #2445 ([PATCH] Implement team civ bonuses) updated by fatherbushido
Description changed
Two years later, it seems we have more tools to do that with auras.
09:14 Changeset [18001] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/eu.public-maps.po
  • ps/trunk/binaries/data/mods/public/l10n/hi.public-gui-gamesetup.po
  • ps/trunk/binaries/data/mods/public/l10n/nb.public-civilizations.po
[i18n] Updated POT and PO files.

04/07/16:

22:32 Alpha21 edited by elexis
Updated to r18000 (diff)
21:10 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Itms
Keywords changed
In my opinion a proper fix will require more work. It would be nice if …
20:41 Ticket #1950 ([PATCH] Multiplayer pausing does not work as expected) updated by echotangoecho
Description, Owner changed
19:47 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by sanderd17
In 18000: […]
19:47 Changeset [18000] by sanderd17
  • ps/trunk/source/graphics/CinemaPath.cpp
  • ps/trunk/source/graphics/CinemaPath.h
  • ps/trunk/source/maths/NUSpline.cpp
Move some methods out of the headers. Patch by Vladislav. Refs #3814
18:57 Changeset [17999] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/attack_tower_crenellations.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/attack_tower_defense.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/attack_tower_murderholes.json
Stop defense tower techs from affecting wall tower stats
18:55 Changeset [17998] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/queueplanBuilding.js
petra: fix serialization on r17971 and fix placement of rotary mills
18:53 Aura_Templates edited by sanderd17
(diff)
18:51 Changeset [17997] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
Rename StrictAlly to ExclusiveAlly, since that term was already used …
13:52 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by sanderd17
Found some sources of issues, but not sure if they're fixes. * …
13:36 Ticket #3888 (Minimap glitch on initial exploration near square map edge) created by sanderd17
To reproduce this, open the "Belgian Highlands" map in game, with a …
13:17 roughsketch.patch attached to Ticket #3883 by elexis
In order to remove unintended tags, loadPersistMatchSettings() in …
12:57 Changeset [17996] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/pers_hero_darius.json
Player component cleanup. Remove unneeded parenthesis. Restore indentation.
12:37 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by Imarok
This patch fixes the bug but the inserted text doesn't get sent. I …
12:31 keyfixv2.patch attached to Ticket #3870 by Imarok
fixes #3870 but the inserted tchat text doesn't get sended anymore
12:20 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
The problem is g_TeamMiscHelperData only gets updated when you …
12:11 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Itms
It's still not meaningful to call calculateMapExploration here: as …
10:23 Changeset [17995] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
Fix typo
10:21 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by sanderd17
Isn't this a bit normal? If the code expects an integer, giving 0.8 …
10:13 Aura_Templates edited by fatherbushido
(diff)
10:12 Changeset [17994] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/athen_hero_themistocles_1.json
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/cart_hero_hannibal.json
Add methods to check for strickt alliance. Patch by fatherbushido
09:24 Changeset [17993] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
Add s1lence to credits

04/06/16:

22:13 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
Keywords changed
22:12 team_exploration_score_v2.patch attached to Ticket #3150 by Imarok
The same as before but in a bit more elegant way ;)
21:49 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by fatherbushido
Description changed
21:46 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by fatherbushido
Milestone, Priority changed
21:27 putAurasBack_v2.patch attached to Ticket #3887 by s0600204
Comment corrected, patch taken from more sensible root
21:11 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
@ltms: calculateMiscellaneous(counters) also uses a global …
20:51 put_auras_back_in_structree.patch attached to Ticket #3887 by s0600204
20:51 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) created by s0600204
With the recent relocation of auras from being embedded in XML to …
19:36 Changeset [17992] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Gate.js
  • ps/trunk/source/simulation2/components/CCmpObstruction.cpp
Refactor GetEntityCollisions to make it clear what the function …
19:24 gamesetup.js.2.patch attached to Ticket #3804 by Vladislav Belov
19:23 Ticket #3517 (Exploit spawning / ungarrisoning to climb impassable mountains) updated by mimo
My idea for that was: - for structures, only spawn in the region …
19:22 Ticket #457 ([PATCH] Default crashlog location is bad) updated by Itms
Keywords changed
This patch does not implement what is proposed in the ticket, which is …
18:56 Changeset [17991] by Itms
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
Add female Greek voice and musicians credits.
18:32 Ticket #3212 ([PATCH] Provide a unit tree like the tech tree is provided) updated by s0600204
> This is a very nice patch Thank you > For the icons that currently …
18:22 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Itms
Keywords changed
Hi and thanks for the patch :) The big issue is that you shouldn't …
18:10 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by fatherbushido
Sanderd17 idea sounds very good. Does it fix #3789 in the same move ?
18:06 Ticket #3561 (Summary screen - team totals wrong) updated by Itms
Replying to Imarok: > what is missing in this patch? I'm …
17:57 Ticket #3788 (Refactoring and clarifies gui subsystem source code) closed by Itms
wontfix: Hi, thanks for the patch but unfortunately there is no need for such a …
16:48 Ticket #3522 ([PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too) updated by elexis
Keywords, Milestone changed
The feature was reverted in alpha 20 with r17907 due to (#3830 and …
16:41 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by sanderd17
How about trying to enforce the connectedness of walls. * Wall pieces …
16:34 Alpha21 created by elexis
15:03 Ticket #3504 (The foundation of the cart wall tower should not have a garrison flag) updated by elexis
Milestone changed
14:59 Ticket #3504 (The foundation of the cart wall tower should not have a garrison flag) closed by sanderd17
fixed: In 17990: […]
14:59 Changeset [17990] by sanderd17
  • ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/wall_tower.xml
Set default model of cart wall tower to Idle while constructing. Fixes …
14:30 Ticket #3517 (Exploit spawning / ungarrisoning to climb impassable mountains) updated by sanderd17
Description changed
I don't think the map of connected regions would be useful. It should …
14:24 Ticket #3881 (Bug report) updated by Marco Schanzer
It seems that it happens on every map (I have tried several at least) …
14:18 Ticket #3881 (Bug report) updated by sanderd17
Does this happen on every map?
13:44 Changeset [17989] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_hele.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_wooden.xml
Don't show bridges on minimap, and don't let them change ownership
13:31 Ticket #3786 ([PATCH] elliptic animal footprints) updated by sanderd17
I guess the height of the footprint isn't used anymore. But I think it …
13:17 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by elexis
Keywords changed
Doesn't work fully here (linux): * Escape doesn't close the chat …
13:09 Ticket #3212 ([PATCH] Provide a unit tree like the tech tree is provided) updated by sanderd17
This is a very nice patch, and still applies cleanly (apart from one …
11:55 Ticket #3212 ([PATCH] Provide a unit tree like the tech tree is provided) updated by sanderd17
Most of the useless History tags are now removed in r17988, so they …
11:53 Changeset [17988] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_bush_grapes.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_dead.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_palm_tropical.xml
Remove useless History tags from the templates in preparation of #3212
11:31 Aura_Templates edited by fatherbushido
(diff)
10:44 Aura_Templates edited by fatherbushido
(diff)
10:43 Aura_Templates edited by fatherbushido
(diff)
10:01 Aura_Templates edited by sanderd17
(diff)
09:58 Aura_Templates edited by sanderd17
(diff)
09:57 Aura_Templates edited by sanderd17
(diff)
09:56 Aura_Templates edited by sanderd17
(diff)
09:36 Ticket #2531 ([PATCH] Default formations for units) closed by sanderd17
wontfix: Formations are currently not working very well, there are more …
09:34 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by sanderd17
Keywords, Milestone, Summary, Type changed
09:32 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by sanderd17
This patch applies cleanly, but has some problems: * When trying to …
08:57 Ticket #3748 ([PATCH] Idle units undetected for one second) updated by sanderd17
Keywords changed
Removing the review tag until the regressions mentioned by mimo are tested.
00:32 Changeset [17987] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/setup.js
Random-map-script cleanup. Flatten 37 variables into 3 objects and …

04/05/16:

23:44 Ticket #3561 (Summary screen - team totals wrong) updated by Imarok
Cc changed
23:43 Ticket #3561 (Summary screen - team totals wrong) updated by Imarok
Cc changed
23:38 Ticket #3561 (Summary screen - team totals wrong) updated by Imarok
Owner changed
23:21 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
Keywords, Milestone, Priority, Summary changed
23:19 team_exploration_score.patch attached to Ticket #3150 by Imarok
fixes the team exploration score
22:45 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by Imarok
Owner changed
22:39 Ticket #3561 (Summary screen - team totals wrong) updated by Imarok
Description changed
what is missing in this patch?
21:57 Ticket #3802 (Complete credits with licencing) updated by FeXoR
Description changed
21:14 Ticket #3764 ([PATCH] Add heightmap manipulation library for random maps) updated by FeXoR
Owner changed
20:49 Changeset [17986] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/setup.js
Random-map-script cleanup. Rename biomeID to g_BiomeID.
20:44 Changeset [17985] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/garrisonManager.js
petra: improve warning and warn only once when garrisonManager gets muddled
20:27 Ticket #3886 ([PATCH] add gaia player in all maps) updated by mimo
Description changed
20:26 Ticket #3886 ([PATCH] add gaia player in all maps) created by mimo
r17984 fixed temporarily autostart to run with maps with gaia in the …
20:22 Ticket #3880 ([PATCH] autostart does not work when gaia is set (null value) in the ...) updated by mimo
Keywords changed
20:21 Ticket #3880 ([PATCH] autostart does not work when gaia is set (null value) in the ...) closed by mimo
fixed: In 17984: […]
20:21 Changeset [17984] by mimo
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
fix autostart in maps with gaia in PlayerData, fixes #3880
19:10 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by Imarok
Keywords, Milestone, Summary changed
19:08 keyfix.patch attached to Ticket #3870 by Imarok
change SDL_HOTKEYDOWN to SDL_HOTKEYUP and move the text input part
19:06 Ticket #994 (Running / Charging Units) updated by fatherbushido
I have a naive question. Why units don't simply charge by default …
18:54 Ticket #3885 (athen.json cannot be suffixed with .DELETED (without breaking anything)) updated by Niek
Description, Summary changed
18:48 Ticket #3885 (athen.json cannot be suffixed with .DELETED (without breaking anything)) created by Niek
athen.json cannot be suffixed with .DELETED because it is the fallback …
17:28 Changeset [17983] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Auras.js
First unit test for auras
16:16 Ticket #3792 ([PATCH] Stackable auras) updated by sanderd17
Keywords changed
16:13 Ticket #3792 ([PATCH] Stackable auras) closed by sanderd17
fixed: In 17982: […]
16:13 Changeset [17982] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/wonder_pop_1.json
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/wonder_pop_2.json
Implement stackable auras + fix an issue with techs, auras and …
16:05 build-osx-bundle-sh.diff attached to Ticket #3884 by jurgemaister
16:04 Ticket #3884 ([PATCH] Add current OS X version to build-osx-bundle.sh) created by jurgemaister
Currently, the script has the OS X version 10.10 hard coded into the …
15:50 stackable.2.diff attached to Ticket #3792 by fatherbushido
15:09 Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by Niek
My current bush color is maybe a bit too vibrant, but I would like to …
15:09 minimap_color (v2).zip attached to Ticket #763 by Niek
Improved metal mine color (and swapped with the bushes)
13:53 Changeset [17981] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.json
  • ps/trunk/binaries/data/mods/public/maps/random/alpine_lakes.json
  • ps/trunk/binaries/data/mods/public/maps/random/alpine_valley.json
Remove triple X comment pollution from maps.
13:45 Random_Map_Generator_Internals edited by elexis
Don't incentivize mapmakers to add custom and/or useless constants to … (diff)
13:34 Ticket #3883 ([PATCH] Persist match settings should only save some settings) created by elexis
Currently the persist-matchsettings function (see gamesetup.js) …
13:22 Changeset [17980] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.js
  • ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.json
Remove unused author and version tag from ardennes forest.
13:04 Ticket #3866 ([PATCH] When a ship sinks/building destroys without space to unload ...) updated by elexis
Keywords changed
So far so good, but * If a player deletes units, they won't …
12:48 stackable.diff attached to Ticket #3792 by fatherbushido
stackable flag for last patch, wonder stackable as example
12:19 Ticket #3802 (Complete credits with licencing) updated by elexis
In 17979: […]
12:19 Changeset [17979] by elexis
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/translators.json
Remove duplicate translator entry, refs #3802.
01:09 cinematic_camera_cleanup_1.patch attached to Ticket #3814 by Vladislav Belov
00:28 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by Vladislav Belov
Keywords changed

04/04/16:

23:30 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by Imarok
I'm just a "noob" to the 0ad code, but this sounds good.
23:20 Changeset [17978] by scythetwirler
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/mod.json
  • ps/trunk/source/ps/Pyrogenesis.cpp
Bumps up version number.
23:18 Changeset [17977] by Itms
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/misc.json
22:59 Ticket #3268 ([PATCH] A cleanup of SoundGroup XML files) updated by Itms
Keywords changed
Thanks for that patch. I had to fix the sound files in the mod mod, …
22:54 Ticket #3268 ([PATCH] A cleanup of SoundGroup XML files) closed by Itms
fixed: In 17976: […]
22:54 Changeset [17976] by Itms
  • ps/trunk/binaries/data/mods/mod/audio/interface/ui/ui_button_click.xml
  • ps/trunk/binaries/data/mods/mod/audio/interface/ui/ui_button_longclick.xml
  • ps/trunk/binaries/data/mods/mod/audio/sound_group.rnc
Cleanup of SoundGroup XML files. Remove some useless settings using …
22:38 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by elexis
Keywords changed
22:31 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by sanderd17
In 17975: […]
22:31 Changeset [17975] by sanderd17
  • ps/trunk/source/graphics/CinemaPath.cpp
  • ps/trunk/source/maths/NUSpline.h
Interpolate cinematic camera rotation + allow more points in cinematic …
20:55 Ticket #3792 ([PATCH] Stackable auras) updated by sanderd17
In 17974: […]
20:55 Changeset [17974] by sanderd17
  • ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Cleanup of the Auras code in preparation of stackable auras. …
20:22 Ticket #3882 (Test failure on i386 with GCC 6) created by fabio
I tried to build official Debian package, which builds fine …
20:12 Changeset [17973] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entitycollection.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/filters.js
cleanup of the ai api, with removal of some old stuff
19:12 Ticket #3802 (Complete credits with licencing) updated by Raymond
Please remove raymond_de from the translation German list. I'm this …
18:36 Ticket #3881 (Bug report) updated by Marco Schanzer
Your translation is right. Could have thought of writing in english... …
18:34 crashlog.dmp attached to Ticket #3881 by Marco Schanzer
18:34 crashlog.txt attached to Ticket #3881 by Marco Schanzer
18:12 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by njm
I suggest to only open the chat window with the hotkey on SDL_HOTKEYUP …
17:36 Ticket #3881 (Bug report) updated by bb
Roughly translated: When a single player game with at Acropolis Bay is …
17:00 Ticket #3881 (Bug report) created by Marco Schanzer
Hi, ich habe gerade ein Problem gefunden. Ich wollte ein neues …
09:15 Changeset [17972] by autobuild
  • ps/trunk/binaries/data/l10n/tr.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/eo.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/gd.mod-selector.po
[i18n] Updated POT and PO files.
00:00 Ticket #3747 ([PATCH] Structure tree doesn't consider promotion) updated by s0600204
Keywords, Milestone, Summary changed
00:00 3747_promotionModifier.patch attached to Ticket #3747 by s0600204
Proposed patch.
Note: See TracTimeline for information about the timeline view.