Timeline
04/11/16:
- 21:40 Changeset [18021] by
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- ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
- ps/trunk/binaries/data/mods/public/simulation/components/TechnologyManager.js
- 19:52 Ticket #3437 (Add link from summary screen to replay) updated by
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Description, Owner changed
- 19:23 Ticket #3896 ([PATCH] Error in queueplanTraining.js Line 25) updated by
- I forgot to quote the revision, so was fixed in r18020
- 19:22 Ticket #3896 ([PATCH] Error in queueplanTraining.js Line 25) closed by
- fixed: Thanks for spotting it, it was a leftover from the aegis time.
- 19:20 Changeset [18020] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/queueplanTraining.js
- 18:32 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) updated by
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Keywords, Milestone, Priority, Summary changed
- 18:09 Coding_Conventions edited by
- 2014 > 2016 (diff)
- 17:04 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) updated by
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Description, Summary changed
- 17:00 Ticket #3286 ([PATCH] File inclusion in actor files) updated by
- So, updated patch with removed newline and updated years.
- 16:33 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) updated by
- Good question But it would be usefull when the chat isn't focused and …
- 16:19 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) updated by
- More useful than focusing the chat when entering the …
- 15:59 Ticket #3897 ([PATCH] In gamesetup: Use a hotkey to start the game or get ready) created by
- It would be usefull to use Enter key when in gamesetup to start the …
- 15:18 Ticket #3896 ([PATCH] Error in queueplanTraining.js Line 25) updated by
- You may perhaps attach a patch. see: …
- 15:13 Ticket #3896 ([PATCH] Error in queueplanTraining.js Line 25) created by
- Line 25 of queueplanTraining.js should be replaced with this: […] …
- 15:11 Ticket #3409 ([PATCH] Highlight playernames in gamesetup and session chat) updated by
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Owner changed
- 14:53 Ticket #3409 ([PATCH] Highlight playernames in gamesetup and session chat) updated by
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1. Accesses
g_PlayerAssignmentsandcolorizePlayernameByGUID… - 14:43 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
- Replying to elexis: > Can't you just overwrite the value …
- 14:37 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
- Replying to elexis: > You poor soul had to go through so …
- 13:04 Ticket #3865 ([PATCH] Properly handle XMPP private messages) updated by
- * Tested by Itms few days ago and by me today, works so far. * But if …
- 12:48 Ticket #3844 ([PATCH] Lion's Den map can have unexpected, passable terrain) updated by
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Keywords, Priority changed
Thanks for the patch! For mapsizes smaller than medium, it is … - 12:43 Ticket #3844 ([PATCH] Lion's Den map can have unexpected, passable terrain) closed by
- fixed: In 18019: […]
- 12:43 Changeset [18019] by
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- ps/trunk/binaries/data/mods/public/maps/random/lions_den.js
- 12:10 Ticket #2706 ([PATCH] Allow individual entities to upgrade to other entities) updated by
- I implemented most of the changes * I don't really agree with …
- 11:54 Ticket #3040 ([PATCH] Only send game reports if the game is actually rated) updated by
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Keywords changed
- 11:54 Ticket #3040 ([PATCH] Only send game reports if the game is actually rated) closed by
- fixed: In 18018: […]
- 11:54 Changeset [18018] by
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- ps/trunk/binaries/data/mods/public/gui/session/session.js
- 11:45 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
- You poor soul had to go through so many iterations already, but there …
- 11:36 Ticket #2706 ([PATCH] Allow individual entities to upgrade to other entities) updated by
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Keywords changed
* Missing indentation in the L132 of the newPack.js* I'd be happy … - 10:40 Ticket #3844 ([PATCH] Lion's Den map can have unexpected, passable terrain) updated by
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Summary changed
- 10:38 Ticket #3889 ([PATCH] Give XP per hit instead of per kill) updated by
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Summary changed
- 09:52 Ticket #3895 (Give more control to map makers wrt the passability of terrain) created by
- Currently, terrain becomes impassable at about 45°, and the map makers …
- 09:46 Ticket #2706 ([PATCH] Allow individual entities to upgrade to other entities) updated by
- I tested the patch and it worked well. It is needed to replace …
- 09:39 Ticket #3685 ([PATCH] Improvements to obstructions) updated by
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Summary, Type, Description changed
I made this ticket a bit broader, as multiple improvements can be made. - 09:24 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
- Replying to vladislavbelov: > About patch. There is an …
- 09:17 Changeset [18017] by
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- ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-technologies.po
- ps/trunk/binaries/data/mods/public/l10n/ar.public-templates-buildings.po
- …
- 03:52 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by
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Keywords changed
There was indeed an issue with adding elements that shouldn't be … - 02:30 Ticket #3804 ([PATCH] Gamesetup - swapping players should also swap the civs) updated by
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Keywords changed
Fixed the Itms's issue. - 01:40 Ticket #3781 ([PATCH] Improved Water Rendering) updated by
- About the last patch (all options are enabled, Cycladic Islands & …
- 01:15 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
- About patch. There is an indent and comment issue, counters.js:106, …
- 01:15 Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- Ok, don't worry.
04/10/16:
- 23:01 Ticket #3894 ([PATCH] We should be able to set a trade-route with a miraged market) created by
- Currently, the gui does not allow to set a route with a miraged …
- 22:41 Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- Thanks for the new patch. But i do think that we should commit first …
- 21:46 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
- thanks for the commit and the explanations, now I understand :)
- 20:26 Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- Well, I fixed some of the problem that you mentioned and yes there is …
- 20:00 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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Keywords changed
- 19:14 Ticket #3277 ([PATCH] Trade cart unusable if origin market is destroyed before ...) updated by
- In fact, i did some tests and fixing the behaviour according to …
- 18:57 Changeset [18016] by
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- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- ps/trunk/binaries/data/mods/public/simulation/components/Cost.js
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- …
- 18:41 Changeset [18015] by
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- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 15:44 Ticket #3893 (Extend validate.pl to other mods than public) created by
- Currently [source:ps/trunk/source/tools/xmlvalidator/validate.pl …
- 14:57 Ticket #2920 (Adding Non-Stackable Attribute To Auras) updated by
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Keywords changed
- 14:03 Ticket #3313 (Alpha 18 only renders bluescreen with old graphics card) updated by
- I also have a R300 class card on Ubuntu (actually a newer one, RV530) …
- 13:46 Ticket #2920 (Adding Non-Stackable Attribute To Auras) closed by
- worksforme
- 13:29 Ticket #3313 (Alpha 18 only renders bluescreen with old graphics card) updated by
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Priority, Summary, Description changed
(Many laptops can be upgraded actually) - 13:17 Ticket #1982 (Allow constructing buildings in allied territory) updated by
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Description changed
Is this still relevant? * Buildings in allied territory don't decay … - 13:07 Ticket #3762 (Insufficient access rights to open file in CreateDirectories) closed by
- needsinfo: Please write tickets in english. Insufficient access rights to open …
- 13:00 Ticket #3124 (Selection bounding box of buildings is sometimes bigger than it should be) updated by
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Milestone changed
- 12:59 Ticket #3124 (Selection bounding box of buildings is sometimes bigger than it should be) closed by
- worksforme: I'm not convinced that this is a significant issue. Yes, the bbox is …
- 12:34 Ticket #3040 ([PATCH] Only send game reports if the game is actually rated) updated by
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Keywords, Milestone, Summary changed
- 12:25 Ticket #3365 (Changing diplomacy resets unit armor bonus) closed by
- fixed: Can reproduce it on alpha 19, but not alpha 20.
- 12:18 Ticket #3365 (Changing diplomacy resets unit armor bonus) updated by
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Description changed
I can't reproduce the bug in a20 nor in current svn. - 11:57 Ticket #3040 ([PATCH] Only send game reports if the game is actually rated) updated by
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Description changed
Looking atsession.js, this seems to be the case already: […] … - 11:55 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
- What will this improve? Should the data of the single players also …
- 11:52 Ticket #2706 ([PATCH] Allow individual entities to upgrade to other entities) updated by
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Description changed
I merged the conflicts with the current SVN. But I noticed you didn't … - 11:51 Ticket #1661 (Shadow bug after map revealed) closed by
- worksforme: Please reopen if anyone can reproduce it!
- 11:49 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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Keywords changed
The changes are nice but this is still not what I had in mind: could … - 11:47 Ticket #2868 (settings not changing after i change them) closed by
- needsinfo: The option system was changed in alpha 20. Please update and check if …
- 11:06 Ticket #3892 (Camera height should be relative to water level) created by
- Currenty, the camera height is only relative to the ground level. So …
- 10:38 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
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Keywords changed
- 10:31 Ticket #3786 ([PATCH] elliptic animal footprints) closed by
- fixed: In 18014: […]
- 10:31 Changeset [18014] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_camel.xml
- …
- 10:14 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
- Well, trunk is the root of the repo (the things next to it are …
04/09/16:
- 23:31 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
- sanderd17, thanks for the information :) At first I made the paths …
- 22:04 Changeset [18013] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 21:58 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) updated by
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Keywords changed
- 21:57 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) closed by
- fixed: In 18012: […]
- 21:57 Changeset [18012] by
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- ps/trunk/binaries/data/mods/public/simulation/components/TerritoryDecay.js
- ps/trunk/source/simulation2/components/CCmpTerritoryManager.cpp
- ps/trunk/source/simulation2/components/ICmpTerritoryManager.cpp
- …
- 21:47 Ticket #3588 (General pathfinder optimizations) updated by
- In 18011: […]
- 21:47 Changeset [18011] by
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- ps/trunk/source/simulation2/helpers/HierarchicalPathfinder.cpp
- 18:57 Ticket #3588 (General pathfinder optimizations) updated by
- - That last change (connect[connect[i]] instead of RootID) is indeed …
- 18:05 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) updated by
- s0600204, sorry for he wrong commit message ... ofc you made the patch.
- 18:01 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) updated by
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Keywords changed
- 18:00 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) closed by
- fixed: In 18010: […]
- 18:00 Changeset [18010] by
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- ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
- ps/trunk/binaries/data/mods/public/gui/structree/helper.js
- ps/trunk/binaries/data/mods/public/gui/structree/load.js
- 17:46 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) updated by
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Keywords changed
- 17:03 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) updated by
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Keywords, Milestone, Summary changed
- 17:01 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) updated by
- This patch is a bit different from the two described options: it lets …
- 16:44 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
- changed {{{if …
- 16:14 Ticket #2445 ([PATCH] Implement team civ bonuses) updated by
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Summary changed
- 16:13 GameplayFeatureStatus edited by
- (diff)
- 15:59 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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Keywords changed
- 15:34 Ticket #3526 ([PATCH] Build a tower in enemy territory) updated by
- A better patch would probably use the blinking flag of the territory …
- 14:40 Ticket #3891 ([PATCH] Territory isn't updated when diplomacy changes) created by
- Unconnected territory that's connected to allied territory shouldn't …
- 14:05 Ticket #3526 ([PATCH] Build a tower in enemy territory) updated by
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Keywords, Milestone, Summary, Description changed
I made a patch for this, and it seems to work well. Though I don't … - 12:49 Ticket #3881 (Bug report) closed by
- worksforme: Sometimes it's impossible for the game to access some files because …
- 12:42 Ticket #2445 ([PATCH] Implement team civ bonuses) updated by
- Sum up CIV BONUSES (CV) and TEAM BONUS (TB) described in …
- 12:28 Ticket #3881 (Bug report) updated by
- Running on a freshly booted computer worked. Running the game after …
- 11:53 Ticket #3890 (Multiplayer performance warnings) created by
- Idea: Players should optionally receive a …
- 11:35 Ticket #3881 (Bug report) updated by
- Could you try running the game with a freshly booted computer, and if …
- 10:53 Ticket #3889 ([PATCH] Give XP per hit instead of per kill) created by
- Who actually kills a unit is a bit random, certainly in the case of …
- 09:56 Ticket #3844 ([PATCH] Lion's Den map can have unexpected, passable terrain) updated by
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Keywords, Milestone changed
I guess this patch should go in the review queue? And be set to a … - 09:54 Ticket #3888 (Minimap glitch on initial exploration near square map edge) updated by
- It seems it only happens when the player is placed at the corner of a …
- 09:53 Ticket #3013 (Gamesetup - Improve match setup support for special (trigger) map) updated by
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Description changed
Why not just alter the map settings? Currently, these settings are … - 09:35 Ticket #3855 ([PATCH] Health / capture point round error) updated by
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Keywords changed
- 09:35 Ticket #3855 ([PATCH] Health / capture point round error) closed by
- fixed: In 18009: […]
- 09:35 Changeset [18009] by
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- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- ps/trunk/binaries/data/mods/public/simulation/components/AIInterface.js
- …
- 09:26 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by
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Keywords changed
Forgot to remove the review tag … - 09:24 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) updated by
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Keywords changed
Did you test your patch? I get the following error: […] - 09:18 Ticket #3724 ([PATCH] Add hotkey to hide territory borders (for promotional screenshots)) updated by
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Keywords changed
- 09:16 Ticket #3724 ([PATCH] Add hotkey to hide territory borders (for promotional screenshots)) updated by
- Why did you add the SetOverrideVisibility function? I don't see it …
04/08/16:
- 22:53 Ticket #3877 ([PATCH] Corral diversity) updated by
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Keywords changed
- 22:52 Ticket #3286 ([PATCH] File inclusion in actor files) updated by
- The patch only includes actor changes for the basic citizen soldiers …
- 22:51 Ticket #3877 ([PATCH] Corral diversity) closed by
- fixed: In 18008: […]
- 22:51 Changeset [18008] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_corral.xml
- …
- 22:50 Ticket #3804 ([PATCH] Gamesetup - swapping players should also swap the civs) updated by
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Keywords changed
This patch exposes a bug in the gamesetup, so putting it out of the … - 22:48 Changeset [18007] by
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- ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
- 22:37 Ticket #3286 ([PATCH] File inclusion in actor files) updated by
-
Description changed
In this patch you make some changes to some actors, and it looks like … - 22:24 Ticket #3588 (General pathfinder optimizations) updated by
- Hi, I took a look at the patch and it looks nice :) I have one …
- 20:31 Changeset [18006] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- 20:23 Changeset [18005] by
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- ps/trunk/binaries/data/mods/public/simulation/components/Fogging.js
- 20:22 Alpha21 edited by
- Updated to r18004 (diff)
- 20:07 Ticket #2160 ([PATCH] Regicide game) updated by
- May be we need discuss a properly artist aspect, for now we can use a …
- 20:05 Changeset [18004] by
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- ps/trunk/binaries/data/mods/public/simulation/components/ResourceDropsite.js
- 17:44 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by
- Trying to delete an unit, i got this error […] (it's the same …
- 16:43 Changeset [18003] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml
- 16:36 Changeset [18002] by
-
- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- ps/trunk/binaries/data/mods/public/gui/session/sprites.xml
- ps/trunk/binaries/data/mods/public/simulation/components/Stamina.js
- …
- 13:34 Ticket #2160 ([PATCH] Regicide game) updated by
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Description changed
Would be nice to have this in alpha 21 (and not that hard to program). … - 09:25 Ticket #2445 ([PATCH] Implement team civ bonuses) updated by
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Keywords, Milestone changed
- 09:23 Ticket #2445 ([PATCH] Implement team civ bonuses) updated by
-
Description changed
Two years later, it seems we have more tools to do that with auras. - 09:14 Changeset [18001] by
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- ps/trunk/binaries/data/mods/public/l10n/eu.public-maps.po
- ps/trunk/binaries/data/mods/public/l10n/hi.public-gui-gamesetup.po
- ps/trunk/binaries/data/mods/public/l10n/nb.public-civilizations.po
- …
04/07/16:
- 22:32 Alpha21 edited by
- Updated to r18000 (diff)
- 21:10 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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Keywords changed
In my opinion a proper fix will require more work. It would be nice if … - 20:41 Ticket #1950 ([PATCH] Multiplayer pausing does not work as expected) updated by
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Description, Owner changed
- 19:47 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by
- In 18000: […]
- 19:47 Changeset [18000] by
-
- ps/trunk/source/graphics/CinemaPath.cpp
- ps/trunk/source/graphics/CinemaPath.h
- ps/trunk/source/maths/NUSpline.cpp
- …
- 18:57 Changeset [17999] by
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- ps/trunk/binaries/data/mods/public/simulation/data/technologies/attack_tower_crenellations.json
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/attack_tower_defense.json
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/attack_tower_murderholes.json
- …
- 18:55 Changeset [17998] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/queueplanBuilding.js
- …
- 18:53 Aura_Templates edited by
- (diff)
- 18:51 Changeset [17997] by
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- ps/trunk/binaries/data/mods/public/simulation/components/Player.js
- 13:52 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by
- Found some sources of issues, but not sure if they're fixes. * …
- 13:36 Ticket #3888 (Minimap glitch on initial exploration near square map edge) created by
- To reproduce this, open the "Belgian Highlands" map in game, with a …
- 12:57 Changeset [17996] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Player.js
- ps/trunk/binaries/data/mods/public/simulation/data/auras/pers_hero_darius.json
- 12:37 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by
- This patch fixes the bug but the inserted text doesn't get sent. I …
- 12:20 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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The problem is
g_TeamMiscHelperDataonly gets updated when you … - 12:11 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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It's still not meaningful to call
calculateMapExplorationhere: as … - 10:23 Changeset [17995] by
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- ps/trunk/binaries/data/mods/public/simulation/components/Player.js
- 10:21 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by
- Isn't this a bit normal? If the code expects an integer, giving 0.8 …
- 10:13 Aura_Templates edited by
- (diff)
- 10:12 Changeset [17994] by
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- ps/trunk/binaries/data/mods/public/simulation/components/Player.js
- ps/trunk/binaries/data/mods/public/simulation/data/auras/athen_hero_themistocles_1.json
- ps/trunk/binaries/data/mods/public/simulation/data/auras/cart_hero_hannibal.json
- …
- 09:24 Changeset [17993] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
04/06/16:
- 22:13 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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Keywords changed
- 21:49 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by
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Description changed
- 21:46 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by
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Milestone, Priority changed
- 21:11 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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@ltms:
calculateMiscellaneous(counters)also uses a global … - 20:51 Ticket #3887 ([PATCH] Put auras back into structree tooltips.) created by
- With the recent relocation of auras from being embedded in XML to …
- 19:36 Changeset [17992] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- ps/trunk/binaries/data/mods/public/simulation/components/Gate.js
- ps/trunk/source/simulation2/components/CCmpObstruction.cpp
- …
- 19:23 Ticket #3517 (Exploit spawning / ungarrisoning to climb impassable mountains) updated by
- My idea for that was: - for structures, only spawn in the region …
- 19:22 Ticket #457 ([PATCH] Default crashlog location is bad) updated by
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Keywords changed
This patch does not implement what is proposed in the ticket, which is … - 18:56 Changeset [17991] by
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- ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
- 18:32 Ticket #3212 ([PATCH] Provide a unit tree like the tech tree is provided) updated by
- > This is a very nice patch Thank you > For the icons that currently …
- 18:22 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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Keywords changed
Hi and thanks for the patch :) The big issue is that you shouldn't … - 18:10 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by
- Sanderd17 idea sounds very good. Does it fix #3789 in the same move ?
- 18:06 Ticket #3561 (Summary screen - team totals wrong) updated by
- Replying to Imarok: > what is missing in this patch? I'm …
- 17:57 Ticket #3788 (Refactoring and clarifies gui subsystem source code) closed by
- wontfix: Hi, thanks for the patch but unfortunately there is no need for such a …
- 16:48 Ticket #3522 ([PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too) updated by
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Keywords, Milestone changed
The feature was reverted in alpha 20 with r17907 due to (#3830 and … - 16:41 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by
- How about trying to enforce the connectedness of walls. * Wall pieces …
- 16:34 Alpha21 created by
- 15:03 Ticket #3504 (The foundation of the cart wall tower should not have a garrison flag) updated by
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Milestone changed
- 14:59 Ticket #3504 (The foundation of the cart wall tower should not have a garrison flag) closed by
- fixed: In 17990: […]
- 14:59 Changeset [17990] by
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- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/wall_tower.xml
- 14:30 Ticket #3517 (Exploit spawning / ungarrisoning to climb impassable mountains) updated by
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Description changed
I don't think the map of connected regions would be useful. It should … - 14:24 Ticket #3881 (Bug report) updated by
- It seems that it happens on every map (I have tried several at least) …
- 14:18 Ticket #3881 (Bug report) updated by
- Does this happen on every map?
- 13:44 Changeset [17989] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_hele.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_wooden.xml
- 13:31 Ticket #3786 ([PATCH] elliptic animal footprints) updated by
- I guess the height of the footprint isn't used anymore. But I think it …
- 13:17 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by
-
Keywords changed
Doesn't work fully here (linux): * Escape doesn't close the chat … - 13:09 Ticket #3212 ([PATCH] Provide a unit tree like the tech tree is provided) updated by
- This is a very nice patch, and still applies cleanly (apart from one …
- 11:55 Ticket #3212 ([PATCH] Provide a unit tree like the tech tree is provided) updated by
- Most of the useless History tags are now removed in r17988, so they …
- 11:53 Changeset [17988] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_bush_grapes.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_dead.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_palm_tropical.xml
- …
- 11:31 Aura_Templates edited by
- (diff)
- 10:44 Aura_Templates edited by
- (diff)
- 10:43 Aura_Templates edited by
- (diff)
- 10:01 Aura_Templates edited by
- (diff)
- 09:58 Aura_Templates edited by
- (diff)
- 09:57 Aura_Templates edited by
- (diff)
- 09:56 Aura_Templates edited by
- (diff)
- 09:36 Ticket #2531 ([PATCH] Default formations for units) closed by
- wontfix: Formations are currently not working very well, there are more …
- 09:34 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by
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Keywords, Milestone, Summary, Type changed
- 09:32 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by
- This patch applies cleanly, but has some problems: * When trying to …
- 08:57 Ticket #3748 ([PATCH] Idle units undetected for one second) updated by
-
Keywords changed
Removing the review tag until the regressions mentioned by mimo are tested. - 00:32 Changeset [17987] by
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- ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/setup.js
04/05/16:
- 23:44 Ticket #3561 (Summary screen - team totals wrong) updated by
-
Cc changed
- 23:43 Ticket #3561 (Summary screen - team totals wrong) updated by
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Cc changed
- 23:38 Ticket #3561 (Summary screen - team totals wrong) updated by
-
Owner changed
- 23:21 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
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Keywords, Milestone, Priority, Summary changed
- 22:45 Ticket #3150 ([PATCH] Inconsistent exploration score for teams in summary gui) updated by
-
Owner changed
- 22:39 Ticket #3561 (Summary screen - team totals wrong) updated by
-
Description changed
what is missing in this patch? - 21:57 Ticket #3802 (Complete credits with licencing) updated by
-
Description changed
- 21:14 Ticket #3764 ([PATCH] Add heightmap manipulation library for random maps) updated by
-
Owner changed
- 20:49 Changeset [17986] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/setup.js
- 20:44 Changeset [17985] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/garrisonManager.js
- 20:27 Ticket #3886 ([PATCH] add gaia player in all maps) updated by
-
Description changed
- 20:26 Ticket #3886 ([PATCH] add gaia player in all maps) created by
- r17984 fixed temporarily autostart to run with maps with gaia in the …
- 20:22 Ticket #3880 ([PATCH] autostart does not work when gaia is set (null value) in the ...) updated by
-
Keywords changed
- 20:21 Ticket #3880 ([PATCH] autostart does not work when gaia is set (null value) in the ...) closed by
- fixed: In 17984: […]
- 20:21 Changeset [17984] by
-
- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- 19:10 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by
-
Keywords, Milestone, Summary changed
- 19:06 Ticket #994 (Running / Charging Units) updated by
- I have a naive question. Why units don't simply charge by default …
- 18:54 Ticket #3885 (athen.json cannot be suffixed with .DELETED (without breaking anything)) updated by
-
Description, Summary changed
- 18:48 Ticket #3885 (athen.json cannot be suffixed with .DELETED (without breaking anything)) created by
- athen.json cannot be suffixed with .DELETED because it is the fallback …
- 17:28 Changeset [17983] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Auras.js
- 16:16 Ticket #3792 ([PATCH] Stackable auras) updated by
-
Keywords changed
- 16:13 Ticket #3792 ([PATCH] Stackable auras) closed by
- fixed: In 17982: […]
- 16:13 Changeset [17982] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
- ps/trunk/binaries/data/mods/public/simulation/data/auras/wonder_pop_1.json
- ps/trunk/binaries/data/mods/public/simulation/data/auras/wonder_pop_2.json
- 16:04 Ticket #3884 ([PATCH] Add current OS X version to build-osx-bundle.sh) created by
- Currently, the script has the OS X version 10.10 hard coded into the …
- 15:09 Ticket #763 ([PATCH] Player and resource colors conflict on minimap) updated by
- My current bush color is maybe a bit too vibrant, but I would like to …
- 13:53 Changeset [17981] by
-
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.json
- ps/trunk/binaries/data/mods/public/maps/random/alpine_lakes.json
- ps/trunk/binaries/data/mods/public/maps/random/alpine_valley.json
- …
- 13:45 Random_Map_Generator_Internals edited by
- Don't incentivize mapmakers to add custom and/or useless constants to … (diff)
- 13:34 Ticket #3883 ([PATCH] Persist match settings should only save some settings) created by
-
Currently the persist-matchsettings function (see
gamesetup.js) … - 13:22 Changeset [17980] by
-
- ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.js
- ps/trunk/binaries/data/mods/public/maps/random/ardennes_forest.json
- 13:04 Ticket #3866 ([PATCH] When a ship sinks/building destroys without space to unload ...) updated by
-
Keywords changed
So far so good, but * If a player deletes units, they won't … - 12:19 Ticket #3802 (Complete credits with licencing) updated by
- In 17979: […]
- 12:19 Changeset [17979] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/translators.json
- 00:28 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by
-
Keywords changed
04/04/16:
- 23:30 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by
- I'm just a "noob" to the 0ad code, but this sounds good.
- 23:20 Changeset [17978] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/mod.json
- ps/trunk/source/ps/Pyrogenesis.cpp
- 23:18 Changeset [17977] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/art.json
- ps/trunk/binaries/data/mods/public/gui/credits/texts/misc.json
- 22:59 Ticket #3268 ([PATCH] A cleanup of SoundGroup XML files) updated by
-
Keywords changed
Thanks for that patch. I had to fix the sound files in themodmod, … - 22:54 Ticket #3268 ([PATCH] A cleanup of SoundGroup XML files) closed by
- fixed: In 17976: […]
- 22:54 Changeset [17976] by
-
- ps/trunk/binaries/data/mods/mod/audio/interface/ui/ui_button_click.xml
- ps/trunk/binaries/data/mods/mod/audio/interface/ui/ui_button_longclick.xml
- ps/trunk/binaries/data/mods/mod/audio/sound_group.rnc
- …
- 22:38 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by
-
Keywords changed
- 22:31 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by
- In 17975: […]
- 22:31 Changeset [17975] by
-
- ps/trunk/source/graphics/CinemaPath.cpp
- ps/trunk/source/maths/NUSpline.h
- 20:55 Ticket #3792 ([PATCH] Stackable auras) updated by
- In 17974: […]
- 20:55 Changeset [17974] by
-
- ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
- ps/trunk/binaries/data/mods/public/simulation/components/Auras.js
- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
- …
- 20:22 Ticket #3882 (Test failure on i386 with GCC 6) created by
- I tried to build official Debian package, which builds fine …
- 20:12 Changeset [17973] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entitycollection.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/filters.js
- …
- 19:12 Ticket #3802 (Complete credits with licencing) updated by
- Please remove raymond_de from the translation German list. I'm this …
- 18:36 Ticket #3881 (Bug report) updated by
- Your translation is right. Could have thought of writing in english... …
- 18:12 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by
- I suggest to only open the chat window with the hotkey on SDL_HOTKEYUP …
- 17:36 Ticket #3881 (Bug report) updated by
- Roughly translated: When a single player game with at Acropolis Bay is …
- 17:00 Ticket #3881 (Bug report) created by
- Hi, ich habe gerade ein Problem gefunden. Ich wollte ein neues …
- 09:15 Changeset [17972] by
-
- ps/trunk/binaries/data/l10n/tr.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/eo.mod-selector.po
- ps/trunk/binaries/data/mods/mod/l10n/gd.mod-selector.po
- …
- 00:00 Ticket #3747 ([PATCH] Structure tree doesn't consider promotion) updated by
-
Keywords, Milestone, Summary changed
Note:
See TracTimeline
for information about the timeline view.
