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Timeline



07/16/16:

22:39 Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) updated by Imarok
Keywords changed
22:24 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
I seem to get pinged now even if my name is not mentioned. Will submit …
22:23 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Keywords changed
22:06 Ticket #4105 (Fix WildfireBot RSS) closed by scythetwirler
fixed
22:05 Ticket #4105 (Fix WildfireBot RSS) created by scythetwirler
22:05 Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) updated by Andy Alt
Keywords changed
21:24 Ticket #4104 (crash after 100% charging) created by otrevillagnas
hello! yesterday i play normally but today...everytime i try to play, …
21:14 Ticket #2608 (increase production queue limit) updated by elexis
I don't think raymond meant the training batch size but the number of …
20:53 Ticket #4103 (when changing option in text field, save button doesn't always highlight) created by Andy Alt
On the options screen, when I click in a text field and then move the …
17:23 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by Arno Hemelhof
Now it ignores the mod "user" in both loops.
17:20 replayWarnOnModMismatch_v2.diff attached to Ticket #2807 by Arno Hemelhof
16:59 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by elexis
Keywords changed
One more thing though. There is this mock mod "user" which is launched …
16:07 Ticket #4071 ([PATCH] Dahae horse archer stops attack animation) updated by elexis
Persian chariots also stopping the attack animation after shooting one …
12:28 Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by Itms
Owner changed
Ready for reviewing: you can use …
11:13 Ticket #2160 ([PATCH] Regicide game) updated by Stan
Is there any way this can be opened to other civs for mods without …
04:04 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by elexis
Keywords changed
Sounds right, I'll take a look.

07/15/16:

22:09 Ticket #3556 ([PATCH] Dedicated server) updated by Andy Alt
Cc changed
21:39 Changeset [18523] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/amazon.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/mediterranean.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/red_sea.png
Three new random map scripts by _kali showing actual geographical …
18:58 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by Arno Hemelhof
Keywords changed
I have written a new patch. The plan was to automatically load the …
18:55 replayWarnOnModMismatch_v1.diff attached to Ticket #2807 by Arno Hemelhof
09:56 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Andy Alt
elexis and Itms, thanks for the help. I'm sorry I was sarcastic with …
09:16 Changeset [18522] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-manual.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-manual.po
  • ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-manual.po
[i18n] Updated POT and PO files.
08:38 round_v2.patch attached to Ticket #4099 by Sandarac
In the summary screen, this only seems to be an obvious issue when …
00:27 userNotify.2.patch attached to Ticket #2898 by Andy Alt

07/14/16:

22:34 Ticket #4046 ([Patch] Improve performance of ComponentManager when sending messages) updated by Imarok
Keywords changed
21:17 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) updated by sanderd17
Something like this would get rid of the range query, though it still …
21:01 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by Imarok
The problem is when pressing "T" to open the team chat, …
19:31 Ticket #4102 (Garrison Holder code style fixes) updated by Stan
Owner, Status changed
19:31 4102.diff attached to Ticket #4102 by Stan
Proposal
19:31 Ticket #4102 (Garrison Holder code style fixes) created by Stan
Garrison Holder has some code style issues, for example bad …
18:31 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by Imarok
The bug is not only limited to teamchat: When you set the chat hotkey …
15:29 ptol-teambonus.patch attached to Ticket #4082 by mimo
15:27 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) updated by mimo
Keywords, Milestone, Summary changed
Some global auras, affecting only the templates and potentially the …
15:24 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by elexis
(Had mentioned some of these things in irc on 2016-07-13) In case you …
09:20 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by Andy Alt
I've seen this recently, on another project. The devs also decided it …
07:19 Ticket #4101 ([PATCH] sound notification when people join hosted game menu) created by Andy Alt
I think it would be helpful to have an audible alert when someone …
06:23 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Keywords changed
06:21 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Milestone, Owner, Status changed
After some words by elexis, I decided I'd like to finish this patch. …
04:18 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by elexis
Keywords, Summary, Type changed
Thanks for the patch. I see you have already updated wiki:HotKeys, …
04:09 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) closed by elexis
fixed: In 18521: […]
04:09 Changeset [18521] by elexis
  • ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
Update the idle-worker hotkeys as they were changed in r13944. Patch …
03:58 Changeset [18520] by elexis
  • ps/trunk/binaries/data/mods/public/globalscripts/utility.js
Clean an out-of-scope variable usage. Patch by Stan.
01:09 Changeset [18519] by elexis
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Nuke a confusing warning that is thrown everytime the host selects a …
00:54 Ticket #2160 ([PATCH] Regicide game) updated by Lionkanzen
We can use murder the hero in his civilian costumes. Because some …
00:23 Heroicide_v0.1.patch attached to Ticket #2160 by Sandarac
Heroicide step 1, works on all maps, including ones like Nomad and …

07/13/16:

20:42 Changeset [18518] by elexis
  • ps/trunk/binaries/data/mods/public/maps/scripts/WonderVictory.js
Rename DeleteMessages to DeleteWonderVictoryMessages to help …
20:10 Ticket #4100 ([PATCH] Merge big house templates) updated by elexis
Keywords changed
Thanks for the quick (yet (apparently) perfect) fix!
20:09 Ticket #4100 ([PATCH] Merge big house templates) closed by elexis
fixed: In 18517: […]
20:09 Changeset [18517] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_house.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_house.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_house.xml
Merge duplicate big house templates. Patch by Sandarac, reviewed by …
19:55 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Milestone, Owner, Status changed
Replying to Itms: > As mentioned on IRC, the patch has …
19:36 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Andy Alt
Keywords changed
19:35 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Andy Alt
Replying to Itms: > Thanks for the patch. > > Please …
19:33 intro.txt.diff attached to Ticket #4089 by Andy Alt
changed per Itms's instructions
17:20 mergebighouses_v0.2.patch attached to Ticket #4100 by Sandarac
Gives big houses 1200HP.
15:48 3143_lobby_data_v3.patch attached to Ticket #3143 by elexis
Fixes what was encountered and can be fixed without rewriting or …
15:46 Ticket #3143 ([PATCH] "Show Full Games" option hides games that are not full) updated by elexis
Component changed
Incomplete review: Issues: * Typo: "AIDiff": pData.AI should be …
15:28 Changeset [18516] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/worker.js
petra: techCostMultiplier applies only to techs and not to trained units
14:28 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) updated by mimo
Keywords changed
Auras are based on a rangeManager query to find the entities on range, …
12:40 Ticket #4100 ([PATCH] Merge big house templates) updated by elexis
Cc, Keywords changed
Tested, confirmed, can be committed, but I would propose 1200HP …
10:44 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Itms
Keywords changed
As mentioned on IRC, the patch has style issues (whitespace, bad …
10:20 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Replying to Itms: > Cool work :) > > I listened to the …
10:17 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
The patch not only issues an audible alert if your nick is mentioned …
10:13 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Keywords, Milestone, Summary changed
09:13 Triggers edited by Itms
Moar cleanup (diff)
09:12 Triggers edited by Itms
Complete OnInterval documentation (diff)
09:04 Ticket #4010 ([PATCH] Wonder victory messages need to be deleted after win) updated by Itms
A little oversight though: r18515
09:03 Changeset [18515] by Itms
  • ps/trunk/binaries/data/mods/public/maps/scripts/WonderVictory.js
Small fix to the previous commit. The variable was unused and …
08:54 Ticket #4010 ([PATCH] Wonder victory messages need to be deleted after win) updated by Itms
Keywords changed
Thanks for this patch! :D
08:54 Triggers edited by Itms
Gah (diff)
08:52 Triggers edited by Itms
Update for r18514 (diff)
08:52 Ticket #4010 ([PATCH] Wonder victory messages need to be deleted after win) closed by Itms
fixed: In 18514: […]
08:51 Changeset [18514] by Itms
  • ps/trunk/binaries/data/mods/public/maps/scripts/WonderVictory.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Trigger.js
Properly handle wonder victory messages after a player has won. Patch …
07:18 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Itms
Keywords changed
Thanks for the patch. Please remove the part about the introductory …
06:26 Ticket #4100 ([PATCH] Merge big house templates) updated by Sandarac
Keywords, Milestone, Summary changed
06:22 mergebighouses.patch attached to Ticket #4100 by Sandarac
This adds a big house template, and the Hellenic Architecture civbonus …
04:13 Ticket #4100 ([PATCH] Merge big house templates) created by elexis
The civ-specific templates for big houses are duplicate and should use …
04:02 Changeset [18513] by elexis
  • ps/trunk/binaries/data/mods/public/gui/structree/load.js
Structure tree cleanup. Use Math.max/min and quote object keys for the …
03:54 Ticket #4099 ([PATCH] Round instead of ceil/floor in the GUI) updated by elexis
Keywords changed
Adding simple for anyone who wants to add round to all those …
03:53 roundup_wipv1.diff attached to Ticket #4099 by elexis
03:44 wondervictorymessagesfix_v4.patch attached to Ticket #4010 by Sandarac
Also adds "PlayerWon" and "PlayerDefeated" as Trigger events, after …
03:31 Ticket #4099 ([PATCH] Round instead of ceil/floor in the GUI) updated by elexis
Cc changed
Missing rounds likely introduced in r18500: * The …
03:12 Ticket #3975 (Player has won message) closed by elexis
fixed: Fixed while at it in r18441.
03:05 Ticket #4099 ([PATCH] Round instead of ceil/floor in the GUI) created by elexis
There are some rounding issues in the GUI: * Trade carts can have …
02:25 Ticket #4092 ([PATCH] Restricted classes should allow whitelisting) updated by elexis
Priority changed
Thanks for the hint, that's indeed better than the proposal of the …
02:16 Ticket #4096 (The game gives me an error after i play) updated by Stan
Milestone changed
Could you attach your system_info.txt, interestinglog.html, and …
02:09 4098.1.diff attached to Ticket #4098 by Stan
Some more fat arrow functions, further simplification
01:58 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by elexis
The purpose of this ticket is to show the actually assigned (default) …
01:54 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Andy Alt
Owner, Status changed
@Lionkanzen, thank you for pointing this out. I have no idea how to …
01:48 4098.diff attached to Ticket #4098 by Stan
Modest proposal
01:47 Ticket #4098 ([PATCH] UnitAI tests) updated by Stan
Keywords, Milestone, Owner, Status, Summary changed
01:45 Ticket #4098 ([PATCH] UnitAI tests) created by elexis
UnitAI has many code style issues, for example bad linebreaks, uses …
01:18 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Lionkanzen
https://i.imgur.com/Z7cVITe.png Here my Kboard
01:08 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Lionkanzen
No all keyboard are same, for example the actual config don't found …
00:56 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Andy Alt
Keywords changed
00:02 Ticket #4097 (Not enough space for resources in summary screen) updated by elexis
Keywords changed
As usual: 1024x768 is the smallest resolution that ought to be …

07/12/16:

22:27 screenshot0001.png attached to Ticket #4097 by echotangoecho
22:25 Ticket #4097 (Not enough space for resources in summary screen) created by echotangoecho
When a high number of resources gathered / used needs to be displayed, …
18:50 Ticket #4092 ([PATCH] Restricted classes should allow whitelisting) updated by mimo
I don't think r18509 is the right approach. It would be much better …
17:32 Ticket #4096 (The game gives me an error after i play) created by N1cE221
Much to our regret we must report the program has encountered an …
17:25 Ticket #3637 (Obstruction Manager OOS without rejoin) updated by Itms
Would it be possible to try to reproduce it * with sanderd17 tentative …
17:13 screenshot.png attached to Ticket #3648 by Itms
17:12 Ticket #3648 (Rendering issue in menus) updated by Itms
Summary, Description changed
Updating the ticket with information from the thread.
16:32 Ticket #4095 ([PATCH] Rename CNetTurnManager to CTurnManager) updated by elexis
Component changed
16:32 Ticket #4095 ([PATCH] Rename CNetTurnManager to CTurnManager) created by elexis
The class CNetTurnManager is inherited for classes that simulate …
16:04 Ticket #4058 (Game Crashes When I Start a New Game) updated by Stan
Priority changed
16:04 Ticket #4094 (Wonder victory message only partially displayed) created by echotangoecho
When 4 or more wonder victory messages are shown, only the bottom part …
15:51 Ticket #4087 ([PATCH] Error when quitting a visual replay started from commandline ...) closed by elexis
fixed: Fixed by r18510. Thanks for all your contributions, keep it up!
13:43 Ticket #2160 ([PATCH] Regicide game) updated by elexis
Keywords changed
See comment:18 for a comprehension of all irc discussions (at least …
13:34 Ticket #4069 ([PATCH] Ingame chat history) updated by Stan
I think so. Now what you could do is switch back to the other tab …
13:30 Ticket #4069 ([PATCH] Ingame chat history) updated by elexis
Keywords changed
A call to rfc! Does it make sense to show the bottom panel …
13:24 Changeset [18512] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Fix duplicate lobby rating transfer due to the report being sent for …
13:24 Ticket #4093 (Technology to reveal specific enemy units temporarily) updated by Stan
IIRC Age of Mythology had that tech, it was called Omniscience, and …
13:17 Ticket #4093 (Technology to reveal specific enemy units temporarily) created by elexis
The aim of the wonder-gamemode is to keep a wonder for some duration …
13:07 Ticket #2160 ([PATCH] Regicide game) updated by Stan
Keywords changed
Moving it to rfc queue, as patch is not finished, and is merely …
12:55 Ticket #3476 ([PATCH] Add more information about lobby matches) updated by Stan
Keywords, Summary changed
12:55 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by Stan
Keywords, Summary changed
12:39 Ticket #3022 ([PATCH] Split rating from lobby bot into another) updated by Stan
Description, Keywords changed
From 2016-05-15: […] Moving it to the rfc queue
11:00 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Itms
Milestone changed
Cool work :) I listened to the sound and I don't think it fits …
10:48 Ticket #3987 (Implement options to randomly choose from a subset of civilisations ...) updated by Itms
Keywords changed
This has been reviewed by wraitii and I agree with all his comments. …
10:47 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Status changed
10:45 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Keywords, Milestone, Owner changed
10:35 Ticket #3884 ([PATCH] Add current OS X version to build-osx-bundle.sh) updated by Itms
Cc, Keywords changed
Sorry for having this patch pending, the people who can test that on …
10:27 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by Itms
Description, Keywords, Summary changed
Hi, and thanks for your work so far. :) When this ticket was created, …
04:10 Changeset [18511] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
03:49 Ticket #3143 ([PATCH] "Show Full Games" option hides games that are not full) updated by elexis
In 18510: […]
03:49 Changeset [18510] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
  • ps/trunk/source/gui/scripting/ScriptFunctions.cpp
  • ps/trunk/source/simulation2/Simulation2.cpp
Fix autostart replays following r18452 by grabbing g_GameAttributes …
02:51 SubmittingPatches edited by elexis
Explain the RFC acronym. Add completeness check and jshint hint to the … (diff)
01:55 Ticket #4092 ([PATCH] Restricted classes should allow whitelisting) updated by elexis
In 18509: […]
01:55 Changeset [18509] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
Prevent fishing ships from trying to attack entities besides fauna, …

07/11/16:

21:33 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
The sound clip is simply the notes middle C and E4 on a digital piano
21:29 nick_typed.ogg attached to Ticket #2898 by Andy Alt
sample sound clip I made. CC-BY-SA
20:26 SubmittingPatches edited by sanderd17
Update to the new review process (diff)
20:01 Changeset [18508] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
Complete the previous commit to account for both rmlib2 files.
19:40 Changeset [18507] by Itms
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen2/setup.js
Use var instead of const in rmgen2 and fix a typo. Reported by FeXoR, …
19:25 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Andy Alt
In the 3rd patch, I included brief instructions on how to access the …
19:25 Changeset [18506] by Itms
  • ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
Fix a too early return and a wrong negation in the attack component …
19:19 intro.txt.3.patch attached to Ticket #4089 by Andy Alt
19:06 intro.txt.2.patch attached to Ticket #4089 by Andy Alt
19:01 Ticket #4039 ([PATCH] Volume control slider) updated by Stan
Summary changed
19:00 GettingStartedProgrammers edited by sanderd17
(diff)
18:17 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by _kali
Keywords changed
18:16 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by _kali
The issue was with the stronghold team placement function. When there …
18:13 stronghold-team-placement-bug.diff attached to Ticket #4088 by _kali
proposed patch for ticket #4088
15:28 Ticket #4092 ([PATCH] Restricted classes should allow whitelisting) created by elexis
The RestrictedClasses property of the Attack component allows to …
14:26 Ticket #3752 (Improve multiplayer game responsiveness) updated by elexis
causative mentioned that some things in the simulation occur only once …
11:52 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by elexis
Component, Keywords changed
Patches should be complete, so this line of Intro.txt looks like …
10:17 Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by Itms
Description, Keywords changed
I fixed some little things (the debug build now runs without issues), …
09:37 BuildInstructions edited by Andy Alt
minor change to Linux build instructions (diff)
09:16 Changeset [18505] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-ingame.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-templates-buildings.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-ingame.po
[i18n] Updated POT and PO files.
09:06 Ticket #4091 (link to RSS feed dead at http://play0ad.com/community/participate/) created by Andy Alt
The RSS link under the heading of For Everyone on the page …
08:40 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Description changed
08:33 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Description, Type changed
08:31 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by Andy Alt
Keywords changed
I wanted to submit this for a feature request. An audible alert when …
08:22 Ticket #4090 (forum users not getting notified of replies) created by Andy Alt
I've received a few replies to my forum posts, but only one email …
02:42 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Andy Alt
Description changed
02:37 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by Andy Alt
Summary changed
02:15 intro.txt.patch attached to Ticket #4089 by Andy Alt
02:13 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) created by Andy Alt
This patches binaries/data/mods/public/gui/manual/intro.txt The …

07/10/16:

23:55 Ticket #3403 ([PATCH] Show graphs in the summary screen) updated by zoro
Adding a players population percentage time line like in AOE ll would …
22:40 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by zoro
Description changed
22:23 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by zoro
Description changed
22:22 ambush-3-ccs-at-the-same-place.png attached to Ticket #4088 by zoro
22:21 ambush cc bug replay.zip attached to Ticket #4088 by zoro
22:17 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) created by zoro
3 civic centers are placed at the exact same place/get stacked into …
21:03 HotKeys edited by Andy Alt
update idling hotkeys (r13944) (diff)
20:02 Changeset [18504] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
Add descriptions for the Shift modifier. Patch by andy5995
19:45 Ticket #4085 ([PATCH] Make the AI to use allied dropsites) updated by mimo
Keywords changed
19:44 Ticket #4085 ([PATCH] Make the AI to use allied dropsites) closed by mimo
fixed: In 18503: […]
19:44 Changeset [18503] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/gamestate.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/entityExtend.js
make the ai use allied dropsites when shared, fixes #4085
19:37 HotKeys edited by Andy Alt
adding info about using Shift to add idle units to selection, editing … (diff)
12:34 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by elexis
As far as I can see unitEntState shouldn't be passed at all from …
09:58 Ticket #2305 ([PATCH] UDP Hole Punching / NAT Traversal / STUN) updated by fcxSanya
Replying to stanislas69: > Do you know how much time will …
00:16 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by fatherbushido
see r18502 for gate
00:16 Ticket #3707 ([PATCH] Rebalance repairable) updated by fatherbushido
see r18502 for gate

07/09/16:

23:50 Changeset [18502] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_gate.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_long.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_medium.xml
Walls templates cleanup. Use relative templates for Health. Let gates …
22:36 3143_lobby_data_v2.6_lobby_bot_v4.patch attached to Ticket #3476 by Imarok
improved
22:24 Ticket #2305 ([PATCH] UDP Hole Punching / NAT Traversal / STUN) updated by Stan
Do you know how much time will pass until you have more time ? Thanks …
22:16 Ticket #3476 ([PATCH] Add more information about lobby matches) updated by Imarok
Keywords changed
22:16 3143_lobby_data_v2.6_lobby_bot_v3.patch attached to Ticket #3476 by Imarok
Add startTime to the lobby attributes
21:06 Ticket #3996 (Error on too small screens) updated by Andy Alt
I got this error yesterday when using 0.0.20. The line kept repeating …
21:05 replay_visual.patch attached to Ticket #4087 by Imarok
21:04 Ticket #4087 ([PATCH] Error when quitting a visual replay started from commandline ...) created by Imarok
Error when quitting a visual replay started from commandline since r18452.
20:24 Changeset [18501] by mimo
  • ps/trunk/binaries/data/mods/public/gui/savedgames/load.xml
finetune the load savedgame layout of r18409
18:04 3823_rebased.patch attached to Ticket #3823 by Imarok
rebased
17:53 Ticket #2305 ([PATCH] UDP Hole Punching / NAT Traversal / STUN) updated by fcxSanya
Description changed
17:48 Ticket #2305 ([PATCH] UDP Hole Punching / NAT Traversal / STUN) updated by fcxSanya
Description changed
As I reported on the staff forums at the end of April, recent few …
17:02 Ticket #4086 (Mouse Issue) updated by sanderd17
What happens when you go into windowed mode (Alt+Enter)?
16:38 3841_ingame_summary_v1.4.patch attached to Ticket #3841 by Imarok
adapted guiInterface tests; create and use Player.prototype.HasSharedLos
16:16 3143_lobby_data_v2.6.6.patch attached to Ticket #3143 by Imarok
use whitelist in sendLobbyStanzaUpdate and changed the comment of the …
15:20 3143_lobby_data_v2.6.5.patch attached to Ticket #3143 by Imarok
Move the strinigfication and escapement into the new format changing …
02:01 Ticket #4086 (Mouse Issue) updated by Stan
Could you attach your system_info.txt, interestinglog.html, and …
01:58 Ticket #4086 (Mouse Issue) updated by Stan
Description changed
01:57 Ticket #4086 (Mouse Issue) updated by Stan
Description, Keywords, Milestone, Summary changed
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