Timeline
07/17/16:
- 23:02 Ticket #2160 ([PATCH] Regicide game) updated by
- Thanks for the new patch. - I'm not sure selecting the heroes only …
- 20:28 Changeset [18526] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/worker.js
- 19:10 Changeset [18525] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/shared.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/terrain-analysis.js
- 15:03 Ticket #3143 ([PATCH] "Show Full Games" option hides games that are not full) closed by
- duplicate: Closing as dupe of #3476 as there has to be a distinction between …
- 14:59 Changeset [18524] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
- 07:16 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Keywords changed
It's fixed. - 01:25 Ticket #2160 ([PATCH] Regicide game) updated by
-
Keywords changed
- 00:39 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
- still broken. I'll fix it soon.
- 00:37 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Keywords changed
- 00:31 Ticket #4104 (crash after 100% charging) updated by
- Could you attach your system_info.txt, interestinglog.html, and …
- 00:03 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Keywords changed
- 00:02 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
- Replying to andy5995: > I seem to get pinged now even if …
07/16/16:
- 22:39 Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) updated by
-
Keywords changed
- 22:24 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
- I seem to get pinged now even if my name is not mentioned. Will submit …
- 22:23 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Keywords changed
- 22:06 Ticket #4105 (Fix WildfireBot RSS) closed by
- fixed
- 22:05 Ticket #4105 (Fix WildfireBot RSS) created by
- 22:05 Ticket #3806 ([PATCH] Gamesetup - Optionally allow players to setup the game) updated by
-
Keywords changed
- 21:24 Ticket #4104 (crash after 100% charging) created by
- hello! yesterday i play normally but today...everytime i try to play, …
- 21:14 Ticket #2608 (increase production queue limit) updated by
- I don't think raymond meant the training batch size but the number of …
- 20:53 Ticket #4103 (when changing option in text field, save button doesn't always highlight) created by
- On the options screen, when I click in a text field and then move the …
- 17:23 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by
- Now it ignores the mod "user" in both loops.
- 16:59 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by
-
Keywords changed
One more thing though. There is this mock mod "user" which is launched … - 16:07 Ticket #4071 ([PATCH] Dahae horse archer stops attack animation) updated by
- Persian chariots also stopping the attack animation after shooting one …
- 12:28 Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by
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Owner changed
Ready for reviewing: you can use … - 11:13 Ticket #2160 ([PATCH] Regicide game) updated by
- Is there any way this can be opened to other civs for mods without …
- 04:04 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by
-
Keywords changed
Sounds right, I'll take a look.
07/15/16:
- 22:09 Ticket #3556 ([PATCH] Dedicated server) updated by
-
Cc changed
- 21:39 Changeset [18523] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/amazon.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/mediterranean.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/red_sea.png
- …
- 18:58 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by
-
Keywords changed
I have written a new patch. The plan was to automatically load the … - 09:56 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
- elexis and Itms, thanks for the help. I'm sorry I was sarcastic with …
- 09:16 Changeset [18522] by
-
- ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-manual.po
- ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-manual.po
- ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-manual.po
- …
07/14/16:
- 22:34 Ticket #4046 ([Patch] Improve performance of ComponentManager when sending messages) updated by
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Keywords changed
- 21:17 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) updated by
- Something like this would get rid of the range query, though it still …
- 21:01 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by
- The problem is when pressing "T" to open the team chat, …
- 19:31 Ticket #4102 (Garrison Holder code style fixes) updated by
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Owner, Status changed
- 19:31 Ticket #4102 (Garrison Holder code style fixes) created by
- Garrison Holder has some code style issues, for example bad …
- 18:31 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by
- The bug is not only limited to teamchat: When you set the chat hotkey …
- 15:27 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) updated by
-
Keywords, Milestone, Summary changed
Some global auras, affecting only the templates and potentially the … - 15:24 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
- (Had mentioned some of these things in irc on 2016-07-13) In case you …
- 09:20 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) updated by
- I've seen this recently, on another project. The devs also decided it …
- 07:19 Ticket #4101 ([PATCH] sound notification when people join hosted game menu) created by
- I think it would be helpful to have an audible alert when someone …
- 06:23 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Keywords changed
- 06:21 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
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Milestone, Owner, Status changed
After some words by elexis, I decided I'd like to finish this patch. … - 04:18 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
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Keywords, Summary, Type changed
Thanks for the patch. I see you have already updated wiki:HotKeys, … - 04:09 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) closed by
- fixed: In 18521: […]
- 04:09 Changeset [18521] by
-
- ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
- 03:58 Changeset [18520] by
-
- ps/trunk/binaries/data/mods/public/globalscripts/utility.js
- 01:09 Changeset [18519] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- 00:54 Ticket #2160 ([PATCH] Regicide game) updated by
- We can use murder the hero in his civilian costumes. Because some …
07/13/16:
- 20:42 Changeset [18518] by
-
- ps/trunk/binaries/data/mods/public/maps/scripts/WonderVictory.js
- 20:10 Ticket #4100 ([PATCH] Merge big house templates) updated by
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Keywords changed
Thanks for the quick (yet (apparently) perfect) fix! - 20:09 Ticket #4100 ([PATCH] Merge big house templates) closed by
- fixed: In 18517: […]
- 20:09 Changeset [18517] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_house.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_house.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_house.xml
- …
- 19:55 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
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Milestone, Owner, Status changed
Replying to Itms: > As mentioned on IRC, the patch has … - 19:36 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
-
Keywords changed
- 19:35 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
- Replying to Itms: > Thanks for the patch. > > Please …
- 15:46 Ticket #3143 ([PATCH] "Show Full Games" option hides games that are not full) updated by
-
Component changed
Incomplete review: Issues: * Typo:"AIDiff": pData.AIshould be … - 15:28 Changeset [18516] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/worker.js
- 14:28 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) updated by
-
Keywords changed
Auras are based on a rangeManager query to find the entities on range, … - 12:40 Ticket #4100 ([PATCH] Merge big house templates) updated by
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Cc, Keywords changed
Tested, confirmed, can be committed, but I would propose 1200HP … - 10:44 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
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Keywords changed
As mentioned on IRC, the patch has style issues (whitespace, bad … - 10:20 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
- Replying to Itms: > Cool work :) > > I listened to the …
- 10:17 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
- The patch not only issues an audible alert if your nick is mentioned …
- 10:13 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Keywords, Milestone, Summary changed
- 09:13 Triggers edited by
- Moar cleanup (diff)
- 09:12 Triggers edited by
- Complete OnInterval documentation (diff)
- 09:04 Ticket #4010 ([PATCH] Wonder victory messages need to be deleted after win) updated by
- A little oversight though: r18515
- 09:03 Changeset [18515] by
-
- ps/trunk/binaries/data/mods/public/maps/scripts/WonderVictory.js
- 08:54 Ticket #4010 ([PATCH] Wonder victory messages need to be deleted after win) updated by
-
Keywords changed
Thanks for this patch! :D - 08:54 Triggers edited by
- Gah (diff)
- 08:52 Triggers edited by
- Update for r18514 (diff)
- 08:52 Ticket #4010 ([PATCH] Wonder victory messages need to be deleted after win) closed by
- fixed: In 18514: […]
- 08:51 Changeset [18514] by
-
- ps/trunk/binaries/data/mods/public/maps/scripts/WonderVictory.js
- ps/trunk/binaries/data/mods/public/simulation/components/Trigger.js
- 07:18 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
-
Keywords changed
Thanks for the patch. Please remove the part about the introductory … - 06:26 Ticket #4100 ([PATCH] Merge big house templates) updated by
-
Keywords, Milestone, Summary changed
- 04:13 Ticket #4100 ([PATCH] Merge big house templates) created by
- The civ-specific templates for big houses are duplicate and should use …
- 04:02 Changeset [18513] by
-
- ps/trunk/binaries/data/mods/public/gui/structree/load.js
- 03:54 Ticket #4099 ([PATCH] Round instead of ceil/floor in the GUI) updated by
-
Keywords changed
Addingsimplefor anyone who wants to addroundto all those … - 03:31 Ticket #4099 ([PATCH] Round instead of ceil/floor in the GUI) updated by
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Cc changed
Missing rounds likely introduced in r18500: * The … - 03:12 Ticket #3975 (Player has won message) closed by
- fixed: Fixed while at it in r18441.
- 03:05 Ticket #4099 ([PATCH] Round instead of ceil/floor in the GUI) created by
- There are some rounding issues in the GUI: * Trade carts can have …
- 02:25 Ticket #4092 ([PATCH] Restricted classes should allow whitelisting) updated by
-
Priority changed
Thanks for the hint, that's indeed better than the proposal of the … - 02:16 Ticket #4096 (The game gives me an error after i play) updated by
-
Milestone changed
Could you attach your system_info.txt, interestinglog.html, and … - 01:58 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
- The purpose of this ticket is to show the actually assigned (default) …
- 01:54 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
-
Owner, Status changed
@Lionkanzen, thank you for pointing this out. I have no idea how to … - 01:47 Ticket #4098 ([PATCH] UnitAI tests) updated by
-
Keywords, Milestone, Owner, Status, Summary changed
- 01:45 Ticket #4098 ([PATCH] UnitAI tests) created by
- UnitAI has many code style issues, for example bad linebreaks, uses …
- 01:18 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
- https://i.imgur.com/Z7cVITe.png Here my Kboard
- 01:08 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
- No all keyboard are same, for example the actual config don't found …
- 00:56 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
-
Keywords changed
- 00:02 Ticket #4097 (Not enough space for resources in summary screen) updated by
-
Keywords changed
As usual: 1024x768 is the smallest resolution that ought to be …
07/12/16:
- 22:25 Ticket #4097 (Not enough space for resources in summary screen) created by
- When a high number of resources gathered / used needs to be displayed, …
- 18:50 Ticket #4092 ([PATCH] Restricted classes should allow whitelisting) updated by
- I don't think r18509 is the right approach. It would be much better …
- 17:32 Ticket #4096 (The game gives me an error after i play) created by
- Much to our regret we must report the program has encountered an …
- 17:25 Ticket #3637 (Obstruction Manager OOS without rejoin) updated by
- Would it be possible to try to reproduce it * with sanderd17 tentative …
- 17:12 Ticket #3648 (Rendering issue in menus) updated by
-
Description, Summary changed
Updating the ticket with information from the thread. - 16:32 Ticket #4095 ([PATCH] Rename CNetTurnManager to CTurnManager) updated by
-
Component changed
- 16:32 Ticket #4095 ([PATCH] Rename CNetTurnManager to CTurnManager) created by
-
The class
CNetTurnManageris inherited for classes that simulate … - 16:04 Ticket #4058 (Game Crashes When I Start a New Game) updated by
-
Priority changed
- 16:04 Ticket #4094 (Wonder victory message only partially displayed) created by
- When 4 or more wonder victory messages are shown, only the bottom part …
- 15:51 Ticket #4087 ([PATCH] Error when quitting a visual replay started from commandline ...) closed by
- fixed: Fixed by r18510. Thanks for all your contributions, keep it up!
- 13:43 Ticket #2160 ([PATCH] Regicide game) updated by
-
Keywords changed
See comment:18 for a comprehension of all irc discussions (at least … - 13:34 Ticket #4069 ([PATCH] Ingame chat history) updated by
- I think so. Now what you could do is switch back to the other tab …
- 13:30 Ticket #4069 ([PATCH] Ingame chat history) updated by
-
Keywords changed
A call to rfc! Does it make sense to show the bottom panel … - 13:24 Changeset [18512] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- 13:24 Ticket #4093 (Technology to reveal specific enemy units temporarily) updated by
- IIRC Age of Mythology had that tech, it was called Omniscience, and …
- 13:17 Ticket #4093 (Technology to reveal specific enemy units temporarily) created by
- The aim of the wonder-gamemode is to keep a wonder for some duration …
- 13:07 Ticket #2160 ([PATCH] Regicide game) updated by
-
Keywords changed
Moving it to rfc queue, as patch is not finished, and is merely … - 12:55 Ticket #3476 ([PATCH] Add more information about lobby matches) updated by
-
Keywords, Summary changed
- 12:55 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by
-
Keywords, Summary changed
- 12:39 Ticket #3022 ([PATCH] Split rating from lobby bot into another) updated by
-
Description, Keywords changed
From 2016-05-15: […] Moving it to the rfc queue - 11:00 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Milestone changed
Cool work :) I listened to the sound and I don't think it fits … - 10:48 Ticket #3987 (Implement options to randomly choose from a subset of civilisations ...) updated by
-
Keywords changed
This has been reviewed by wraitii and I agree with all his comments. … - 10:47 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Status changed
- 10:45 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Keywords, Milestone, Owner changed
- 10:35 Ticket #3884 ([PATCH] Add current OS X version to build-osx-bundle.sh) updated by
-
Cc, Keywords changed
Sorry for having this patch pending, the people who can test that on … - 10:27 Ticket #2807 ([PATCH] Check the list of enabled mods when running a replay from the ...) updated by
-
Description, Keywords, Summary changed
Hi, and thanks for your work so far. :) When this ticket was created, … - 04:10 Changeset [18511] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 03:49 Ticket #3143 ([PATCH] "Show Full Games" option hides games that are not full) updated by
- In 18510: […]
- 03:49 Changeset [18510] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- ps/trunk/source/gui/scripting/ScriptFunctions.cpp
- ps/trunk/source/simulation2/Simulation2.cpp
- …
- 02:51 SubmittingPatches edited by
- Explain the RFC acronym. Add completeness check and jshint hint to the … (diff)
- 01:55 Ticket #4092 ([PATCH] Restricted classes should allow whitelisting) updated by
- In 18509: […]
- 01:55 Changeset [18509] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
07/11/16:
- 21:33 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
- The sound clip is simply the notes middle C and E4 on a digital piano
- 20:26 SubmittingPatches edited by
- Update to the new review process (diff)
- 20:01 Changeset [18508] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
- 19:40 Changeset [18507] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen2/setup.js
- 19:25 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
- In the 3rd patch, I included brief instructions on how to access the …
- 19:25 Changeset [18506] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- 19:01 Ticket #4039 ([PATCH] Volume control slider) updated by
-
Summary changed
- 19:00 GettingStartedProgrammers edited by
- (diff)
- 18:17 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by
-
Keywords changed
- 18:16 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by
- The issue was with the stronghold team placement function. When there …
- 15:28 Ticket #4092 ([PATCH] Restricted classes should allow whitelisting) created by
-
The
RestrictedClassesproperty of theAttackcomponent allows to … - 14:26 Ticket #3752 (Improve multiplayer game responsiveness) updated by
- causative mentioned that some things in the simulation occur only once …
- 11:52 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
-
Component, Keywords changed
Patches should be complete, so this line ofIntro.txtlooks like … - 10:17 Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by
-
Description, Keywords changed
I fixed some little things (the debug build now runs without issues), … - 09:37 BuildInstructions edited by
- minor change to Linux build instructions (diff)
- 09:16 Changeset [18505] by
-
- ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-ingame.po
- ps/trunk/binaries/data/mods/public/l10n/ar.public-templates-buildings.po
- ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-ingame.po
- …
- 09:06 Ticket #4091 (link to RSS feed dead at http://play0ad.com/community/participate/) created by
- The RSS link under the heading of For Everyone on the page …
- 08:40 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Description changed
- 08:33 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Description, Type changed
- 08:31 Ticket #2898 ([PATCH] audio notification system when your nick is mentioned in chat) updated by
-
Keywords changed
I wanted to submit this for a feature request. An audible alert when … - 08:22 Ticket #4090 (forum users not getting notified of replies) created by
- I've received a few replies to my forum posts, but only one email …
- 02:42 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
-
Description changed
- 02:37 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) updated by
-
Summary changed
- 02:13 Ticket #4089 ([PATCH] Update manual for hotkeys related to idle fighters) created by
- This patches binaries/data/mods/public/gui/manual/intro.txt The …
07/10/16:
- 23:55 Ticket #3403 ([PATCH] Show graphs in the summary screen) updated by
- Adding a players population percentage time line like in AOE ll would …
- 22:40 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by
-
Description changed
- 22:23 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) updated by
-
Description changed
- 22:17 Ticket #4088 ([PATCH] Ambush:The ccs of allies are at the exact same place in 3v1) created by
- 3 civic centers are placed at the exact same place/get stacked into …
- 21:03 HotKeys edited by
- update idling hotkeys (r13944) (diff)
- 20:02 Changeset [18504] by
-
- ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
- 19:45 Ticket #4085 ([PATCH] Make the AI to use allied dropsites) updated by
-
Keywords changed
- 19:44 Ticket #4085 ([PATCH] Make the AI to use allied dropsites) closed by
- fixed: In 18503: […]
- 19:44 Changeset [18503] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/gamestate.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/entityExtend.js
- …
- 19:37 HotKeys edited by
- adding info about using Shift to add idle units to selection, editing … (diff)
- 12:34 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by
-
As far as I can see
unitEntStateshouldn't be passed at all from … - 09:58 Ticket #2305 ([PATCH] UDP Hole Punching / NAT Traversal / STUN) updated by
- Replying to stanislas69: > Do you know how much time will …
- 00:16 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by
- see r18502 for gate
- 00:16 Ticket #3707 ([PATCH] Rebalance repairable) updated by
- see r18502 for gate
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