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Timeline



08/27/16:

23:02 petra_regicide_support_v1.2.patch attached to Ticket #4142 by Sandarac
Petra will not add the hero to an army if its destination is across …
22:15 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by Imarok
refs #3288
21:50 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by Imarok
Keywords, Milestone, Summary changed
github repo link: …
18:39 t3102_survival_9.2a.diff attached to Ticket #3102 by bb
pickRandomElement --> pickRandom
18:27 t3102_survival_9a.diff attached to Ticket #3102 by bb
cleanup chatHelper (let it use pickRandomElement). All calls of …
17:36 Ticket #4161 ([PATCH] cmpPlayer cleanup) updated by leper
Keywords changed
Thanks.
17:33 Changeset [18650] by elexis
  • ps/trunk/binaries/data/mods/mod/gui/page_modmod.xml
  • ps/trunk/binaries/data/mods/public/gui/aiconfig/aiconfig.xml
  • ps/trunk/binaries/data/mods/public/gui/civinfo/civinfo.xml
Fix a lot of whitespace in gui/.
17:28 Ticket #4161 ([PATCH] cmpPlayer cleanup) closed by leper
fixed: In 18649: […]
17:28 Changeset [18649] by leper
  • ps/trunk/binaries/data/mods/public/simulation/components/BuildingAI.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Gate.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
Add GetPlayersByDiplomacy to cmpPlayer. This is in turn used by …
17:27 Ticket #4161 ([PATCH] cmpPlayer cleanup) updated by leper
In 18648: […]
17:27 Changeset [18648] by leper
  • ps/trunk/binaries/data/mods/public/simulation/components/CeasefireManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Player.js
Prevent leaking internal data in cmpPlayer. Refs #4161. Reviewed by: …
17:27 Ticket #4161 ([PATCH] cmpPlayer cleanup) updated by leper
In 18647: […]
17:27 Changeset [18647] by leper
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Player.js
Remove unneeded includes. Refs #4161. Reviewed by: fatherbushido
17:26 Ticket #4161 ([PATCH] cmpPlayer cleanup) updated by leper
In 18646: […]
17:26 Changeset [18646] by leper
  • ps/trunk/binaries/data/mods/public/simulation/components/interfaces/EndGameManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/interfaces/Messages.js
  • ps/trunk/binaries/data/mods/public/simulation/components/interfaces/Player.js
Move message registrations to the right file. Refs #4161. Reviewed …
17:26 Ticket #4161 ([PATCH] cmpPlayer cleanup) updated by leper
In 18645: […]
17:26 Changeset [18645] by leper
  • ps/trunk/binaries/data/mods/public/maps/scripts/ConquestCommon.js
  • ps/trunk/binaries/data/mods/public/simulation/components/CeasefireManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Damage.js
Remove cmpPlayerManager.GetAllPlayerEntities() which leaked internal …
16:33 t4174_bicubic_interpolation_v1.patch attached to Ticket #4174 by elexis
16:32 Ticket #4174 ([PATCH] Heightmap interpolation) created by elexis
The new maps by _kali which come with a digital elevation model (like …
15:41 t3102_survival_8a.diff attached to Ticket #3102 by bb
use pickRandomElement
14:56 Ticket #4173 (Scrolling doesn't work in fullscreen mode) closed by elexis
needsinfo: Please report bugs in english. Also give us more information which …
14:48 Ticket #4173 (Scrolling doesn't work in fullscreen mode) created by and3ral3x
Maus Scrollen, nach unten funktioniert nicht im Vollbildmodus. > …
14:08 Ticket #4172 (Program has encountered an error) closed by elexis
needsinfo: Thanks for the report, this is likely due to the pyrogenesis.exe file …
14:07 crashlog.txt attached to Ticket #4172 by John
14:07 crashlog.dmp attached to Ticket #4172 by John
14:04 Ticket #4171 (error while dumping stack: No stack frames found) closed by elexis
needsinfo: Thanks for the extensive report, this is likely due to the …
14:03 Ticket #4172 (Program has encountered an error) created by John
Hi, here's an error I got while playing. It's happened before. …
14:03 system_info.txt attached to Ticket #4171 by Mr. Spectate
14:02 crashlog.txt attached to Ticket #4171 by Mr. Spectate
14:02 crashlog.dmp attached to Ticket #4171 by Mr. Spectate
14:00 Ticket #4171 (error while dumping stack: No stack frames found) created by Mr. Spectate
13:26 Ticket #4129 ([PATCH] Fishing and merchant ships should be filtered when selecting ...) updated by elexis
Keywords changed
13:06 Ticket #3102 ([PATCH] Map modification: Survival of the Fittest) updated by elexis
The number of occurances of shuffleArray(foo)[0] is significant and …
12:35 Ticket #4129 ([PATCH] Fishing and merchant ships should be filtered when selecting ...) updated by fatherbushido
Keywords, Milestone changed
12:34 Ticket #4129 ([PATCH] Fishing and merchant ships should be filtered when selecting ...) closed by fatherbushido
fixed: In 18644: […]
12:34 Changeset [18644] by fatherbushido
  • ps/trunk/binaries/data/mods/public/gui/session/hotkeys/misc.xml
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Improves military-only-selection modifier, now filters fishing boat …
10:24 Ticket #4170 (Mercenary camp (egyptian) and Nile map issues) created by fatherbushido
I noticed some inconsistencies and issues: - …
08:33 Ticket #4161 ([PATCH] cmpPlayer cleanup) updated by fatherbushido
(I looked too fast at those GuiInterface array.) 0001: - L88 of …
04:16 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stephen Imhoff
(could have sworn I commented on this earlier) No, I just left the …

08/26/16:

21:39 Ticket #4169 ([PATCH] MissileHit: TypeError: cmpHealth is null) updated by leper
Keywords changed
There is no check there because failing that line means there is a bug …
21:37 Ticket #4169 ([PATCH] MissileHit: TypeError: cmpHealth is null) closed by leper
fixed: In 18643: […]
21:37 Changeset [18643] by leper
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_fish.xml
Remove Armour from fish templates. Fixes #4169. Given that Armour …
21:26 Ticket #3939 ([PATCH]Structure Tree research highlighting too long) updated by elexis
And don't forget the programmers.json entry. What I don't like about …
21:18 Ticket #4169 ([PATCH] MissileHit: TypeError: cmpHealth is null) updated by bb
Keywords, Summary changed
21:18 Ticket #3610 ([PATCH] Projectiles do not cause any damage if the shooter dies) updated by elexis
bug -> #4169
21:15 t4169_health.diff attached to Ticket #4169 by bb
This seems to be caused by a missing check. The entity in the replay …
21:06 0005-Add-GetPlayersByDiplomacy-to-cmpPlayer.patch attached to Ticket #4161 by leper
21:03 4129.2.diff attached to Ticket #4129 by fatherbushido
skips the Hero Elephant or the Hero Healer case
20:32 commands.txt attached to Ticket #4169 by elexis
20:28 Ticket #4169 ([PATCH] MissileHit: TypeError: cmpHealth is null) created by elexis
In the attached replay with r18625, this error occured a number of …
19:45 Ticket #3939 ([PATCH]Structure Tree research highlighting too long) updated by bb
L36 one newline is enough L148 and L149 can be merged The …
19:08 Ticket #4161 ([PATCH] cmpPlayer cleanup) updated by leper
3-5 weren't really updated apart from the last one, but the only …
19:04 0004-Prevent-leaking-internal-data-in-cmpPlayer.patch attached to Ticket #4161 by leper
19:04 0003-Remove-unneeded-includes.patch attached to Ticket #4161 by leper
19:04 0002-Move-message-registrations-to-the-right-file.patch attached to Ticket #4161 by leper
19:03 0001-Remove-cmpPlayerManager.GetAllPlayerEntities-which-l.patch attached to Ticket #4161 by leper
18:47 4129.diff attached to Ticket #4129 by fatherbushido
use sessions global as suggested by elexis
18:19 Ticket #4129 ([PATCH] Fishing and merchant ships should be filtered when selecting ...) updated by fatherbushido
Keywords, Summary changed
18:09 Ticket #3939 ([PATCH]Structure Tree research highlighting too long) updated by usey11
Keywords, Milestone, Summary changed
18:08 draw.js.patch attached to Ticket #3939 by usey11
17:48 Ticket #3939 ([PATCH]Structure Tree research highlighting too long) updated by usey11
Owner, Status changed
17:46 Ticket #4129 ([PATCH] Fishing and merchant ships should be filtered when selecting ...) updated by fatherbushido
Attached patch: - fixes the issue - uses a more coherent name (milOnly …
17:11 Ticket #4008 ([PATCH] Missing unit action hotkeys) updated by fatherbushido
- Can you argue for the choice of the Y key ? - Perhaps you can remove …
16:40 Ticket #4147 ([PATCH] Classes and VisibleClasses cleanup) updated by fatherbushido
Description changed
The next part of this cleanup could be: - do more clever choice of …
16:19 Changeset [18642] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/sprites.xml
Fix an oversight in r18636, as reported by gameboy.
13:07 Ticket #4142 ([PATCH] Petra AI - Regicide Support) updated by elexis
Right, the code already sets heroes as passive on retreat. I could …
12:58 Ticket #4168 (Petra AI - maximize population growth when having enough resources) created by elexis
When having enough resources (for example in games with deathmatch …
12:05 Changeset [18641] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
Session GUI cleanup. Remove a wrong space in a tooltip if the delete …
12:01 Ticket #4161 ([PATCH] cmpPlayer cleanup) updated by fatherbushido
I am permitting myself to review your patches. 0001: - …
11:50 Ticket #3905 ([PATCH] Add a function to manipulate selected_column_order and ...) updated by elexis
Keywords changed
About the existing code: * The name m_SelectedDef is terrible and …
09:17 Changeset [18640] by autobuild
  • ps/trunk/binaries/data/l10n/fr.engine.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-templates-units.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-templates-units.po
[i18n] Updated POT and PO files.
00:53 Ticket #4166 (Delete unused sprites and styles) updated by elexis
Many orphaned sprites and styles were removed between r18627 and …
00:36 Ticket #4165 ([PATCH] Distinguish between a checked and an unchecked disabled checkbox) updated by elexis
Keywords, Summary changed
Thanks for the patch! I slightly reduced the brightness of the …
00:35 Ticket #4165 ([PATCH] Distinguish between a checked and an unchecked disabled checkbox) closed by elexis
fixed: In 18639: […]
00:35 Changeset [18639] by elexis
  • ps/trunk/binaries/data/mods/mod/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/mod/gui/common/modern/styles.xml
  • ps/trunk/binaries/data/mods/public/gui/common/sprites.xml
Add disabled effect for Stone themed buttons and Modern themed …
00:14 Changeset [18638] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/icon_sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/page_session.xml
  • ps/trunk/binaries/data/mods/public/gui/session/sprites.xml
GUI sprite cleanup. Move training panel portrait sprite from common/ …

08/25/16:

22:23 Changeset [18637] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/common/styles.xml
  • ps/trunk/binaries/data/mods/public/gui/page_civinfo.xml
GUI sprite / style cleanup. Merge common/styles.xml (which contains …
21:19 Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by Yves
Replying to Yves: > I'm trying to figure out if the data …
20:36 Changeset [18636] by elexis
  • ps/trunk/binaries/data/mods/public/gui/civinfo/civinfo.xml
  • ps/trunk/binaries/data/mods/public/gui/common/common_sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/common/setup.xml
GUI style / sprite cleanup. Move remains of common/sprite1.xml to …
20:12 Changeset [18635] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/colorFades.js
Fix oversight in r18628.
18:00 Ticket #3796 ([PATCH] CCacheLoader failed to find archived or source file for: "") updated by fatherbushido
i have again that bug (launching map "unit demo" for example) This …
16:23 Ticket #2524 (Clean obsolete / broken art files) updated by fatherbushido
Well, it seems it doesn't break anything. Don't forget to delete …
15:59 Changeset [18634] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/common_sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/common/common_styles.xml
  • ps/trunk/binaries/data/mods/public/gui/pregame/sprites.xml
GUI style / sprite cleanup. Move civ icon overlay entries from …
15:24 Changeset [18633] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/border/bottom_marble.dds
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/border/corner_bronze.dds
  • ps/trunk/binaries/data/mods/public/art/textures/ui/global/border/left_marble.dds
Major GUI stlye and sprite cleanup. Remove many unused and orphaned …
14:09 Icon Proposal 3.png attached to Ticket #1720 by Stan
Here you are.
13:03 Ticket #4099 ([PATCH] Round instead of ceil/floor in the GUI) updated by fatherbushido
For the resources cost: - r18500 reverted in r18632 - there are imo …
13:01 Ticket #4167 ([PATCH] Colorize selected units in observermode) created by elexis
If a client is in observermode all units become selectable. Thus it is …
13:00 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by Imarok
Owner changed
12:44 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by fatherbushido
In 18632: […]
12:44 Changeset [18632] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/components/Cost.js
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml
Reverts r18500 (excepting the buildtime part of iberian and macedonian …
12:16 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by fatherbushido
I feel a bit incompetent to fix that TODO in a clean way. The 2 …
12:02 3433_replay_cache_v1.6_wip.patch attached to Ticket #3433 by Imarok
11:45 Changeset [18631] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/common_styles.xml
  • ps/trunk/binaries/data/mods/public/gui/common/setup.xml
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/styles.xml
GUI style cleanup. Remove commented out, unused scrollbars and a style.
11:36 Changeset [18630] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/common_sprites.xml
GUI sprite cleanup. Remove the commented out StonePanel theme which …
10:11 Ticket #1720 ([PATCH] Patrol) updated by Imarok
what about a pentagonal shape like this: https://i.imgur.com/keu9wKR.png?
02:10 commands.txt attached to Ticket #4134 by elexis
alpha 20 replay where the bug occurs with 8 trade carts at min 47 …

08/24/16:

21:55 Ticket #1720 ([PATCH] Patrol) updated by Stan
Cc changed
Icon proposal http://imgur.com/a/WuoQ0
13:18 Changeset [18629] by elexis
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.js
Main menu cleanup. Remove code that was commented out. Remove …
12:10 Changeset [18628] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/colorFades.js
Hero / group icon color fade cleanup. Move globals to the top of the …

08/23/16:

23:08 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by s0600204
> […] Perhaps one could autoresize them depending on the number of …
21:43 Ticket #3905 ([PATCH] Add a function to manipulate selected_column_order and ...) updated by Imarok
Keywords, Milestone, Summary changed
21:43 3905_COList_refresh.patch attached to Ticket #3905 by Imarok
21:03 Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by Yves
I'm glad to see your comments on tickets and your commits again! :) …
20:19 Ticket #4101 ([PATCH] sound notification when people join hosted game menu) updated by Andy Alt
Owner, Status changed
17:57 Changeset [18627] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/pregame/shell/parchment
  • ps/trunk/binaries/data/mods/public/gui/common/common_sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/loading/sprites.xml
Delete old main menu background whose reference was removed in r9947
17:49 Changelogs edited by elexis
Nooo not me (diff)
15:36 Ticket #4166 (Delete unused sprites and styles) created by elexis
There are many sprites which have been used in some ancient version, …
13:48 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by elexis
* I'm still not too happy with the barter buttons, mostly with …
13:18 Ticket #4101 ([PATCH] sound notification when people join hosted game menu) updated by Imarok
Keywords changed
13:14 Ticket #4101 ([PATCH] sound notification when people join hosted game menu) updated by elexis
This will presumably not be the last acoustical notification when …
13:10 Ticket #4101 ([PATCH] sound notification when people join hosted game menu) updated by Imarok
You should add an entry in default.cfg for this option. (like you've …
12:17 disabled_checkbox_v2.patch attached to Ticket #4165 by Imarok
Also added the effect to disabled StoneButton
11:16 disabled_checkbox.patch attached to Ticket #4165 by Imarok
11:15 Ticket #4165 ([PATCH] Distinguish between a checked and an unchecked disabled checkbox) created by Imarok
02:01 Ticket #4164 (Live transparent summary screen) updated by elexis
Description changed
01:59 screenshot_hack2.jpg attached to Ticket #4164 by elexis
01:59 screenshot_hack1.jpg attached to Ticket #4164 by elexis
Sample 1 shows how the summary screen looks after removing sprites and …
01:57 Ticket #4164 (Live transparent summary screen) created by elexis
The summary screen was originally only displayed at the end of the …
01:40 Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by leper
Regarding r18584: Why is this using GetSingleton() explicitly, …
01:19 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by leper
Comments on changesets in order: Why do I even bother writing half a …
00:45 Ticket #4093 (Technology to reveal specific enemy units temporarily) updated by elexis
Visibility.js contains the code to change the visibility of a unit. …

08/22/16:

22:41 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by s0600204
> The order of resources should not change. I've added an "order" …
22:33 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by Imarok
Description changed
22:26 Ticket #4008 ([PATCH] Missing unit action hotkeys) updated by Imarok
Keywords, Milestone, Summary changed
22:25 4008_back_to_work.patch attached to Ticket #4008 by Imarok
Add a hotkey for back-to-work
21:38 patrol_V3.10.patch attached to Ticket #1720 by Imarok
Based on the patch by bb. Fixed a bug introduced in input.js and fixed …
21:35 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by Imarok
Description changed
21:13 Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by Yves
Some more patches to append to patch.sh: […] This solves …
21:07 hidereadybutton9.patch attached to Ticket #4112 by echotangoecho
more cleanup
20:54 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by Imarok
Keywords, Milestone, Summary, Description changed
20:46 hidereadybutton8.patch attached to Ticket #4112 by echotangoecho
cleanup.
20:34 Ticket #4008 ([PATCH] Missing unit action hotkeys) updated by Imarok
Keywords, Summary, Description changed
17:25 hidereadybutton7.patch attached to Ticket #4112 by echotangoecho
cheatWarningOffset was unused, pointed out by bb_ on IRC.
17:19 hidereadybutton6.patch attached to Ticket #4112 by echotangoecho
Use the suggestions made by elexis on IRC wrt the offset constant and …
15:59 Ticket #4163 (No sale el menu principal - a.d. empires ascendant) created by jdd
Buenas tardes, se instala el juego bien y funciona en su primer …
15:42 Ticket #3915 ([PATCH] Visual Attack Range) updated by bb
This patch doesn't seem to take the range upgrade for the defence …
15:19 crashlog.txt attached to Ticket #4162 by DigitalLife
15:19 crashlog.dmp attached to Ticket #4162 by DigitalLife
15:18 Ticket #4162 (Crash) created by DigitalLife
I was playing an attack, then the game crashed with the following …
11:38 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by elexis
Is there a better name for special_filter? Since it also adds …
11:32 Ticket #4161 ([PATCH] cmpPlayer cleanup) updated by Imarok
Shouldn't we use let instead of var?
11:23 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stan
Cc, Milestone changed
10:50 Ticket #4160 (Sort component in alphabetical orders and fix identations in xml ...) updated by bb
Milestone changed
09:18 Changeset [18626] by autobuild
  • ps/trunk/binaries/data/l10n/es_AR.engine.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-templates-units.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-templates-units.po
[i18n] Updated POT and PO files.
08:32 Ticket #2524 (Clean obsolete / broken art files) updated by Niek
@fatherbushido: the location of the image is mentioned in the patch file
08:15 Ticket #2524 (Clean obsolete / broken art files) updated by fatherbushido
@stanislas69: - where should we add wrld_med_plant.png ? - there is …
08:00 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by fatherbushido
Thanks for your clever input. I'll revert r18500, and i (or another) …
05:16 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by leper
Keywords changed
How about actually fixing that TODO and doing the rounding (or …
05:11 Ticket #4161 ([PATCH] cmpPlayer cleanup) created by leper
Removes leakage of internal data, moves message registrations to the …
03:16 Ticket #3610 ([PATCH] Projectiles do not cause any damage if the shooter dies) updated by leper
Keywords changed
Thanks for the patch. I split out the regression test (and added a …
03:00 Ticket #3610 ([PATCH] Projectiles do not cause any damage if the shooter dies) closed by leper
fixed: In 18625: […]
03:00 Changeset [18625] by leper
  • ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
  • ps/trunk/binaries/data/mods/public/simulation/components/AttackDetection.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Damage.js
Deal ranged damage even if the attacker dies. Patch by LeanderH. Fixes …
03:00 Ticket #3610 ([PATCH] Projectiles do not cause any damage if the shooter dies) updated by leper
In 18624: […]
03:00 Changeset [18624] by leper
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Damage.js
Add regression test for damage being dealt if the attacker dies. Based …
03:00 Changeset [18623] by leper
  • ps/trunk/source/simulation2/components/tests/test_Pathfinder.h
Keep mounting the cache directory in tests. Fixes oversight in r18577.
02:50 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by elexis
I have imported your branch …

08/21/16:

22:35 Changeset [18622] by leper
  • ps/trunk/source/tools/XpartaMuPP/XpartaMuPP.py
Fix indentation.
22:35 Changeset [18621] by leper
  • ps/trunk/source/graphics/Unit.h
  • ps/trunk/source/ps/Util.cpp
Fix compilation failure.
22:35 Changeset [18620] by leper
  • ps/trunk/source/simulation2/components/CCmpRallyPointRenderer.cpp
Remove unused variable.
22:35 Changeset [18619] by leper
  • ps/trunk/source/i18n/L10n.cpp
  • ps/trunk/source/i18n/L10n.h
Mark method const.
18:22 Changeset [18618] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_military_colony.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_military_colony.xml
Removes 3 redundant numerical informations in tooltips. Reviewed by elexis.
18:19 Ticket #4160 (Sort component in alphabetical orders and fix identations in xml ...) updated by fatherbushido
Description, Keywords, Milestone changed
18:19 Ticket #4160 (Sort component in alphabetical orders and fix identations in xml ...) closed by fatherbushido
fixed: In 18617: […]
18:19 Changeset [18617] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_mace_hero_alexander.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_mace_standard.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_spart_hero_leonidas.xml
Cleans simulation templates xml files: sorts components by …
16:43 sorttemplates.diff attached to Ticket #4160 by fatherbushido
16:42 Ticket #4160 (Sort component in alphabetical orders and fix identations in xml ...) created by fatherbushido
The attached patch: - sorts component in alphabetical order (uses the …
16:16 Ticket #4159 (Lobby buddy list) created by elexis
Usually players want to play with their friends and comrades and care …
14:58 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stan
Uh sorry yeah that functionnality looks great Did you make sure …
11:20 Ticket #4147 ([PATCH] Classes and VisibleClasses cleanup) updated by fatherbushido
Keywords changed
11:03 Ticket #4147 ([PATCH] Classes and VisibleClasses cleanup) updated by fatherbushido
In 18616: […]
11:03 Changeset [18616] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/components/Identity.js
  • ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/campaign_city_minor_test.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/campaign_city_test.xml
Updates Identity classes and visible classes documentation. Cleans …
11:00 Ticket #3594 (Add animations to capturing) updated by fatherbushido
Description changed
refs r18077
08:56 classescleanup.diff attached to Ticket #4147 by fatherbushido
thx sanderd17 elexis and s0600204 for the remarks
00:21 Ticket #4147 ([PATCH] Classes and VisibleClasses cleanup) updated by fatherbushido
thx for noticing that.
00:05 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stephen Imhoff
...I added images under attachments? Were those not enough?

08/20/16:

23:07 Ticket #4147 ([PATCH] Classes and VisibleClasses cleanup) updated by s0600204
Is there a reason why female citizens are now classed as Infantry
15:32 Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by Yves
I finally managed to pick the right set of patches to fix the problem …
15:00 Ticket #4149 ([PATCH] Capturable component test) updated by fatherbushido
Keywords changed
14:34 Bug_1227028_Mod.diff attached to Ticket #3708 by Yves
Modified version of the patch in bug 1227028 (modified context lines …
14:02 hidereadybutton5.patch attached to Ticket #4112 by echotangoecho
Remove the size constants.
12:22 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stan
To be honest I think only elexis does. I agree though it does make it …
10:34 Ticket #4147 ([PATCH] Classes and VisibleClasses cleanup) updated by fatherbushido
Description changed
09:56 Ticket #3993 ([PATCH] Support notciv tech requirement in structure tree) updated by fatherbushido
Thx for your work! Parsing in DeriveTechnologyRequirements the …
03:12 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stephen Imhoff
Replying to elexis: > I noticed you use this repository …
02:59 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by elexis
I noticed you use this repository …
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