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Timeline



09/19/16:

22:28 ReleaseProcessDraft edited by Erik Johansson
(diff)
21:25 Ticket #4194 (Missing PreferredClasses) updated by fatherbushido
I forgot the tower siege
21:03 Ticket #4231 (Water height issues on some map) created by fatherbushido
On some map like marmara? or ngonongoro ? there are height water …
18:59 Ticket #3433 ([PATCH] Fix replay menu loading time by using a cache file) updated by Vladislav Belov
Replying to Imarok: > Replying to [comment:11
18:52 Ticket #3433 ([PATCH] Fix replay menu loading time by using a cache file) updated by Imarok
Replying to vladislavbelov: > Probably, need to add to …
17:53 Ticket #4230 (Options warning: incompatible value for WaterUgly) updated by Vladislav Belov
Description changed
17:52 Ticket #4230 (Options warning: incompatible value for WaterUgly) created by Vladislav Belov
If reset all options to default and ugly water enabled then next …
16:08 Changeset [18735] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml
Unify siege armor. Buff bolt shooters and siege towers slightly. …
15:42 Ticket #4229 (Disable docks on landmaps) created by elexis
Buildings like docks, carthaginian shipyard, briton island settlement …
15:13 Ticket #4228 (0.001 WalkSpeed for unpacked siege engines) updated by elexis
Also duplicate entries in that directory, mostly the 10000 unpack …
15:00 Ticket #4228 (0.001 WalkSpeed for unpacked siege engines) created by elexis
In r15467 / #1696 an ugly hack was introduced, apparently to stop …
14:27 Ticket #4227 (Wall Tower attack tooltip) created by elexis
The tooltips in the tech tree and construction panel should also …
13:20 Ticket #4220 ([PATCH] Wrong cursor for capture attack on a structure wich is in ...) updated by bb
The cause of this problem is that the CanAttack function in attack.js …
13:03 Ticket #4199 ([PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp) updated by elexis
Description, Keywords, Milestone changed
Related bug: Currently the objectives dialog throws an error when …
10:59 Ticket #4069 ([PATCH] Ingame chat history) updated by Imarok
Replying to elexis: > Looks good, only some minor …
10:57 4069_chat_history_v1.3.patch attached to Ticket #4069 by Imarok
fixed everything besides the style.xml thing
09:24 Changeset [18734] by autobuild
  • ps/trunk/binaries/data/l10n/ro.engine.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-gamesetup.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-ingame.po
[i18n] Updated POT and PO files.
07:28 Ticket #4224 (Heroic elephants aren't human) updated by fatherbushido
Indeed that has yet been discussed. Also: all champions elephants, the …
03:50 mapdescriptions_v1.diff attached to Ticket #4226 by elexis
Patch by Hannibal Barca.
03:49 Ticket #4226 ([PATCH] More authentic map descriptions for _kalis new maps) created by elexis
The descriptions of some of the new maps should be improved, since …
03:29 Ticket #4193 ([Patch] Loot tooltips) updated by elexis
Keywords changed
Thanks for the patch Mate-86! You have very bravely addressed all …
03:23 Ticket #4078 ([PATCH] Singleplayergame with only bots) updated by elexis
Independent TODO: It were great if we could fast forward AI only …
03:21 Ticket #4193 ([Patch] Loot tooltips) closed by elexis
fixed: In 18733: […]
03:21 Changeset [18733] by elexis
  • ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
  • ps/trunk/binaries/data/mods/public/gui/common/setup_resources.xml
  • ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
Loot tooltips. Patch by Mate-86, fixes #4193.
03:17 Ticket #3959 ([PATCH] Missing icons for new buildings in alpha 21) updated by elexis
Keywords, Milestone changed
03:16 Ticket #3959 ([PATCH] Missing icons for new buildings in alpha 21) updated by elexis
Crannog icon committed in r18732
03:13 Changeset [18732] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/crannog.png
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_crannog.xml
Crannog icon by LionKanzen, refs #3959.
01:28 draw_2.patch attached to Ticket #3939 by usey11

09/18/16:

23:37 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
I've introduced regression in patch 9 so that Looter.js fails. I've …
23:34 4193-loot-tooltip.10.patch attached to Ticket #4193 by Mate-86
23:34 Ticket #4225 (Readonly Input elements, Chat text selection) updated by Vladislav Belov
Description changed
23:31 Ticket #4225 (Readonly Input elements, Chat text selection) created by Vladislav Belov
Would be useful to select text in the chat, at least for lobby chat: …
23:19 Ticket #4224 (Heroic elephants aren't human) created by elexis
The hero elephant can be healed because the healer template looks for …
23:08 Ticket #4222 ([PATCH] Click sound of buttons is missed) updated by Vladislav Belov
Added patch for credit page tabs too.
23:02 4222_3.patch attached to Ticket #4222 by Vladislav Belov
22:42 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by Imarok
fixed comment:21
22:19 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
Some more fixes uploaded. I could not eliminate the lootTypes array …
22:17 Ticket #4223 (Idle player notification) created by elexis
In multiplayergames, players sometimes leave the match (temporarily or …
22:15 4193-loot-tooltip.9.patch attached to Ticket #4193 by Mate-86
22:03 Ticket #4187 ([PATCH] Summary screen must show who has actually won / was defeated) updated by javiergodas
Owner changed
21:56 Ticket #4083 (Design Docs : Civ Bonuses) updated by javiergodas
Owner, Status changed
20:03 Ticket #3433 ([PATCH] Fix replay menu loading time by using a cache file) updated by elexis
See SavedGame.cpp for an example
19:52 Ticket #4222 ([PATCH] Click sound of buttons is missed) updated by Vladislav Belov
Description, Summary changed
Added patch for summary tab buttons too.
19:51 4222_2.patch attached to Ticket #4222 by Vladislav Belov
19:33 Ticket #4222 ([PATCH] Click sound of buttons is missed) updated by Vladislav Belov
Summary changed
19:32 Ticket #4222 ([PATCH] Click sound of buttons is missed) updated by Vladislav Belov
Keywords, Milestone, Owner, Status changed
19:31 4222.patch attached to Ticket #4222 by Vladislav Belov
19:31 Ticket #4222 ([PATCH] Click sound of buttons is missed) created by Vladislav Belov
Click sound of icon buttons is missed in the gamesetup (civilization …
17:02 Ticket #3433 ([PATCH] Fix replay menu loading time by using a cache file) updated by Vladislav Belov
Probably, need to add to zip the cache file, because for me: …
16:44 Ticket #4142 ([PATCH] Petra AI - Regicide Support) updated by elexis
Keywords changed
16:43 Ticket #4142 ([PATCH] Petra AI - Regicide Support) updated by elexis
Thanks for the patch Sandarac! I have committed your patch since it …
16:27 Ticket #4142 ([PATCH] Petra AI - Regicide Support) updated by elexis
In 18731: […]
16:27 Changeset [18731] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/defenseManager.js
Simple petra AI regicide support. Patch by Sandarac, refs #4142. The …
16:22 Ticket #4206 (Spiel Funktioniert nicht richtig) closed by elexis
needsinfo
13:58 Ticket #4193 ([Patch] Loot tooltips) updated by elexis
Patch looking VERY good :) (few comments in irc today that are fixed …
13:51 Ticket #3871 ([PATCH] Atlas cinematic control) updated by elexis
Description, Keywords, Summary changed
* Cinema.cpp and .h are contained twice (exact dupes) * Linking …
13:01 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
@elexis: thanks fot the comments! - I've attached a new patch and the …
12:54 xp_small.png attached to Ticket #4193 by Mate-86
12:53 xp.png attached to Ticket #4193 by Mate-86
12:52 4193-loot-tooltip.8.patch attached to Ticket #4193 by Mate-86
11:57 Ticket #4053 ([PATCH] Building spidermonkey on GCC 6 results in segfaults in the ...) updated by elexis
Patch not by echotangoecho, and I'm very sure I haven't found all …
11:34 Ticket #4053 ([PATCH] Building spidermonkey on GCC 6 results in segfaults in the ...) updated by Itms
In 18730: […]
11:34 Changeset [18730] by Itms
  • ps/trunk/source/gui/GUIManager.cpp
  • ps/trunk/source/network/NetTurnManager.cpp
  • ps/trunk/source/ps/Game.cpp
Add missing JSAutoRequest calls. (hopefully all of them have been …
10:55 Ticket #3869 ([PATCH] Build error at Fedora 23) updated by Itms
Keywords changed
Thanks for working on the issue :)
10:54 Ticket #3869 ([PATCH] Build error at Fedora 23) closed by Itms
fixed: In 18729: […]
10:54 Changeset [18729] by Itms
  • ps/trunk/build/premake/premake4.lua
Fix building on Fedora, by adding the Position Independant Code flag …
10:49 profile_unordered.png attached to Ticket #3588 by Itms
10:48 Ticket #3588 (General pathfinder optimizations) updated by Itms
Keywords, Milestone changed
Grmbl, keywords everyone! The latest patch from wraitii does change …
10:15 Ticket #4108 (Phase requirements tooltip disappeared) updated by Itms
Keywords, Milestone changed
Moving to A22 since #3993 has been pushed. Also removing the simple …
10:08 Ticket #3190 ([PATCH] Update cppformat) updated by Itms
Milestone changed
09:24 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) updated by fatherbushido
Milestone changed
09:18 Ticket #4124 ([PATCH] Auras Tests) updated by fatherbushido
Milestone changed
06:14 Ticket #4219 (GLSL / Multilayered textures aren't blended) updated by gameboy
@vladislavbelov, My friend, you can provide a complete patch file to …
02:13 Ticket #4221 ([PATCH] Not sorted country list in the advanced locale settings) updated by Vladislav Belov
Keywords, Milestone, Owner, Status, Summary changed
02:12 locale_advanced.js.patch attached to Ticket #4221 by Vladislav Belov
02:12 Ticket #4221 ([PATCH] Not sorted country list in the advanced locale settings) created by Vladislav Belov
The country list in the advanced locale settings should be sorted, to …

09/17/16:

22:30 Ticket #4219 (GLSL / Multilayered textures aren't blended) updated by Vladislav Belov
Terrain shader (terrain_common.fs). Patch (dicards other layers): …
22:28 4219_1.png attached to Ticket #4219 by Vladislav Belov
22:25 Ticket #4219 (GLSL / Multilayered textures aren't blended) updated by Vladislav Belov
Description changed
22:23 Ticket #4219 (GLSL / Multilayered textures aren't blended) updated by Vladislav Belov
Summary changed
22:20 Ticket #4219 (GLSL / Multilayered textures aren't blended) updated by Vladislav Belov
When somebody adds add a texture, engine modify only the adding …
18:04 interpolationSplit2016_9_17.diff attached to Ticket #4218 by FeXoR
Added non-spline implementation , renamed file to interpolation.js
17:41 Ticket #4083 (Design Docs : Civ Bonuses) updated by javiergodas
Owner, Status changed
16:22 Ticket #4214 (Game does not start..) updated by uuu
Details: unhandled exception (Breakpoint) Location: unknown:0 (?) …
16:21 crashlog.dmp attached to Ticket #4214 by uuu
16:21 crashlog.txt attached to Ticket #4214 by uuu
15:42 Ticket #4218 ([PATCH] Split bicubicInterpolation to 1D and 2D so both are available) updated by FeXoR
We are using the algorithm e.g. described at …
14:15 Ticket #4193 ([Patch] Loot tooltips) updated by elexis
* b) Three occurances? getLootTooltip doesn't have one. Well, as …
13:24 Ticket #252 ([PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks) updated by fatherbushido
refs #4220
13:23 Ticket #3340 (Decay of non-capturable structures.) updated by fatherbushido
Well, adding Capturable component to walls and RestrictedClasses
13:22 Ticket #4220 ([PATCH] Wrong cursor for capture attack on a structure wich is in ...) updated by fatherbushido
refs #3340, #252
13:22 Ticket #4220 ([PATCH] Wrong cursor for capture attack on a structure wich is in ...) created by fatherbushido
When adding a structure to the RestrictedClasses for the capture …
12:55 Ticket #3340 (Decay of non-capturable structures.) updated by fatherbushido
Description changed
At first, I was preferring 2 but finally 1 is perhaps better. It's …
12:10 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
a) nice b) ask elexis, he will decide (I have no strong opinion about …
11:42 Ticket #4219 (GLSL / Multilayered textures aren't blended) updated by Vladislav Belov
I have repeated this issue, it happens with multilayered textures, …
11:41 4219_0.png attached to Ticket #4219 by Vladislav Belov
11:05 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
a, The single unit display issue fixed as well: …
11:03 4193-loot-tooltip.7.patch attached to Ticket #4193 by Mate-86
08:35 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by fatherbushido
The situation is currently better. - Walls can be built very fast …
03:45 Ticket #4069 ([PATCH] Ingame chat history) updated by elexis
Looks good, only some minor optimizations: * L718 could use a comment …
03:28 atlas_cinematics_v0.1.patch attached to Ticket #3871 by Vladislav Belov
WIP hack based patch
01:55 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by elexis
Description changed
01:50 sample3.jpg attached to Ticket #3811 by elexis
Another example of walling that might be considered abusive IMO. The …
01:49 sample2.jpg attached to Ticket #3811 by elexis
another example of walling that might be considered abusive IMO
01:47 ngorongoro_noglsl.jpg attached to Ticket #4219 by elexis
01:47 ngorongoro_glsl.jpg attached to Ticket #4219 by elexis
01:46 Ticket #4219 (GLSL / Multilayered textures aren't blended) created by elexis
Terrain textures (multilayered) don't seem to be blended. This is …
01:24 Ticket #4218 ([PATCH] Split bicubicInterpolation to 1D and 2D so both are available) updated by elexis
Milestone changed
Tested the first version and couldnt notice a difference to the …
01:18 Ticket #3761 ([PATCH] "Colour" label has edges slightly cut off in Match Setup) updated by elexis
Autoresizing will be error prone since some of the fields (the two …
00:12 interpolationSplit2016_9_16b.diff attached to Ticket #4218 by FeXoR
Removed some unneeded vars, removed licence links, changed eol to native
00:02 Ticket #3433 ([PATCH] Fix replay menu loading time by using a cache file) updated by Vladislav Belov
source/ps/VisualReplay.cpp:104: JS::RootedValue file(cx); is …
00:00 Ticket #3433 ([PATCH] Fix replay menu loading time by using a cache file) updated by Vladislav Belov
Performance comparison (Intel Core i3 2.1GHz, 4GB, SSD): 2048 …

09/16/16:

23:33 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
ok nice for the fix, i see also what s your issue with object keys.
23:30 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
- your screenshot is ok,I have missed something - for 2, what s your …
23:27 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
Latest patch eliminates the problem about "TypeError: …
23:23 4193-loot-tooltip.6.patch attached to Ticket #4193 by Mate-86
21:38 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stephen Imhoff
Replying to vladislavbelov: > About …
21:35 3433_replay_cache_v1.6_vector.patch attached to Ticket #3433 by Imarok
Use a vector instead of a map
21:27 interpolationSplit2016_9_16.diff attached to Ticket #4218 by FeXoR
Splits 1D and 2D interpolation, fixes x/y swaping
21:24 Ticket #4218 ([PATCH] Split bicubicInterpolation to 1D and 2D so both are available) created by FeXoR
This is just an improvement of BicubicInterpolation.js. It …
21:21 Ticket #3761 ([PATCH] "Colour" label has edges slightly cut off in Match Setup) updated by Vladislav Belov
Replying to stanislas69: > There is a special language …
21:10 Ticket #4116 ([PATCH] War elephants should be upgradable) updated by Vladislav Belov
Any updates with last comments?
20:28 Ticket #3824 ([PATCH] WxWidgets 3.1 : Horizontal alignment flags are ignored in ...) updated by Vladislav Belov
Why .Expand() has removed from wxSizerFlags? The rest of the patch …
20:27 Ticket #4192 ([PATCH] Allow build with system tinygettext) updated by Itms
Yes :)
20:25 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by Itms
I love this patch ;) A few comments though: * The changes to …
20:10 Ticket #3444 ([PATCH] Lions / Lionesses don't run when attacked) updated by Itms
Keywords changed
Sorry, I missed something big: if the animal manages to kill the …
19:43 Ticket #4192 ([PATCH] Allow build with system tinygettext) updated by leper
#3439?
19:43 Ticket #3761 ([PATCH] "Colour" label has edges slightly cut off in Match Setup) updated by Stan
There is a special language that gathers all the longest strings to …
19:28 Ticket #4192 ([PATCH] Allow build with system tinygettext) updated by Itms
Thanks for the input! Replying to leper: > Given that the …
19:28 Ticket #3761 ([PATCH] "Colour" label has edges slightly cut off in Match Setup) updated by Vladislav Belov
Is it working in all languages and for all columns? Maybe we need to …
19:24 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
1. loot tooltip in the multiple selections unit (same as previous) -> …
19:23 Ticket #3433 ([PATCH] Fix replay menu loading time by using a cache file) updated by Vladislav Belov
* *pCxPrivate->pScriptInterface instead of …
19:21 4069_chat_history_v1.2.patch attached to Ticket #4069 by Imarok
always center(with offset) the window. move the filterdropdown to the …
19:20 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by FeXoR
Applying …
19:17 Ticket #4215 (Repairing fireships) closed by elexis
fixed: Fixed by sanderd17 in r18340 as pointed out by fatherbushido.
19:15 Ticket #4192 ([PATCH] Allow build with system tinygettext) closed by leper
wontfix: tinygettext is meant to be included as source and built with the same …
18:46 Ticket #4216 (Pathfinding detour to the civic center after picking berries) updated by Itms
It looks like the short-ranged (we should call it shortsighted …
18:29 Ticket #4217 ([PATCH] Structure tree shows wrong specific tech names) updated by s0600204
Cc, Keywords, Milestone, Owner, Status, Description changed
18:29 specificNames.patch attached to Ticket #4217 by s0600204
Proposed patch
18:21 Ticket #3748 ([PATCH] Idle units undetected for one second) updated by elexis
Description, Milestone changed
18:16 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by Vladislav Belov
After fast looking: patch looks good, few notes: * why resSort
16:04 Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by elexis
Adding few hundred trees shouldn't be an issue, adding 12k would be …
15:59 Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by Stan
I'm not really sure on what you mean by equidistant tree distribution. …
15:47 Ticket #4217 ([PATCH] Structure tree shows wrong specific tech names) created by elexis
If one opens the tech tree and looks at the name of a tech that has a …
15:34 Alpha21 edited by elexis
Updated to r18728. (diff)
15:23 Alpha21 edited by elexis
Add milestone. Reorder links. (diff)
14:47 commands.txt attached to Ticket #4216 by elexis
14:46 detour.gif attached to Ticket #4216 by elexis
14:44 Ticket #4216 (Pathfinding detour to the civic center after picking berries) created by elexis
In the attached replay that works with alpha 20 and 21 (r18724), a …
14:39 Ticket #4214 (Game does not start..) updated by Vladislav Belov
Please, attach crashlog.txt and crashlog.dmp files.
13:55 Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by elexis
I think moving the lighthouse and that stone further away so that the …
13:27 Ticket #4215 (Repairing fireships) created by elexis
Repairing ships while they are furiously burning is quite unrealistic …
12:58 Ticket #4079 ([PATCH] Show Upgrade in Structure Tree) updated by elexis
Milestone changed
Moving to alpha 22 as long as #3993 is there as well.
12:55 Ticket #4158 (Timer.js Cleanup) updated by elexis
You are right, at the time we were discussing this with Yves too. We …
12:50 Ticket #4158 (Timer.js Cleanup) updated by Vladislav Belov
The patch looks good, but expressions like timer[0], timer[5]
12:49 Ticket #2163 ([PATCH] Content sensitive group icon) updated by elexis
Component, Keywords, Type changed
Thanks for the patch as usual :) I made those 2 functions local, …
12:47 Ticket #2163 ([PATCH] Content sensitive group icon) closed by elexis
fixed: In 18728: […]
12:47 Changeset [18728] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Show the portrait of the most common (or most costly) unit type in the …
11:42 Ticket #2349 ([PATCH] Add support for Hi-DPI displays) updated by Vladislav Belov
Milestone changed
Too few time remaining for A21 release.
11:05 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Vladislav Belov
About 1109_Recenter.patch: as I see, you use std::map<entity_id_t, …
10:24 commands.txt attached to Ticket #4193 by fatherbushido
10:22 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
Thanks for your work! it seems we are close to the goal. Here are my …
09:34 Ticket #3734 ([PATCH] Improve AppData and Desktop file) updated by Erik Johansson
Further additions: […]
09:17 Changeset [18727] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/et.public-simulation-auras.po
  • ps/trunk/binaries/data/mods/public/l10n/he.public-gui-lobby.po
  • ps/trunk/binaries/data/mods/public/l10n/he.public-gui-manual.po
[i18n] Updated POT and PO files.
08:39 Ticket #4214 (Game does not start..) created by uuu
Much to our regret we must report the program has encountered an …
00:58 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stephen Imhoff
Okay, should I just change the text, or is that something we have …
00:09 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stan
Atlas doesn't have localization yet. Atlantis effect is bad though I …
00:02 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
I've removed the siege related changes from the patch. I tried "for …
00:00 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Stephen Imhoff
Finally managed to spare some time to finish this. Entities are now …
00:00 4193-loot-tooltip.5.patch attached to Ticket #4193 by Mate-86

09/15/16:

23:49 1109_Recenter.patch attached to Ticket #1109 by Stephen Imhoff
Initial patch
23:43 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
nice! In Templates.js you can use perhaps `for (let type in …
23:40 Ticket #89 (Advanced terrain texture editing) updated by FeXoR
Description changed
Like seen in some random maps tiles can be seen with 2 textures (equal …
23:20 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
Keywords, Milestone, Summary changed
23:03 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
LootHelper updated based on the feedback from fatherbushido. Locally …
22:58 4193-loot-tooltip.4.patch attached to Ticket #4193 by Mate-86
22:34 FormationsWip edited by Yves
(diff)
21:46 FormationsWip edited by Yves
More thoughts about disbanding formations (diff)
20:46 patrol_V3.13.patch attached to Ticket #1720 by Imarok
Don't attack buildings when patrolling. Correctly continue patrolling …
17:45 Ticket #4069 ([PATCH] Ingame chat history) updated by elexis
About your patch: * What's wrong about using lobby.chattimestamp in …
17:42 Ticket #3444 ([PATCH] Lions / Lionesses don't run when attacked) updated by Itms
Component, Keywords changed
The patch looks good and works well! Do you want your name added to …
17:23 Ticket #4192 ([PATCH] Allow build with system tinygettext) updated by Itms
Cc, Milestone changed
Thanks for the patch! I don't know whether this is desirable, since …
16:28 Ticket #3685 ([PATCH] Improvements to obstructions) updated by Itms
I tested the patch, and as fatherbushido, I liked the feeling :) One …
15:59 Ticket #4076 ([PATCH] Improve moddability of templates) updated by Itms
Should this be pushed to A22?
15:45 Ticket #4138 ([PATCH] Visibility tests) updated by elexis
Keywords, Milestone changed
15:43 Ticket #3884 ([PATCH] Add current OS X version to build-osx-bundle.sh) updated by Itms
Keywords changed
Thanks for the patch. I finally went ahead and tested it on a VM.
15:41 Ticket #3884 ([PATCH] Add current OS X version to build-osx-bundle.sh) closed by Itms
fixed: In 18726: […]
15:41 Changeset [18726] by Itms
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
  • ps/trunk/build/workspaces/build-osx-bundle.sh
Use the current OS X version instead of a hardcoded value in the path …
15:34 Ticket #4126 ([PATCH] Promotion by Technology) updated by fatherbushido
Milestone changed
thx for the feedback. I will finish that in a22 so.
15:34 Tickets #3747,​3993 batch updated by Itms
Milestone changed
Pushed to A22 as suggested by fatherbushido.
15:29 Ticket #4126 ([PATCH] Promotion by Technology) updated by Itms
The logic looks very good to me and the patch is not that clumsy, only …
15:26 Ticket #3350 ([PATCH] Time is not localized but in UTC) updated by elexis
Keywords changed
Thanks for the patch! See also …
15:16 Tickets #2938,​3350 batch updated by elexis
fixed: In 18725: […]
15:16 Changeset [18725] by elexis
  • ps/trunk/source/i18n/L10n.cpp
  • ps/trunk/source/i18n/L10n.h
  • ps/trunk/source/i18n/scripting/JSInterface_L10n.h
Use the local timezone when localizing UTC timestamps. Patch by …
15:13 Ticket #4138 ([PATCH] Visibility tests) updated by Itms
Keywords changed
With respect to the changes to Visibility.js, the corpse and preview …
14:59 Ticket #3959 ([PATCH] Missing icons for new buildings in alpha 21) updated by fatherbushido
The persian hall and perhaps also that persian gates are also missing.
14:51 Ticket #4113 (Basic_trans_spec should not require parallax) updated by Itms
Keywords changed
If you change that material, you should replace all occurrences of it …
14:35 Ticket #4191 ([PATCH] Clever map updates for the AI) updated by Itms
Replying to Itms: > Replying to agentx: > > …
14:31 Ticket #4191 ([PATCH] Clever map updates for the AI) updated by Itms
Replying to agentx: > Please, can somebody summarize, …
13:54 Tickets #2676,​3832,​4196,​4203,​118,​995,​1468,​2692,​3054,​3488,​3697,​3806,​3818,​3834,​3990,​4019,​4039,​4046,​3409,​3512,​3619 batch updated by elexis
Milestone changed
Backlogging due to lack of progress.
13:52 Ticket #3302 ([PATCH] missing control for deactivating guard order in mixed selection) closed by elexis
duplicate: Indeed not a simulation but GUI issue. Closing a duplicate of #3823.
13:41 Ticket #3368 ([PATCH] Switch to compiler implementations of sqrt) closed by elexis
wontfix: The relevant excerpt of that: […] 20-40% saved time sounds …
13:18 Ticket #3959 ([PATCH] Missing icons for new buildings in alpha 21) updated by elexis
Keywords changed
niektb committed the temple of vesta icon in r18593. Someone should …
12:57 Ticket #3965 (Meaningless error if the Seed was not set) updated by elexis
Milestone changed
Still broken with r18722. Someone should place warn("foo") to some JS …
12:53 Ticket #4153 (Units in formation beome uncontrollable or stuck) updated by elexis
Milestone changed
12:53 Ticket #4204 ([PATCH] Hosting hint to forward the UDP port) updated by elexis
Milestone changed
11:52 Ticket #3492 (Attacking instead of Capturing when women + men are selected) updated by elexis
Milestone changed
The bug mentioned in comment:1 seems partially solved, as the woman …
11:49 Ticket #4072 (Remove Vfs Cache) updated by elexis
Milestone changed
The error isn't triggered as often anymore on 32bit windows as of …
00:04 Ticket #4191 ([PATCH] Clever map updates for the AI) updated by agentx
Please, can somebody summarize, whether AIs can expect more or less …

09/14/16:

23:02 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
yes, because you can't query those components in this globalscript
22:51 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
Does this mean that I have to pass these objects as arguments to the …
22:41 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
in fact you use sim methods outside of the sim. you have to write a …
22:25 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
patch uploaded containing LootHelper
22:24 4193-loot-tooltip.3.patch attached to Ticket #4193 by Mate-86
22:09 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
Mate-86: can you upload a patch to see what's wrong ?
21:59 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
I'm stuck. I've created the file LootHelper.js in globalscripts/ and …
20:32 prefclasses.diff attached to Ticket #4194 by fatherbushido
let ship without pref classes
20:28 Ticket #4194 (Missing PreferredClasses) updated by fatherbushido
Keywords, Milestone changed
20:25 Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by bb
Keywords changed
11:43 Ticket #3814 ([PATCH] Cinematic camera improvemets) updated by Vladislav Belov
Keywords, Description changed
* fix issue with multiple target nodes between two position nodes …
11:40 cinematic_camera_cleanup_3.patch attached to Ticket #3814 by Vladislav Belov

09/13/16:

18:54 Changeset [18724] by elexis
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_shared_los.json
Extend the shared ally vision tech tooltip to mention the allied …
15:35 Ticket #2828 (Decide JPEG support) updated by Itms
Milestone, Status, Summary changed
14:05 Ticket #2828 (Decide JPEG support) reopened by elexis
Replying to historic_bruno: >even though we don't use it …
12:22 Tickets #3994,​4095 batch updated by elexis
Milestone changed
Too few time remaining for this release.
10:05 Ticket #4191 ([PATCH] Clever map updates for the AI) updated by Stan
Yeah it makes sense. I don't know why AI is so much memory intensive …
09:35 Ticket #4213 (Build of Git snapshot 3bf098b failed to run on Arch Linux: seg fault) updated by Itms
Keywords changed
This could be #4053 (which you might run into) but your errors seem …
09:29 Ticket #4212 (Game crashes very often) updated by Itms
(regardless of our memory limitation, there is also a problem in the …
09:16 Ticket #4213 (Build of Git snapshot 3bf098b failed to run on Arch Linux: seg fault) updated by Brenton Horne
6.2.1. Also potentially relevant, I am using the multilib version of …
09:15 Ticket #4191 ([PATCH] Clever map updates for the AI) updated by Itms
Great, thanks for the feedback. :) The patch only changes how the …
09:13 Ticket #4213 (Build of Git snapshot 3bf098b failed to run on Arch Linux: seg fault) updated by Stan
What version of GCC are you using to compile ?
08:03 Ticket #4213 (Build of Git snapshot 3bf098b failed to run on Arch Linux: seg fault) created by Brenton Horne
On Arch Linux I built the git snapshot as of …
00:15 Changeset [18723] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/bahrain.json
List Bahrain as a naval map, since ships are required to cross the …

09/12/16:

23:51 Ticket #4212 (Game crashes very often) closed by elexis
duplicate: Hi! This is a well known issue. We provide 32 bit binaries, which …
23:45 crashlog.dmp attached to Ticket #4212 by Carlos Marquez
23:44 crashlog.txt attached to Ticket #4212 by Carlos Marquez
23:29 Ticket #4212 (Game crashes very often) created by Carlos Marquez
Hi I have windows 10, and in the middle of a world the game crashes it …
21:40 Ticket #4193 ([Patch] Loot tooltips) updated by Mate-86
Issue fixed: - Loot and carried res is displayed when multiple units …
21:34 4193-loot-tooltip.2.patch attached to Ticket #4193 by Mate-86
20:45 Ticket #3993 ([PATCH] Support notciv tech requirement in structure tree) updated by s0600204
> Perhaps some logic that is specific to the tech tree can be moved to …
19:58 Ticket #2163 ([PATCH] Content sensitive group icon) updated by Imarok
Description, Keywords, Milestone, Summary changed
github link: …
17:38 Changeset [18722] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json
Tweaks hp modification of the phase city tech to keep the current …
15:58 Ticket #4191 ([PATCH] Clever map updates for the AI) updated by Stan
Replying to Itms: > Stan, does that improve the situation …
15:22 Ticket #3993 ([PATCH] Support notciv tech requirement in structure tree) updated by elexis
The good thing about the patch is that it merges simulation, AI and …
13:12 backup_3263-gameinfo-dialog.7z attached to Ticket #3263 by elexis
Backup of the 27 github commits making up r18692. Deleting the github …
12:51 Ticket #4193 ([Patch] Loot tooltips) updated by elexis
We discussed a bit more. L13-L42 would be code that is shared between …
12:19 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
@Mate-86: So you have your answer. And it's one more good reason to …
11:56 AIWorker-update-rewrite.patch attached to Ticket #4191 by Itms
11:55 Ticket #4191 ([PATCH] Clever map updates for the AI) updated by Itms
Here is a bigger, nicer, cleverer patch. I split the big …
11:30 Ticket #4193 ([Patch] Loot tooltips) updated by elexis
Indeed, the tooltip shouldn't be replaced, but extended, like […]
11:23 Ticket #4193 ([Patch] Loot tooltips) updated by Imarok
Replying to fatherbushido: > Replying to [comment:7
10:15 Ticket #3991 ([PATCH] Make SimContext const again) closed by elexis
fixed: Created a ticket #4211 for removing references to globals, which …
10:14 Ticket #4211 (Remove references to globals) created by elexis
Globals should be avoided in C++, since they have to be checked for …
09:23 Ticket #3991 ([PATCH] Make SimContext const again) updated by Itms
I don't understand your last comment. The only problem with the code …
09:17 Changeset [18721] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/fr.public-templates-units.po
  • ps/trunk/binaries/data/mods/public/l10n/ko.public-gui-ingame.po
  • ps/trunk/binaries/data/mods/public/l10n/ko.public-gui-lobby.po
[i18n] Updated POT and PO files.
07:25 Ticket #4193 ([Patch] Loot tooltips) updated by fatherbushido
Replying to Mate-86: > First version of the patch …
06:52 Ticket #4030 (Elephant garrisoning should be specified explicitly by the template) updated by fatherbushido
Indeed, that's why it was decided by the past to allow them to …
05:43 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by Michael D. Hafer
Clockwork-Muse, this is fantastic work and outstrips my wildest …
05:38 Ticket #3488 ([PATCH] Extend Visible Garrisoning Schema) updated by Michael D. Hafer
Just implement the basic feature for A21, then refine it for A22. Do …
04:23 Changeset [18720] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/network.js
Display the number of clients too when typing the /list chat command.
03:32 Ticket #3991 ([PATCH] Make SimContext const again) updated by elexis
Looking at the code: […] the idea of having the SimContext must …
02:59 Alpha20_Timosthenes edited by elexis
Add table of contents. (diff)
02:57 Alpha21 edited by elexis
Added bold entries for new stuff. (diff)
02:45 Alpha21 edited by elexis
Add table of contents! (diff)
02:43 Alpha21 edited by elexis
Update to r18719. Remove the entry for r18458 since it was reverted mostly. (diff)
02:12 Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by elexis
Keywords changed
As suggested by Itms the tests could ideally become JS tests, so that …
01:35 ReleaseProcessDraft edited by elexis
Alpha 21 feature freeze settled (diff)
01:00 Ticket #4095 ([PATCH] Rename CNetTurnManager to CTurnManager) updated by elexis
Keywords changed
WIP for some big rewrite …
00:58 Ticket #4030 (Elephant garrisoning should be specified explicitly by the template) updated by elexis
Keywords changed
It doesn't seem too improbable to transport elephants via those ships …
00:46 Ticket #4210 (Increase the observer limit to 4096) updated by elexis
In 18719: […]
00:46 Changeset [18719] by elexis
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/options/options.json
  • ps/trunk/source/network/NetServer.cpp
Increase the maximum observer limit to 32 for the upcoming release, …
00:00 Ticket #4210 (Increase the observer limit to 4096) created by elexis
Today two of the best lobby players had a match and the game actually …
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