Timeline
11/19/16:
- 22:28 Ticket #4237 ([PATCH] Diplomacy window should show player's defeated/active states.) updated by
-
Description changed
The patch looks good, but there are two "style issues": * You should … - 22:17 Ticket #4356 ([PATCH] Rework of the diminishingReturns code) updated by
- 2) It's an euphemism :) 1) (is there issue with ressources used by …
- 19:32 Ticket #4276 ([PATCH] Attack and Damage bugs) updated by
- So the bug come mainly from the PerformAttack function. Indeed we …
- 18:33 Ticket #4356 ([PATCH] Rework of the diminishingReturns code) created by
- 1) the current code is in the ResourceGatherer component, while it …
- 18:21 Ticket #4273 ([PATCH] Make g_EntityCommands use all entities but not only the first) updated by
-
Description changed
- 18:00 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by
- Thanks mimo for rereviewing that AI part (I recall you had looked at …
- 17:59 Ticket #4322 (Improve unit selection performance by rearranging GetEntityState ...) updated by
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Cc, Description changed
- 17:46 Ticket #4355 (Treasure not being picked up) updated by
- I suppose that this is due to the MaxGatherer which is 1 for treasure, …
- 17:42 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by
- Nice (huge) patch! I had a quick look at the ai: that looks fine, …
- 17:20 Ticket #3556 ([PATCH] Dedicated server) updated by
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Milestone, Description changed
- 17:20 Ticket #2305 ([PATCH] UDP Hole Punching / NAT Traversal / STUN) updated by
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Milestone, Description changed
- 17:20 Ticket #1446 (Make targets glow) updated by
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Description, Milestone changed
- 17:19 Ticket #4223 (Idle player notification) updated by
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Milestone, Description changed
- 17:19 Ticket #3491 (Map Ping) updated by
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Milestone, Description changed
- 17:18 Ticket #57 ([PATCH] Minimap) updated by
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Milestone, Description changed
- 17:18 Ticket #657 (Waypoint Flags) updated by
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Milestone, Description changed
- 17:18 Ticket #3915 ([PATCH] Visual Attack Range) updated by
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Description, Keywords, Milestone changed
- 17:13 Ticket #3912 (GUI Highlighting of 2D Rectangles from the Simulation) updated by
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Description, Keywords, Milestone changed
- 17:10 Ticket #2543 (Allow users to change account password) updated by
- Perhaps https://www.ejabberd.im/mod_register_web would work, but …
- 15:44 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by
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Keywords changed
Those were not less than 78 commits on the merged git branch, … - 15:34 Changeset [18966] by
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- ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
- ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- …
- 15:30 Changeset [18965] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/resources/food.json
- 15:29 Ticket #3934 ([PATCH] Remove hardcoded resources) closed by
- fixed: In 18964: […]
- 15:29 Changeset [18964] by
-
- ps/trunk/binaries/data/mods/public/globalscripts/Resources.js
- ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
- ps/trunk/binaries/data/mods/public/gui/common/functions_utility.js
- …
- 15:16 Changeset [18963] by
-
- ps/trunk/source/tools/i18n/extractors/extractors.py
- 14:09 Ticket #4015 ([PATCH] Stop unpacking siege on stop/move command) updated by
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Keywords, Milestone changed
@wiki SubmittingPatches Add the rfc and put the milestone to a22 in … - 14:05 Ticket #4015 ([PATCH] Stop unpacking siege on stop/move command) updated by
- Hi, This was going to be my first contribution and I don't want to …
- 12:04 Ticket #4276 ([PATCH] Attack and Damage bugs) updated by
- Another bug I will finish to invest is the weird trajectories bug …
- 11:42 Ticket #4257 (DeepFreeze JS variables that are data sources) updated by
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Description changed
Resources.jsshould also freeze the resource objects, once it is … - 09:25 Changeset [18962] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_infantry_javelinist_b.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_infantry_javelinist_b.xml
11/18/16:
- 21:15 Ticket #4354 (Hannibal Barca's maps) updated by
- Palm Islands removed, wasn't meant for reviewing in current state
- 21:05 Changeset [18961] by
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- ps/trunk/binaries/data/mods/public/simulation/components/Identity.js
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml
- 19:32 Ticket #4146 ([PATCH] Selected language setting isn't accepted if user.cfg doesn't exist) updated by
- Replying to elexis: > (Don't forget to bump the year at …
- 19:21 Ticket #4146 ([PATCH] Selected language setting isn't accepted if user.cfg doesn't exist) updated by
-
Component changed
(Don't forget to bump the year at the top of the file next time. That … - 19:09 Ticket #4146 ([PATCH] Selected language setting isn't accepted if user.cfg doesn't exist) updated by
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Keywords changed
Thanks for the patch - 19:06 Ticket #4146 ([PATCH] Selected language setting isn't accepted if user.cfg doesn't exist) closed by
- fixed: In 18960: […]
- 19:06 Changeset [18960] by
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- ps/trunk/source/i18n/L10n.cpp
- ps/trunk/source/ps/ConfigDB.cpp
- 18:59 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
- A way to do it would be to have the negative aura worsen by 80% at …
- 17:11 Ticket #4204 ([PATCH] Hosting hint to forward the UDP port) updated by
- […]
- 15:40 Ticket #4204 ([PATCH] Hosting hint to forward the UDP port) updated by
- I mean the one that displays civ bonus/tech/hero historical data: …
- 13:22 Ticket #4338 (Large and small stone colliding (SimpleGroup SimpleObject avoidSelf ...) updated by
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Description changed
- 13:17 Ticket #4354 (Hannibal Barca's maps) updated by
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* The
BUILDING_ANGlEargument must be removed from the … - 11:36 Ticket #4355 (Treasure not being picked up) created by
- Sometimes unit's dont pickup treasure, which is annoying on survival …
- 11:16 Ticket #4354 (Hannibal Barca's maps) created by
- Hannibal Barca has created a number of maps, of which at least strips …
- 11:07 Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by
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Keywords, Milestone, Summary changed
- 11:06 Ticket #3801 ([PATCH] Structure tree - civic centre health wrong) updated by
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Description changed
civbonus_tooltips.diff -> add to review list - 11:02 Ticket #4263 ([PATCH] Merge different logics of technology requirements and fix the ...) updated by
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Keywords, Summary changed
- 11:01 Ticket #3993 ([PATCH] Support notciv tech requirement in structure tree) updated by
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Keywords changed
- 10:59 Ticket #4263 ([PATCH] Merge different logics of technology requirements and fix the ...) updated by
- @s0600204: perhaps we need to rethink some stuff. We really need your …
- 10:52 Ticket #4353 (typo in test_Attack.js) updated by
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Keywords changed
Thanks for the patch leper! I see that SM45 finally complains about … - 10:43 Ticket #4353 (typo in test_Attack.js) closed by
- fixed: In 18959: […]
- 10:43 Changeset [18959] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Attack.js
- 10:38 Ticket #4015 ([PATCH] Stop unpacking siege on stop/move command) updated by
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Description changed
Thanks for the patch! You can add the keyword tag if you want it to … - 10:33 Ticket #4167 ([PATCH] Colorize selected units in observermode) updated by
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Keywords, Description changed
Nope, still a bug - doubleclicking on some units like trade carts … - 10:28 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
- With the corral balancing which didn't change in the last years, they …
- 09:28 Changeset [18958] by
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- ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-technologies.po
- ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-technologies.po
- ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-technologies.po
- …
- 01:57 Ticket #4351 ([PATCH] Shadow map improvements) updated by
- Yes, about the graph anti-aliasing patch, the people who make the …
11/17/16:
- 22:22 Ticket #4146 ([PATCH] Selected language setting isn't accepted if user.cfg doesn't exist) updated by
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Keywords, Milestone changed
- 22:21 Ticket #4146 ([PATCH] Selected language setting isn't accepted if user.cfg doesn't exist) updated by
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Description changed
Problem is that WriteValueToFile tries to reload the config file … - 21:57 Ticket #4244 ([PATCH] Remove unneeded ReserveScriptBackref from the StdDeserializer) updated by
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Description changed
It might have been useful back when it was introcuded (r13429), but … - 21:36 Ticket #4351 ([PATCH] Shadow map improvements) updated by
- Changed the option label to "Shadow Quality", as @mimo suggested.
- 20:59 Ticket #4350 ([PATCH] Color of disabled gui elements) updated by
- Replying to mimo: > Nice! is it possible to also grey the …
- 20:52 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
- Indeed, with mimos input and thinking again to that, what is the goal …
- 20:38 Ticket #4353 (typo in test_Attack.js) updated by
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Keywords changed
This caused a test failure with SM45, no issue with committing this first. - 20:27 Ticket #4350 ([PATCH] Color of disabled gui elements) updated by
- Replying to mimo: > Nice! is it possible to also grey the …
- 20:20 Ticket #4350 ([PATCH] Color of disabled gui elements) updated by
- Nice! is it possible to also grey the selected value (here High in the …
- 20:07 Ticket #4353 (typo in test_Attack.js) created by
- line 155 has "for (let allowCapturing of allowCapturing)"
- 20:04 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
- We could also decide if we need to change the field build restrictions …
- 19:12 Changeset [18957] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 18:33 Ticket #4326 ([PATCH] Random function cleanup) updated by
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Description changed
Replying to mimo: > Then for the RandInt, what's the … - 17:32 Ticket #4351 ([PATCH] Shadow map improvements) updated by
- Replying to Lionkanzen: > Add review tag to your work. …
- 17:28 Ticket #4351 ([PATCH] Shadow map improvements) updated by
- Add review tag to your work.
- 17:27 Ticket #4204 ([PATCH] Hosting hint to forward the UDP port) updated by
- Replying to javiergodas: > Icon seems a bit dark thought, …
- 17:09 Ticket #4351 ([PATCH] Shadow map improvements) updated by
- Replying to gameboy: > @vladislavbelov: Your patch is very …
- 15:40 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by
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Description changed
* Removing theenabledproperty from resources, reasons: 1. For a … - 15:31 Ticket #4204 ([PATCH] Hosting hint to forward the UDP port) updated by
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Description changed
Icon seems a bit dark thought, tried to find out how bright icons for … - 15:17 Ticket #3686 (Lobby - Slow rating updates break rejoining) updated by
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Description, Milestone, Priority changed
This is happening too often. - 15:05 Ticket #3997 (Terrain bonuses) updated by
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Description changed
(adding a comment to be cc) - 13:56 Ticket #4351 ([PATCH] Shadow map improvements) updated by
- Needs review may be.
- 13:14 Ticket #4351 ([PATCH] Shadow map improvements) updated by
- @vladislavbelov: Your patch is very good, you can formally submit …
- 12:31 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
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Description changed
For name and description ideas, here is how it's done in the DE mod … - 11:46 Ticket #4352 (Relative templates for walk/run speed) created by
- http://trac.wildfiregames.com/changeset/18025/ps/trunk/binaries/data/mo …
- 11:38 Ticket #4263 ([PATCH] Merge different logics of technology requirements and fix the ...) updated by
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Priority, Description changed
- 11:17 Ticket #4351 ([PATCH] Shadow map improvements) updated by
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Description changed
- 11:16 Ticket #4351 ([PATCH] Shadow map improvements) updated by
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Keywords, Owner, Status, Summary changed
- 11:15 Ticket #4351 ([PATCH] Shadow map improvements) created by
- Planned features: * Quality level selection (exists in current state): …
- 11:08 Ticket #4143 ([PATCH] Last Man Standing / Diplomacy support for AI) updated by
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Description changed
In r18955: petra: some more adjustements for lastManStanding games - 11:03 Ticket #4099 ([PATCH] Round instead of ceil/floor in the GUI) updated by
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Description changed
Another thing : wall has in gui 3001 / 3001 hp (sic). When upgrading … - 10:23 Changeset [18956] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_breed.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_breed_passive.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_aggressive.xml
- …
- 10:14 Ticket #4276 ([PATCH] Attack and Damage bugs) updated by
- (4276_boxmuller.diff: missing space L455)
- 09:56 Ticket #4276 ([PATCH] Attack and Damage bugs) updated by
- Is there anyway to have more explicit variable names than a b and s ?
- 09:42 Ticket #1487 ([PATCH] Prevent land fauna from attacking ships) updated by
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Description, Keywords changed
needs to be worked and thought again - 09:40 Ticket #4334 ([PATCH] Make Promotion use the common helper in Transform.js and ...) updated by
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Keywords changed
- 09:31 Ticket #4334 ([PATCH] Make Promotion use the common helper in Transform.js and ...) updated by
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Description changed
I did a test of TransformFix2.patch I don't know if preventing … - 09:00 Ticket #3928 ([PATCH] Change screenshot naming schematic) updated by
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Description, Status changed
- 08:45 Ticket #4350 ([PATCH] Color of disabled gui elements) updated by
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Keywords, Owner, Status, Summary changed
- 08:43 Ticket #4350 ([PATCH] Color of disabled gui elements) updated by
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Description changed
- 08:39 Ticket #4350 ([PATCH] Color of disabled gui elements) created by
- Some of elements has no disabled color (dropdown, label). Comparison: …
- 03:17 Ticket #4072 (Remove Vfs Cache) updated by
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Description changed
==== Linux ==== ====== Write ====== The writing data operations are …
11/16/16:
- 20:35 Changeset [18955] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/diplomacyManager.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/mapModule.js
- …
- 15:05 Changeset [18954] by
-
- ps/trunk/binaries/data/mods/public/maps/random/latium.js
- 14:57 Changeset [18953] by
-
- ps/trunk/binaries/data/mods/public/maps/random/aegean_sea.js
- ps/trunk/binaries/data/mods/public/maps/random/alpine_lakes.js
- ps/trunk/binaries/data/mods/public/maps/random/alpine_valley.js
- …
- 14:40 Changeset [18952] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/wall_builder.js
- 13:48 Changeset [18951] by
-
- ps/trunk/binaries/data/mods/public/maps/random/rmgen/wall_builder.js
- 11:31 Changeset [18950] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_champion_infantry_sword.xml
- 11:08 Ticket #4204 ([PATCH] Hosting hint to forward the UDP port) updated by
- That is a very good idea IMO elexis :)
- 11:07 Changeset [18949] by
-
- ps/trunk/binaries/data/mods/public/gui/structree/helper.js
- 11:00 Ticket #4244 ([PATCH] Remove unneeded ReserveScriptBackref from the StdDeserializer) updated by
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Cc changed
I'll take care of committing after taking one more look - also I … - 09:49 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
- In r18948: Aura icon for farm penalty around CC
- 00:18 Changeset [18948] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/auras/farming_penalty.png
11/15/16:
- 23:19 Ticket #2543 (Allow users to change account password) updated by
- https://wiki.xmpp.org/web/Password_retrieval makes me kind of doubtful …
- 23:11 GettingStartedProgrammers edited by
- Prioritize tickets with closest milestone. (diff)
- 23:07 GettingStartedProgrammers edited by
- Bump version (diff)
- 22:59 Changeset [18947] by
-
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- 22:48 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by
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Keywords, Milestone, Priority changed
So we can close the ticket once we have an upgrade patch with a … - 22:44 Ticket #4308 ([PATCH] Show resource gifts to all allies) updated by
- Those are exactly the 2 points of doubt that prevented me from …
- 22:44 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
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Description changed
- 22:43 Ticket #3915 ([PATCH] Visual Attack Range) updated by
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Description, Keywords changed
- 22:42 Ticket #3915 ([PATCH] Visual Attack Range) updated by
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Description changed
- 22:41 Ticket #4349 (Visual Aura Range) created by
- When an entity that emits an aura is selected or hovered, a circle …
- 22:38 Ticket #3915 ([PATCH] Visual Attack Range) updated by
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Description, Summary changed
- 22:37 Ticket #4348 (Make Petra account for Negative Farm Aura.) created by
- The AI should react to the concept outlined in #4342.
- 20:50 Changeset [18946] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/gamestate.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackManager.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- 20:02 Ticket #4117 ([PATCH] Carthaginian fleet should be actually stronger) updated by
- Don't forget that cart merchant ships already have a 25% trade bonus. …
- 19:52 Ticket #4143 ([PATCH] Last Man Standing / Diplomacy support for AI) closed by
- fixed: fixed in r18945, thanks for the patch.
- 19:48 Changeset [18945] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/gamestate.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/shared.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/chatHelper.js
- …
- 18:32 Ticket #4015 ([PATCH] Stop unpacking siege on stop/move command) updated by
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Cc, Owner, Description changed
- 17:40 Ticket #4167 ([PATCH] Colorize selected units in observermode) updated by
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Description, Keywords changed
Patch seems to work. I see your "ugly" point you had raised earlier, … - 17:32 Ticket #4124 ([PATCH] Auras Tests) updated by
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Keywords changed
*switch(name)->switch (name)* Some missing quotes * Missing … - 17:30 Ticket #4124 ([PATCH] Auras Tests) closed by
- fixed: In 18944: […]
- 17:30 Changeset [18944] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Auras.js
- 17:00 Ticket #3748 ([PATCH] Idle units undetected for one second) updated by
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Description, Milestone, Summary changed
Guess we don't care. - 16:59 Ticket #4346 (Implement rated game replay upload system) updated by
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Keywords, Milestone changed
Please don't add tickets to the next milestone unless you are about to … - 16:58 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
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Milestone changed
- 16:56 Ticket #4345 (Use Windows-standard button placement) updated by
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Milestone changed
- 16:54 Ticket #2273 ([PATCH] taunts 1 to 20, implemented prototype) updated by
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Keywords changed
* I don't think so, not with taunts in the simulation directory, … - 16:53 Ticket #4117 ([PATCH] Carthaginian fleet should be actually stronger) updated by
- agree, merge it in the tech ?
- 16:48 Ticket #4117 ([PATCH] Carthaginian fleet should be actually stronger) updated by
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Keywords, Priority, Type changed
I wasn't aware ofspecial_explorationincreasing the vision range … - 16:24 Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by
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Keywords changed
The least would be bush actors. - 16:10 Ticket #4143 ([PATCH] Last Man Standing / Diplomacy support for AI) updated by
- In 18943: […]
- 16:10 Changeset [18943] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Damage.js
- ps/trunk/binaries/data/mods/public/simulation/components/interfaces/Damage.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Capturable.js
- …
- 15:05 Ticket #4316 ([PATCH] OOS on rejoin - recursive template loading (temple of vesta)) updated by
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Keywords, Summary changed
Thanks for your patch and the proper approach to write a test that … - 15:01 Ticket #4316 ([PATCH] OOS on rejoin - recursive template loading (temple of vesta)) closed by
- fixed: In 18942: […]
- 15:01 Changeset [18942] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_temple_vesta.xml
- ps/trunk/source/simulation2/system/ParamNode.cpp
- 14:51 Ticket #4316 ([PATCH] OOS on rejoin - recursive template loading (temple of vesta)) updated by
- In 18941: […]
- 14:51 Changeset [18941] by
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- ps/trunk/binaries/data/mods/_test.sim/simulation/templates/basic.xml
- ps/trunk/binaries/data/mods/_test.sim/simulation/templates/hotload.xml
- ps/trunk/binaries/data/mods/_test.sim/simulation/templates/illformed.xml
- …
- 14:28 Ticket #4242 ([PATCH] Rejoin-testing tool) updated by
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Keywords changed
Had been looking forward for 13 months to see this feature being … - 14:27 Tickets #3460,4242 batch updated by
- fixed: In 18940: […]
- 14:26 Changeset [18940] by
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- ps/trunk/binaries/system/readme.txt
- ps/trunk/source/main.cpp
- ps/trunk/source/ps/GameSetup/Config.cpp
- …
- 14:11 Alpha22 edited by
- Updated to r18939. (diff)
- 13:19 Ticket #4345 (Use Windows-standard button placement) updated by
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Priority changed
Considering how often we have already changed the mapping, the next … - 11:33 Ticket #2159 ([PATCH] Invalid commands should be ignored) updated by
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Description, Keywords changed
Agree, either won't fix or keep min distance to the target if we … - 02:16 Ticket #4347 ([PATCH] change internals of EntityMap) created by
- EntityMap, our fast replacement for std::map<entity_id_t, V> was coded …
- 01:09 Changeset [18939] by
-
- ps/trunk/binaries/data/mods/public/art/actors/flora/trees/palm_cretan_date_short_building.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/britons/civic_centre_roof.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/carthaginians/palace_decals.xml
- …
- 00:41 Changeset [18938] by
-
- ps/trunk/binaries/data/mods/public/shaders/glsl/water_high.fs
- ps/trunk/binaries/data/mods/public/shaders/glsl/water_high.vs
- 00:16 Ticket #2159 ([PATCH] Invalid commands should be ignored) updated by
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Keywords changed
I definitely agree the units should walk there, and stay a small … - 00:15 Ticket #2273 ([PATCH] taunts 1 to 20, implemented prototype) updated by
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Keywords, Description changed
This was working when I tested it in a real situation, would like … - 00:14 Ticket #4264 ([PATCH] Fix training tooltip with multiple selection) updated by
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Description changed
bump - 00:12 Ticket #2845 ([PATCH] SDL2: Can't set resolution in fullscreen mode) updated by
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Keywords, Description changed
Patch does what it says, but that doesn't play nice with OSX. Also … - 00:00 Ticket #3194 ([PATCH] Hotkey status outdated, Hotkey release event and display units ...) updated by
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Description changed
I'd say this can be committed.
11/14/16:
- 23:59 Ticket #4199 ([PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp) updated by
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Description changed
bump, Imarok: is the patch ready? - 23:57 Ticket #4076 ([PATCH] Improve moddability of templates) updated by
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Keywords, Description changed
- 23:55 Ticket #3685 ([PATCH] Improvements to obstructions) updated by
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Keywords, Description changed
Patch works, but: -I don't like that it has no connection to … - 23:29 Ticket #2349 ([PATCH] Add support for Hi-DPI displays) updated by
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Keywords, Description changed
Attached patch is rebased, fixed, and I added a config flag to … - 22:56 Ticket #4126 ([PATCH] Promotion by Technology) updated by
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Description, Keywords changed
- 22:53 Ticket #3578 ([PATCH] Seed random sounds) updated by
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Description, Keywords, Milestone changed
Patch applies fine and seems to work following historicbruno's comment … - 20:19 Ticket #4346 (Implement rated game replay upload system) created by
- Both for analyzing games of an Alpha and for anti-cheating, replays of …
- 20:17 Ticket #4345 (Use Windows-standard button placement) created by
- As the majority of our players are running on Windows, we should …
- 19:06 Ticket #1109 ([PATCH] Atlas Enhancement: Map re-sizing position) updated by
-
Description changed
Few notes: * &(dst.m_MiniPatches[0][0]) == &dst.m_MiniPatches[0][0], … - 18:51 Ticket #4344 ([PATCH] Add function to get OpenGL error name by the code) updated by
-
Keywords changed
- 18:45 Ticket #4321 ([PATCH] Permit setting a max size on relationally-sized GUI Objects) updated by
- Should it has min_size too? I think it's more relevant than max size …
- 18:22 Ticket #4111 ([PATCH] Particles of the previous map remain when starting a new game) updated by
-
Keywords changed
Thanks for the patch and explanations Vladislav! - 18:19 Changeset [18937] by
-
- ps/trunk/source/main.cpp
- 18:17 Ticket #4316 ([PATCH] OOS on rejoin - recursive template loading (temple of vesta)) updated by
-
Keywords, Owner, Status changed
This might reset the cache a bit more than needed, but as that is only … - 18:17 Ticket #4111 ([PATCH] Particles of the previous map remain when starting a new game) closed by
- fixed: In 18936: […]
- 18:16 Changeset [18936] by
-
- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- ps/trunk/source/renderer/Renderer.cpp
- ps/trunk/source/renderer/Renderer.h
- 16:28 Tickets #4254,3742 batch updated by
- In 18935: […]
- 16:28 Changeset [18935] by
-
- ps/trunk/source/gui/CList.cpp
- 16:28 Ticket #4344 ([PATCH] Add function to get OpenGL error name by the code) updated by
-
Component changed
- 16:27 Ticket #4254 ([PATCH] GUI List should focus selected element on selectionchange) updated by
-
Keywords changed
That's what I thought, but nope: […] which occurs in the gamesetup … - 15:49 Ticket #4273 ([PATCH] Make g_EntityCommands use all entities but not only the first) updated by
- Currently the code for the Command selection panel loops through every …
- 15:37 Ticket #1200 (UnitAI/UnitMotion should reduce repathing attempts when units are stopped) closed by
- invalid: I believe #4327 would make this mostly irrelevant, as fewer units will …
- 15:30 Ticket #3785 ([PATCH]shortPathfinder may return paths in non passable region.) updated by
- Simply expand the area we'll compute the terrain obstructions in. …
- 15:20 Ticket #4334 ([PATCH] Make Promotion use the common helper in Transform.js and ...) updated by
- Fixed point 1 by making the unit cheer after the other orders are …
- 14:55 Ticket #4244 ([PATCH] Remove unneeded ReserveScriptBackref from the StdDeserializer) updated by
- Seems to work fine, can be committed imo.
- 14:49 Ticket #4273 ([PATCH] Make g_EntityCommands use all entities but not only the first) updated by
- Might be that I'm dumb, but I don't see what these changes do?
- 14:43 Changeset [18934] by
-
- ps/trunk/binaries/data/mods/public/gui/common/functions_utility_error.js
- ps/trunk/binaries/data/mods/public/gui/loading/loading.js
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- 14:32 Ticket #4237 ([PATCH] Diplomacy window should show player's defeated/active states.) updated by
-
Description changed
Seems to work correctly. I'm not sure the icons are the most obvious … - 14:26 Ticket #539 ([PATCH] Game cursor state is not consistently reset) updated by
-
Keywords, Milestone changed
Thanks for the patch danger89! Not many people are able and willing to … - 14:23 Ticket #539 ([PATCH] Game cursor state is not consistently reset) updated by
- In 18933: […]
- 14:23 Changeset [18933] by
-
- ps/trunk/binaries/data/mods/mod/art/textures/cursors/default-arrow.png
- ps/trunk/binaries/data/mods/mod/art/textures/cursors/default-arrow.txt
- ps/trunk/binaries/data/mods/public/art/textures/cursors/arrow-default.png
- …
- 14:22 Ticket #4254 ([PATCH] GUI List should focus selected element on selectionchange) updated by
-
Description changed
Edit: nevermind, segfault. Changing to "if (!scrollbar || selected >= … - 14:08 Ticket #4286 (unlock_sharedlos and unlock_dropsites techs modifications array) updated by
-
Description, Keywords changed
- 11:39 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) updated by
-
As seen in #3934,
Tricklecould just useAddResourcesinstead of a … - 11:06 Ticket #4111 ([PATCH] Particles of the previous map remain when starting a new game) updated by
-
Replying to elexis:
>
GameSetup.cppshould stay … - 10:57 Ticket #3734 ([PATCH] Improve AppData and Desktop file) updated by
-
Keywords changed
Someone should upload one or both images, either replace the old athen … - 10:50 Ticket #3734 ([PATCH] Improve AppData and Desktop file) updated by
- In 18932: […]
- 10:50 Changeset [18932] by
-
- ps/trunk/build/resources/0ad.desktop
- 10:22 Changeset [18931] by
-
- ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- 09:26 Changeset [18930] by
-
- ps/trunk/binaries/data/mods/public/l10n/af.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-auras.po
- ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-other.po
- …
- 03:00 Ticket #4111 ([PATCH] Particles of the previous map remain when starting a new game) updated by
-
GameSetup.cppshould stay agnostic of the renderer logic too IMO, … - 02:55 Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by
-
Description changed
Better. Still think some parts look sterile, for example I can't find … - 02:45 Ticket #4276 ([PATCH] Attack and Damage bugs) updated by
- Guess the review keyword is for attachment:4276_boxmuller.diff
- 02:44 Ticket #4276 ([PATCH] Attack and Damage bugs) updated by
- In 18929: […]
- 02:44 Changeset [18929] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- 02:31 Ticket #4343 (Lobby nickname ping does not take word baundary into account) updated by
- Refs #3281 #3409 #4101
- 02:30 Ticket #3281 ([PATCH] Lobby - Some playernames not highlighted in the chat) updated by
-
Description changed
Told you so #4343 - 02:23 Ticket #4143 ([PATCH] Last Man Standing / Diplomacy support for AI) updated by
-
* Endgame Manager test:
* the
cmpPlayerManagervariable is unused … - 01:28 Changeset [18928] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json
- 01:04 Ticket #4340 ([PATCH] Allow units to react when their path is obstructed / Change ...) updated by
-
Cc changed
scythetwirler your input on game design is required here, as I had a …
11/13/16:
- 23:57 Ticket #4340 ([PATCH] Allow units to react when their path is obstructed / Change ...) updated by
- I'm not sure having units being too smart is a good thing, since it …
- 23:43 Ticket #4326 ([PATCH] Random function cleanup) updated by
- Replying to bb: These are not minor issues, because that …
- 23:31 Tickets #4302,2706 batch updated by
- In 18927: […]
- 23:31 Changeset [18927] by
-
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- 22:12 Ticket #4326 ([PATCH] Random function cleanup) updated by
- No recursion, no if-statements in the randomfunctions, min max order, …
- 22:02 Ticket #4326 ([PATCH] Random function cleanup) updated by
- Also these points are actually minor issues. I could ask you the same …
- 19:11 Ticket #4302 ([PATCH] Disable right-click playercommands to observers) updated by
-
Keywords changed
- 19:03 Ticket #4302 ([PATCH] Disable right-click playercommands to observers) updated by
- In 18926: […]
- 19:03 Changeset [18926] by
-
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- 18:40 Ticket #4326 ([PATCH] Random function cleanup) updated by
- I'm always impressed by how people jump to argue on minor points just …
- 18:38 Ticket #4218 ([PATCH] Split bicubicInterpolation to 1D and 2D so both are available) updated by
-
Keywords changed
- 18:34 Ticket #4218 ([PATCH] Split bicubicInterpolation to 1D and 2D so both are available) closed by
- fixed: In 18925: […]
- 18:34 Changeset [18925] by
-
- ps/trunk/LICENSE.txt
- ps/trunk/binaries/data/mods/public/globalscripts/BicubicInterpolation.js
- ps/trunk/binaries/data/mods/public/globalscripts/interpolation.js
- …
- 18:27 Ticket #4276 ([PATCH] Attack and Damage bugs) updated by
-
<review/>for that last patch - 17:59 Ticket #4278 ([PATCH] CCmpUnitMotion bug when unit inside obstruction) updated by
- I meant should we precise something that in coding convention ?
- 17:28 Ticket #4278 ([PATCH] CCmpUnitMotion bug when unit inside obstruction) updated by
- fatherbushido is correct, they should have been taken into account. …
- 17:17 Ticket #4340 ([PATCH] Allow units to react when their path is obstructed / Change ...) updated by
- Stan: I do not understand the question Fatherbushido: that's the …
- 17:02 Ticket #3934 ([PATCH] Remove hardcoded resources) updated by
-
Description, Priority changed
Rebased -> https://github.com/elexis1/0ad/tree/3934-resource-agnostic - 15:48 Ticket #4344 ([PATCH] Add function to get OpenGL error name by the code) updated by
- Current ogl_WarnIfErrorLoc doesn't show the text message, only the …
- 15:46 Ticket #4344 ([PATCH] Add function to get OpenGL error name by the code) updated by
-
Status changed
- 15:46 Ticket #4344 ([PATCH] Add function to get OpenGL error name by the code) updated by
-
Summary changed
- 15:46 Ticket #4344 ([PATCH] Add function to get OpenGL error name by the code) updated by
-
Keywords, Milestone changed
- 15:41 Ticket #4344 ([PATCH] Add function to get OpenGL error name by the code) created by
- Probably we need sometimes to print GL error name. I.e. #3996: …
- 14:39 Ticket #4326 ([PATCH] Random function cleanup) updated by
- >function randInt(max=1, min=0) >{ > return Math.floor(min + …
- 14:33 Ticket #4326 ([PATCH] Random function cleanup) updated by
- Replying to mimo: > I still repeat myself by saying that …
- 14:18 Ticket #4111 ([PATCH] Particles of the previous map remain when starting a new game) updated by
-
Game.cppshould be agnostic of theRendererdetails as far as … - 14:16 Ticket #4009 (Slim pause GUI) updated by
- Allowing the non-pausing players to continue doing things meaningful …
- 14:09 Ticket #4336 (0ad alpha 21 Ulysses crashes on startup (mac)) updated by
- Thanks for your fast response! No, the previous version alpha 0.20 was …
- 14:03 Ticket #4204 ([PATCH] Hosting hint to forward the UDP port) updated by
-
Keywords changed
I don't really like either proposals: By javier: […] By Itms: … - 14:00 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by
- Thanks for your input elexis.
- 13:57 Ticket #4027 (Make mod installer) updated by
- Replying to leper: > Add only. Starting it with the mods …
- 13:37 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by
- In this release, siege engines seem so strong that it shouldn't be an …
- 13:32 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
-
Keywords, Summary changed
- 13:22 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
- IMO such a feature (which i agree with) should be preceded by an aura …
- 13:15 Ticket #4326 ([PATCH] Random function cleanup) updated by
- I still repeat myself by saying that this implementation is a no-go …
- 13:04 Ticket #4343 (Lobby nickname ping does not take word baundary into account) created by
- The lobby ping does not take into account word boundary when …
- 12:53 Ticket #3835 (Possible OpenGL Texture Object leak) updated by
-
Keywords changed
- 12:49 Ticket #4218 ([PATCH] Split bicubicInterpolation to 1D and 2D so both are available) updated by
-
Description changed
@FeXoR: You can commit it. (We waited for a21 release). - 12:46 Ticket #3835 (Possible OpenGL Texture Object leak) updated by
-
Description changed
Does it calculate only the number of glGenTextures/glDeleteTextures … - 12:21 Ticket #4340 ([PATCH] Allow units to react when their path is obstructed / Change ...) updated by
- What is described in the graph ?
- 12:15 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
- [https://wildfiregames.com/forum/index.php?/topic/21329-two-kinds-of-fi …
- 12:08 Ticket #4340 ([PATCH] Allow units to react when their path is obstructed / Change ...) updated by
- Can't you just return something like playerChoseTarget ? return : …
- 11:37 Ticket #3928 ([PATCH] Change screenshot naming schematic) updated by
-
Description, Keywords, Milestone, Owner, Summary changed
- 11:10 Ticket #4039 ([PATCH] Volume control slider) updated by
- Any progress?
- 09:11 Ticket #3974 (Loyalty aura for all buildings) updated by
- Imo there is yet the information of this aura and adding it would be a …
- 09:05 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
- It has often being suggested and agreed. Moreover for the moment we …
- 02:59 Ticket #4204 ([PATCH] Hosting hint to forward the UDP port) updated by
-
Keywords, Description changed
- 02:53 Ticket #4223 (Idle player notification) updated by
-
Keywords, Description changed
- 02:51 Ticket #3811 ([PATCH] Bugfix and balance walls / siege) updated by
-
Description, Keywords changed
- 02:48 Ticket #4342 (Negative Farming Aura for Civic Center) updated by
-
Keywords changed
- 02:48 Ticket #3974 (Loyalty aura for all buildings) updated by
-
Keywords changed
- 02:48 Ticket #3974 (Loyalty aura for all buildings) updated by
-
Description, Keywords changed
- 02:47 Ticket #4342 (Negative Farming Aura for Civic Center) created by
- To dissuade players from planting farms right next to their CC, we …
- 00:38 Ticket #4027 (Make mod installer) updated by
- Replying to vladislavbelov: > 1. Create a …
- 00:17 Ticket #4027 (Make mod installer) updated by
- So algorithm is that: 1. Create a name.0admod/name.pyromod file …
- 00:06 Ticket #4009 (Slim pause GUI) updated by
- Isn't it unbalanced game for player who has paused it? Because all …
11/12/16:
- 23:58 Ticket #4111 ([PATCH] Particles of the previous map remain when starting a new game) updated by
-
Keywords, Milestone, Owner, Summary changed
- 23:54 Ticket #4111 ([PATCH] Particles of the previous map remain when starting a new game) updated by
-
Description changed
Problem is that ParticleManager has a list of unattached emitters, … - 23:22 Ticket #4341 (Language cannot be changed) closed by
- duplicate: Change something in the options menu, press save. Try changing the …
- 21:04 Ticket #4327 (Units may fail to find a long-path when one should exist if they end ...) updated by
-
Keywords changed
- 20:21 Ticket #4278 ([PATCH] CCmpUnitMotion bug when unit inside obstruction) updated by
- comment 9 ?
- 17:28 Ticket #4341 (Language cannot be changed) created by
- Nothing happens after choosing the language I want to use and clicking …
- 17:07 Ticket #4340 ([PATCH] Allow units to react when their path is obstructed / Change ...) created by
- One of the long-standing issues with the pathfinder is that units …
- 17:07 Ticket #4278 ([PATCH] CCmpUnitMotion bug when unit inside obstruction) updated by
- In 18924: […]
- 17:07 Changeset [18924] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 17:03 Ticket #4326 ([PATCH] Random function cleanup) updated by
- Replying to elexis: > Indeed, it should be (min, max), …
- 14:13 Ticket #4331 (Petra AI - Don't gather allied sheep) updated by
-
Milestone changed
- 14:12 Ticket #4331 (Petra AI - Don't gather allied sheep) closed by
- fixed: In 18923: […]
- 14:12 Changeset [18923] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/worker.js
- 14:07 Ticket #4143 ([PATCH] Last Man Standing / Diplomacy support for AI) updated by
-
Keywords changed
The latest patch looks good to me, at least the part on the ai. … - 14:04 Ticket #4336 (0ad alpha 21 Ulysses crashes on startup (mac)) updated by
- Does this also happen with alpha 20? If not, the only explanation I …
- 13:32 Ticket #4339 (Hide lagwarnings until the turnmanager waits for that client) created by
- The purpose of the lagwarnings is to notify players of who is slowing …
- 13:13 Ticket #4336 (0ad alpha 21 Ulysses crashes on startup (mac)) updated by
-
Cc, Component changed
- 13:11 Ticket #4335 (Fix Alpha 21 Ubuntu 14.04 build on the WFG PPA) updated by
-
Description changed
I cannot reproduce this issue. The unix-build tarball works fine for … - 12:48 Ticket #4326 ([PATCH] Random function cleanup) updated by
- Indeed, it should be (min, max), but it would probably be more …
- 12:37 Ticket #4194 (Missing PreferredClasses) updated by
-
Keywords changed
- 12:36 Tickets #4288,4092,4141,4226 batch updated by
-
Keywords changed
- 11:48 Changeset [18922] by
-
- ps/trunk/binaries/data/l10n/gd.engine.po
- ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-other.po
- ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-other.po
- …
- 08:01 Ticket #4308 ([PATCH] Show resource gifts to all allies) updated by
- I guess before deceiding to do that you have thought at: - isn't it …
- 02:20 Ticket #3702 ([PATCH] Lock-teams doesn't lock diplomacy) updated by
-
Description changed
See IRC discussion with mimo on 2016-02-16 on the prohibition of … - 01:32 Ticket #4336 (0ad alpha 21 Ulysses crashes on startup (mac)) updated by
- Looks like it couldn't initialize the openGL window, perhaps broken …
- 01:10 Ticket #4266 ([PATCH] Ex-allies units visible in fog of war after changing the diplomacy) updated by
-
Description changed
[[Image(http://trac.wildfiregames.com/raw-attachment/ticket/4266/invisi … - 00:53 Ticket #4338 (Large and small stone colliding (SimpleGroup SimpleObject avoidSelf ...) created by
- In the mainland map of the attached replay, a small and large stone …
- 00:18 Ticket #4337 (Survival of the fittest - Treasure spawned visible in fog of war) created by
- In this alpha 21 replay, the treasure spawned was visible through the …
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