Timeline
02/21/17:
- 21:43 Ticket #4491 ([PATCH] Ex-allies capture points don't recede after declaring war) updated by
- Thanks for the review
- 21:42 Ticket #4491 ([PATCH] Ex-allies capture points don't recede after declaring war) closed by
- fixed: In 19232: […]
- 21:42 Changeset [19232] by
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- ps/trunk/binaries/data/mods/public/simulation/components/Capturable.js
- 20:49 Ticket #4491 ([PATCH] Ex-allies capture points don't recede after declaring war) updated by
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Keywords changed
It's intended that the one with the most capture points receives … - 20:25 Ticket #4491 ([PATCH] Ex-allies capture points don't recede after declaring war) updated by
- The patch indeed fixes the issue reported: both have now capture point …
- 20:13 Ticket #4490 (Boudica shows up as idle worker and breaks the petra bot) updated by
- Expanding on the elephant: The use case of the idle worker hotkey is …
- 18:54 Ticket #4491 ([PATCH] Ex-allies capture points don't recede after declaring war) updated by
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Keywords, Milestone, Summary changed
- 18:50 Ticket #4491 ([PATCH] Ex-allies capture points don't recede after declaring war) updated by
- I can't test right now, but i'm sure it's just a forgotten …
- 15:12 Ticket #4492 (Uninitialised values detected by valgrind) updated by
- refs #3922
- 12:23 Ticket #4492 (Uninitialised values detected by valgrind) created by
- Running valgrind leads to many "Conditional jump or move depends on …
- 04:00 Ticket #3392 (Add the ability to output AI commands to commands.txt) updated by
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Keywords changed
Actual patch at https://code.wildfiregames.com/D153 - 02:26 Changeset [19231] by
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- ps/trunk/binaries/data/mods/public/gui/gamesetup/ai.txt
- ps/trunk/binaries/data/mods/public/gui/pregame/backgrounds/carthage.js
- ps/trunk/binaries/data/mods/public/gui/pregame/backgrounds/carthage.xml
- …
- 01:03 Ticket #4384 ([PATCH] How to survive defeat (post mortem building capturing)) updated by
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Description changed
- 01:00 Ticket #4491 ([PATCH] Ex-allies capture points don't recede after declaring war) created by
- If an ally has < 50% capture points on an owned, root-territory …
02/20/17:
- 21:39 Ticket #4490 (Boudica shows up as idle worker and breaks the petra bot) updated by
- I considered that a disadvantage as you can't force it to do anything …
- 21:28 Ticket #4490 (Boudica shows up as idle worker and breaks the petra bot) updated by
- Going to support would nonetheless have the advantage that mauryan …
- 20:56 Ticket #4490 (Boudica shows up as idle worker and breaks the petra bot) updated by
- Yes (see also your utility cleanup diff). (Else I am not sure that …
- 20:27 Ticket #4490 (Boudica shows up as idle worker and breaks the petra bot) created by
- If you press the idle worker hotkey, the briton heroine Boudica will …
- 19:13 Changeset [19230] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/gameTypeManager.js
- 16:39 Ticket #4328 ([PATCH] Linear splash damage for bolt shooters) closed by
- fixed: In 19229: […]
- 16:39 Changeset [19229] by
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- ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
- ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- 09:12 Ticket #4427 (Tests for globalscripts) updated by
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Description changed
https://code.wildfiregames.com/D151 - 08:50 Ticket #4480 (Segfault when packing/unpacking) updated by
- you're welcome
- 08:30 Ticket #4480 (Segfault when packing/unpacking) updated by
- (yes that (edit: that = what I posted) doesn't bring anything in fact)
02/19/17:
- 23:51 Ticket #3102 ([PATCH] Map modification: Survival of the Fittest) updated by
- While at it, description should be updated to mention how often …
- 22:24 Ticket #4480 (Segfault when packing/unpacking) updated by
- As 32767 is -1 converted to 15bit unsigned integer, it sounds like a …
- 22:17 Ticket #4480 (Segfault when packing/unpacking) updated by
- I didn't take care at first when seeing that big int for component id, …
- 22:10 Ticket #4480 (Segfault when packing/unpacking) updated by
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Description changed
(without creating the new entity we have also the segfault) - 22:03 Ticket #4433 (Lobby crash when posting special characters) updated by
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Description changed
This is a very handy moderation tool though and mods should be able to … - 21:54 Ticket #3392 (Add the ability to output AI commands to commands.txt) updated by
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Keywords, Milestone, Description changed
Patch by Sandarac implementing that https://code.wildfiregames.com/P20 - 21:40 Ticket #3102 ([PATCH] Map modification: Survival of the Fittest) updated by
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Keywords, Description changed
- 17:06 Changeset [19228] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
02/16/17:
- 19:13 Ticket #4480 (Segfault when packing/unpacking) updated by
- Well not still able to provide a test. Just notes: With …
- 18:55 Ticket #4480 (Segfault when packing/unpacking) updated by
- Thanks for the enlightening comments.
- 12:46 Ticket #2305 ([PATCH] UDP Hole Punching / NAT Traversal / STUN) updated by
- (Can do the code style fixing too once the functionality is …
- 00:25 Ticket #3102 ([PATCH] Map modification: Survival of the Fittest) updated by
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Milestone, Description changed
Exponential Waves, Gaia Heroes, Template Refactoring, Cleanup at …
02/15/17:
- 19:37 Ticket #4074 (Mongoose outdated) updated by
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Summary changed
- 19:32 Ticket #4074 (Mongoose outdated) updated by
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Keywords changed
Replying to susnux: > When compiling 0AD (alpha 20) for … - 18:15 Ticket #3870 (SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key ...) reopened by
- Given that this is still broken on Windows closing this seems wrong. …
- 17:46 Ticket #4480 (Segfault when packing/unpacking) updated by
- Excellent debugging work so far! Replying to [comment:9 …
- 17:03 Ticket #3403 ([PATCH] Show graphs in the summary screen) updated by
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Keywords changed
js part of summary graphs now at https://code.wildfiregames.com/D144. - 16:20 Ticket #4480 (Segfault when packing/unpacking) updated by
- well spent hours trying to find dangling pointers. @need leper
- 12:52 Ticket #4480 (Segfault when packing/unpacking) updated by
- Uhm nice, doesn't get a segfault on killing with vanish type death. …
02/14/17:
- 18:36 Changeset [19227] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/tradeManager.js
- 18:21 Changeset [19226] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/gameTypeManager.js
- 17:59 Ticket #3949 ([PATCH] Ensure the unique client IDs) updated by
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Description, Keywords changed
Thanks again and a sorry from the team for letting your patch rot! - 17:54 Ticket #3949 ([PATCH] Ensure the unique client IDs) closed by
- fixed: In 19225: […]
- 17:54 Changeset [19225] by
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- ps/trunk/binaries/data/mods/public/gui/common/network.js
- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
- ps/trunk/source/network/NetHost.h
- …
- 12:31 Ticket #4480 (Segfault when packing/unpacking) updated by
- (with r19092 in Auras.RemoveBonus the destroyed unit is returned …
- 11:51 Changeset [19224] by
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- ps/trunk/binaries/data/mods/public/maps/random/african_plains.json
- 11:31 Alpha22 edited by
- Update to r19223, Insert correctly formatted links to phabricator, … (diff)
- 11:02 Ticket #4480 (Segfault when packing/unpacking) updated by
- (Could it be a not released CEntityHandle?)
- 10:40 Ticket #4480 (Segfault when packing/unpacking) updated by
- In both rev Auras calls RemoveBonus for the destroyed entities. It …
- 10:14 Ticket #4489 (Crash During Load Screen) updated by
- While the logs indeed don'T tell much about the nature of the error, …
- 09:25 Ticket #4480 (Segfault when packing/unpacking) updated by
- (just notes) …
- 09:03 Ticket #4480 (Segfault when packing/unpacking) updated by
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Summary changed
- 08:33 Ticket #4480 (Segfault when packing/unpacking) updated by
- >Perhaps this only applies to packable siege engines spawned from …
- 08:15 Ticket #4480 (Segfault when packing/unpacking) updated by
- So when the pack/unpack is finished ChangeEntityTemplate …
- 01:30 Ticket #4489 (Crash During Load Screen) updated by
- Do you have the recent version of 0AD? (Alpha 21= Have you tried …
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