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Timeline



05/26/17:

22:46 Changeset [19664] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/immortals.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/training_levy_cavalry.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/training_levy_infantry.json
Use multiplication instead of addition in some Persian technology. …
17:20 Changeset [19663] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/styles.xml
  • ps/trunk/binaries/data/mods/public/gui/session/session.xml
Display chat correctly and allow opening the diplomacy manager, trade …
17:10 Ticket #4354 (Hannibal Barca's maps) closed by elexis
fixed: Thanks for the maps, after some polishing and trigger scripts, we …
17:09 Ticket #4354 (Hannibal Barca's maps) updated by elexis
In 19662: […]
17:09 Changeset [19662] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arctic_summer.png
  • ps/trunk/binaries/data/mods/public/maps/random/arctic_summer.js
  • ps/trunk/binaries/data/mods/public/maps/random/arctic_summer.json
Arctic Summer random map script. Differential Revision: …
15:25 Ticket #4595 (Promotion while dying) updated by mimo
you mean if the old entity is selected in the range query in case of …
15:20 Changeset [19661] by fatherbushido
  • ps/trunk/binaries/data/mods/public/art/variants/variant.rnc
  • ps/trunk/binaries/data/mods/public/art/variants/variant.rng
Update variants rnc and rng files. Reviewed by elexis. Differential …
15:06 Ticket #4595 (Promotion while dying) updated by fatherbushido
I wonder if we shouldn't do also another thing (quelque chose en plus) …
15:03 Ticket #4595 (Promotion while dying) updated by fatherbushido
(Yes, it's best to do it strictly right)
15:01 ticket4595-A22.patch attached to Ticket #4595 by mimo
version of the patch for A22 as the timer internal structure changed …
14:52 Ticket #3893 (Extend validate.pl to other mods than public) closed by fatherbushido
fixed: Fixed by r19660.
14:48 Ticket #4595 (Promotion while dying) updated by mimo
Yes for that specific case, but the problem is more general than that: …
14:43 Changeset [19660] by fatherbushido
  • ps/trunk/source/tools/xmlvalidator/validate.pl
Update the xml validator tool to handle mods. Reviewed by leper. …
14:24 Ticket #4595 (Promotion while dying) updated by fatherbushido
I wonder if we should keep the attack (I guess it won't do any damage …
14:02 Ticket #4595 (Promotion while dying) updated by mimo
Replying to elexis: > > Sould it be moved to the most …
13:20 Ticket #4384 ([PATCH] How to survive defeat (post mortem building capturing)) updated by elexis
Description, Milestone changed
13:18 Ticket #4595 (Promotion while dying) updated by elexis
(The error fatherbushido had was caused by revealing the map with a …
13:05 ticket4595.patch attached to Ticket #4595 by mimo
possible fix
13:04 Ticket #4595 (Promotion while dying) updated by mimo
I've just tried it, without getting any error? The problem is in fact …
12:03 Ticket #4595 (Promotion while dying) updated by fatherbushido
That's strange, the first time I launch it, I got (on player …
09:12 Changeset [19659] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-gamesetup.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-ingame.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-other.pot
[i18n] Updated POT and PO files.
04:46 commands.txt attached to Ticket #4595 by elexis
04:46 Ticket #4595 (Promotion while dying) created by elexis
In this replay sent by borg-, one of his cavalry unit dies at 6m 10s …
03:50 Ticket #4534 ([PATCH] Make tab actually toggle status bars) closed by elexis
fixed: In r19658: Actually toggle the status bars when pressing the tab …
03:47 Changeset [19658] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/hotkeys/misc.xml
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Actually toggle the status bars when pressing the tab hotkey (instead …
03:04 Changeset [19657] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels_right/queue_panel.xml
Show the number of seconds remaining instead of the percental progress …
00:24 Changeset [19656] by Imarok
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml
Intendation fix singleDetailsSelection Reviewed by: elexis …

05/25/17:

23:23 PetraBot edited by Sandarac
Update with the improvements added in certain victory conditions, and … (diff)
22:45 Ticket #4431 ([PATCH] Petra AI - Respond to Ally / Neutral Requests) closed by Sandarac
fixed: Largely complete with r19161, and r19654 gave Petra the ability to …
22:26 Changeset [19655] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/army.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/defenseManager.js
Petra: fix a case where the AI loose control of its units (they become …
21:22 Changeset [19654] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/chatHelper.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/diplomacyManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/AIInterface.js
Petra: Send diplomacy requests to other players on occasion On …
07:24 Changeset [19653] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

05/24/17:

18:53 Changeset [19652] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/gamedescription.js
Fix typo that prevented the Disable Treasures label of the objectives …
18:11 Ticket #4528 (Late observer joins only for buddies) updated by elexis
Keywords, Milestone changed
16:26 mainlog.html attached to Ticket #4594 by elexis
16:24 Ticket #4594 (NetServer FSM update (type=25 state=3) error when closing the game in ...) created by elexis
As reported by fatherbushido, with r19647 one can receive this error …
16:14 Changeset [19651] by elexis
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
Allow opening of the developer overlay in replay mode following rP19558.
16:03 commands.txt attached to Ticket #4593 by elexis
16:03 Ticket #4593 (Unit becomes idle and ignores enemies) created by elexis
In this r19647 (almost alpha 22) replay provided by fatherbushido, a …
15:53 Changeset [19650] by elexis
  • ps/trunk/binaries/data/mods/public/gui/page_replaymenu.xml
  • ps/trunk/binaries/data/mods/public/gui/replaymenu/replay_menu.js
  • ps/trunk/binaries/data/mods/public/gui/replaymenu/replay_menu.xml
Display the filename of the selected replay in the replay menu to ease …
15:34 Changeset [19649] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/setup.xml
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml
Display the selection details tooltip immediately. Differential …
07:26 Changeset [19648] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
07:00 Ticket #4592 (Nearest dropsite) updated by temple
Description changed
06:58 Ticket #4592 (Nearest dropsite) created by temple
Workers drop off resources at the nearest drop site, but it seems that …
01:42 Ticket #4591 (Crashes before menu screen) closed by Sandarac
duplicate: Thanks for the report, this seems to be a duplicate of #4561.
01:35 Ticket #4591 (Crashes before menu screen) created by Sam Fraser
Function call failed: return value was -100102 (Case 2) Location: …
01:06 Ticket #4354 (Hannibal Barca's maps) updated by elexis
In 19647: […]
01:06 Changeset [19647] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/river_archipelago.png
  • ps/trunk/binaries/data/mods/public/maps/random/river_archipelago.js
  • ps/trunk/binaries/data/mods/public/maps/random/river_archipelago.json
River Archipelago random map script. Differential Revision: …
00:59 Ticket #4537 (Petra Capture The Relic support) updated by Sandarac
(r19644.)
00:14 Changeset [19646] by elexis
  • ps/trunk/binaries/data/mods/public/gui/text/quotes.txt
Fix tow spleling mistakes. Differential Revision: …

05/23/17:

21:26 Ticket #4577 ([PATCH] Nonvisual Autostart) closed by leper
fixed: In 19645: […]
21:26 Changeset [19645] by leper
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
  • ps/trunk/binaries/data/mods/public/maps/scripts/NonVisualTrigger.js
  • ps/trunk/binaries/data/mods/public/simulation/components/StatisticsTracker.js
Add a -autostart-nonvisual option. Patch by sacha_vrand. Fixes #4577. …
19:22 Changeset [19644] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/gameTypeManager.js
Petra: Improve relic capturing Patch by Sandarac Summary: As …
15:04 Changeset [19643] by elexis
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/misc.json
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Punjab (2).pmp
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Punjab (2).xml
Fix a typo in the Punjab (2) skirmish map in rP14042. Differential …
14:51 Changeset [19642] by elexis
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Don't translate the yet unused victory condition field sent to the …
07:58 Ticket #4590 (Crashes after trying to start game) updated by Stan
I'll have a look tonight if nobody does it before me. In the meantime …
04:23 Ticket #4537 (Petra Capture The Relic support) updated by Sandarac
(r19630.)
00:59 Ticket #4590 (Crashes after trying to start game) updated by Tman
lease let us know at http://trac.wildfiregames.com/ and attach the …
00:19 system_info.txt attached to Ticket #4590 by Tman
00:18 crashlog.dmp attached to Ticket #4590 by Tman
00:18 crashlog.txt attached to Ticket #4590 by Tman
crash files generated by game
00:17 Ticket #4590 (Crashes after trying to start game) created by Tman
Game seems to load and let me start then instantly crashes just before …

05/22/17:

21:45 Aura_Templates edited by Sandarac
Update to r19519, and fix some grammar. (diff)
20:42 Ticket #4240 ([PATCH] No fish on random map Gear) updated by Imarok
Description changed
refs Phab:D249
20:34 Ticket #4561 (Recent NVidia driver crashing 0AD) updated by Itms
My findings go a bit beyond that. The sound card has little to do with …
19:19 Ticket #4589 (Allow {civ} replacement for technologies in ProductionQueue) updated by leper
Keywords, Type changed
Might be worth considering factoring out that replacement if it is …
19:18 Ticket #4588 (Allow {civ} replacement for auras.) updated by leper
Keywords, Type changed
This is basically about doing the same replacement as is currently …
18:41 Ticket #4561 (Recent NVidia driver crashing 0AD) updated by echotangoecho
I looked into this, and it seems that the issue is specific to people …
18:32 Ticket #4589 (Allow {civ} replacement for technologies in ProductionQueue) created by fatherbushido
Following an idea of mimo, we could perhaps add civ replacement for …
18:25 Ticket #4588 (Allow {civ} replacement for auras.) created by fatherbushido
Example of use (following an idea of leper): adding {civ}_teambonus in …
17:22 Ticket #3847 ([PATCH] Update Game Stanzas sent too frequently) closed by elexis
fixed: In 19641: […]
17:22 Changeset [19641] by elexis
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Vastly reduce the number of gamelist lobby updates sent by the 0 A.D. …
17:10 Ticket #3847 ([PATCH] Update Game Stanzas sent too frequently) updated by elexis
Keywords, Milestone changed
Missing immediate update on gamestart (Bug): The lobby bot must …
13:45 Ticket #4587 (Match setup option 'Revealed Map' does not persist) created by Phormio
When enabled, the option 'Revealed Map' changes to 'Explored Map' for …
13:07 Changeset [19640] by fatherbushido
  • ps/trunk/binaries/data/mods/public/audio/actor/fauna/animal/peacock_call.xml
  • ps/trunk/binaries/data/mods/public/audio/actor/fauna/animal/peacock_order.xml
  • ps/trunk/binaries/data/mods/public/audio/voice/latin/civ/civ_male_work_land.xml
Fix xml sound files which doesn't validate. Reviewed by phormio. …
09:13 Changeset [19639] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-gamesetup.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-lobby.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-other.pot
[i18n] Updated POT and PO files.
07:36 Changeset [19638] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
07:21 Changeset [19637] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/components/TechnologyManager.js
  • ps/trunk/binaries/data/mods/public/simulation/helpers/ValueModification.js
Fix an issue with technology modifications. Modifications for the …
07:19 Changeset [19636] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_ValueModificationHelper.js
Add a test for the ValueModification helper. Catch a bug when the tech …
05:47 Ticket #4354 (Hannibal Barca's maps) updated by elexis
In 19635: […]
05:47 Changeset [19635] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/extinctvolcano.png
  • ps/trunk/binaries/data/mods/public/maps/random/extinct_volcano.js
  • ps/trunk/binaries/data/mods/public/maps/random/extinct_volcano.json
Extinct Volcano random map script with rising water. Minimap updated …
04:42 Changeset [19634] by elexis
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
Fix a warning when clicking on offline players in the leaderboard …
04:38 Ticket #3832 ([PATCH] Lobby message timestamps improperly stored in GUI code) updated by elexis
In 19633: […]
04:38 Changeset [19633] by elexis
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
Delete variously broken lobby spamfilter, which did not filter …
03:47 Changeset [19632] by elexis
  • ps/trunk/binaries/data/mods/public/maps/random/polar_sea.js
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Migration.xml
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Necropolis.xml
Place the previously unused arctic fox model on polar sea following …
03:18 Ticket #2160 ([PATCH] Regicide game) updated by elexis
In 19631: […]
03:18 Changeset [19631] by elexis
  • ps/trunk/binaries/data/mods/public/gui/common/gamedescription.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
Option to disable garrisoning of heroes in regicide gamemode. …

05/21/17:

20:34 Changeset [19630] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/diplomacyManager.js
Petra: Account for relics and wonder in last man standing mode Patch …
20:14 Changeset [19629] by mimo
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/Introductory_Tutorial.png
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Introductory_Tutorial.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Introductory_Tutorial.xml
Rename the Introductory Tutorial map to Introductory_Tutorial to …
19:27 Ticket #4581 (Flags for all garrisonable buildings and units) updated by temple
I'm not sure why some buildings are garrisonable and others not. For …
19:01 Ticket #4586 (Missing sound files) created by fatherbushido
Some sound files are currently replaced by others. For example …
18:41 Changeset [19628] by mimo
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/session/tutorial_panel.xml
  • ps/trunk/binaries/data/mods/public/maps/scripts/Tutorial.js
fixes to the economic tutorial (D194) following rP19599 Reviewed By: …
16:57 Changeset [19627] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
Fix an oversight noticed by leper in rP19622.
15:30 Ticket #3734 ([PATCH] Improve AppData and Desktop file) updated by elexis
Milestone, Description changed
15:11 Changeset [19626] by Itms
  • ps/trunk/source/lib/code_annotation.h
Refactor NONCOPYABLE to remove unneeded semicolons. Remove visibility …
15:01 Ticket #3686 (Lobby - Slow rating updates break rejoining) updated by shookees
Description changed
Games shouldn't be identified by name, especially when it is not constant
11:23 ReleaseProcessDraft edited by Itms
Mention the tutorials (diff)
10:31 Ticket #4561 (Recent NVidia driver crashing 0AD) updated by Itms
Owner changed
I am also getting the issue since a few days so I should be able to …
10:11 Changeset [19625] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
  • ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
Fix the building construction rate for multiple units. Because of a …
10:05 Changeset [19624] by wraitii
  • ps/trunk/binaries/data/config/keys.txt
  • ps/trunk/source/ps/Hotkey.cpp
Try to recognise unknown hotkey mappings using SDL2. This improves our …
08:00 Changeset [19623] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
Fix an oversight in rP19615.
07:48 Changeset [19622] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/components/Barter.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Barter.js
Fix some formal issues noticed by elexis in rP19615.
07:34 Ticket #4584 (Specify which units towers, etc. should attack) updated by fatherbushido
As elexis said. Moreover, I would keep random attack for buildings and …
07:31 Ticket #4585 (Units stand in a square shape when attacking buildings) created by temple
As described …
02:49 Ticket #4580 (Enable red fox and arctic fox) closed by elexis
fixed: In 19621: […]
02:49 Changeset [19621] by elexis
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/gaia/fauna_fox_arctic.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/gaia/fauna_fox_red.png
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_fox_arctic.xml
Fox templates and portraits for the existing models. Differential …
02:12 Ticket #4584 (Specify which units towers, etc. should attack) updated by elexis
Pretty sure this is documented somewhere. If it's not already planned …
01:27 Ticket #4584 (Specify which units towers, etc. should attack) created by temple
Currently, a tower or other building attacks units randomly (or mostly …
01:18 Ticket #4583 (Allow chat to be selected and copied) closed by elexis
duplicate: #4225
01:14 Ticket #4583 (Allow chat to be selected and copied) created by temple
Often times I'll want to save a conversation or link but currently the …
01:13 Ticket #4580 (Enable red fox and arctic fox) updated by elexis
Milestone, Patch, Priority changed
I wanted those for polar sea :-) Better models welcome.
01:03 Ticket #4581 (Flags for all garrisonable buildings and units) updated by Stan
Could you make a list ? About ships I think it's because there was a …
01:01 Ticket #4580 (Enable red fox and arctic fox) updated by Stan
Enrique reworked the fox sometime ago. It wasn't commited sadly. I …
00:58 Changeset [19620] by elexis
  • ps/trunk/binaries/data/mods/public/audio/music/Karmic_Confluence.ogg
  • ps/trunk/binaries/data/mods/public/simulation/data/civs/maur.json
Remove all spaces from music tracks. Differential Revision: …
00:44 Changeset [19619] by elexis
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
  • ps/trunk/binaries/data/mods/public/gui/lobby/lobby.xml
Replace the "full games" filter with an "open games" filter and …
00:19 Changeset [19618] by elexis
  • ps/trunk/binaries/data/mods/public/gui/civinfo/civinfo.xml
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
  • ps/trunk/binaries/data/mods/public/gui/session/top_panel.xml
Increase size of the civ selection dropdowns so that the scrollbar …

05/20/17:

23:22 Ticket #4582 (Hotkey for garrisoned units) created by temple
Currently there's a hotkey to cycle through idle units. But units …
23:19 Ticket #4581 (Flags for all garrisonable buildings and units) created by temple
Currently some buildings show flags when units are garrisoned, but …
21:42 Changeset [19617] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
20:51 GameplayFeatureStatus edited by leper
Mention #4027 for mod support. (diff)
20:45 TechModifications edited by fatherbushido
Update to r19615 (diff)
20:33 GameplayFeatureStatus edited by fatherbushido
team bonuses (diff)
20:32 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) closed by fatherbushido
fixed
20:31 Ticket #4082 ([PATCH] Team Bonuses (for all civs)) updated by fatherbushido
In 19616: […]
20:31 Changeset [19616] by fatherbushido
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/teambonuses/mace_player_teambonus.json
  • ps/trunk/binaries/data/mods/public/simulation/templates/special/player_mace.xml
Add Macedonian team bonus. Refs #4082. Reviewed by mimo. Differential …
20:01 Changeset [19615] by fatherbushido
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/gamestate.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/shared.js
Add barter multiplier for barter prices. They can be altered by …
18:46 Ticket #4580 (Enable red fox and arctic fox) updated by Phormio
Description changed
18:44 Ticket #4580 (Enable red fox and arctic fox) updated by Phormio
Description changed
18:43 Ticket #4580 (Enable red fox and arctic fox) updated by Phormio
Description changed
18:43 Ticket #4580 (Enable red fox and arctic fox) updated by Phormio
Description changed
18:37 fauna_fox_arctic.png attached to Ticket #4580 by Phormio
arctic fox icon (png file)
18:36 fauna_fox_red.png attached to Ticket #4580 by Phormio
red fox icon (png file)
17:58 fauna_fox_arctic.xcf attached to Ticket #4580 by Phormio
arctic fox icon
17:58 fauna_fox_red.xcf attached to Ticket #4580 by Phormio
red fox icon
17:57 Ticket #4580 (Enable red fox and arctic fox) created by Phormio
Foxes are currently not available as templates. The Migration scenario …
10:20 Ticket #4561 (Recent NVidia driver crashing 0AD) updated by Stan
Looking at the driver date for that above ticket Is say it's pretty …
02:41 Ticket #4579 (Driver issue) closed by Lionkanzen
duplicate
00:04 Ticket #4579 (Driver issue) reopened by Marcus Gantzel Søborg
00:03 Ticket #4579 (Driver issue) updated by Marcus Gantzel Søborg
[…]

05/19/17:

23:26 Ticket #4579 (Driver issue) closed by elexis
duplicate: It's apparently a driver issue. Did you update them recently? Can you …
23:23 Ticket #4561 (Recent NVidia driver crashing 0AD) updated by elexis
and again: #4579
23:18 Ticket #4579 (Driver issue) created by Marcus Gantzel Søborg
Function call failed: return value was -100102 (Case 2) Location: …
22:28 Changeset [19614] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/gameTypeManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/AIProxy.js
Petra: gameTypeManager cleanup Summary: In regicide, …
20:01 Changeset [19613] by leper
  • ps/trunk/source/ps/Globals.cpp
  • ps/trunk/source/ps/Globals.h
  • ps/trunk/source/ps/Hotkey.cpp
Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho. …
19:48 Changeset [19612] by leper
  • ps/trunk/source/lib/file/archive/archive_zip.cpp
Call std::terminate() instead of throwing in a destructor. We don't …
15:03 Ticket #4320 (Replay Menu: Support non-ASCII characters) updated by elexis
Patch changed
10:23 Changeset [19611] by elexis
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/Thessalian Plains (4).xml
Replace shark actors with actual sharks on the skirmish map Thessalian …
09:13 Changeset [19610] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-gamesetup.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-ingame.pot
  • ps/trunk/binaries/data/mods/public/l10n/public-gui-lobby.pot
[i18n] Updated POT and PO files.
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