Timeline
06/03/18:
- 22:47 Ticket #5162 (OOS with alpha 23) updated by
- The Talenters/Danubius OOS was fixed by r21834 (#5198), and an OOS on …
- 21:04 Ticket #5200 (AIInterface freezes the game for 8 seconds on gamestart) updated by
- It would seem …
- 20:57 Ticket #5200 (AIInterface freezes the game for 8 seconds on gamestart) updated by
- It's worse in a23 because of r21785, but I don't know that there's a …
- 20:21 Ticket #5179 (.DELETED folders are not taken into account when mods are packaged) updated by
- Yeah only an inconvenience
- 20:04 Ticket #5179 (.DELETED folders are not taken into account when mods are packaged) updated by
- Replying to stanislas69: > A23: > > * A23 Extracted …
- 18:40 Ticket #5186 (OOS after rejoin - territory differences on square maps) closed by
- fixed: In 21835: […]
- 18:40 Changeset [21835] by
-
- ps/trunk/binaries/data/mods/public/simulation/helpers/Setup.js
- 16:29 Ticket #5201 (TurnManager - Game doesn't start) updated by
- This issue goes typically hand in hand with people rejoining or …
- 15:55 Ticket #5186 (OOS after rejoin - territory differences on square maps) updated by
-
Milestone changed
- 15:28 Ticket #4877 (Incorrect "is not a moderator anymore" message, XmppClient GUI Message ...) updated by
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Priority changed
As reported by user1, from the a23 lobby after Wendy was muted: > … - 15:21 Ticket #2147 (Consider serializing terrain data for random maps and serialization ...) updated by
- The speculative performance benefit of serializing the terrain …
- 15:11 Ticket #5179 (.DELETED folders are not taken into account when mods are packaged) updated by
- A23: * A23 Extracted version (binaries/data/mods)... Success. * A23 …
- 15:10 Ticket #5203 (NetServer should send hash of previous turns too) created by
- This function […] sends the rejoining client past commands. But …
- 15:04 Ticket #2147 (Consider serializing terrain data for random maps and serialization ...) updated by
- Doesn't that depend on how it's serialized ? If it's like …
- 15:01 Ticket #2147 (Consider serializing terrain data for random maps and serialization ...) updated by
- Since entities are replaced for rejoiners anyway, we don't need to …
- 14:58 Ticket #5202 (Speed up rejoins by not calling ParseEntities) created by
- A rejoining client * loads all entities from the XML file * or runs …
- 14:56 Ticket #5179 (.DELETED folders are not taken into account when mods are packaged) updated by
- In S.V.N. * S.V.N. Extracted version (binaries/data/mods)... …
- 14:33 Ticket #4594 (NetServer FSM update (type=25 state=3) error when closing the game in ...) updated by
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Milestone, Priority changed
> The idea must be that the last turn of the replay file still … - 13:49 Tickets #5198,4698,4855 batch updated by
- In 21834: […]
- 13:49 Changeset [21834] by
-
- ps/trunk/binaries/data/mods/public/maps/random/danubius_triggers.js
- 11:40 Ticket #5179 (.DELETED folders are not taken into account when mods are packaged) updated by
- Maybe both of you want to upload a minimal testcase mod (like removing …
- 05:17 Ticket #5201 (TurnManager - Game doesn't start) created by
- This may be a duplicate, becuase the bug is known since a long time. …
- 05:15 Ticket #4616 (Assertion failed: m_DestructionQueue.empty()) updated by
-
Priority changed
- 05:11 Ticket #4407 (Circular and square maps should have the same area) updated by
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Description, Priority changed
It was relevant when we had many popular square maps in alpha 21 and … - 05:05 Ticket #5107 (when I start the game 0 A.D. crashes and gives me an error then it ...) closed by
- needsinfo
- 05:01 Ticket #4048 (Hangs if HDD turns off) closed by
- worksforme: It's hard to do something about this, because the standby freeze is …
- 04:56 Ticket #4706 (Secure downloads) updated by
-
Component changed
- 04:22 Ticket #5162 (OOS with alpha 23) updated by
- Found #5199, may or may not explain the KunstRaucher Mainland OOS.
- 03:46 Ticket #5200 (AIInterface freezes the game for 8 seconds on gamestart) created by
- There is an about 8 second freeze on the loading screen before the …
- 03:27 Ticket #4594 (NetServer FSM update (type=25 state=3) error when closing the game in ...) updated by
-
Cc, Milestone, Patch changed
- 03:12 ReleaseProcessDraft edited by
- More a23 rerelease tester candidates (diff)
- 03:00 Ticket #4594 (NetServer FSM update (type=25 state=3) error when closing the game in ...) updated by
-
Called from
CNetClientTurnManager::NotifyFinishedOwnCommands… - 02:40 Ticket #4594 (NetServer FSM update (type=25 state=3) error when closing the game in ...) updated by
- I can confirm that this error still occurs and can reproduce it …
- 02:17 Ticket #5199 (Out-Of-Sync when doubleclicking on StartGame) created by
-
If clicking twice on
StartGameas a multiplayer host (one has to be … - 00:47 Ticket #5198 (OOS on rejoin on Danubius) created by
- As reported by temple in #5162, r20957 introduced serialized vectors. …
06/02/18:
- 20:19 Ticket #5186 (OOS after rejoin - territory differences on square maps) updated by
-
Patch changed
- 17:50 Ticket #5197 (Blinking training panel should indicate corresponding production queue) created by
- If the footprint of a production queue entity is obstructed, the unit …
- 17:12 Ticket #3777 (Idle-worker-hotkey errors after gamestart) updated by
-
Description changed
Alpha 23 stack with the same reproduce recipe: […] - 14:38 Ticket #3438 (Split Autostart function into smaller pieces) updated by
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Keywords, Milestone, Patch changed
- 14:25 Ticket #3438 (Split Autostart function into smaller pieces) updated by
- Please find for review 1st change at Phab:D1554 Started with if …
- 12:19 Ticket #5179 (.DELETED folders are not taken into account when mods are packaged) updated by
- Mmmh. Might be that I'm using SVN ? Maybe installed version has …
- 10:52 Ticket #4698 (OOS on rejoin when using Vectors - Use prototype serialization code) updated by
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Milestone, Priority, Summary changed
This is a vietnam mantrap for OOS errors. The first release of Alpha … - 10:35 Ticket #4698 (OOS on rejoin when using Vectors - Use prototype serialization code) updated by
- Original topic here …
- 10:26 Ticket #4698 (OOS on rejoin when using Vectors - Use prototype serialization code) updated by
- https://trac.wildfiregames.com/ticket/5162#comment:25
- 10:26 Ticket #5162 (OOS with alpha 23) updated by
- Yay... #4698.
- 07:23 Changeset [21833] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 02:40 Ticket #5162 (OOS with alpha 23) updated by
-
Reproduced. Problem is:
[…]
Apparently while
this.riverDirection… - 01:47 Ticket #5162 (OOS with alpha 23) updated by
- Talenters joined on turn 544 (didn't start producing hashes until turn …
06/01/18:
- 23:47 Ticket #5162 (OOS with alpha 23) updated by
- > Why do you say different turns? It's what I learned (below) and …
- 23:32 Ticket #5196 (i can't play, the game crashed everytime when it's creating a new map) created by
- Much to our regret we must report the program has encountered an …
- 23:32 Ticket #5162 (OOS with alpha 23) updated by
- Why do you say different turns? The rng is different, but the rng …
- 20:07 Ticket #5193 (Lag warnings not shown until all clients finished the join or dropped) closed by
- fixed: In r21832: Report network timeouts and lag warnings to clients that …
- 20:03 Ticket #5163 (Prevent players from dropping during the loading screen) updated by
-
Patch, Priority, Summary changed
Hotfix at Phab:D1513 (that would be better fixed with threading #3700) - 19:35 Ticket #5157 (Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file ...) closed by
- needsinfo: Has to be reopened if we know a reliable way to reproduce errors …
- 19:35 Changeset [21832] by
-
- ps/trunk/source/network/NetClient.cpp
- ps/trunk/source/network/NetServer.cpp
- 15:40 Ticket #5157 (Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file ...) updated by
-
Owner changed
It was reported at https://labs.parabola.nu/issues/1836 - 12:15 Ticket #5195 (constant sound errors in game) updated by
- Hello and thanks for the report. Can you upload the …
- 08:50 Ticket #5195 (constant sound errors in game) created by
- There are sound errors for everything in game. there is a flood of …
- 00:52 Ticket #5194 (When opening and closing the lobby from in-game, an l appears in the ...) updated by
- I think this may become (easily) fixed with the change from Hotkeydown …
- 00:25 Ticket #5194 (When opening and closing the lobby from in-game, an l appears in the ...) created by
- Get into a multiplayer game from the lobby. Have the text indicator …
05/31/18:
- 22:57 Ticket #5193 (Lag warnings not shown until all clients finished the join or dropped) created by
- After the loading screen vanished, players see the "Waiting for other …
- 22:54 Ticket #5157 (Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file ...) updated by
-
Component, Milestone changed
After successfully building with--disable-atlas, then running … - 22:53 Ticket #5152 (Compilation error when compiling a23-rc2) updated by
- ns do you still have this issue? Does this error occur the very first …
- 22:20 Ticket #5157 (Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file ...) updated by
-
Milestone changed
Hm, I could compile without-atlas and confirm that atlas isn'T part of … - 21:30 Ticket #5162 (OOS with alpha 23) updated by
- The news is that Decger had diplomacy colors enabled and in all of our …
- 21:22 Ticket #5162 (OOS with alpha 23) updated by
- Also Boudica has tried nani's replay again and couldn't reproduce his …
- 20:05 Ticket #5192 (Crash during compilation of Alpha 23) updated by
- After Upgrading to libsodium-1.0.14 everything worked just fine; the …
- 18:49 Ticket #5157 (Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file ...) updated by
-
Milestone changed
Reminder to test if--disable-atlasis actually broken and fixable. - 17:26 Ticket #5157 (Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file ...) updated by
- In the case I mentioned above, I have since found that cleaning isn't …
- 17:03 Ticket #5162 (OOS with alpha 23) updated by
- Decger was online today and we could retrieve the following missing …
- 16:27 Ticket #5192 (Crash during compilation of Alpha 23) updated by
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Keywords, Milestone changed
You can also compile from source. Either way, alpha 23 will be … - 16:25 Ticket #5192 (Crash during compilation of Alpha 23) updated by
-
Keywords, Milestone changed
I'm trying to put libsodium onto the unstable branch, so I can get … - 16:22 Ticket #5192 (Crash during compilation of Alpha 23) closed by
- invalid: Well then, from wiki:BuildInstructions#Dependencies: > libsodium (>= …
- 16:20 Ticket #5192 (Crash during compilation of Alpha 23) updated by
- I got dev-libs/libsodium-1.0.11 installed
- 15:40 Ticket #5192 (Crash during compilation of Alpha 23) updated by
- It sounds like you either didn't install libsodium or a too old or too …
- 15:37 Ticket #5192 (Crash during compilation of Alpha 23) created by
- Problem with gentoo: If I'm trying to emerge 0ad, it crashes, if I'm …
- 15:08 Ticket #5191 (i am playing on a mac, and when i tried to play online, the game restarts) closed by
- duplicate: Fixed by r21822 and we will re-release a23 very soon, please stand by.
- 15:01 Ticket #5191 (i am playing on a mac, and when i tried to play online, the game restarts) created by
- Process: pyrogenesis [6641] Path: …
- 10:55 Ticket #5157 (Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file ...) updated by
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Owner changed
- 10:49 Ticket #5190 (Crash in loading screen) updated by
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Keywords, Summary changed
Probarse deshabilitar gráficos en opciones? - 10:47 Ticket #5190 (Crash in loading screen) updated by
- Podrías subir como adjunto el archivo crashlog.txt ?
- 02:38 Ticket #5162 (OOS with alpha 23) updated by
- There was another OOS report just now. causative was the host, Briamm …
05/30/18:
- 23:32 ReleaseProcessDraft edited by
- more rc testers for a23 re (diff)
- 23:28 Ticket #5190 (Crash in loading screen) created by
- me da este error en 0 a.d.en windows 10 en la pantalla de carga del …
- 22:54 Ticket #5189 (Online multiplayer keeps crashing) closed by
- duplicate: This is a duplicate of #3700 and alpha 23 will be rereleased with a …
- 22:50 Ticket #5189 (Online multiplayer keeps crashing) created by
- Hey I've been trying to play online yesterday & tonight with my …
- 18:39 Ticket #5157 (Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file ...) updated by
- And this is how I was able to reproduce the problem. With a clean …
- 18:33 Ticket #5157 (Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file ...) updated by
- andy5995 reported on #0ad-dev today the same error and that it was …
- 14:39 Ticket #3700 ([PATCH] Running the NetClient in a separate thread) updated by
-
Priority changed
Some players even drop with 60 seconds of timeout tolerance and we … - 13:22 Ticket #5179 (.DELETED folders are not taken into account when mods are packaged) updated by
- I can't reproduce this with A23 on Windows 8: on the second step …
- 11:31 Ticket #5188 (Game shouldn't crash when system folders are unavailable.) updated by
- Well then not crashing would be nice :)
- 11:16 Ticket #5187 (The game screen blinks Alpha 23) updated by
-
Component, Keywords, Milestone changed
In the menu pages but not in the game sounds very strange. I suspect a … - 10:52 Ticket #5188 (Game shouldn't crash when system folders are unavailable.) updated by
- The auto fallback seems misleading. We need to notify players, what's …
- 07:26 Ticket #5188 (Game shouldn't crash when system folders are unavailable.) created by
- As reported here: …
- 03:26 Ticket #5187 (The game screen blinks Alpha 23) created by
- Hi, I am registering a bug: In all menu pages (except when you are …
- 00:30 Ticket #5162 (OOS with alpha 23) closed by
- needsinfo: #5186 and #5185 continue the reproducible remaining ones. Remaining …
05/29/18:
- 20:32 ReportingErrors edited by
- OOS chapter (diff)
- 19:12 ReleaseProcessDraft edited by
- Update for Alpha 23 Re-release, remove some unavailable developers … (diff)
- 14:29 Ticket #5155 (Untranslated strings) updated by
- Today on IRC: > wes-fole-dog: I have done a few changes to the …
- 07:24 Changeset [21831] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 04:50 Ticket #5162 (OOS with alpha 23) updated by
- In 21830: […]
- 04:50 Changeset [21830] by
-
- ps/trunk/source/network/NetClientTurnManager.cpp
- 04:14 Changeset [21829] by
-
- ps/trunk/binaries/system/readme.txt
- ps/trunk/source/main.cpp
- ps/trunk/source/ps/Replay.cpp
- …
05/28/18:
- 21:06 Changeset [21828] by
-
- ps/trunk/source/simulation2/components/CCmpVisualActor.cpp
- 19:04 Ticket #5162 (OOS with alpha 23) updated by
- […] Hardware failure causing a hash mismatch but no textual …
05/27/18:
- 19:50 EnglishStyleGuide edited by
- (diff)
- 19:25 Alpha23 edited by
- (diff)
- 19:23 Alpha23 edited by
- December 2017 update (diff)
- 18:45 Ticket #4616 (Assertion failed: m_DestructionQueue.empty()) updated by
- (Still in alpha 23)
- 16:04 Ticket #5186 (OOS after rejoin - territory differences on square maps) updated by
- No, the cost grid remains all 1's (ignores terrain) throughout the …
- 15:47 Changeset [21827] by
-
- ps/trunk/binaries/data/mods/public/gui/common/functions_utility.js
- ps/trunk/binaries/data/mods/public/gui/lobby/lobby.js
- 14:52 Ticket #5162 (OOS with alpha 23) updated by
- Status Report of the five OOS issues found: * Phab:D1519 solves a …
- 13:27 Ticket #5186 (OOS after rejoin - territory differences on square maps) updated by
- Is this a self-correcting OOS and thus primarily occurs within the …
- 05:20 Ticket #5186 (OOS after rejoin - territory differences on square maps) updated by
-
Description changed
- 05:20 Ticket #5186 (OOS after rejoin - territory differences on square maps) updated by
- After some investigation with elexis, we found Phab:rP21675 …
- 03:47 Ticket #5186 (OOS after rejoin - territory differences on square maps) updated by
-
Milestone, Priority changed
- 03:43 Ticket #5186 (OOS after rejoin - territory differences on square maps) created by
- fpre and Palaiologos shared oos logs that were similar to the …
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