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Timeline



01/11/19:

21:31 Ticket #5384 (version numbers of '0 A.D.' broken since 0.23b on macOS) closed by Stan
wontfix: Hello Thanks for the report I bundled so many versions and still …
21:25 ReleaseProcessDraft edited by Stan
Add a note for upgrading the release version in the bundle script … (diff)
16:57 Ticket #204 (Make XMB more efficient) updated by TheCake91
Replying to stanislas69: > t's usually defined but we …
16:25 Ticket #5384 (version numbers of '0 A.D.' broken since 0.23b on macOS) created by dinkblam
previous releases of '0 A.D.' had correct embedded version numbers on …
09:59 Changeset [22047] by autobuild
  • ps/trunk/binaries/data/l10n/af.engine.po
  • ps/trunk/binaries/data/l10n/ar.engine.po
  • ps/trunk/binaries/data/l10n/ar_EG.engine.po
[i18n] Updated POT and PO files.
09:17 Audio_Voice_List edited by dMZeroCold
(diff)

01/10/19:

22:33 Ticket #5383 (Program Error) updated by Stan
Hello thank you for the report Can you attach the file you were asked …
22:30 crashlog.dmp attached to Ticket #5383 by Tiltstars
22:30 crashlog.txt attached to Ticket #5383 by Tiltstars
22:23 Ticket #5383 (Program Error) created by Tiltstars
Much to our regret we must report the program has encountered an …
17:49 Changeset [22046] by s0600204
  • ps/trunk/binaries/data/mods/public/gui/credits/credits.js
Use setStringTags in credits.js As pointed out by elexis in D1695: > …
17:20 Changeset [22045] by s0600204
  • ps/trunk/binaries/data/mods/public/gui/credits/credits.js
Show translations of the labels of the tab-buttons in the credits gui …
17:15 Ticket #5382 (Shutdown pc) updated by idrizdi
Logs: http://safemc.pl/logs.rar OS: Win 10 Pro ReportingErrors: I …
15:43 Ticket #5382 (Shutdown pc) updated by Stan
What os are you on ? Would you mind sharing your logs See …
15:39 Ticket #5382 (Shutdown pc) updated by idrizdi
Replying to stanislas69: > Does your PC get really hot ? …
07:46 Ticket #5382 (Shutdown pc) updated by Stan
Does your PC get really hot ? What other games do you play ?
07:46 Ticket #204 (Make XMB more efficient) updated by Stan
As the name suggest u32 is an uint32_t aka an unsigned int. uint32_t …
02:14 Ticket #204 (Make XMB more efficient) updated by TheCake91
Description changed
While trying to work on this ticket I started studying the associated …
01:16 Ticket #5382 (Shutdown pc) created by idrizdi
I have a funny problem. When i play 0 A.D. for a ~20min my pc instant …

01/09/19:

22:11 Audio_Voice_List edited by Nescio
toc (diff)
22:04 Audio_Voice_List edited by Nescio
Organize file (diff)
21:17 Audio_Voice_List edited by Sundiata
(diff)
14:30 Ticket #3491 (Map Ping) updated by smiley
Owner, Status changed
14:29 Ticket #5001 (Allow rmgen terrain with actors) updated by smiley
Owner, Status changed
09:20 Ticket #5381 (game crashed) updated by Stan
Hello and thanks for the report in order to help us debug it please …
00:22 Ticket #5381 (game crashed) created by reckless_denial
I've setup a simple game against bots and everytime I press start and …

01/08/19:

16:58 Ticket #5343 (Assertion failed: "hDbghelp") closed by elexis
fixed
16:57 Ticket #5332 (Crash Error) closed by elexis
needsinfo
16:56 Ticket #5358 (OPEN GL Crash Error !) closed by elexis
needsinfo
16:29 Ticket #5380 (Support inheritance in special filter templates) created by TheCake91
It would be nice to allow special filter templates to inherit from a …
13:49 Ticket #4893 (Build 0ad using system libmozjs-52 / SpiderMonkey52) updated by fabio
Cc changed
12:11 Ticket #5375 (Not Attacking Back) closed by elexis
worksforme: Sounds like having set the diplomacy to neutral, but the bot not …
12:10 Ticket #5350 (JS error - entity is undefined) closed by elexis
duplicate: #5177
12:07 Ticket #5287 (HELP ! the game crashes when i'm about to play >.<) closed by elexis
needsinfo
12:03 Ticket #5283 (O A.D. Program Error) closed by elexis
duplicate: duplicate of #5280
12:03 Ticket #5000 ([ATLAS] Deserialisation Assertion failure when launching simulation ...) updated by Stan
It was on every map. Basically, I would: 1. Open Atlas 2. Launch the …
12:02 Ticket #5227 (cant launch 0ad) closed by elexis
needsinfo: Please try with the new release.
11:58 Ticket #5175 (Catapults sometimes refuse to cancel unpacking) closed by elexis
duplicate: Closing as dupe of #5328 (as that contains some more details)
11:57 Ticket #5328 (Siege engines can't cancel unpacking) updated by elexis
dupe at #5175
11:45 Ticket #5058 (i got program error after installing, plz help) closed by elexis
needsinfo: Try disabling GLSL, please mention when this error occurs.
11:44 Ticket #5031 (Program error report while attempting to save game) closed by elexis
needsinfo: Can you still reproduce this issue with the most recent release of …
11:41 Ticket #5010 (apple 0ad) closed by elexis
needsinfo
11:38 Ticket #4909 (Error every time i try to play a game) closed by elexis
needsinfo: Does the error occur immediately after starting a match or only after …
11:31 Ticket #4661 (Don't reset game type for skirmish maps) updated by elexis
Skirmish maps come with defaults, so if user settings are persisted, …
11:24 Ticket #4502 (Document lobby config) closed by elexis
fixed: In r21925: Complete the lobby server readme and provide a sample …
11:22 Ticket #4481 (Not won but no enemy unit or building left on battlefield) closed by elexis
needsinfo
11:01 Ticket #4250 (sprintf errors out when the translators don't copy the %() tags properly) updated by elexis
Description, Patch changed
10:53 Ticket #5284 (scenario editor crashes on exit and multiplayer won't work) closed by elexis
needsinfo: If I was allowed to guess, I would say it sounds like two different …
10:49 Ticket #5187 (The game screen blinks Alpha 23) closed by elexis
needsinfo: Please try to install the most recent graphics driver. Perhaps enable …
10:48 Ticket #5373 (AI OOS) updated by Imarok
I guess you were looking for #3858.
10:47 Ticket #5216 (Can't load games) closed by elexis
needsinfo
10:47 Ticket #5000 ([ATLAS] Deserialisation Assertion failure when launching simulation ...) updated by wraitii
This feels like a duplicate of #4616, l186 is the …
10:45 Ticket #4896 (Game screen not responding to clicks) closed by elexis
needsinfo: Please install the new release at play0ad.com, and if the issue still …
10:43 Ticket #4844 (Hang Followed by Close) closed by elexis
needsinfo: If it doesn't render any new frames, there's an infinite loop …
10:30 Ticket #4707 (Use HTTPS for feedback.wildfiregames.com) closed by elexis
fixed: In r21898: New UserReporter Terms and Conditions, hopefully GDPR …
10:25 Ticket #5373 (AI OOS) closed by elexis
duplicate: It's well known that multiplayer games with the AI will go out-of-sync …
10:22 Ticket #5000 ([ATLAS] Deserialisation Assertion failure when launching simulation ...) updated by elexis
How to reproduce? > The entity that is not deleted is consistently …
10:19 Ticket #3765 (Banning doesn't work with weird nicknames) closed by elexis
wontfix: #3787 allows banning everyone by selecting. It would be cleaner to …
10:16 Ticket #4339 (Hide lagwarnings until the turnmanager waits for that client) closed by elexis
wontfix: Problem becomes obsolete with #3700.
10:13 Ticket #5313 (can't connect to multiplayer over VPN) closed by elexis
needsinfo: Did you forward the port and disable STUN as well? trac should be …
07:23 Changeset [22044] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
01:06 Changeset [22043] by Stan
  • art_source/trunk/old_public/art/textures/ui/session/portraits/structures
  • art_source/trunk/old_public/art/textures/ui/session/portraits/structures/library_scroll.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/library_scroll.png
New historically accurate library icon. Move the old one to old …
00:57 Changeset [22042] by Stan
  • ps/trunk/source/ps/ArchiveBuilder.cpp
Add a confirmation message when packaging ends. Reviewed by: elexis …

01/07/19:

10:03 Changeset [22041] by autobuild
  • ps/trunk/binaries/data/l10n/engine.pot
  • ps/trunk/binaries/data/mods/public/l10n/af.public-civilizations.po
  • ps/trunk/binaries/data/mods/public/l10n/af.public-gui-other.po
[i18n] Updated POT and PO files.
07:23 Changeset [22040] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

01/06/19:

22:58 Ticket #3458 (Skybox might be to small for the increased terrain height range) closed by Vladislav Belov
fixed: Now the sky is in infinity, so we won't have problem with the sky & …
22:55 Ticket #3458 (Skybox might be to small for the increased terrain height range) updated by Vladislav Belov
In 22039: […]
22:55 Changeset [22039] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/shaders/glsl/water_high.fs
  • ps/trunk/source/renderer/SkyManager.cpp
  • ps/trunk/source/renderer/TerrainRenderer.cpp
Remove hardcoded SkyBox sizes and use the infinity sky. No we render …
22:18 Changeset [22038] by Vladislav Belov
  • ps/trunk/source/ps/GameSetup/HWDetect.cpp
Removes active values from UserReport, they are not hardware …
22:04 Changeset [22037] by Vladislav Belov
  • ps/trunk/source/renderer/InstancingModelRenderer.cpp
Add an error message for crashes without required UV sets. Reviewed …
17:32 Changeset [22036] by wraitii
  • ps/trunk/source/simulation2/tests/test_Simulation2.h
Test we can destroy INVALID_ENTITY This is part of the spec and …
15:32 Changeset [22035] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/gui/common/functions_utility.js
  • ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.js
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
Refactor build information getters and remove the useless code. …
15:14 Ticket #4616 (Assertion failed: m_DestructionQueue.empty()) updated by Stan
Patch changed
15:13 Ticket #4616 (Assertion failed: m_DestructionQueue.empty()) updated by wraitii
Milestone changed
15:13 Ticket #4616 (Assertion failed: m_DestructionQueue.empty()) updated by wraitii
https://code.wildfiregames.com/D1738 is one way to fix this but the …
14:56 Ticket #4616 (Assertion failed: m_DestructionQueue.empty()) updated by wraitii
Based on the way the code is written: * FlushDestroyedComponent is …
14:35 Ticket #4616 (Assertion failed: m_DestructionQueue.empty()) updated by elexis
Component changed
I didn't know INVALID_ENTITY (Phab:D1736) could be queued here. But …
07:34 Changeset [22034] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

01/05/19:

23:40 Changeset [22033] by Vladislav Belov
  • ps/trunk/source/graphics/Camera.cpp
  • ps/trunk/source/graphics/Camera.h
  • ps/trunk/source/maths/Matrix3D.cpp
Cleanup Camera code for projections. Reviewd By: wraitii Tested By: …
23:38 Changeset [22032] by wraitii
  • ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
  • ps/trunk/source/simulation2/system/EntityMap.h
  • ps/trunk/source/simulation2/tests/test_EntityMap.h
Revert r22029 as it triggers an assertion failure.
22:53 Changeset [22031] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_camel_trainable.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_horse_trainable.xml
Templates for domestic horse and camel Add two templates for mapmakers …
21:46 Changeset [22030] by bb
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
Fix missing assignment from rP21378 Patch By: OptimusShepard Reported …
19:19 Changeset [22029] by wraitii
  • ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
  • ps/trunk/source/simulation2/system/EntityMap.h
  • ps/trunk/source/simulation2/tests/test_EntityMap.h
Change internals of EntityMap to use an std::vector This generally …
17:54 Ticket #5345 (An extra argument is passed to Array.shift) closed by FeXoR
fixed: In 22028: […]
17:54 Changeset [22028] by FeXoR
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/math.js
Remove excess argument from shift call Fixes #5345 Author: FeXoR …
17:37 Changeset [22027] by wraitii
  • ps/trunk/source/simulation2/tests/test_EntityMap.h
Add tests for the Entitymap helper. In preparation for D8. …
16:38 Changeset [22026] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/bench.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_hele.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/bridge_wooden.xml
Remove unnecessary gaia from other/ structures Patch by: @Nescio …
15:38 Changeset [22025] by Stan
  • art_source/trunk/old_public/art/textures/skins/skeletal/animal/boar.dds
  • art_source/trunk/old_public/art/textures/skins/skeletal/animal/fox_arctic.dds
  • art_source/trunk/old_public/art/textures/skins/skeletal/animal/fox_red.dds
Move the old fox texture to the old public mod in the animal and do …
15:34 Changeset [22024] by Stan
  • art_source/trunk/old_public/art/textures/skins/skeletal/animal_boar.dds
Move the old boar texture to the old public folder.
15:13 Ticket #4132 (Walking idlers) closed by wraitii
fixed: Closed by r22023 which fixed the root issue. Thanks for looking at this!
14:50 Ticket #1395 (Idle worker selection broken) updated by fatherbushido
I felt here too.
13:49 Ticket #1395 (Idle worker selection broken) updated by elexis
In r22023 by wraitii: Always leave/reenter the top-most FSM state …
12:46 Ticket #2087 ([PATCH] Scroll through loading screen tips) updated by elexis
Keywords, Patch changed
12:39 Ticket #5379 (Drop Visual Studio 2013) updated by Stan
Remember I tested on the train back to Paris and that Fcollada doesn't …
11:27 Ticket #5379 (Drop Visual Studio 2013) updated by Itms
Description changed
Found another TODO.
11:24 Ticket #5379 (Drop Visual Studio 2013) created by Itms
This is mainly a ticket to remind myself of some things. We now …
10:01 Changeset [22023] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/binaries/data/mods/public/simulation/helpers/FSM.js
Always leave/reenter the top-most FSM state when SetNextState is …
07:25 Changeset [22022] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

01/04/19:

22:20 Changeset [22021] by Itms
  • ps/trunk/.arclint
  • ps/trunk/build/premake/premake5/BUILD.txt
  • ps/trunk/build/premake/premake5/CHANGES.txt
Upgrade premake5 from alpha12 to alpha13, refs #3729. Fixes an issue …
21:51 Changeset [22020] by bb
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_fishing_net.json
Improve fishing net description Patch By: Gallaecio Proposed By: Itms …
21:09 Changeset [22019] by bb
  • ps/trunk/binaries/data/mods/public/maps/scripts/Regicide.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Trigger.js
Handle entity renames in regicide This allows heroes to be upgraded …
15:27 Ticket #4360 (HWDetect for AMD Ryzen CPUs triggers Assertion failed: "cache.Validate()") closed by Stan
needsinfo: Closing it as needinfo then. Thanks for the report back then.
14:07 Ticket #4360 (HWDetect for AMD Ryzen CPUs triggers Assertion failed: "cache.Validate()") updated by c
Description changed
I suppose this bug can be closed, I don't play 0ad regularly enough to …
12:13 Ticket #2087 ([PATCH] Scroll through loading screen tips) updated by Stan
Description, Milestone, Owner, Patch changed
10:02 Changeset [22018] by autobuild
  • ps/trunk/binaries/data/mods/mod/l10n/af.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/ar.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/ar_EG.mod-selector.po
[i18n] Updated POT and PO files.
07:23 Changeset [22017] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
01:48 Ticket #2031 (Change the terrain alignment when a unit is dead) updated by elexis
Description changed
Phab:D263
01:29 Ticket #3818 ([PATCH] Number type problem with relative templates.) updated by elexis
In r22003 by wraitii: Add "mul_round" op to template parsing to …
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