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Timeline



06/11/19:

22:09 Changeset [22368] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix typo in rP22367.
22:06 Changeset [22367] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix leftovers from rP22313 - improve repairing, chasing and fleeing …
21:52 Changeset [22366] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
UnitMotion - Change "Possibly At Destination" logic. UnitMotion will …
20:51 Changeset [22365] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix 'gliding' behaviour at the end of movement by moving the …
19:25 Changeset [22364] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
UnitMotion - Split Move() into several functions Move() is generally …

06/10/19:

21:35 Changeset [22363] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
UnitMotion - move TryGoingStraight before the core of the 'Move' logic …
21:33 Changeset [22362] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
UnitMotion - Handle obstruction moving flag similarly to m_CurSpeed …
20:27 Changeset [22361] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Unit Motion - update our current speed even when we have not moved. …
19:15 Changeset [22360] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Drop an indentation level in UnitMotion. This will simplify later …
12:13 Changeset [22359] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/units/persians/cavalry_javelinist_b_m.xml
Fix wrong actor file for persian cavalry javelinist base actor when …
12:11 Changeset [22358] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/units/kushites/hero_infantry_archer_amanirenas.xml
Remove duplication of attack variant from Kush hero …
10:19 Changeset [22357] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/af.public-maps.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-maps.po
  • ps/trunk/binaries/data/mods/public/l10n/ar_EG.public-maps.po
[i18n] Updated POT and PO files.
07:43 Changeset [22356] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

06/09/19:

19:06 Changeset [22355] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Unit Motion - Face point when calling StopMoving() …
19:04 Changeset [22354] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
  • ps/trunk/source/simulation2/components/ICmpUnitMotion.h
Unit Motion - remove the m_Moving variable The variable is not …
18:59 Changeset [22353] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix repairing/garrisoning range checks following rP22351 rP22351 …
16:42 Ticket #4420 ([PATCH] UnitMotion rewrite) updated by wraitii
Owner, Description changed
Re-assigning as I'm currently committing the v2 of this rewrite. …
13:18 Changeset [22352] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Unit Motion - wrap target state into a struct These variables …
13:16 Changeset [22351] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Prevent UnitMotion from stopping on its own, and rename …

06/08/19:

14:53 Changeset [22350] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_UnitAI.js
  • ps/trunk/source/simulation2/MessageTypes.h
Remove "MoveStarted" messages "MoveStarted" messages were sent by …
11:12 Changeset [22349] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
09:45 Ticket #5379 (Drop Visual Studio 2013) updated by Itms
Description changed
09:45 Ticket #5379 (Drop Visual Studio 2013) updated by Itms
In 22348: […]
09:45 Changeset [22348] by Itms
  • ps/trunk/binaries/system/msvcp100.dll
  • ps/trunk/binaries/system/msvcp100d.dll
  • ps/trunk/binaries/system/msvcp140.dll
Delete old redistributables for VS 2010, and add new ones for VS 2015. …

06/07/19:

16:50 Ticket #5452 (Interface scale too small) closed by elexis
duplicate: Duplicate of #5336
16:32 Ticket #5452 (Interface scale too small) updated by heth
Windows 8.1 64 I'll try that Replying to Vladislav Belov: …
15:58 Ticket #5452 (Interface scale too small) updated by Vladislav Belov
What OS do you have? Currenly you'rea able to scale it by OS tools or …
14:39 Ticket #5452 (Interface scale too small) created by heth
Inferface scale on any normal resolution (1920) is too small and …
14:09 Ticket #5451 (tooltips stop showing on [condition]) updated by heth
Description changed
14:03 Ticket #5451 (tooltips stop showing on [condition]) created by heth
Tooltips on the right pane stopped showing up after some time. I did …
09:59 Changeset [22347] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-technologies.po
  • ps/trunk/binaries/data/mods/public/l10n/af.public-templates-buildings.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-technologies.po
[i18n] Updated POT and PO files.

06/06/19:

22:44 Changeset [22346] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Damage.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Attack.js
Allow techs to affect unit counters stats. Reviewed by: @wraitii …
21:37 Changeset [22345] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitMotionFlying.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_UnitAI.js
Move "IsInRange" family of functions to the Obstruction Manager and …
21:30 Changeset [22344] by wraitii
  • ps/trunk/source/graphics/MapGenerator.cpp
  • ps/trunk/source/graphics/MapGenerator.h
  • ps/trunk/source/network/NetServer.cpp
Clean up ThreadUtil, use standard C++11 constructs instead of custom …
01:17 Changeset [22343] by Stan
  • ps/trunk/binaries/data/mods/public/art/materials/basic_glow_norm.xml
Add a glow material that supports normal maps as well.

06/05/19:

22:44 Changeset [22342] by wraitii
  • ps/trunk/binaries/data/mods/public/maps/scenarios/unit_motion_integration_test.js
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Additional fixes following rP22313 - units no longer return to gather …
22:13 Changeset [22341] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/shaders/glsl/water_high.fs
Fixes black water glitches for certain wind angles with the …
21:55 Changeset [22340] by Vladislav Belov
  • ps/trunk/source/graphics/tests/test_Camera.h
  • ps/trunk/source/lib/self_test.h
Adds Camera test for ortho projection. Reviewed By: wraitii …
19:27 Changeset [22339] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Resolve issues with rP22313 - unitAI order cleanup and unitMotion …
19:14 Ticket #5448 (Crash the game when playing, happened quite usually) closed by elexis
needsinfo: When you say crash, you mean disconnect, or a scary error message popup?
18:07 Ticket #5387 (Rewrite the JS GUI to use object-orientation) updated by wraitii
I think, as I've said on some diffs (for example D1837 or D1927) that …

06/04/19:

20:26 skyboxtexturetest.zip attached to ArtDesignDocument by Stan
18:48 Ticket #5379 (Drop Visual Studio 2013) updated by Itms
In 22338: […]
18:48 Changeset [22338] by Itms
  • ps/trunk/build/jenkins/pipelines
  • ps/trunk/build/jenkins/pipelines/vs2015_autobuild.Jenkinsfile
Version and update the Windows autobuilder script, refs #5379. Patch …
17:01 Ticket #5379 (Drop Visual Studio 2013) updated by Itms
Description changed
The autobuilder now uses VS 2015. I forgot to commit the …
16:19 Changeset [22337] by autobuild
  • ps/trunk/binaries/system/Collada.dll
  • ps/trunk/binaries/system/glooxwrapper.dll
  • ps/trunk/binaries/system/glooxwrapper.lib
[Windows] Automated build.
10:29 Changeset [22336] by Itms
  • ps/trunk/source/simulation2/helpers/LongPathfinder.cpp
Fix a m_JumpPointCache assertion failure in debug mode, refs rP22219. …
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