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Timeline



06/15/19:

22:13 Ticket #4259 (Territory influence tooltips) updated by Krinkle
Cc, Owner changed
22:13 Ticket #4259 (Territory influence tooltips) updated by Krinkle
Description changed
If this one is still actionable and not too difficult, I'd like to try …
21:43 Changeset [22377] by Johnathan Good
  • ps/trunk/binaries/data/mods/public/art/meshes/gaia/palm_doum_2.dae
fixed anomaly in doum palm
21:28 Ticket #5454 (Building construction unable to start with animals in the corner) updated by Krinkle
Description changed
21:27 Ticket #5454 (Building construction unable to start with animals in the corner) updated by Krinkle
* Last Changed Rev: 22373 * Last Changed Date: 2019-06-14 08:58:19 …
21:00 Changeset [22376] by Johnathan Good
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/cedar_atlas.xml
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/oak_holly.xml
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/oak_holly_branches.xml
Holly oaks, fixing some weird normals on the atlas cedar, and a few …
20:53 Ticket #4303 (Entity LimitChangers not working correctly) updated by Silier
Milestone changed
20:51 Ticket #4303 (Entity LimitChangers not working correctly) closed by Silier
fixed: Fixed in https://code.wildfiregames.com/rP22375
20:44 commands.txt attached to Ticket #5454 by Krinkle
0.0.24 replay
20:42 12-builders.png attached to Ticket #5454 by Krinkle
Screenshot
20:40 02-buiders.png attached to Ticket #5454 by Krinkle
Screenshot
20:38 01-builder.png attached to Ticket #5454 by Krinkle
Screenshot
20:38 Ticket #5454 (Building construction unable to start with animals in the corner) created by Krinkle
Trying out the latest trunk locally (macOS). Single player mode, got …
19:27 Changeset [22375] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
  • ps/trunk/binaries/data/mods/public/simulation/components/TrainingRestrictions.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_ProductionQueue.js
Calculate entity limit counts correctly when SpawnUnits fails in …
19:26 GettingStartedProgrammers edited by Krinkle
Alpha 23 milestone is empty (diff)
18:43 Ticket #5453 (GnuTLS build failed on macOS Mojave) updated by wraitii
I can't reproduce when setting MIN_OSX_VERSIOn to 10.14 on my 10.14 …
18:19 Ticket #5453 (GnuTLS build failed on macOS Mojave) updated by Krinkle
If feasible, I'd like the fix for this (if anything is needed) to be …
18:18 Ticket #5453 (GnuTLS build failed on macOS Mojave) updated by Krinkle
Yeah, I just reached the same conclusion. I don't think we need …
18:13 Ticket #5453 (GnuTLS build failed on macOS Mojave) updated by wraitii
Er, we actually download Nettle in the 0 A.D. build scripts, but we …
18:10 Ticket #5453 (GnuTLS build failed on macOS Mojave) updated by Stan
The game's build system isn't compatible with brew yet. So I guess …
18:04 Ticket #5453 (GnuTLS build failed on macOS Mojave) updated by Krinkle
Ah, okay, so nettle isn't one of libs it is meant to install locally …
17:07 Changeset [22374] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix resource-returning order sometimes not working correctly …
16:23 Ticket #5453 (GnuTLS build failed on macOS Mojave) updated by wraitii
Hello :) I think that guide might be somewhat out of date. The error …
03:36 Ticket #5453 (GnuTLS build failed on macOS Mojave) created by Krinkle
Hi there, I'm just getting started with …

06/14/19:

17:34 Ticket #4367 (Replay files from saved games are incomplete) updated by Rado Penev
Description changed
Agree... Replays after saving - unreplayable. i test some things to …
09:58 Changeset [22373] by autobuild
  • ps/trunk/binaries/data/l10n/it.engine.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-maps.po
  • ps/trunk/binaries/data/mods/public/l10n/az.public-simulation-auras.po
[i18n] Updated POT and PO files.

06/12/19:

22:23 Changeset [22372] by Vladislav Belov
  • ps/trunk/source/maths/BoundingBoxAligned.cpp
  • ps/trunk/source/maths/BoundingBoxAligned.h
  • ps/trunk/source/maths/BoundingBoxOriented.cpp
Cleanups BoundingBoxAxisAligned and fixes coding styles a bit. …
22:03 Changeset [22371] by Vladislav Belov
  • ps/trunk/source/renderer/PatchRData.cpp
  • ps/trunk/source/renderer/PatchRData.h
Fixes includes and forward declarations in CPatchRData. Reviewed By: …
21:47 ReleaseProcessDraft edited by elexis
Transfer banlist on lobby room creation (diff)
21:21 Changeset [22370] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/gui/session/developer_overlay.js
  • ps/trunk/binaries/data/mods/public/gui/session/developer_overlay.xml
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
Refactors Developer Overlay using an object instead of global …
07:26 Changeset [22369] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
01:38 Ticket #5011 (random map script performance improvements) updated by elexis
refs Phab:D1640 Phab:D1641 Phab:D1587

06/11/19:

22:09 Changeset [22368] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix typo in rP22367.
22:06 Changeset [22367] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix leftovers from rP22313 - improve repairing, chasing and fleeing …
21:52 Changeset [22366] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
UnitMotion - Change "Possibly At Destination" logic. UnitMotion will …
20:51 Changeset [22365] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix 'gliding' behaviour at the end of movement by moving the …
19:25 Changeset [22364] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
UnitMotion - Split Move() into several functions Move() is generally …

06/10/19:

21:35 Changeset [22363] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
UnitMotion - move TryGoingStraight before the core of the 'Move' logic …
21:33 Changeset [22362] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
UnitMotion - Handle obstruction moving flag similarly to m_CurSpeed …
20:27 Changeset [22361] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Unit Motion - update our current speed even when we have not moved. …
19:15 Changeset [22360] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Drop an indentation level in UnitMotion. This will simplify later …
12:13 Changeset [22359] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/units/persians/cavalry_javelinist_b_m.xml
Fix wrong actor file for persian cavalry javelinist base actor when …
12:11 Changeset [22358] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/units/kushites/hero_infantry_archer_amanirenas.xml
Remove duplication of attack variant from Kush hero …
10:19 Changeset [22357] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/af.public-maps.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-maps.po
  • ps/trunk/binaries/data/mods/public/l10n/ar_EG.public-maps.po
[i18n] Updated POT and PO files.
07:43 Changeset [22356] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

06/09/19:

19:06 Changeset [22355] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Unit Motion - Face point when calling StopMoving() …
19:04 Changeset [22354] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
  • ps/trunk/source/simulation2/components/ICmpUnitMotion.h
Unit Motion - remove the m_Moving variable The variable is not …
18:59 Changeset [22353] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix repairing/garrisoning range checks following rP22351 rP22351 …
16:42 Ticket #4420 ([PATCH] UnitMotion rewrite) updated by wraitii
Owner, Description changed
Re-assigning as I'm currently committing the v2 of this rewrite. …
13:18 Changeset [22352] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Unit Motion - wrap target state into a struct These variables …
13:16 Changeset [22351] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Prevent UnitMotion from stopping on its own, and rename …

06/08/19:

14:53 Changeset [22350] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_UnitAI.js
  • ps/trunk/source/simulation2/MessageTypes.h
Remove "MoveStarted" messages "MoveStarted" messages were sent by …
11:12 Changeset [22349] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
09:45 Ticket #5379 (Drop Visual Studio 2013) updated by Itms
Description changed
09:45 Ticket #5379 (Drop Visual Studio 2013) updated by Itms
In 22348: […]
09:45 Changeset [22348] by Itms
  • ps/trunk/binaries/system/msvcp100.dll
  • ps/trunk/binaries/system/msvcp100d.dll
  • ps/trunk/binaries/system/msvcp140.dll
Delete old redistributables for VS 2010, and add new ones for VS 2015. …
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