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Timeline



02/16/20:

17:38 Ticket #2585 (current screenshots on http://play0ad.com/media/screenshots/) updated by Stan
Please create a thread on the forums and upload them there. Thanks for …
17:33 Ticket #2585 (current screenshots on http://play0ad.com/media/screenshots/) updated by TheBlaccGUCCI
Hello. I got quality screenshots but what should I do with them? Can …
14:44 Ticket #3858 (Make AI serialization fully "reproducible") updated by Silier
{{{ if (this._entitiesModifications.has(evt.entity) && …
13:38 commands.txt attached to Ticket #3858 by Silier
replay to this._entitiesModifications oos
13:33 logs.zip attached to Ticket #3858 by Silier
this._entitiesModifications oos
01:06 Ticket #5679 (The ban reason should be viewable by a player whose account has been ...) created by user1
When the client receives a forbidden response it should query …

02/15/20:

19:45 BuildInstructions edited by OptimusShepard
(diff)
19:44 BuildInstructions edited by OptimusShepard
(diff)
18:19 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
(diff)
18:15 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
Add Celt buildings (diff)
18:09 Gaul_workshop_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Werkstatt
18:09 Gaul_wonder_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Wunder
18:09 Gaul_tavern_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Gaststätte
18:08 Gaul_range_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Trainingsgelände
18:08 Gaul_blacksmith_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Schmiede
18:07 Brit_workshop_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Werkstatt
18:07 Brit_wonder_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Wunder
18:07 Brit_range_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Trainingsgelände
18:06 Brit_kennel_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Hundehütte
18:06 Brit_crannog_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Grosse Werft
18:06 Brit_blacksmith_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Schmiede
18:05 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
worked on Celts (diff)
18:02 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
add more pictures (diff)
17:42 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
Iber picts added (diff)
17:33 Iber_workshop_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Werkstatt
17:33 Iber_wonder_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Wunder
17:32 Iber_range_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Trainingsgelände
17:32 Iber_monument_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Monument
17:32 Iber_blacksmith_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Schmiede
17:26 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
add more greece pictures (diff)
17:18 Spart_workshop_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Werkstatt
17:17 Spart_wonder_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Wunder
17:17 Spart_theatron_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Theater
17:17 Spart_syssiton_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Speisestätte
17:14 Spart_royal_stoa_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Säulenhalle
17:14 Spart_range_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Trainingsgelände
17:14 Spart_gerousia_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Versammlungsort
17:12 Spart_blacksmith_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Schmiede
17:11 empty_file_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Platzhalter
17:05 Mace_wonder_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Wunder
17:05 Mace_workshop_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Werkstatt
17:05 Mace_theatron_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Theater
17:04 Mace_royal_stoa_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Säulenhalle
17:04 Mace_range_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Trainingsgelände
17:03 Mace_blacksmith_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Schmiede
17:02 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
add more pictures (diff)
12:48 SpecificNames edited by Nescio
Meroitic Wikipedia link (diff)
12:39 SpecificNames edited by Nescio
IAST (diff)
11:35 Changeset [23502] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/structures/britons/wall_gate.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/wall_gate.xml
Remove ground texture from brit and cart gate actors as it doesn't fit …

02/14/20:

19:26 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
Added Carthagian Picts (diff)
19:19 Cart_workshop_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Werkstatt
19:19 Cart_wonder_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Wunder
19:18 Cart_tophet_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Kultstätte
19:17 Cart_super_dock_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Grosse Werft
19:16 Cart_stable_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Stall
19:16 Cart_range_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Trainingsgelände
19:14 Cart_embassy_roman_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Römische Botschaft
19:14 Cart_elephant_stables_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Elefantenstall
19:13 Cart_blacksmith_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Schmiede
19:00 Athen_royal_stoa_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Säulenhalle
18:59 Athen_blacksmith_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Schmiede
18:59 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
corrections within description (diff)
18:55 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
Add Athenian buildings (diff)
18:45 Athen_workshop_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Werkstatt
18:45 Athen_wonder_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Wunder
18:45 Athen_theatron_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Theater
18:45 Athen_range_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Übungsplatz
18:44 Athen_prytaneion_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Ratssaal
18:43 Athen_gymnasion_96_1.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Gymnasium
18:42 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
add more pictures (diff)
09:29 Changeset [23501] by autobuild
  • ps/trunk/binaries/data/l10n/ca.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/ca.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/af.public-templates-units.po
[i18n] Updated POT and PO files.
09:13 Ticket #5668 (Missing cmpTechnologyManager check in Commands.js) updated by Silier
Milestone changed
09:09 Ticket #5668 (Missing cmpTechnologyManager check in Commands.js) closed by Silier
fixed: In 23500: […]
09:09 Changeset [23500] by Silier
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
  • ps/trunk/binaries/data/mods/public/simulation/helpers/Commands.js
Fix missing cmpTechnologyManager check in Commands.js Check for …
08:00 Changeset [23499] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
06:18 BuildInstructions edited by bdude
(diff)

02/13/20:

22:15 Changeset [23498] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/ptolemies/edfu_paintings.xml
Fix missing transparency introduced in rP23427. Noticed by: @elexis
21:24 Changeset [23497] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
UnitAI cleanup [GATHER] delete not needed variable var -> let rename …
20:44 Changeset [23496] by Silier
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Fix formationmember not leaving walking state if offset cannot be …
20:24 Changeset [23495] by Silier
  • ps/trunk/source/graphics/Model.cpp
Simplify conditions in SetAnimation Introduced in rP3653. There are 2 …
07:41 Ticket #5668 (Missing cmpTechnologyManager check in Commands.js) updated by Silier
Milestone, Patch changed
01:01 Ticket #5668 (Missing cmpTechnologyManager check in Commands.js) updated by Antonio
Pre-commit posted.

02/12/20:

23:32 Changeset [23494] by Stan
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/ptol_wall_short_2.dae
Fix placement of the ptolemaic short wall. Noticed by: @Nescio Refs: D2502
19:57 Ticket #5338 (Deer walk speed way too slow) updated by bb
Dromedary and probably more hunt still suffers from this. …
14:49 Ticket #5338 (Deer walk speed way too slow) updated by Silier
Keywords changed
13:15 Ticket #5502 ([ATLASUI] Drop support for wxWidgets 2.8) updated by bb
Milestone, Priority changed
Appeared to be an issue in fedora, which got fixed on their part…
02:06 Ticket #5338 (Deer walk speed way too slow) updated by Antonio
I've tested it and it seems patched now. Deers run correctly for me. …

02/11/20:

21:07 Changeset [23493] by bb
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/palisades_outpost.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml
Removing trailing 0's and leading +'s from operators in templates. …
19:31 Translation_DE/Manual_Cheats edited by Andreas Beisemann
small bugs removed (diff)
19:25 Translation_DE/Manual_Cheats edited by Andreas Beisemann
(diff)
19:21 Translation_DE/Manual_Cheats edited by Andreas Beisemann
Translation to german language (diff)
19:19 Translation_DE/Manual_Cheats edited by Andreas Beisemann
Translation to german language (diff)
18:15 Translation_DE/Manual_Buildings edited by Andreas Beisemann
English text removed (diff)
09:28 Changeset [23492] by bb
  • ps/trunk/binaries/data/mods/public/gui/common/global.xml
Correct watermarks aspect ratio Patch By: Nescio Comments By: Stan …
08:36 Ticket #4988 (Escape key cancel bug ingame) updated by elexis
Keywords, Milestone, Patch changed
07:43 Ticket #5673 (Datacrash while starting) updated by Silier
Milestone changed
07:42 Ticket #5674 (Datacrash while starting) updated by Silier
Component changed
07:41 Ticket #5674 (Datacrash while starting) updated by elexis
Milestone changed
07:40 Ticket #5673 (Datacrash while starting) closed by Silier
duplicate: duplicate of #5412
07:38 Ticket #5674 (Datacrash while starting) closed by Silier
duplicate: duplication of #5412

02/10/20:

10:30 SpecificNames edited by Nescio
*Institut français d’archéologie orientale* transliteration link (diff)
09:26 Changeset [23491] by autobuild
  • ps/trunk/binaries/data/l10n/uk.engine.po
  • ps/trunk/binaries/data/mods/public/l10n/af.public-gui-other.po
  • ps/trunk/binaries/data/mods/public/l10n/af.public-gui-userreport.po
[i18n] Updated POT and PO files.
07:40 Changeset [23490] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

02/09/20:

22:00 Changeset [23489] by elexis
  • ps/trunk/source/maths/Fixed.h
  • ps/trunk/source/maths/FixedVector2D.h
  • ps/trunk/source/maths/FixedVector3D.h
Implement a FixedVector2D::CompareLengthSquared function to provide a …
15:13 Changeset [23488] by Alexandermb
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_siege_oxybeles_packed.xml
Replace Wrong visual actor being used in mace_siege_oxybeles_packed.xml
13:20 Ticket #5677 (Sharpening Pass) updated by gameboy
If you can do it, do it.
13:04 Ticket #5678 (Formation of units is destroyed) updated by gameboy
Can you finish this patch in the near future?
12:06 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
Added first pictures (diff)
11:59 Cart_embassy_italiote_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Italische Botschaft
11:56 Cart_embassy_iberian_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Iberische Botschaft
11:56 Ticket #5678 (Formation of units is destroyed) updated by Freagarach
Component, Priority, Type changed
11:55 Cart_embassy_celtic_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Keltische Botschaft
11:55 Cart_embassy_96.png attached to Translation_DE/Manual_SpecialBuildings by Andreas Beisemann
Karthago Botschaft
11:51 Ticket #5678 (Formation of units is destroyed) updated by Freagarach
(I've been playing around with this (multiple formations together): …
11:49 Ticket #5677 (Sharpening Pass) updated by OptimusShepard
Replying to nani: > How does it fare with FXAA enabled? …
11:40 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
Translations (diff)
11:29 Translation_DE/Manual_Buildings edited by Andreas Beisemann
Link corrected (diff)
11:25 Ticket #5677 (Sharpening Pass) updated by OptimusShepard
Replying to gameboy: > I saw in the shadow of your …
11:15 Translation_DE/Manual_SpecialBuildings edited by Andreas Beisemann
First draft in german (diff)
11:03 Manual_SpecialBuildings edited by Andreas Beisemann
First Text and pictures for site (diff)
09:01 Ticket #5678 (Formation of units is destroyed) created by opn game
The unit formation is destroyed when two different types of units are …
01:37 Ticket #5677 (Sharpening Pass) updated by gameboy
I saw in the shadow of your screenshot that the roof edge of the …
01:24 Ticket #5670 ("Control all units" checkbox is not greyed out in observer mode) updated by gameboy
@elexis  I agree with your idea. Can you realize your idea?
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