Timeline
07/24/21:
- 13:56 Ticket #3833 (Validate tags in GUI string translations) closed by
- fixed
- 12:31 Ticket #3833 (Validate tags in GUI string translations) updated by
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Milestone changed
Fixed in r25538 - 11:55 Ticket #3833 (Validate tags in GUI string translations) updated by
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Description changed
Is not this adressed in scripts? - 11:50 Ticket #4250 (sprintf errors out when the translators don't copy the %() tags properly) updated by
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Description changed
- 11:48 Ticket #4250 (sprintf errors out when the translators don't copy the %() tags properly) updated by
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Patch changed
- 08:48 Ticket #6255 (Last preparation for the release) updated by
- Replying to asterix: > I believe I corrected most of them …
- 08:23 Ticket #6255 (Last preparation for the release) updated by
- I believe I corrected most of them now but for the last one, I need a …
07/23/21:
- 20:06 Ticket #6257 (Avoid this pattern in translatable strings "%(players)s and ...) created by
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It should be
%(players)s have woninstead, because there are … - 19:20 Ticket #6255 (Last preparation for the release) updated by
- Replying to asterix: > Hi @stanislas69, can you please …
- 19:13 Ticket #6255 (Last preparation for the release) updated by
- Hi @stanislas69, can you please tell me, what is the problem with …
- 11:21 Ticket #6255 (Last preparation for the release) updated by
- Oh right. That's dumb... It's not possible sadly, because it would …
- 10:24 Ticket #6255 (Last preparation for the release) updated by
- Replying to stanislas69: > I think the issue is that you …
- 09:24 Changeset [25836] by
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- ps/trunk/binaries/data/mods/public/l10n/cs.public-gui-manual.po
- ps/trunk/binaries/data/mods/public/l10n/cs.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/cs.public-maps.po
- …
- 07:57 Ticket #6255 (Last preparation for the release) updated by
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I think the issue is that you put the
%(limit)skeyword in both … - 07:43 Ticket #6255 (Last preparation for the release) updated by
- Replying to MingyeWang: > zh speaker here. I am inclined …
- 07:24 Changeset [25835] by
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- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
07/22/21:
- 18:41 Ticket #6256 ([PetraAI] - Use more enum-like variables instead of special values.) created by
- In quite some places there are e.g. string literals, or numbers, …
- 17:58 Ticket #6250 (PetraAI produces too much siege and ships.) closed by
- fixed: Actually fixed in the two mentioned commits. The plenty of siege is a …
- 15:21 Ticket #6201 (Replay filter broken) updated by
- Maybe not the replay itself but the cache ?
- 13:58 Ticket #6201 (Replay filter broken) updated by
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If
deepfreeze(replay)works then statements trying to modify the … - 13:37 Ticket #6201 (Replay filter broken) updated by
- I thought about that also, but could not prove it yet
- 13:31 Ticket #6201 (Replay filter broken) updated by
- Can it be that the check alters the replay data? (Idea courtesy of elexis.)
- 12:58 Ticket #6201 (Replay filter broken) updated by
- Techically maybe yes, but not from perspective of current code
- 07:38 Ticket #6255 (Last preparation for the release) updated by
- zh speaker here. I am inclined to believe this is a bug in your …
- 03:43 Ticket #6255 (Last preparation for the release) updated by
- All the errors from ID (Indonesian) are from singular version of …
07/21/21:
- 22:34 Ticket #6201 (Replay filter broken) updated by
- Well technically it's more correct as folders should be irrelevant…
- 22:00 Ticket #6201 (Replay filter broken) updated by
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I meant this
[["0ad", "0.0.25"]]should not be happening as … - 21:54 Ticket #6201 (Replay filter broken) updated by
- 0ad is in the mod.json I believe wraitii implemented something just to …
- 21:37 Ticket #6201 (Replay filter broken) updated by
- it checks for path, what means mod in this case. so as you can see …
- 21:27 Ticket #6255 (Last preparation for the release) updated by
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Component changed
- 19:54 Ticket #6201 (Replay filter broken) updated by
- Maybe it bugs because public != 0ad ?
- 19:19 Ticket #6201 (Replay filter broken) updated by
- […] code is very inconsistant
- 19:16 Ticket #6201 (Replay filter broken) updated by
- […]
- 16:44 Ticket #6201 (Replay filter broken) updated by
- […] results in […] But this is irrelevant for release because …
- 16:30 Ticket #6201 (Replay filter broken) updated by
- Looks like isReplayCompatible has real issue […] it returns …
- 05:50 Changeset [25834] by
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- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 00:41 Ticket #6255 (Last preparation for the release) created by
- Fix translations […] * Update 0ad.nsi and build_archives.sh …
- 00:15 Ticket #6180 (Some random maps fail to load.) closed by
- fixed: AFAIK it's now fixed, wild lake was the last one.
- 00:08 Ticket #6241 (Map name stays English) closed by
- fixed: In 25833: […]
- 00:08 Changeset [25833] by
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- ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js
- 00:04 Changeset [25832] by
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- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- ps/trunk/binaries/data/mods/public/simulation/components/Health.js
- ps/trunk/binaries/data/mods/public/simulation/components/Identity.js
07/20/21:
- 23:51 Changeset [25831] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- 22:59 Tickets #6225,5598 batch updated by
- fixed: In 25830: […]
- 22:59 Changeset [25830] by
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- ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerColor.js
- ps/trunk/source/gui/ObjectTypes/CDropDown.cpp
- 22:52 Ticket #6238 (Segmentation fault during gamesetup) closed by
- fixed: In 25829: […]
- 22:52 Changeset [25829] by
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- ps/trunk/binaries/data/mods/public/gui/gamesettings/attributes/Daytime.js
- 20:56 Ticket #6240 (Invalid campaign run references should not make the button clickable) updated by
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Milestone changed
- 14:24 Ticket #6254 ([PetraAI] - Use more robust dependency injection.) created by
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E.g. currently
gameState.ai.HQis called by plenty of "managers". It … - 14:23 Ticket #3914 (Automated production for Corrals) updated by
- First part fixed in: r25381 / Phab:rP25381. (Although the autoqueue …
- 14:02 Ticket #6253 ([API3] - Implement mapindex to gamepos.) updated by
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Summary changed
- 10:44 Ticket #6253 ([API3] - Implement mapindex to gamepos.) created by
- There are a lot of `[gameState.ai.HQ.territoryMap.cellSize * …
- 07:23 Ticket #6250 (PetraAI produces too much siege and ships.) updated by
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Description, Priority changed
Decreasing priority since PetraAI works as intended again. She just … - 07:18 Ticket #6250 (PetraAI produces too much siege and ships.) updated by
- In 25828: […]
- 07:18 Changeset [25828] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
07/19/21:
- 09:22 Changeset [25827] by
-
- ps/trunk/binaries/data/mods/public/l10n/cs.public-gui-manual.po
- ps/trunk/binaries/data/mods/public/l10n/el.public-maps.po
- ps/trunk/binaries/data/mods/public/l10n/el.public-simulation-technologies.po
- …
07/18/21:
- 10:58 Ticket #6250 (PetraAI produces too much siege and ships.) updated by
-
Description, Patch changed
- 07:31 Ticket #6250 (PetraAI produces too much siege and ships.) updated by
-
Cc changed
- 07:06 Ticket #6250 (PetraAI produces too much siege and ships.) updated by
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Keywords, Milestone changed
Pushing the rest of te ticket back to the next cycle. - 07:05 Ticket #6250 (PetraAI produces too much siege and ships.) updated by
- In 25826: […]
- 07:05 Changeset [25826] by
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- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
07/17/21:
- 11:38 Ticket #6203 (Out Of Sync) updated by
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Milestone changed
No closed tickets on milestones. - 08:28 Ticket #6252 (Catapults unpack when they are not on range) updated by
- Sounds like a problem with the UnitAI range checks.
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