Timeline
10/16/21:
- 19:59 Ticket #6358 (missing campaigns in 0.25) updated by
- Because I had them in my last Kubuntu installation I went searching. …
- 15:55 Ticket #6360 (login password problems) created by
- I don't know why I cannot login with my password. Every time I have to …
- 15:37 Ticket #6359 (Placing the simulation test buttons a bit higher) closed by
- duplicate: This problem was described in previous tickets * #942 - [PATCH] …
- 12:33 Ticket #6359 (Placing the simulation test buttons a bit higher) updated by
-
Description changed
adding a new idea to the description to fix the issue
10/15/21:
- 19:38 Ticket #6359 (Placing the simulation test buttons a bit higher) created by
- With new options, the position of the "Simulation test" buttons in the …
- 09:14 Changeset [25965] by
-
- ps/trunk/binaries/data/l10n/ast.engine.po
- ps/trunk/binaries/data/mods/public/l10n/ach.public-gui-ingame.po
- ps/trunk/binaries/data/mods/public/l10n/ach.public-gui-manual.po
- …
10/14/21:
- 19:00 Ticket #6358 (missing campaigns in 0.25) closed by
- invalid: Hey, we don't have more campaigns yet, we encourage other contributors …
- 18:55 Ticket #5889 (Merge BuildingAI and UnitAI.) updated by
- Some interesting discussions: …
- 18:49 Ticket #6358 (missing campaigns in 0.25) created by
- I only have 2 campaigns, a […] and […] . Can I download them …
10/13/21:
- 13:18 FAQ edited by
- XML documentation link added under Modding; added two related forum links (diff)
- 12:46 GameDataPaths edited by
- Clarify the location of macOS according to feedback from two sources. (diff)
- 11:27 Ticket #6354 (Display server name in gamesetup lobby) updated by
-
Description changed
- 10:26 Ticket #4274 (Show more command buttons) updated by
-
Description changed
Adding the idea to move them under the building panel. - 07:08 Ticket #6356 (Map settings on scenario map change) updated by
-
Owner, Patch changed
10/12/21:
- 22:25 Ticket #6341 (Positioning of the Generic/Specific name) closed by
- fixed: In 25964: […]
- 22:25 Changeset [25964] by
-
- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml
- 19:48 Ticket #6354 (Display server name in gamesetup lobby) updated by
-
Description, Patch, Priority changed
Adding a patch number and adding an image to the description of the … - 18:56 Ticket #4642 (Attack bug - Catapult packing and unpacking repeatedly while having ...) closed by
- worksforme: It seems logical to have to do with an offset between motion range and …
- 09:53 Ticket #6357 (Larger arrow projectiles) updated by
- Replying to stanislas69: > The goal of r20548 was to make …
- 09:44 Ticket #6357 (Larger arrow projectiles) updated by
- The goal of r20548 was to make everything look more realistic. The old …
- 09:11 Ticket #6357 (Larger arrow projectiles) updated by
-
Description changed
added the change set that makes the arrows less visible. - 08:45 Ticket #6357 (Larger arrow projectiles) updated by
-
Description changed
adding an image - 05:47 Changeset [25963] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 00:58 Ticket #6357 (Larger arrow projectiles) created by
- Playing old releases like Alpha XXI Ulysses [18904], arrow projectiles …
10/11/21:
- 21:34 Changeset [25962] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 20:02 Ticket #6355 (Add a visual indication for damaged buildings to re-enter them) updated by
-
Description changed
adding a new idea to the description - 19:34 Ticket #6355 (Add a visual indication for damaged buildings to re-enter them) updated by
- Another option: Have a disabled garrison icon when hovering, perhaps …
- 19:15 Ticket #6354 (Display server name in gamesetup lobby) updated by
- Replying to Andy Alt: > I think a good place for it to be …
- 19:03 Ticket #6354 (Display server name in gamesetup lobby) updated by
- The name of the game. The string that the hoster enters into the …
- 16:28 Ticket #6356 (Map settings on scenario map change) created by
- With the changeset [25869] came a small bug, when running the scenario …
- 14:39 Changeset [25961] by
-
- ps/trunk/source/graphics/Color.h
- ps/trunk/source/graphics/LOSTexture.h
- ps/trunk/source/graphics/TerritoryTexture.h
- …
- 14:04 Ticket #6355 (Add a visual indication for damaged buildings to re-enter them) updated by
-
Description changed
fixing layout of images - 14:03 Ticket #6355 (Add a visual indication for damaged buildings to re-enter them) created by
- A typical feature of RTS games is that heavily damaged buildings …
- 13:30 Changeset [25960] by
-
- ps/trunk/source/ps/GameSetup/GameSetup.cpp
- ps/trunk/source/tools/atlas/GameInterface/View.cpp
- ps/trunk/source/tools/atlas/GameInterface/View.h
- 13:17 Ticket #6353 (Limit the number of builders for a structure) updated by
- Replying to Freagarach: > What we want is probably not to …
- 12:59 Ticket #6354 (Display server name in gamesetup lobby) updated by
-
Needs clarification:
What do you mean by
server name, the actual … - 09:13 Changeset [25959] by
-
- ps/trunk/binaries/data/mods/mod/l10n/sv.mod-selector.po
- ps/trunk/binaries/data/mods/public/l10n/ast.public-civilizations.po
- ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-other.po
- …
10/10/21:
- 23:09 Ticket #6354 (Display server name in gamesetup lobby) created by
- I think it would be good to display the server name in the gamesetup …
- 21:09 Alpha26 edited by
- Phab:rP25958 (diff)
- 21:07 Ticket #6104 (Allow to reorder a production queue.) updated by
- In 25958: […]
- 21:07 Changeset [25958] by
-
- ps/trunk/binaries/data/mods/public/gui/session/ResearchProgress.js
- ps/trunk/binaries/data/mods/public/gui/session/ResearchProgress.xml
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- …
- 21:02 Changeset [25957] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/queueplanBuilding.js
- 20:46 Ticket #6353 (Limit the number of builders for a structure) updated by
- What we want is probably not to limit the builders, but to spread them …
- 20:39 Changeset [25956] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/gui/hotkeys/spec/selection.json
- ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
- …
- 20:11 Ticket #6329 (Infinite loop when trying to collect a non-visible treasure.) closed by
- fixed: In r25946: Check for visibility on finding treasures in UnitAI. …
- 18:49 Ticket #6353 (Limit the number of builders for a structure) updated by
-
Component changed
- 18:25 Ticket #6353 (Limit the number of builders for a structure) updated by
-
Description changed
- 18:07 Ticket #6353 (Limit the number of builders for a structure) created by
- Only 8 units can chop wood on a tree, as it is defined in the …
- 15:03 Ticket #6279 (Units in formation switch isIdle state) updated by
-
Owner, Patch changed
adding patch number - 14:49 Ticket #6345 (Wrong message in the tutorial to send Female citizens to the rally point) closed by
- fixed: In 25955: […]
- 14:49 Changeset [25955] by
-
- ps/trunk/binaries/data/mods/public/maps/tutorials/introductory_tutorial.js
- 14:40 Ticket #6279 (Units in formation switch isIdle state) updated by
- See also https://code.wildfiregames.com/D3544
- 11:32 Changeset [25954] by
-
- ps/trunk/binaries/data/mods/public/gui/session/trade/BarterButton.js
- 09:09 Ticket #6199 (A shining boundary line.) updated by
- Please please please
10/09/21:
- 23:31 Ticket #5106 (A single unit "dancing" to dodge arrows of dozens of attackers) updated by
- In 25953: […]
- 23:31 Changeset [25953] by
-
- ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
- ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
- ps/trunk/binaries/data/mods/public/simulation/components/Formation.js
- …
- 22:30 Ticket #6303 (Error when viewing a replay following a specific player) updated by
- https://code.wildfiregames.com/rP25691
- 21:55 Ticket #6350 (Quality of life improvement for the file name path in the replay menu) updated by
- > Either add an option to disable the blinking cursor in the input …
- 17:21 Ticket #6345 (Wrong message in the tutorial to send Female citizens to the rally point) updated by
-
Keywords, Owner, Patch changed
- 12:16 Ticket #6352 (On Death Canyon (2), Petra bot stucks firing at the bridge with no ...) updated by
-
Owner, Patch changed
- 09:38 Ticket #6151 (Adding icons/ pixel shapes to the minimap) updated by
- Forum thread on the topic expressing the desire for this feature: * …
- 09:14 Ticket #6352 (On Death Canyon (2), Petra bot stucks firing at the bridge with no ...) updated by
- The template file is called: …
- 08:39 Ticket #6352 (On Death Canyon (2), Petra bot stucks firing at the bridge with no ...) updated by
-
Component, Keywords changed
In this case it is thestructures/bridge_helewhich has health (and … - 07:23 Ticket #6352 (On Death Canyon (2), Petra bot stucks firing at the bridge with no ...) updated by
- Similar reports: …
- 02:23 Ticket #6352 (On Death Canyon (2), Petra bot stucks firing at the bridge with no ...) updated by
- Replying to lvd: > After some time into playing, …
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