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Timeline



12/13/21:

22:42 Ticket #6398 (Game is impossible to play because of an error.) updated by Stan
Thanks for letting us know! Indeed some antivirus do some zeal but I …
22:36 Ticket #6398 (Game is impossible to play because of an error.) closed by Silier
wontfix
20:22 Changeset [26067] by Vladislav Belov
  • ps/trunk/source/collada/PSAConvert.cpp
  • ps/trunk/source/renderer/InstancingModelRenderer.cpp
Forbids using more than 64 bones for GPU skinning. Commented By: Stan …
20:03 Changeset [26066] by Stan
  • ps/trunk/binaries/data/config/default.cfg
Set default big screenshot size to 4K as proposed by …
19:36 Changeset [26065] by Vladislav Belov
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
  • ps/trunk/source/renderer/Renderer.cpp
Removes checks for unused or always enabled GL extensions. …
18:17 Ticket #6398 (Game is impossible to play because of an error.) updated by AbhiS
I think this should be mentioned right at the download page for …
18:15 Ticket #6398 (Game is impossible to play because of an error.) updated by AbhiS
Thanks for your response. No, I do not have any mods installed as yet. …
13:28 Civ:_Persians edited by Carl-O
Formatting and adding images, more corrections still needed (diff)
12:00 Ticket #6396 (unreliable opengl detection) updated by Stan
Hey, could you try Phab:D721?
09:29 Changeset [26064] by autobuild
  • ps/trunk/binaries/data/l10n/ast.engine.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-civilizations.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-campaigns.po
[i18n] Updated POT and PO files.
09:04 Ticket #6256 ([PetraAI] - Use more enum-like variables instead of special values.) updated by Freagarach
In 26063: […]
09:04 Changeset [26063] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
[PetraAI] - Use enum-like variables instead of magic values. -- [2]
08:49 Ticket #6398 (Game is impossible to play because of an error.) updated by Stan
You could try to install A25b. It could fix that bug with your mods.
08:33 Ticket #6398 (Game is impossible to play because of an error.) updated by Freagarach
Do you have any mods enabled?
06:16 Changeset [26062] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
04:25 Ticket #6199 (A shining boundary line.) updated by gameboy
ok, please!

12/12/21:

21:41 Changeset [26061] by Stan
  • ps/trunk/binaries/data/mods/public/art/animation/other/hele_trireme_fore_sail_idle.dae
  • ps/trunk/binaries/data/mods/public/art/animation/other/hele_trireme_fore_sail_move.dae
  • ps/trunk/binaries/data/mods/public/art/animation/others/camel_rein_attack_melee.dae
Delete broken assets reported here …
21:04 Ticket #6326 (Textures having png and dds in tree) closed by Stan
fixed: In 26060: […]
21:04 Changeset [26060] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/awning_wood_large.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/awning_wood_small.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/hay_cart.xml
Remove duplicate iber_struct.dds Fixes #6326
20:15 Ticket #6326 (Textures having png and dds in tree) updated by Stan
In 26059: […]
20:15 Changeset [26059] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/mediterranean_cypress.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/common/plot_grain_fall.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/athenians/civic_centre_trees.xml
Remove duplicate dds textures for desert_forestfloor_palms.dds, …
19:08 Ticket #6326 (Textures having png and dds in tree) updated by Stan
In 26058: […]
19:08 Changeset [26058] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/celt_sword_heap_01.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/crate_a.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/hay_a.xml
Remove duplicate celt_prop_1 texture. Refs #6326
17:56 Ticket #6326 (Textures having png and dds in tree) updated by Stan
In 26057: […]
17:56 Changeset [26057] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/infantry_pikeman_a.xml
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/farming_barley_harvest_a.dds
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/farming_wheat_harvest_a.dds
Remove duplicate textures. Refs #6326
17:08 Changeset [26056] by Stan
  • ps/trunk/source/lib/sysdep/os/win/wposix/wutsname.cpp
Fix Windows 11 Detection Comments by: @vladislavbelov, @Freagarach …
17:01 Changeset [26055] by Stan
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
Fix Alt Tab on Windows for SDL > 2.0.12 Comments by: @vladislavbelov, …
16:53 crashlog.txt attached to Ticket #6398 by AbhiS
16:51 Ticket #6398 (Game is impossible to play because of an error.) created by AbhiS
I am encountering an irritating error right when I click "start game". …
16:43 Ticket #6326 (Textures having png and dds in tree) updated by Stan
In 26054: […]
16:43 Changeset [26054] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/bridge_edge_hele.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/fence_stone_medit.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/athenians/barracks_struct_b.xml
Remove duplicate texture hele_struct_b - Use the correct material, as …
13:19 Changeset [26053] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
Fix not used SIEGE_NO_TRAINER In rP20260, the siege state for no …
11:56 Civ:_Iberians edited by Carl-O
Expanding and adding images, more corrections still needed (diff)

12/11/21:

12:19 Ticket #6397 (Gate code depends on alphabetical order of obstructions) created by Silier
Opening and closing gate works with obstruction 0 in the obstruction …
06:38 Changeset [26052] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
05:35 Ticket #6199 (A shining boundary line.) updated by gameboy
Please Please Please

12/10/21:

22:29 Ticket #6395 ([macOS] Crash right from the start) closed by Vladislav Belov
fixed: In 26051: […]
22:29 Changeset [26051] by Vladislav Belov
  • ps/trunk/source/ps/VideoMode.cpp
Resolves concerns from rP26031. Fixes #6395 Tested By: Langbart, …
17:59 Changeset [26050] by Vladislav Belov
  • ps/trunk/source/graphics/Font.h
  • ps/trunk/source/graphics/FontManager.cpp
Cleanups Font and FontManager a little.
15:21 Civ:_Romans_Republican edited by Carl-O
Expanding and adding images, corrections may still be needed (diff)
11:43 FAQ edited by Langbart
Footnote IRC (diff)
10:21 Ticket #6395 ([macOS] Crash right from the start) updated by Vladislav Belov
Patch changed
10:21 Ticket #6395 ([macOS] Crash right from the start) updated by Vladislav Belov
Owner, Patch, Status changed
09:31 FAQ edited by Langbart
Footnote IRC; add link to the Macedonia campaign (diff)
09:12 Changeset [26049] by autobuild
  • ps/trunk/binaries/data/l10n/ast.engine.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-gamesetup.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-ingame.po
[i18n] Updated POT and PO files.
06:44 Changeset [26048] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
04:39 Ticket #6199 (A shining boundary line.) updated by gameboy
please again!
03:54 Ticket #6395 ([macOS] Crash right from the start) updated by Langbart
I am currently on the latest git version [26040] (10/Dec/21 - 4am …
01:10 Ticket #6395 ([macOS] Crash right from the start) updated by nwtour
I wrote the wrong user.cfg parameters. Such a line should return …

12/09/21:

19:10 Changeset [26047] by Vladislav Belov
  • ps/trunk/libraries/win32/freetype/lib/freetyped.lib
Fixes debug build after rP26040.
19:07 Changeset [26046] by Vladislav Belov
  • ps/trunk/source/graphics/MiniMapTexture.cpp
Fixes unused m_Simulation after rP25993.
19:01 Changeset [26045] by Vladislav Belov
  • ps/trunk/source/renderer/ModelRenderer.cpp
  • ps/trunk/source/renderer/TerrainRenderer.cpp
  • ps/trunk/source/renderer/WaterManager.cpp
Refactors WaterManager to remove duplication of the current texture …
17:40 Ticket #6377 (UnitAI error code being displayed) closed by Freagarach
fixed: In [26044]: > Fix infinite loop when queuing a gather order after …
17:36 Ticket #6377 (UnitAI error code being displayed) updated by Freagarach
Keywords changed
17:35 Changeset [26044] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/Turretable.js
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_UnitAI.js
Fix infinite loop when queuing a gather order after garrison. There …
17:22 Changeset [26043] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/Researcher.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Trainer.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Researcher.js
Fix Trainer/Researcher without entities/techs. It was explicitly …
08:00 Ticket #6256 ([PetraAI] - Use more enum-like variables instead of special values.) updated by Freagarach
Patch changed
In [26029]: > [PetraAI] - Use enum-like variables instead of magic …
07:57 Ticket #6256 ([PetraAI] - Use more enum-like variables instead of special values.) updated by Freagarach
Patch changed
06:55 Changeset [26042] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
06:47 Changeset [26041] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackManager.js
Fix PetraAI after r26029. In r26029 / rP26029 there was a wrong …
04:49 Ticket #6395 ([macOS] Crash right from the start) updated by Langbart
Replying to nwtour: > Also, Possibly (links from google) …
04:46 Ticket #6395 ([macOS] Crash right from the start) updated by Langbart
Replying to nwtour: > Try > {{{ > forceglprofile = …
00:03 Ticket #6395 ([macOS] Crash right from the start) updated by nwtour
Try […] in user.cfg and run bugged revision to check first theory

12/08/21:

23:58 Ticket #6395 ([macOS] Crash right from the start) updated by nwtour
https://www.khronos.org/opengl/wiki/OpenGL_Context#OpenGL_3.2_and_Profi
23:14 Changeset [26040] by Vladislav Belov
  • ps/trunk/binaries/system/freetype.dll
  • ps/trunk/binaries/system/freetype_dbg.dll
  • ps/trunk/build/premake/extern_libs5.lua
Adds FreeType support to the engine. Tested By: Langbart, Imarok, …
19:36 PortA25ToA26 edited by Vladislav Belov
r26038 (diff)
19:35 Changeset [26039] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/ao/cliff_a_ao.png
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/ao/cliff_b_ao.png
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/ao/cliff_c_ao.png
Normalizes AO textures according to rP26038 via P259. Differential …
19:28 Changeset [26038] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/art/materials/alphatest_ao_parallax_spec.xml
  • ps/trunk/binaries/data/mods/public/art/materials/basic_glow.xml
  • ps/trunk/binaries/data/mods/public/art/materials/basic_glow_norm.xml
Removes AO multiplier as a duplicate way to adjust AO, makes it closer …
10:31 logs.zip attached to Ticket #6395 by Langbart
10:30 Ticket #6395 ([macOS] Crash right from the start) updated by Langbart
Attaching a zip file - logs.zip, which contains * crashlog.txt, * …
09:26 Changeset [26037] by wackyserious
  • ps/trunk/binaries/data/mods/public/art/actors/units/britons/cavalry_swordsman_a_r.xml
  • ps/trunk/binaries/data/mods/public/art/actors/units/britons/cavalry_swordsman_b_r.xml
  • ps/trunk/binaries/data/mods/public/art/actors/units/britons/cavalry_swordsman_e_r.xml
Update: Celtic Unit Actor File -Sword sheath position switch -Make …
09:01 Ticket #6395 ([macOS] Crash right from the start) updated by Vladislav Belov
Could you attach logs/console output?
06:49 Changeset [26036] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

12/07/21:

21:09 Changeset [26035] by Vladislav Belov
  • ps/trunk/source/ps/CConsole.cpp
  • ps/trunk/source/ps/CConsole.h
Adds console toggle hotkeys to the console welcome message. Patch By: …
18:49 ogl_assertion.zip attached to Ticket #6396 by edoput
content of my logs directory
18:48 Ticket #6396 (unreliable opengl detection) created by edoput
I am encountering a very strange issue with opengl features detection. …
16:26 crash.jpg attached to Ticket #6395 by Langbart
16:26 bisect.jpg attached to Ticket #6395 by Langbart
16:25 Ticket #6395 ([macOS] Crash right from the start) created by Langbart
=== crash Testing the latest git version. I get a `zsh: segmentation …
14:24 Ticket #6394 (Missing entry in gitignore file) closed by Stan
fixed: Fixed in …
14:16 gitignore.jpg attached to Ticket #6394 by Langbart
14:16 Ticket #6394 (Missing entry in gitignore file) created by Langbart
After downloading and building the game from the github repo, a folder …

12/06/21:

09:12 Changeset [26034] by autobuild
  • ps/trunk/binaries/data/mods/mod/l10n/hu.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-civilizations.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-templates-units.po
[i18n] Updated POT and PO files.
08:22 Changeset [26033] by Freagarach
  • ps/trunk/binaries/data/mods/public/gui/session/top_panel/CivIcon.xml
Use correct tooltip stye for the civ icon. Introduced in r16610 / …
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