= Alpha 20 - Timosthenes = Named after the Greek navigator and geographer. Created by [[http://wildfiregames.com|Wildfire Games]] between november 28th 2015 (r17299) and march 28th 2016 (r17965). The following list highlights the most important changes (more noticable ones first): [[BR]] [[BR]] == Researchable Technologies == r17875 Use allied dropsites (storehouses, farmsteads, docks, CCs, but not mauryan elephant) (#3791)[[BR]] r17344 Murder Holes - let towers attack units standing underneath the tower[[BR]] r17311 Fish gathering speed upgrade[[BR]] [[BR]] == Maps == r17903 8 new random maps "Ambush", "Empire", "Flood", "Frontier", "Hell's Pass", "Island Stronghold", "Lions Den" and "Stronghold" (#3455 r17734 r17844)[[BR]] r17440 4-player skirmish map "Forest Battle"[[BR]] r17697 2-player skirmish map "Golden Island"[[BR]] r17847 Map previews for Mainland, Sahel, Survival Of The Fittest and some demo maps (#3798)[[BR]] [[BR]] == Models == r17452 New trees and variations (acacia, aleppo, oaks, dead oaks, generic dead trees) and grapes texture[[BR]] r17926 New seleucid barracks [[BR]] == Gameplay & Balancing == r17571 Battlefield medicine tech: Units only regain health while idle (#3606, r17590)[[BR]] r17334 Loot resources that killed enemies carried (kill wood workers to get wood) (#2732)[[BR]] r17954 Macedonian silver shield upgrade doesn't unlock the training of champs at the barracks anymore (#3853)[[BR]] r17882 Limit arrows on certain buildings and ships (#3196)[[BR]] r17654 Farms change ownership after capturing a CC (#3741)[[BR]] r17564 Promotion improves capture strength[[BR]] r17801 Drop carried resources when finishing to build a dropsite[[BR]] r17521 Drop resources before switching to the next order (#1670)[[BR]] r17818 locked-teams completely locks diplomacy (#3702)[[BR]] r17799 Mauryan pillar of ashoka a trade speed bonus (#3639)[[BR]] r17849 Ships can be garrisoned in cart superDock with a heal rate (#3810)[[BR]] r17811 The garrison aura bonus of heros didn't work (#3797)[[BR]] r17536 Slower repairing of walls (#3707)[[BR]] r17706 Macedonian and Iberian fortress more expensive and slower to build[[BR]] r17770 Fix hero auras to actually improve building cost and walk speed (#3769)[[BR]] r17952 Need 10 minutes instead of 5 to win a wonder-game[[BR]] [[BR]] (less noticable:)[[BR]] r17476 Balance loot of animals (#3701, r17493)[[BR]] r17312 Wall towers half attack damage. Lower cost of walls and faster to build.[[BR]] r17329 "gift from the gods" cheat[[BR]] r17336 Gatherer from pyramids with more units (#3583)[[BR]] r17386 Easier balancing using relative templates (#2936)[[BR]] r17461 Don't resurrect dead units when promoting them[[BR]] r17514 Adjusts female citizen HP (#3510)[[BR]] r17610 Defeat the player if no more units, nor buildings to train units are present (#3229)[[BR]] r17754 Small vision range for aggressive animals (#3783)[[BR]] r17782 Influence all (ptolemian) mercenaries by auras and techs (#3770)[[BR]] r17800 do not drop resources when garrisoning in allied structure[[BR]] r17854 market exploit (#3812)[[BR]] r17878 decrease the hack armour of fields to favor rushes[[BR]] [[BR]] == User Interface == r17625 Better options dialog (dropdowns, revert and default settings button) (#2596, r17657)[[BR]] r17830 Credits page in the main menu (#3744)[[BR]] r17335 Show icon for the female inspiration aura (#3384)[[BR]] r17674 Disable the idle-worker-button if no units are idle (#3736)[[BR]] r17880 Fix back-to-work button when selecting multiple units[[BR]] r17362 Enlighten too dark username-colors in the lobby[[BR]] r17805 New inscription on the altar in the main menu background[[BR]] r17594 Cinematic camera paths[[BR]] r17399 Don't emit sounds when selecting dead animals[[BR]] r17342 gives repair a lower priority compared to capture (#3443)[[BR]] r17465 "/clear" chat command[[BR]] r17443 actually assign joined players to empty slots[[BR]] [[BR]] == Structure Tree / Tooltips == r17644 Display unlisted hero auras (#3655)[[BR]] r17328 Show units that can train other units (#3213)[[BR]] r17518 Show repair-speed (#3395 r17609)[[BR]] r17643 Show population-bonus of buildings (#3738)[[BR]] r17662 Show the city wall bonus (#3655 #3766 r17762)[[BR]] r17638 Unit-stance tooltips (#3385 r17639)[[BR]] r17784 Correct siege and ship arrowcount tooltip[[BR]] r17865 Don't confuse speed and time bonus (#3600)[[BR]] r17331 Template analyzer tool usable again[[BR]] [[BR]] == Observer / Replay mode == r17617 Show the selection panels to observers / in replays (#3731)[[BR]] r17675 Let observers change perspective to a player (#3168)[[BR]] r17893 Follow player commands (#3743)[[BR]] r17735 Show fog of war in observermode (#3168)[[BR]] r17423 Ingame summary screen for observers[[BR]] r17758 Defeated players become observers[[BR]] r17771 Observer, ally, enemy and private messaging in chat[[BR]] [[BR]] (less noticable:)[[BR]] r17665 Sort replaylist by date[[BR]] r17761 One replay directory per release (#3255)[[BR]] r17709 Stop animations at the end of replays (#3581)[[BR]] r17861 Change late-observer setting in running games (#3669)[[BR]] r17672 Easier deleting of multiple replays (#3473)[[BR]] r17845 Ask whether to join running games in the lobby[[BR]] r17390 Some replays didn't show up in list[[BR]] r17852 Quit replay list immediately if requested (#3446)[[BR]] r17383 Restore player- and game-selection when updating the lists (#3244)[[BR]] [[BR]] == Petra AI == r17626 Make AI harder using a trade multiplier[[BR]] r17596 Build near walls but not gates (#3725)[[BR]] r17407 Better dock placement[[BR]] r17426 Improve the detection of stuck gatherers (#3562)[[BR]] r17824 Do not let the ai build too much towers or fortresses[[BR]] r17827 Improve choice of workers (#3586)[[BR]] r17543 Defense tweaks[[BR]] r17705 Improve performance of docks positioning[[BR]] r17723 Imrpove migrating from islands[[BR]] [[BR]] == Network == r17881 Hosting with up to 16 observers and change late-observer-setting ingame (#3254 #3671)[[BR]] r17730 Show who lags or has a network timeout (#3264)[[BR]] r17710 Show players if the host closed the server[[BR]] r17881 Show players if the server is full[[BR]] r17851 Prevent duplicate user joins ("User" and "User (2)") (#3604)[[BR]] r17780 Always show "offline" if a player is disconnected (#3677)[[BR]] [[BR]] == Crashes == r17772 Don't disconnect the host in case of extended lag (#2854)[[BR]] r17444 Multiplayer game couldn't be started sometimes[[BR]] r17751 Fix crash when someone joins the gamesetup while host selects the dropdown[[BR]] [[BR]] == Pathfinder bugs == r17765 Prevent short pathfinder to go into impassable region (#3785)[[BR]] r17769 Less units going back and forth around the target[[BR]] [[BR]] == Performance Optimizations == See also wiki:GamePerformance. Likely not more than 5% overall performance increase. [[BR]][[BR]] r17350 Pathfinder optimization[[BR]] r17409 Pathfinder optimization[[BR]] r17413 Pathfinder optimization (#3588)[[BR]] r17500 Pathfinder optimization (#3541)[[BR]] r17560 Pathfinder optimization (calculeTerritories)[[BR]] r17561 Optimization of isBoxVisible (#3712)[[BR]] r17573 Optimizes range queries (#3717)[[BR]] r17764 Update goal before pathing when moving target (#3472) and improve unitMotion overlay[[BR]] r17866 Remove the now useless Unit-Motion planning (#3790)[[BR]]