| 1 | = 0 A.D. Alpha 24 = |
| 2 | Go to the [wiki:Changelogs changelog overview], if you are looking for a different release.[[BR]] |
| 3 | Check the [wiki:Alpha24?action=history history overview] to only read updates of this site.[[BR]] |
| 4 | [[BR]] |
| 5 | [[TOC]] |
| 6 | |
| 7 | Development started by Wildfire Games on December 26^th^ 2018 (r21948).[[BR]] |
| 8 | Feature Freeze: [[BR]] |
| 9 | String Freeze: [[BR]] |
| 10 | Translation Freeze: [[BR]] |
| 11 | Commit Freeze: [[BR]] |
| 12 | Release: [[BR]] |
| 13 | |
| 14 | |
| 15 | |
| 16 | Release Announcement: [[BR]] |
| 17 | Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+24 [[BR]] |
| 18 | [[BR]] |
| 19 | An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+24&max=50 milestone] on trac.[[BR]] |
| 20 | To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] |
| 21 | [[BR]] |
| 22 | The following list presents all changes noticeable to the end user up to r21948, more important ones first.[[BR]] |
| 23 | Many small bugfixes, typo fixes and code cleanups are not mentioned here.[[BR]] |
| 24 | |
| 25 | == AI == |
| 26 | |
| 27 | |
| 28 | == Art == |
| 29 | |
| 30 | === Improvements === |
| 31 | r21948 Improved deer textures by Wijitmaker and I.[[BR]] |
| 32 | |
| 33 | === Minimap === |
| 34 | |
| 35 | == Auras == |
| 36 | |
| 37 | == Atlas == |
| 38 | |
| 39 | == Audio == |
| 40 | |
| 41 | == Balancing == |
| 42 | |
| 43 | |
| 44 | == Game Mechanics == |
| 45 | |
| 46 | |
| 47 | |
| 48 | == Hotkeys == |
| 49 | |
| 50 | == Formations == |
| 51 | |
| 52 | == GUI == |
| 53 | |
| 54 | === GUI scalability === |
| 55 | |
| 56 | |
| 57 | == Cheats == |
| 58 | |
| 59 | |
| 60 | == Maps == |
| 61 | |
| 62 | === Triger Scripts === |
| 63 | |
| 64 | === Random Maps === |
| 65 | |
| 66 | === Skirmish maps === |
| 67 | |
| 68 | === Scenario maps === |
| 69 | |
| 70 | |
| 71 | === Biome library === |
| 72 | |
| 73 | |
| 74 | ==== Map Generation Library ==== |
| 75 | |
| 76 | === Tutorial Maps === |
| 77 | |
| 78 | == Renderer == |
| 79 | |
| 80 | |
| 81 | === Preparation for Isometric view === |
| 82 | |
| 83 | == Lobby == |
| 84 | |
| 85 | == Network == |
| 86 | |
| 87 | |
| 88 | == !Engine/Modding == |
| 89 | |
| 90 | |
| 91 | === Performance Optimizations === |
| 92 | |
| 93 | |
| 94 | === Libraries Updates === |
| 95 | |
| 96 | |
| 97 | === Profiling === |
| 98 | |
| 99 | |
| 100 | === Building scripts and linting === |