= 0 A.D. Alpha 24: Xšayāršā = Go to the [wiki:Changelogs changelog overview], if you are looking for a different release.[[BR]] Check the [wiki:Alpha24?action=history history overview] to only read updates of this site.[[BR]] [[BR]] [[TOC]] Development started by Wildfire Games on December 26^th^ 2018 (r21947).[[BR]] Feature Freeze: 21/01/2021 [[BR]] String Freeze: 24/01/2021 [[BR]] Translation Freeze: 13/02/2021 [[BR]] Commit Freeze: / [[BR]] Release: 21/02/2021 (r24937) [[BR]] Release Announcement: https://play0ad.com/new-release-0-a-d-alpha-24-xsayarsa/ [[BR]] Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+24 [[BR]] [[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+24&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the end user up to r22495, more important ones first.[[BR]] Many small bugfixes, typo fixes and code cleanups are not mentioned here.[[BR]] == 3D Art == === Buildings === r22105 Gaul Theatron for scenario maps[https://wildfiregames.com/forum/index.php?/topic/25299-committed-gaul-theatron/ Forum topic][[BR]] r22245 Scaffolding for Defense Towers[[BR]] r22272 Celtic barracks uses new dummy, barrel and shields (r22273, r22274)[[BR]] r22290 New Briton Blacksmith[[BR]] r22309 Gaul walls geometry fix [https://wildfiregames.com/forum/index.php?/topic/17326-your-screenshots/&do=findComment&comment=376102 Forum topic][[BR]] === Clothing and shields === r22263 Celtic and Briton shields[https://wildfiregames.com/forum/index.php?/topic/25422-task-celtic-shields/ Forum topic][[BR]] r21991 Celtic unit clothing [https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/ Forum topic][[BR]] r21995 Celtic elite unit clothing [https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/&do=findComment&comment=366615 Forum topic][[BR]] r21993 Hellenistic military settlers textures (available to Ptolemians and Seleucids) [https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/&do=findComment&comment=344057 Forum topic][[BR]] r21997 Ptolemaic champion unit textures [https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/&do=findComment&comment=350382 Forum topic][[BR]] r22176 Greek Psiloi (Elite) and Athenian Epilektoi textures [https://wildfiregames.com/forum/index.php?/topic/22184-task-greek-unit-texture-update/ Forum topic][[BR]] r22177 Celtic Infantry Citizen (Topless with pants), Linothorax for Spartan Skiritai [https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/ Forum topic][[BR]] r22186 Iberian Units texture [https://wildfiregames.com/forum/index.php?/topic/24988-task-iberian-units-update/&do=findComment&comment=372793 Forum topic][[BR]] r22221 Elite Greek Hoplite (Bronze cuirass, Scale and Lamellar) [https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/page/7/#comments Forum topic][[BR]] r22223 Celtic Druid cloths [https://wildfiregames.com/forum/index.php?/topic/23002-task-celtic-unit-textures/&do=findComment&comment=366842 Forum topic][[BR]] r22246 New Persian Citizen-Soldier [https://wildfiregames.com/forum/index.php?/topic/23634-committed-persian-unit-texture-upgrade/ Forum topic][[BR]] r22317 Macedonian Citizen Soldier and Hero textures [https://wildfiregames.com/forum/index.php?/topic/22184-task-greek-unit-texture-update/&do=findComment&comment=374630 Forum topic Infantry Pikeman] [https://wildfiregames.com/forum/index.php?/topic/22184-task-greek-unit-texture-update/&do=findComment&comment=375567 Forum topic Infantry Skirmisher] [https://wildfiregames.com/forum/index.php?/topic/22184-task-greek-unit-texture-update/&do=findComment&comment=376204 Forum topic Cavalry Spearman] [https://wildfiregames.com/forum/index.php?/topic/22184-task-greek-unit-texture-update/&do=findComment&comment=375808 Forum topic Alexander the Great] [https://wildfiregames.com/forum/index.php?/topic/22184-task-greek-unit-texture-update/&do=findComment&comment=375899 Forum topic Philip of Macedon][[BR]] === Helmets === r21970 Helmets and Battersea shield for Gauls and Britons[https://wildfiregames.com/forum/index.php?/topic/24465-task-celtic-unit-helmets/ Forum topic][[BR]] r21984 Helmets for Sparta and Athenians[https://wildfiregames.com/forum/index.php?/topic/24129-task-hellenic-helmet-part-i/&page=3 Forum topic][[BR]] r22078 Celtic helmets[https://wildfiregames.com/forum/index.php?/topic/24465-committed-celtic-unit-helmets/&page=5 Forum topic][[BR]] r22082 Roman helmets[https://wildfiregames.com/forum/index.php?/topic/24494-task-roma-helmets/ Forum topic][[BR]] r22062 Phrygian helmet for Seleucid and Macedonian Infantry[https://wildfiregames.com/forum/index.php?/topic/25179-task-phrygian-helmet/ Forum topic][[BR]] r22235 New Iberian Infantry and Cavalry helmets [https://wildfiregames.com/forum/index.php?/topic/24988-task-iberian-units-update/&do=findComment&comment=372793 Forum topic][[BR]] r22222 Illyrian helmet (Bronze and Gold variants)[[BR]] === Mechanical units === r22095 New ship textures and geometry[https://wildfiregames.com/forum/index.php?/topic/25031-task-0-ad-ships-update/&page=8&tab=comments#comment-369648 Forum topic][[BR]] New Bireme and Trireme for Athenians, Carthaginians, Kushites, Macedonians, Persians, Romans and Spartans[[BR]] New Quinquereme geometry for Carthaginians and Romans[[BR]] === Formations === r22081 Rome Testudo & Anti-Cavalry formations animations[[BR]] === Flora === r22098 Footpaths, papyrus [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=370146 Forum topic footpaths] [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&tab=comments#comment-370215 Forum topic papyrus][[BR]] r22107 Black Pines, Cattails, Atlas Cedars, and Saplings [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=370146 Forum topic Black Pines] [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=370215 Forum topic Cattails] [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/page/2/&tab=comments#comment-370279 Forum topic Cedars] [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=370435 Forum topic Saplings] [[BR]] r22124 Mature and dead Baobab trees[[BR]] r22136 Baobab age variants, Bamboos, Banyans [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/page/4/&tab=comments#comment-371125 Forum topic Banyan trees] [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=370990 Forum topic Bamboo][[BR]] r22139 Mangroves [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=371194 Forum topic][[BR]] r22141 Nipa palms, Doum palms [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=371337 Forum topic Nipa palms] [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/page/5/&tab=comments#comment-371343 Forum topic Doum palms 1] [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=371343 Forum topic Doum palms 2][[BR]] r22142 Palmyra palms [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=371386 Forum topic][[BR]] r22146 Date palms [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/page/6/&tab=comments#comment-371655 Forum topc][[BR]] r22150 Giant reeds, rocks, fruiting date palms, date palm variations[[BR]] r22151 Berry bushes [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=371865 Forum topic][[BR]] r22153 Mediterranean fan palms[[BR]] r22168 Dead palms and some more stone cliff variation[[BR]] r22390 Bananas and Strangler figs [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=378275 Forum topic Strangler figs][[BR]] r22391 Areca Palms[[BR]] r22392 Dragon Bamboo, Teak [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/page/10/&tab=comments#comment-378315 Forum topic Dragon bamboo] [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=378310 Forum topic Teak][[BR]] r22383 Rainforest Tree, Deciduous Tree, New temperate bushes, Oak trees, Fir trees, Birch trees, Maple tree, 21 new path decals and ground decoarations[[BR]] r22384 7 new Temperate grass textures[[BR]] r22376 Holly Oaks [https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=378023 Forum topic] [[BR]] === Fauna === r21968 Red fox model and animations[https://wildfiregames.com/forum/index.php?/topic/19226-task-fox/ Forum topic][[BR]] r22067 Pig animations[https://wildfiregames.com/forum/index.php?/topic/21005-committed-pig/ Forum topic][[BR]] r21948 Red deer textures, freckles[[BR]] r22257 Cows, Bulls, Sanga cattle and variants, Maurya trader [https://wildfiregames.com/forum/index.php?/topic/18469-committed-zebu-rigging/&do=findComment&comment=356073 Forum topic][[BR]] r22260 New horses (Breed, Marwari, Lusitano, Celtic)[https://wildfiregames.com/forum/index.php?/topic/25397-committed-horse-update-20-retexture/ Forum topic][[BR]] === Geology === r22171 Quarry cuts[[BR]] === Particles === r22385 New snowflakes, clouds[[BR]] == 2D Art == === Portraits, Icons === ==== Technologies ==== r22126 Melee weapons face to the right, ranged weapons to the left (Phab:D1779) [[BR]] ==== Heroes ==== r21950 Amanirenas (Kushites)[https://wildfiregames.com/forum/index.php?/topic/21299-portraits-for-heroes/&page=8&tab=comments#comment-365831 Forum topic][[BR]] r21956 Boudicca (Britons)[https://wildfiregames.com/forum/index.php?/topic/21299-portraits-for-heroes/&page=7 Forum topic][[BR]] ==== Buildings ==== r22043 Library[https://wildfiregames.com/forum/index.php?/topic/25203-library-icon-wrong/ forum topic][[BR]] ==== Fauna ==== r22287 Boar, camel, horse, walrus, wildebeest[[BR]] r22289 Deer[[BR]] === Backgrounds === r21953 Kushite Background[[BR]] == Sound == === Voices === r21965 Persian Farsi voices[https://wildfiregames.com/forum/index.php?/topic/24821-persian-farsi-sound/ Forum topic][[BR]] == Maps == === Skirmish Maps === r22386 Farmland, Oceanside, Temperate Roadway duel maps[[BR]] === Map Generation Library === r22481 Provide microsecond precision in the !RandomMapLogger == Gameplay == r22346 Technologies can affect unit counters (Phab:D1782) [[BR]] r22019 Support upgrading heroes in regicide mode (Phab:D1694) [[BR]] r22165 Support upgrading wonders in wonder victory mode (Phab:D1732) [[BR]] r22754 Attacks may now both capture and damage, or give status effects.[[BR]] === Modifications === r22767 Modifiers can now easily be added by triggers (and other components).[[BR]] === AI === r22192 Fix tribute requests[[BR]] == User Interface == === GUI elements === r22164 Slider control improvement (Phab:D1622, #2593)[[BR]] === Gamesetup === r22088 Acoustic notification when players join a hosted game (#4101, Phab:D932) [[BR]] r21957 Gamesetup performance improvement (Phab:D1693) [[BR]] === Ingame === r22226 Unit experience bar (Phab:D1460) [[BR]] r22203 Field Diminishing-Returns Tooltip (#4669, Phab:D1803) [[BR]] r22227 Update batch-training immediately when using the mouse-wheel (Phab:D1742) [[BR]] == Renderer == r22039 Skybox position independent of camera location[[BR]] r22607 Water reflections no longer have overly-bright tree leaves.[[BR]] == Pathfinder == === Performance improvements === r22279 Hierarchical pathfinder: only update dirty tiles[[BR]] r22653 Hierarchical pathfinder: implement global regions for fast accessibility checks and goal reachability[[BR]] r22817 Hierarchical pathfinder: optimise MakeGoalReachable and FindNearestPassableNavcell[[BR]] === Cleanups === r22253 !VertexPathfinder class[[BR]] r22278 Decouple long and hierarchical pathfinder[[BR]] == Atlas Map editor == r22117 Particle support (#1590, Phab:D1783) [[BR]] r22238 Complete animation list[[BR]] r22335 UTF8 support for map name / description (#4936, Phab:D1395) [[BR]] r22397 "New", "Trigger" keyword support (#5445) [[BR]] r22445 Adds an tool to pick water high by terrain click in Atlas. (Phab:D2037) == History == r22065 Celtic building names[[BR]] == Balancing == === Buildings === r21949 Reduce roman barracks footprint[[BR]] === Animals === r21954 Increase deer speed (#5338)[[BR]] == Actor editing == r22442 Change formations to use animation variants instead of specific animations. [[BR]] == Template editing == r22197 Run speed as a relative multiplier (Phab:D438) [[BR]] r22184 Projectile wrapper[[BR]] r22379 Damage type wrapper[[BR]] r22527 Make it easier to add damage types by no longer hardcoding them anywhere.[[BR]] r21999 Donkey template[[BR]] r22031 Domestic horse and camel template[[BR]] r22083 Civ bonuses folder[[BR]] r22116 Sort templates files (Defensive wall r22120, Fish r22115, !Range/Barracks r22190, !Palisade r22202, !Ballista/Ships r22204) [[BR]] r22181 Cleanup template properties (Military r22181, !Stable r22322, !ConquestCritical r22182, !Treasure/Ruins Names, Actors r22256, Wall r22325) [[BR]] r22754 Attacks may now both capture and damage, or give status effects. Capture data renamed from "Value" to "Capture"[[BR]] r22769 Damage Bonus, garrisonHolder Ejectable and Attack preferred classes use MatchesClassList.[[BR]] r22770 Rename Hellenistic Royal Stoa to simply Stoa.[[BR]] r22824 Match Classes with Templates[[BR]] == Builds == r21955 Drop premake4 support (#3729, Phab:D1275) [[BR]] r22021 premake5 alpha13, macOS Mojave fix (#3729) [[BR]] r22303 Precompiled-headers build performance improvement (Phab:D1333) [[BR]] === GCC === r22443 Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times. (Phab:D2055, #5294) [[BR]] === Visual Studio === r22048 Fix !VisualStudio 2015 test warnings (Phab:D1678) [[BR]] r22161 Fix !VisualStudio 2015 Atlas build warnings (Phab:D1741) [[BR]] r21964 Fix build without precompiled headers on windows (Phab:D1361) [[BR]] === Platform-specific fixes === r22212 Fix TLS Segfault on macOS (Phab:D1772, #5386) [[BR]] r22284 Fix crash on Slackware 14.2 (Phab:D1852) [[BR]] r22308 Fix CentOS build by optionally prefering local libraries (Phab:D1747) [[BR]] == Continuous Integration == r22010 Licensing date check[[BR]] === Code Testing === r22027 Entity map test case (Phab:D1722) [[BR]] r22205 Hierarchical pathfinder test (Phab:D1833) [[BR]] r22143 CBoundingSphere tests (Phab:D1576) [[BR]] r22096 Checkrefs script fixes (Phab:D1381) [[BR]] r22296 UnitMotion test map (Phab:D1892) [[BR]] r22298 Health test (Phab:D1828) [[BR]] r22319 Camera frustum test (Phab:D1927) [[BR]] r22340 Camera ortho-projection test (Phab:D1948) [[BR]] == Libraries == r22211 boost 1.47 compatibility[[BR]] r22406 win32 libogg 1.3.3, libvorbis to 1.3.6 (#5379) [[BR]] r22455 Fixes GnuTLS build on macOS. (Phab:D2057) [[BR]] === Building Scripts === r22492 Cleans up build-osx-libs.sh whitespace. (#5486) [[BR]] r22493 Fixes silent download errors in build-osx-libs.sh. (#5490). [[BR]] r22494 Disables GnuTLS Native Language Support in build-osx-libs.sh (#5503) === SpiderMonkey === r22052 Preparation for SpiderMonkey 45 upgrade (#4893) [[BR]] r22627 Spidermonkey 45 upgrade [[BR]]