Version 12 (modified by elexis, 5 years ago) ( diff )

Regroup Art, update to r22095

0 A.D. Alpha 24

Go to the changelog overview, if you are looking for a different release.
Check the history overview to only read updates of this site.

Development started by Wildfire Games on December 26th 2018 (r21948).
Feature Freeze: /
String Freeze: /
Translation Freeze: /
Commit Freeze: /
Release: /

Release Announcement: /
Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+24

An overview of all tickets handled is found at the respective milestone on trac.
To download and install the developmental release of 0 A.D., have a look at the build instructions.

The following list presents all changes noticeable to the end user up to r22095, more important ones first.
Many small bugfixes, typo fixes and code cleanups are not mentioned here.

3D Art

Clothing and shields

r21991 Celtic unit clothing
r21995 Celtic elite unit clothing and shield textures
r21993 Hellenistic military settlers textures (available to Ptolemians and Seleucids)
r21997 Ptolemaic champion unit textures

Helmets ===

r21970 Helmets and Battersea shield for Gauls and Britons
r21984 Helmets for Sparta and Athenians
r22078 Celtic helmets
r22082 Roman helmets
r22062 Phrygian helmet for Seleucid and Macedonian Infantry

Animals

r21968 Red fox model and animations
r22067 Pig animations
r21948 Red deer textures, freckles

Mechanical units

r22095 New ship textures, imrpoved geometry, Kushite specific Bireme ship

Formations

r22081 Rome Testudo & Anti-Cavalry formations animations

2D Art

Portraits

Heroes

r21950 Amanirenas (Kushites)
r21956 Boudicca (Britons)

Buildings

r22043 Library

Backgrounds

r21953 Kushite Background

Sound

Voices

r21965 Persian Farsi voices

Gameplay

r22019 Support upgrading heroes in regicide mode

GUI

Gamesetup

r22088 Acoustic notification when people join a hosted game

Ingame

r22226 Unit experience bar

Performance Improvements

r21957 Gamesetup performance

Renderer

r22039 Skybox position independent of camera location

Pathfinder

Performance improvements

r22279 Hierarchical pathfinder: only update dirty tiles

Cleanups

r22253 VertexPathfinder class
r22278 Decouple long and hierarchical pathfinder

History

r22065 Celtic building names

Balancing

Buildings

r21949 Reduce roman barracks footprint

Animals

r21954 Increase deer speed (#5338)

Template editing

r22197 Run speed as a relative multiplier
r22379 Damage type wrapper
r21999 Donkey template
r22031 Domestic horse and camel template
r22083 Civ bonuses folder

Builds

r21955 Drop premake4 support (#3729)
r21964 Fix build without precompiled headers on windows
r22021 premake5 alpha13, macOS Mojave fix
r22048 Fix VisualStudio 2015 test warnings

Continuous Integration

r22010 Licensing date check

Code Testing

rP22027 Entity map test case

Libraries

SpiderMonkey

r22052 Preparation for SpiderMonkey 45 upgrade (#4893)

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