= 0 A.D. Alpha 24 = Go to the [wiki:Changelogs changelog overview], if you are looking for a different release.[[BR]] Check the [wiki:Alpha24?action=history history overview] to only read updates of this site.[[BR]] [[BR]] [[TOC]] Development started by Wildfire Games on December 26^th^ 2018 (r21948).[[BR]] Feature Freeze: [[BR]] String Freeze: [[BR]] Translation Freeze: [[BR]] Commit Freeze: [[BR]] Release: [[BR]] Release Announcement: [[BR]] Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+24 [[BR]] [[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+24&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the end user up to r21948, more important ones first.[[BR]] Many small bugfixes, typo fixes and code cleanups are not mentioned here.[[BR]] == AI == == Art == === Improvements === r21948 Improved deer textures by Wijitmaker and Stan.[[BR]] === Minimap === == Auras == == Atlas == == Audio == == Balancing == == Game Mechanics == == Hotkeys == == Formations == == GUI == === GUI scalability === == Cheats == == Maps == === Triger Scripts === === Random Maps === === Skirmish maps === === Scenario maps === === Biome library === ==== Map Generation Library ==== === Tutorial Maps === == Renderer == === Preparation for Isometric view === == Lobby == == Network == == !Engine/Modding == === Performance Optimizations === === Libraries Updates === === Profiling === === Building scripts and linting ===