= 0 A.D. Alpha 24 = Go to the [wiki:Changelogs changelog overview], if you are looking for a different release.[[BR]] Check the [wiki:Alpha24?action=history history overview] to only read updates of this site.[[BR]] [[BR]] [[TOC]] Development started by Wildfire Games on December 26^th^ 2018 (r21948).[[BR]] Feature Freeze: [[BR]] String Freeze: [[BR]] Translation Freeze: [[BR]] Commit Freeze: [[BR]] Release: [[BR]] Release Announcement: [[BR]] Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+24 [[BR]] [[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+24&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the end user up to r21948, more important ones first.[[BR]] Many small bugfixes, typo fixes and code cleanups are not mentioned here.[[BR]] == AI == == Art == === Improvements === r21948 Improved deer textures by Wijitmaker and Stan.[[BR]] === Minimap === == Auras == == Atlas == == Audio == == Balancing == == Game Mechanics == === Run speed changes === Run speed was removed by [https://code.wildfiregames.com/rP22197 rP22197] and replaced by a multiplier of the walk speed, making it easier to change walk speed by technologies, auras, and templates without missing the running speed. == Hotkeys == == Formations == == GUI == === GUI scalability === == Cheats == == Maps == === Triger Scripts === === Random Maps === === Skirmish maps === === Scenario maps === === Biome library === ==== Map Generation Library ==== === Tutorial Maps === == Renderer == === Improvements to water quality with reflections disabled === [https://code.wildfiregames.com/rP22297 rp22297] makes the water shader use the skybox with only refractions enabled, which means disabling reflections now makes the water look much better than before, which makes it possible to play without reflections (speeding the game) === Preparation for Isometric view === == Lobby == == Network == == !Engine/Modding == [https://code.wildfiregames.com/rP22278 rP22278] and [https://code.wildfiregames.com/rP22253 rP22253] cleaned up coupling in the pathfinders used by 0 A.D., preparing the terrain for threading. === Performance Optimizations === [https://code.wildfiregames.com/rP22279 rP22279] speeds up the hierarchical pathfinder updates, which reduces stutters on frames where updates are needed. === Libraries Updates === === Profiling === === Building scripts and linting ===