Version 6 (modified by 5 years ago) ( diff ) | ,
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0 A.D. Alpha 24
Go to the changelog overview, if you are looking for a different release.
Check the history overview to only read updates of this site.
Table of Contents
Development started by Wildfire Games on December 26th 2018 (r21948).
Feature Freeze: /
String Freeze: /
Translation Freeze: /
Commit Freeze: /
Release: /
Release Announcement: /
Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+24
An overview of all tickets handled is found at the respective milestone on trac.
To download and install the developmental release of 0 A.D., have a look at the build instructions.
The following list presents all changes noticeable to the end user up to r21950, more important ones first.
Many small bugfixes, typo fixes and code cleanups are not mentioned here.
Art
Textres
r21948 Red deer textures, freckles
Portraits
r21950 Amanirenas (Kushite hero)
GUI
Ingame
r22226 Unit experience bar
Pathfinder
Performance improvements
r22279 Hierarchical pathfinder: only update dirty tiles
Cleanups
r22253 VertexPathfinder class
r22278 Decouple long and hierarchical pathfinder
Balancing
Buildings
r21949 Reduce roman barracks footprint
Template editing
r22197 Run speed as a relative multiplier
r22379 Damage type wrapper