= 0 A.D. Alpha 24 = Go to the [wiki:Changelogs changelog overview], if you are looking for a different release.[[BR]] Check the [wiki:Alpha24?action=history history overview] to only read updates of this site.[[BR]] [[BR]] [[TOC]] Development started by Wildfire Games on December 26^th^ 2018 (r21948).[[BR]] Feature Freeze: / [[BR]] String Freeze: / [[BR]] Translation Freeze: / [[BR]] Commit Freeze: / [[BR]] Release: / [[BR]] Release Announcement: / [[BR]] Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+24 [[BR]] [[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+24&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the end user up to r21950, more important ones first.[[BR]] Many small bugfixes, typo fixes and code cleanups are not mentioned here.[[BR]] == Art == === Textres === r21948 Red deer textures, freckles [[BR]] === Portraits === r21950 Amanirenas (Kushite hero)[[BR]] == GUI == === Ingame === r22226 Unit experience bar[[BR]] == Pathfinder == === Performance improvements === r22279 Hierarchical pathfinder: only update dirty tiles[[BR]] === Cleanups === r22253 !VertexPathfinder class[[BR]] r22278 Decouple long and hierarchical pathfinder[[BR]] == Balancing == === Buildings === r21949 Reduce roman barracks footprint[[BR]] == Template editing == r22197 Run speed as a relative multiplier[[BR]] r22379 Damage type wrapper[[BR]]